So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
HonestLoverr wrote: »So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
My guess is, because PC NA High Isle release was not playable on the 6th for the overextended maintaince that took place, the longer shifts to fix NA database got them 2 days off to catch up with sleep and such. This would mean yesterday and today was off, going back to work tomorrow. Hence why they were just chatting and replying.
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Thx but that is not an example of the lead being one of the items that can be shared. In that, there is no need or reason for the lead to be an item that can be left behind for someone else to pick up.
There is a timer for the chest to disappear after it has been tampered with.
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Thx but that is not an example of the lead being one of the items that can be shared. In that, there is no need or reason for the lead to be an item that can be left behind for someone else to pick up.
There is a timer for the chest to disappear after it has been tampered with.
But no one is even talking about the lead being left behind. This entire thread is about not completely looting the container, so that it remains in places and other people have a chance to proc the lead drop by viewing it.
So grouping of any sort won't help then? Wow... Way to promote community and friendship.
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Thx but that is not an example of the lead being one of the items that can be shared. In that, there is no need or reason for the lead to be an item that can be left behind for someone else to pick up.
There is a timer for the chest to disappear after it has been tampered with.
But no one is even talking about the lead being left behind. This entire thread is about not completely looting the container, so that it remains in places and other people have a chance to proc the lead drop by viewing it.
If you looked at the history of what you quoted you would find I was replying to the following sentence.So grouping of any sort won't help then? Wow... Way to promote community and friendship.
And that I pointed out that nothing about antiquities is shared and that there was no reason to think it would begin now.
And for some reason, people are taking issue with my comment there which is an obviously very much a fact, not an opinion,
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Thx but that is not an example of the lead being one of the items that can be shared. In that, there is no need or reason for the lead to be an item that can be left behind for someone else to pick up.
There is a timer for the chest to disappear after it has been tampered with.
But no one is even talking about the lead being left behind. This entire thread is about not completely looting the container, so that it remains in places and other people have a chance to proc the lead drop by viewing it.
If you looked at the history of what you quoted you would find I was replying to the following sentence.So grouping of any sort won't help then? Wow... Way to promote community and friendship.
And that I pointed out that nothing about antiquities is shared and that there was no reason to think it would begin now.
And for some reason, people are taking issue with my comment there which is an obviously very much a fact, not an opinion,
But, in my comment, I outlined how a chest could be shared. Which, would be a benefit to a group as that group could communicate their success or failure, or even whether they've had a chance to view the chest.
Plenty of people grouped in shadowfen to do this very same thing, to great success.
But if the lead only drops for the player who picks the lock, then none of that is useful and it's first come first serve.
To add to that, my literal first sentence in that initial response agreed that the lead itself cannot be shared. And then you asked me to prove that it could for some reason. When the entirety of my comment was that other container sources could be shared amongst players for chances to drop a lead for a player.
Lord_Nikon wrote: »belial5221_ESO wrote: »You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
So grouping of any sort won't help then? Wow... Way to promote community and friendship...
Nothing about antiquities is shared so far. No reason to expect it would have started with this update.
Heck, even leads that are in group content are still individual drops.
While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
Do you have an example where a lead was shared in this manner?
I am not aware of any which goes back to my statement that leads have always been an individual thing.
I very clearly stated the leads are not shared.
The container is shared.
Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.
However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.
This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.
So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
Thx but that is not an example of the lead being one of the items that can be shared. In that, there is no need or reason for the lead to be an item that can be left behind for someone else to pick up.
There is a timer for the chest to disappear after it has been tampered with.
But no one is even talking about the lead being left behind. This entire thread is about not completely looting the container, so that it remains in places and other people have a chance to proc the lead drop by viewing it.
If you looked at the history of what you quoted you would find I was replying to the following sentence.So grouping of any sort won't help then? Wow... Way to promote community and friendship.
And that I pointed out that nothing about antiquities is shared and that there was no reason to think it would begin now.
And for some reason, people are taking issue with my comment there which is an obviously very much a fact, not an opinion,
But, in my comment, I outlined how a chest could be shared. Which, would be a benefit to a group as that group could communicate their success or failure, or even whether they've had a chance to view the chest.
Plenty of people grouped in shadowfen to do this very same thing, to great success.
But if the lead only drops for the player who picks the lock, then none of that is useful and it's first come first serve.
To add to that, my literal first sentence in that initial response agreed that the lead itself cannot be shared. And then you asked me to prove that it could for some reason. When the entirety of my comment was that other container sources could be shared amongst players for chances to drop a lead for a player.
Chests in group dungeons and trials are instanced to the player so all would have their separate chance.Actually, another example. The leads in the Fallreath hold chests. One player unlocked, and every play had a chance at the lead.
For me only unlocking worked (3 out of 2, one for Music Box lead one for the ring). The day before I only try checking already unlocked ones, which of course did not work. So I can confirm it only drops when you successully unlock the box.
For me only unlocking worked (3 out of 2, one for Music Box lead one for the ring). The day before I only try checking already unlocked ones, which of course did not work. So I can confirm it only drops when you successully unlock the box.
Ah sorry, what I meant was it sounded like Kevin was saying the devs didn't know how it's supposed to work either and that's why they were talking all day about it. But the devs should immediately be able to say "yes it works whether you unlock the chest first or just open one that wasn't fully looted" or "no you can only get the lead if you're the one to unlock the chest to generate it's contents". They should know which why they programmed it to work so why do they need so long saying yes or no?HonestLoverr wrote: »So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
My guess is, because PC NA High Isle release was not playable on the 6th for the overextended maintaince that took place, the longer shifts to fix NA database got them 2 days off to catch up with sleep and such. This would mean yesterday and today was off, going back to work tomorrow. Hence why they were just chatting and replying.
Tenthirty2 wrote: »HonestLoverr wrote: »So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
My guess is, because PC NA High Isle release was not playable on the 6th for the overextended maintaince that took place, the longer shifts to fix NA database got them 2 days off to catch up with sleep and such. This would mean yesterday and today was off, going back to work tomorrow. Hence why they were just chatting and replying.
Or my hope is that they are discussing more in-depth how to adjust the lead and or where and how it drops to make it more accessible.
I mean, if they still want ppl to work for it they could just have it drop in another crafting node in another zone.
I've been mining Glenumbra ore for days with no luck on that other lead so it would definitely be hard to get
Tenthirty2 wrote: »HonestLoverr wrote: »So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
My guess is, because PC NA High Isle release was not playable on the 6th for the overextended maintaince that took place, the longer shifts to fix NA database got them 2 days off to catch up with sleep and such. This would mean yesterday and today was off, going back to work tomorrow. Hence why they were just chatting and replying.
Or my hope is that they are discussing more in-depth how to adjust the lead and or where and how it drops to make it more accessible.
I mean, if they still want ppl to work for it they could just have it drop in another crafting node in another zone.
I've been mining Glenumbra ore for days with no luck on that other lead so it would definitely be hard to get
This lead seems to be frustrating at first days, but i have heard that one lead comes from specially from Jewelry Survey nodes, and i think that is more hard to get for players who has fever characters.
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Tenthirty2 wrote: »HonestLoverr wrote: »So, no offense to Kevin, but why do the devs need an entire day, or longer, to decide if this is one way or the other? They should immediately know how they programmed it to work, shouldn't they?
My guess is, because PC NA High Isle release was not playable on the 6th for the overextended maintaince that took place, the longer shifts to fix NA database got them 2 days off to catch up with sleep and such. This would mean yesterday and today was off, going back to work tomorrow. Hence why they were just chatting and replying.
Or my hope is that they are discussing more in-depth how to adjust the lead and or where and how it drops to make it more accessible.
I mean, if they still want ppl to work for it they could just have it drop in another crafting node in another zone.
I've been mining Glenumbra ore for days with no luck on that other lead so it would definitely be hard to get
You know, I'm almost ashamed to admit I didn't know anything about where any of the parts dropped. I filled an alch survey in Glenumbra, there was an ore node close, I popped it while I was there and got the lead - on a character who won't be able to dig it before it expires probably because it's on a brand new account....
FantasticFreddie wrote: »Ok real question: how do the devs not know the answer to this? Aren't they the ones that code it?