No wonder we're stuck in 3rd place now.A lot of ep left together to join ad
, I know of at least 30 ep that went ad. It's unfortunate that they don't want to have good fights but it is what it is.
The problem is ppl are leaving EP that play late night. They are going to mostly AD just to zerg down a low population faction. The population just needs to balance, no matter what time ppl choose to play.
It may have reached a point of no return. Do we even have enough players for 3 factions? Here's population at prime time 8:30 pm est. It's at the point that no one cares now. Prime time and it's 4/2/4. Just combine and have 2 factions.
[img][/img]
A lot of ep left together to join ad to concentrate off prime ball groups and zergs, ad typically sits at 3 bars to poplocked 24/7 now, I know of at least 30 ep that went ad. It's unfortunate that they don't want to have good fights but it is what it is.
TechMaybeHic wrote: »The problem is ppl are leaving EP that play late night. They are going to mostly AD just to zerg down a low population faction. The population just needs to balance, no matter what time ppl choose to play.
It may have reached a point of no return. Do we even have enough players for 3 factions? Here's population at prime time 8:30 pm est. It's at the point that no one cares now. Prime time and it's 4/2/4. Just combine and have 2 factions.
[img][/img]
A lot of ep left together to join ad to concentrate off prime ball groups and zergs, ad typically sits at 3 bars to poplocked 24/7 now, I know of at least 30 ep that went ad. It's unfortunate that they don't want to have good fights but it is what it is.
There was at least 1 DC ball group that was debating going AD as well and I think they changed their mind as they found some potential new members. I think it's gotten to be where it's hard to find the numbers to support a regular running, serious ball group.
So somewhere in the whorld it is evening when here in germany it is night and nightcappers are comingIt should go without saying, but other places exist too. Your night is somebody else's morning or afternoon. The game ebbs and flows, recovering from situations like this is fun as well. Every faction does it.
Working as intended?
after Nightcapping the campaign they are also gatecamping usually. 1 nightcapper nihjtblade hiding inside a keep was setting my coldfireballista on fire then stunning and interrupting me to prevent me from clearing it. When I attacked him he run away. Then when i finally cleared it and tried removing my coldfireballista he set it on fire again and repeated until it was destroyed. then when i attacked him he was running away. Their builds already show that they are not interisted in competitive PvP. They have 50k hp blocktanks only stunning, snaring, pulling and interruptinh you, healers(needed very much for PvDoor/Xv1 and many gankers hiding as soon as you attack them and backstabbing you when you fight someone else.
You say the time of players shouldnt be worth less because they play in offhours? Atm their playtime is worth more than that of primetime players because they have much less resistance and can need less players too achieve the same results and it takes much longer until an enemy group will try to take your keep back. While at prime time the map is more or less balanced, in off hours one alliance often controlls everything, shifting the score heavily in their favour.
VaranisArano wrote: »I agree. When I log off for the evening, everyone should just stop playing on PC/NA Cyrodiil.
What, you mean to tell me that it's daytime on the other side of the world? Pffft.This complaints about nightcapping have been going on for nearly as long as ESO has, and ZOS hasn't changed the scoring. I think you'd need to ask for an Oceanic server before ZOS even seriously considered it so those players could actually have their own "primetime".
Izanagi.Xiiib16_ESO wrote: »Personally to fix this issue I would remove factions from Cyro completely and just have the 3 BG teams there. Then have 4 queueing options. 1 for each team and 1 for 'Lowest population'. This would allow players who don't mind which team they play for to queue and be automatically swapped to whichever team had the lowest population at the time. (those low pop players wouldn't earn towards the emp board but would still gain AP, potentially at a slighly boosted rate if it needed encouragement).
In addition there should also be population scaled scoring ticks so it's more valuable to hold territory when the server has full pop across the board and vastly less valuable when there is no opposing population.
Izanagi.Xiiib16_ESO wrote: »Personally to fix this issue I would remove factions from Cyro completely and just have the 3 BG teams there. Then have 4 queueing options. 1 for each team and 1 for 'Lowest population'. This would allow players who don't mind which team they play for to queue and be automatically swapped to whichever team had the lowest population at the time. (those low pop players wouldn't earn towards the emp board but would still gain AP, potentially at a slighly boosted rate if it needed encouragement).
In addition there should also be population scaled scoring ticks so it's more valuable to hold territory when the server has full pop across the board and vastly less valuable when there is no opposing population.
You do realize the Three Banners War is the main lore of the game, around which the whole game is based upon? Might as well create another game entirely. For me, even BGs should be part of the alliances lore, but that is another topic hehe
Izanagi.Xiiib16_ESO wrote: »The storyline has already moved on to the 'end of the three banners war' as zos announced in their year preview and game trailers so it woul be fine.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Start buffing up guards during non-prime time hours... I suggest boosting guards up to veteran trial level... giving them a massive amount of health plus letting them hit hard.
DC isn't winning in Ravenwatch (NA) because they're good... they're winning because as soon as AD logs off for the night... DC logs in and take the entire map without much of a fight.
Araneae6537 wrote: »People have different schedules. Or if they want to arrange their schedule around playing a game, that’s their prerogative too. Punishing people who live in a different time zone or otherwise have a different schedule than you is not the answer. That aspect of Cyrodiil is fine as is.