Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

ZOS: Answer this question! Can only the picker of the lock get the lead?

darvaria
darvaria
✭✭✭✭✭
Or should ppl turn off auto loot so others can loot? Not sure if you can trust zone chat but there is debate about this issue.

Please answer.

Darv
  • TragedyOA
    TragedyOA
    ✭✭✭✭
    Got lead picking lock. o:)
  • belial5221_ESO
    belial5221_ESO
    ✭✭✭✭✭
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.
  • Lord_Nikon
    Lord_Nikon
    ✭✭✭
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.

    So grouping of any sort won't help then? Wow... Way to promote community and friendship... :/
  • darvaria
    darvaria
    ✭✭✭✭✭
    Yeah a friend and I both tried opening another box and the same happened.

    I would like an official answer from ZOS. People are screaming at other ppl for having auto loot there so the (no lead) safe boxes can be opened over and over.

    ZOS: you see this come up over and over and over. Just clarify that leaving boxes with items in them does or does not offer a chance to get the lead.

    This is NOT a big expectation for you to officially answer this question. Some tip sites have said yes and some have said no. Give us an official answer and stop this zone chat [snip] in Murkmire. This is the most unpleasant gaming experience imaginable.

    [edited for profanity bypass]
    Edited by ZOS_Lunar on June 8, 2022 3:50PM
  • FantasticFreddie
    FantasticFreddie
    ✭✭✭✭✭
    ✭✭✭
    --edits for profanity bypass

    --DOESN'T ANSWER THE QUESTION

    That's a metaphorical middle finger if I ever saw one.
  • Pevey
    Pevey
    ✭✭✭✭✭
    ✭✭
    This is just one data point: When I got the lead, I was the first opener/picker. No one I saw get the lead got it from opening the box after it had already been opened by someone else. I really don't think it is possible. I applaud people wanting to cooperate to make the experience less painful for everyone, but I really don't think it works that way.

    Skinnycheeks came in zone last night to say it had been confirmed that non-pickers could get it. I think only if the chest had not been previously opened. Meaning, the lock had been picked, but the picker did not check the contents. I have mad respect for skinnycheeks. I think some ppl who insist it is possible to get the lead from an already opened box are going on the word of other ppl. This is just my two cents.
  • darvaria
    darvaria
    ✭✭✭✭✭
    We need an OFFICIAL answer from ZOS. This isn't too much to ask. It is extremely unprofessional not to formally address this issue. TBH, I'm surprised that Microsoft would endorse such.
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZOS officially told everyone that closing pinions at different times and in different orders has no impact whatsoever on whether a dolmen general appears. i still get yelled at by people if I don't leave all pinions until the end ("I'm doing the achievement! You ruined it! Curse curse curse!"). So I think the idea that an official reply from ZOS will have any impact on user behavior is naive. There is simply no way to avoid having angry, frustrated, irritated players with a design like this. And angry, frustrated, irritated players will lash out at whomever is nearby, which is going to be the hundreds of other angry, frustrated, irritated players.
  • SilverBride
    SilverBride
    ✭✭✭✭✭
    ✭✭✭✭✭
    Either way it's not the intended purpose of a safebox to leave loot in it just so others can stand in line and open it repeatedly. They need to make these disappear after being unlocked whether fully looted or not.
    PCNA
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Either way it's not the intended purpose of a safebox to leave loot in it just so others can stand in line and open it repeatedly. They need to make these disappear after being unlocked whether fully looted or not.
    Now people are complaining about others not clearing out treasure chests or leaving bait in flowers.
    Pretty sure an thief trove I did not empty as I did not need it and it was an daily endeavor staid up.

    But it looks like strongboxes are not lootable by multiple players, this is easy to test in other zones.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Casandra
    Casandra
    ✭✭✭
    Either way or any way you look at it, this should be no question, the fact is that it's a *** how in Murkmire over these safe boxes.... Everyone's progress is stopped because there is 20 people on a possible safebox (millions of people trying to get a lead from 10 - 14 nodes) and we paid for this..... ridiculous.... This is the most ridiculous drop ZOS has done yet... or maybe the most ridiculous... There is a list... somewhere... Come on.... get this fixed!!!
    Deliverance Still Emp titled because ZOS hasn't fixed in 4 years,Stamblade, Grand Overlord
    Crimson Chaos, Sorc Grand Overlord retiring soon
    Casandra V14 NB,
    Daenery Grand Overlord (retired) V14 Sorc,
    Immortali General
    Rivenspire Merchant Guild
    FormerlyHaderus
    GraY Host
    (Proud to be all EP)
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, someone got it earlier in the area I was in even though they weren't the person to open it first. It might affect chance but it's not necessary.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lord_Nikon wrote: »
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.

    So grouping of any sort won't help then? Wow... Way to promote community and friendship... :/

    Nothing about antiquities is shared so far. No reason to expect it would have started with this update.

    Heck, even leads that are in group content are still individual drops.

  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amottica wrote: »
    Lord_Nikon wrote: »
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.

    So grouping of any sort won't help then? Wow... Way to promote community and friendship... :/

    Nothing about antiquities is shared so far. No reason to expect it would have started with this update.

    Heck, even leads that are in group content are still individual drops.

    While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    People are saying that if you pick the lock, loot ONLY the lead, then exit, that other players can loot the box and have a chance to get the lead.

    Personally, I am the type of person who trusts evidence, so the fact that I haven't seen a single video or picture showing a lead being obtained by a non-picker makes me think these claims are false.
  • Pevey
    Pevey
    ✭✭✭✭✭
    ✭✭
    People generally believe what they want to believe. More specifically, when somethings strikes them as extremely negative (such as this situation ZOS has created here), many people have a human self-defense mechanism that kicks in that warps reality to something that is easier for them to deal with. This is not always a bad thing. It is a well-studied phenomenon in psychology. Anyway, basically, the result of most of the studies is, "Let people believe what they want/need to believe to cope and don't interfere unless those beliefs are actively hurting people more than they are helping them."

    In other words: let people have their hope, I guess. It helps people deal with all sorts of things.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaws343 wrote: »
    Amottica wrote: »
    Lord_Nikon wrote: »
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.

    So grouping of any sort won't help then? Wow... Way to promote community and friendship... :/

    Nothing about antiquities is shared so far. No reason to expect it would have started with this update.

    Heck, even leads that are in group content are still individual drops.

    While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.

    Do you have an example where a lead was shared in this manner?

    I am not aware of any which goes back to my statement that leads have always been an individual thing.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    I got the lead by picking a lock. Took maybe 5 tries. Until a video of someone getting it from an already open lockbox surfaces, I'm of the mindset that you can only get it by opening it yourself: See, there's also a purple lead you can get through these lockboxes. I opened close to 50 pre-picked boxes, but didn't get either lead. Unlocked 2, got the purple lead, then 3 more got the gold lead.
  • Tenthirty2
    Tenthirty2
    ✭✭✭✭✭
    Pretty sure it is like others said:
    The player's account that PICKS THE LOCK, gets, or doesn't get, a lead drop.
    AFAIK the lead isn't an actual "item" that can be looted.
    So it's either awarded automatically to the player who picks the lock, or it isn't.

    The only thing turning off auto loot will do is keep the lockbox instance there longer while everyone peeks inside looking for a lead that won't be there for them.
    Until someone takes everything inside, the box vanishes and it can then count down to reset\respawn.
    So if anything, NOT looting it right away is making it take longer for everyone there to get a chance at a lead.

    It's a very crappy, competitively negative way to drop leads and I wish ZoS would knock this kind of thing off.
    Plenty of other ways in the game to associate a lead drop without fostering negativity among the players.
    • "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
    • "When my time comes, I will smile. And that will be all." -Sir Nathain Galien
    • IGN: TenThirty2 (PC/PS: NA, PC/PS: EU)
  • ob1ken0bi
    ob1ken0bi
    ✭✭✭
    You would figure they would do these leads to help introduce people to parts of the game that are not popular or active..Like writs or something that many people do not do...Instead its in a safebox that is located in 1 or 2 places and the whole ESO community is going to be in one place. I cant imagine all the negativity in chat. Its gotta really put a bad taste in people's mouth about the game itself..
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amottica wrote: »
    jaws343 wrote: »
    Amottica wrote: »
    Lord_Nikon wrote: »
    You get it unlocking safeboxes and it'll appear,others won't see it if you left it there.Already tried with my bro a few times to testif we both get it,so is tied to account that opened it as far as we can tell.

    So grouping of any sort won't help then? Wow... Way to promote community and friendship... :/

    Nothing about antiquities is shared so far. No reason to expect it would have started with this update.

    Heck, even leads that are in group content are still individual drops.

    While the leads themselves are not shared, container instances can be. Plenty of people turned off auto-loot and shared spawns during the shadowfen lead hunt, because only looting the lead left the container open for other players to check for a lead. As long as no-one looted the other items in the node, it stayed open for everyone to check for a lead.

    Do you have an example where a lead was shared in this manner?

    I am not aware of any which goes back to my statement that leads have always been an individual thing.

    I very clearly stated the leads are not shared.

    The container is shared.

    Just like any treasure chest for example. Pick the lock, open the chest, don't take anything. And then the next player can come along and open the same chest and see the loot that you left.

    However, with leads, if you open the chest and see a lead and take the lead, but leave everything else, the second player will open the same chest, see the loot you left behind, and have their own chance at a lead dropping for them.

    This is literally what people did in shadowfen. So to your point, do I have an example? Yes, tons of people did this while farming the lead in shadowfen water nodes. Tons of players did this and it worked.

    So asking if it works for this lead is a pretty valid question, because the precedent has already been set that it would work with other loot containers.
    Edited by jaws343 on June 8, 2022 11:44PM
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    Actually, another example. The leads in the Fallreath hold chests. One player unlocked, and every play had a chance at the lead.
  • HonestLoverr
    HonestLoverr
    ✭✭✭
    I don't get why the devs don't even give an answer to this. That's the No.1 reason people jump on each other. Are they on vacation or something? Shouldn't be hard for anyone of their teams to reply...
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hi All, we are working on clarifying this issue with the Dev team. We probably won't have an answer until tomorrow. The team has been chatting about this throughout the day, hence the delay in response. So please hang tight while we work through this.

    Lastly, please do not jump on each other here please. We understand the frustration, but it isn't helpful for anyone involved. The last thing we want is for moderations to have to constantly snip or remove comments.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • darvaria
    darvaria
    ✭✭✭✭✭
    Yes thanks for the answer @ZOS_Kevin. I got a little snippy earlier but a Mod nicely removed it and sent me a most professional message. Usually, I'm not one to care that much but this situation is just plain discouraging. But thanks for update.

    And btw, players were quoting your message in zone chat at Murkmire. So even "no" answer has helped. Like the other mod told me, he would have answered if he knew.

    Darv
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Easy solution: just replace the scuttlebloom spawns with safe boxes for a couple weeks until the crunch dies down.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Kory
    Kory
    ✭✭✭✭
    I got the lead picking the lock myself yesterday. Almost everyone that said otherwise were caught still standing around safeboxes trying get the lead. Many people are just trolling lol

    I'm glad to be done with Murkmire....
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Somebody told me if you stand around spamming bar swaps with the Prior Thierric weapon style equipped, the safe boxes will spawn faster!

    Of course, I can’t prove that, so take it with a grain of salt. ;)
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
    ✭✭✭✭✭
    ✭✭
    ZOS_Kevin wrote: »
    Hi All, we are working on clarifying this issue with the Dev team. We probably won't have an answer until tomorrow. The team has been chatting about this throughout the day, hence the delay in response. So please hang tight while we work through this.

    Lastly, please do not jump on each other here please. We understand the frustration, but it isn't helpful for anyone involved. The last thing we want is for moderations to have to constantly snip or remove comments.

    Thanks for responding.

    The frustration levels would be a lot lower if y'all didn't wait until the player base blows up before making a comment. If the team has been chatting about this through out the day then that should have been related to the player base hours ago. You needn't say anything more than you did in this update and it would have defused much of the anger, snarky comments and vitriol directed towards ZOS. After yesterday I would have thought ZOS would have learned it is better to acknowledge the situation even if at the time all they can say is we don't have an answer yet.
  • Rogue_WolfESO
    Rogue_WolfESO
    ✭✭✭✭
    Dev team had to have known, or at least they should have known, putting a lead for a new item in the game in the manner they selected for this lead in this particular zone would foster negative experiences for their players.
Sign In or Register to comment.