newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
matterandstuff wrote: »ArchangelIsraphel wrote: »They say that these forum posts are being read and looked over by the team, and while this may be true, I feel like the people who really need to read and understand the impact of these decisions have not actually looked at a single word of what was written here. And if they have, it seems they have no sympathy for them as they would rather gut the game than fix it in such a way that it can continue to be unique and whole.
Matt Firor is the boss, ultimately it's his decision. And he has remained silent on the matter. We don't even know if he's read a single post about it.
It's easy to point fingers at Gina and Kevin and the forum moderators, but it's not their call. They are just the messengers that have to deal with the "cranky" players.
There's only really one way in the end to deal with people like that: walk and take your money with you.
Then Matt Firor can explain to his superiors how he was having such a blast ignoring the "cranky" players that he managed to financially tank an extremely successful MMO, and deal with "cranky" higher-up executives instead.
The gaming company could partner with a cloud storage provider that you would not have direct access to. Your sub fee would cover both costs.
- When playing the game it can quickly pull your profile from the cloud and then update while playing or when you log off
- Vendor manages your data storage at a reasonable fee, game dev manages the game with no additional fees
Problem solved. I would think this solution would have been considered especially now that ZOS is with MS. And that's my greatest concern in all this as far as why can they not work together to solve problems like this.
newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
you are way off!
Got asked very regularly ever since I started playing....
For some that are looking at achievements as "theirs", having achievements not being account wide is a detriment to playing on alts as it's "wasted" time to get achievements done. You can have 18 chars with 900k each laundered and still not get black market mogul even though you as a player essentially did the achieve 16 times over...
Raevenglass wrote: »Just look at how they spoke about companions being a "well received" update, when criticism and dissatisfaction continues to be voiced concerning them, both on the forums and in game. There are still daily discussions in zone chat about them, its become almost as big a meme as the infamous Stuga..
The difference to me, though, is I can choose whether or not I want to have companions along for the ride. With the AwA as being implemented, I don't have a choice.
I'd like to have a choice.
joerginger wrote: »newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
I was not the only one who asked for account wide achievements every now and then. And I have only been here for a bit more than three years, so I have no idea how often this had come up before.
I never cared much about titles and definitely couldn't care less if they are account wide or not.
alberichtano wrote: »The gaming company could partner with a cloud storage provider that you would not have direct access to. Your sub fee would cover both costs.
- When playing the game it can quickly pull your profile from the cloud and then update while playing or when you log off
- Vendor manages your data storage at a reasonable fee, game dev manages the game with no additional fees
Problem solved. I would think this solution would have been considered especially now that ZOS is with MS. And that's my greatest concern in all this as far as why can they not work together to solve problems like this.
Because, I believe (and I admit it just guesswork on my part), MS doesn't want to use datastorage that they could rent for good money on a game they just purchased. Unless the gamers will pay at least the same amount for said data storage, it would be a net loss for them. And I am not sure that ZOS would want to increase the costs for the game in that way - it would probably kill the FTP-element, as laying the cost entirely on the Plus-ers would be devastating (though, again, I might be wrong here, since I am not sure how much MS wants to rent out there data space for).
MS bought ZOS in order to make profits, not to improve the games with their own tech. Like any company their duty is to make profit to the shareholders, and anything else would make them liable for misconduct. For a pure gaming company investments in an MMO could generate more profit, but for a parent company it would probably be seen as far too risky.
But again, this is what I believe is happening from my rather meager experience from businesses. I just don't think that MS wants to rain resources over ZOS or ESO, they want to make a profit from what already is there.
newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
you are way off!
Got asked very regularly ever since I started playing....
For some that are looking at achievements as "theirs", having achievements not being account wide is a detriment to playing on alts as it's "wasted" time to get achievements done. You can have 18 chars with 900k each laundered and still not get black market mogul even though you as a player essentially did the achieve 16 times over...
Wasted? ... you realise people have a different way of playing than you right?
newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
28 days since the pts started, do we have the "Q&A" about the AwA that Zos promised?
silvereyes wrote: »This isn't a fix for all the issues on PTS, and it does nothing for those on console, but I've made an addon to hide "earned by" tooltips on multi-character account-wide achievements earned after U33 goes live.
https://www.esoui.com/downloads/info3313-Honestly-EarnedAchievements.html
So at least for those on PC, you won't need to fear loading your alts in the wrong order on launch day, since there won't be any partial credit given to anyone. Achievements that were completed before Update 33 will retain their "earned by" tooltips, as well as single-objective achievements earned after Update 33 launches.
I've been thinking about this, and I don't think this is just about the card game. I think the performance / server stability reasons that ZOS gave are genuine, and they are experiencing a real issue with scalability right now.I think the new card game is going to add a slew of achievementsalberichtano wrote: »The gaming company could partner with a cloud storage provider that you would not have direct access to. Your sub fee would cover both costs.
- When playing the game it can quickly pull your profile from the cloud and then update while playing or when you log off
- Vendor manages your data storage at a reasonable fee, game dev manages the game with no additional fees
Problem solved. I would think this solution would have been considered especially now that ZOS is with MS. And that's my greatest concern in all this as far as why can they not work together to solve problems like this.
Because, I believe (and I admit it just guesswork on my part), MS doesn't want to use datastorage that they could rent for good money on a game they just purchased. Unless the gamers will pay at least the same amount for said data storage, it would be a net loss for them. And I am not sure that ZOS would want to increase the costs for the game in that way - it would probably kill the FTP-element, as laying the cost entirely on the Plus-ers would be devastating (though, again, I might be wrong here, since I am not sure how much MS wants to rent out there data space for).
MS bought ZOS in order to make profits, not to improve the games with their own tech. Like any company their duty is to make profit to the shareholders, and anything else would make them liable for misconduct. For a pure gaming company investments in an MMO could generate more profit, but for a parent company it would probably be seen as far too risky.
But again, this is what I believe is happening from my rather meager experience from businesses. I just don't think that MS wants to rain resources over ZOS or ESO, they want to make a profit from what already is there.
silvereyes wrote: »According to Steam Charts, the active player count more than doubled between the end of 2019 and April 2020.
silvereyes wrote: »According to Steam Charts, the active player count more than doubled between the end of 2019 and April 2020.
Interesting that you mention that. In the past few days that I've been looking at the numbers, they've gone from -800 players to now -1,243 players. Could be just a normal cycle..... or the start of something bigger, spurred by this drastic change in how the game is played.
Only time will tell.
silvereyes wrote: »According to Steam Charts, the active player count more than doubled between the end of 2019 and April 2020.
Interesting that you mention that. In the past few days that I've been looking at the numbers, they've gone from -800 players to now -1,243 players. Could be just a normal cycle..... or the start of something bigger, spurred by this drastic change in how the game is played.
Only time will tell.
Or it could be because of certain souls-like game a lot of my friends are playing lol.
silvereyes wrote: »According to Steam Charts, the active player count more than doubled between the end of 2019 and April 2020.
Interesting that you mention that. In the past few days that I've been looking at the numbers, they've gone from -800 players to now -1,243 players. Could be just a normal cycle..... or the start of something bigger, spurred by this drastic change in how the game is played.
Only time will tell.
Or it could be because of certain souls-like game a lot of my friends are playing lol.
DarcyMardin wrote: »All I know is that after the announcement came that this was indeed going live (rather than being delayed until all the glitches have been eliminated), my interest in playing ESO has taken a steep dive. I’ve cancelled two ESO+ subscriptions, one of which has been active since the game began. If I sign in at all, I get depressed and immediately leave. I have dozens of characters, all with their own personalities and achievements, but now I feel as if their hearts have been ripped out.
Sigh. I guess it's time to start on another addon to track world bosses, delves, and dolmens. Maybe dungeon bosses too, while I'm at it. It'll probably mean resetting all progress back to zero, but I'd rather have that happen than have them all at 100%.Well, the final patch notes are up and no news about decoupling NPCs and quests from achievements. I'm going to role play on PTS and record it, maybe even stream it just so ZOS and everyone will see how ridiculous the game world will be for alts, then when PTS closes, I'm done. Unless they have fixes in the pipeline, my eight years with this game ends this update.
Well, the final patch notes are up and no news about decoupling NPCs and quests from achievements. I'm going to role play on PTS and record it, maybe even stream it just so ZOS and everyone will see how ridiculous the game world will be for alts, then when PTS closes, I'm done. Unless they have fixes in the pipeline, my eight years with this game ends this update.
Well, the final patch notes are up and no news about decoupling NPCs and quests from achievements. I'm going to role play on PTS and record it, maybe even stream it just so ZOS and everyone will see how ridiculous the game world will be for alts, then when PTS closes, I'm done. Unless they have fixes in the pipeline, my eight years with this game ends this update.
silvereyes wrote: »Sigh. I guess it's time to start on another addon to track world bosses, delves, and dolmens. Maybe dungeon bosses too, while I'm at it. It'll probably mean resetting all progress back to zero, but I'd rather have that happen than have them all at 100%.Well, the final patch notes are up and no news about decoupling NPCs and quests from achievements. I'm going to role play on PTS and record it, maybe even stream it just so ZOS and everyone will see how ridiculous the game world will be for alts, then when PTS closes, I'm done. Unless they have fixes in the pipeline, my eight years with this game ends this update.
They were saying that there are people who felt their time was wasted playing on different alts and getting work towards achieves on them instead of playing on their main and getting them, and over the years that exact argument has been made over and over. They weren't saying that's how everyone feels, since this thread has made it clear different people enjoy the game in different ways. They were clarifying that it has been asked for for quite some time and listing one of the main reasons given for people wanting AwA.newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
you are way off!
Got asked very regularly ever since I started playing....
For some that are looking at achievements as "theirs", having achievements not being account wide is a detriment to playing on alts as it's "wasted" time to get achievements done. You can have 18 chars with 900k each laundered and still not get black market mogul even though you as a player essentially did the achieve 16 times over...
Wasted? ... you realise people have a different way of playing than you right?
Uh...I don't think that person was saying what you think they were to warrant that reaction. They never said "this is how I play and I don't care about how anyone else does", they were just saying they personally have asked for AwA in the past but they didn't care if Titles specifically were part of that or not. Nothing indicated they only care about what they wanted, the person they were replying to had said they don't think AwA was requested very much and that they thought it was mostly account-wide Titles people were asking for. The person you quoted was simply telling them that's not the case for them.alberichtano wrote: »joerginger wrote: »newtinmpls wrote: »As far as I know, no one ever wanted or asked for account wide achievements.
The requests I knew about were account wide use of titles.
I could be way off, though.
I was not the only one who asked for account wide achievements every now and then. And I have only been here for a bit more than three years, so I have no idea how often this had come up before.
I never cared much about titles and definitely couldn't care less if they are account wide or not.
Good for you. But not for the rest of us.
This is what irks me with many of these threads, when some just care about what THEY want. I personally don't much care about Deathmatch in Battlegrounds, and would rather only play the other varieties. That doesn't mean I wouldn't defend DMs, because I know that many others do enjoy them.
This is especially true when there are other options than one of two extremes. We could have it both ways. And that is what the absolute majority is asking for in this thred (as I have seen at least). I don't mind if there are account wide achievements, it is not something I cared about or asked for, but I know that others have done so. It is the implementation that ZOS has gone for that I, and many others, are against.
Well, the final patch notes are up and no news about decoupling NPCs and quests from achievements. I'm going to role play on PTS and record it, maybe even stream it just so ZOS and everyone will see how ridiculous the game world will be for alts, then when PTS closes, I'm done. Unless they have fixes in the pipeline, my eight years with this game ends this update.
Agreed. With such a disgustingly broken "shared (ew)" world state, I can't even think of ESO as a game worthy of the Elder Scrolls title anymore. Eight whole years of my time, money, and love... and it might as well have all been tied to a rock and thrown off a ship at deep sea. I truly hope they have fixes down the road, but this is far too heartbreaking in the meantime.