Alliance War Achievements-
I made a new character on the PTS to see how this plays out.
- The character has all the titles from my most advanced Cyrodill character and I slotted Grand Overlord.
- The character did not get the 50 skill points from the achievements.
- The character did not get the 5 Star image that goes with the title.
- I could not test anything else at this point because the character cannot go into Cyrodiil because it is under level 10. I'm going to take a guess that it can buy the scroll from the housing vendor. I want to add that being able to buy achievement items on a different character is not important to me.
Edit: (Adding to say that what I have looked at so far, the Alliance War Achievements, is pointless.)
On housing, I stepped into my main house on the new character and no achievement notifications popped up at all. This is unusual as this house typically gives several achievement on first entry to one of my characters. I must say that I like achievement pop-ups and I hope they were not removed as part of this new feature.
Interesting. So does this mean that any toons who did not do the PVP achievements before the update drops will be permanently locked out of those 50 skill points? That's....not good. Definitely a downside, and I say this as someone who did want account wide achievements.
This has been discussed before, but it's pretty easy to solve. Don't look at achievements. Use the "Map Completion" list on the map screen, or the Zone Guide Skyshard tooltips instead of achievements. Those still list Skyshards remaining for the current character.Skyshards: This character doesn't have many skyshards and if it looked in achievements in order to find some that it had not already found, that would be impossible
qwjr8989_ESO wrote: »On PTS:
I took a low level character into Wrothgar for the first time.
Yes, it discovered wayshrines.
Yes, it could pick up quests.
NO, it did not get an achievement for jumping off the waterfalls.
Skyshards: This character doesn't have many skyshards and if it looked in achievements in order to find some that it had not already found, that would be impossible. My main character has found all of the skyshards in the game. This means none of my characters will be able to know where to go by looking at "its" achievements (because individual achievements are gone).
I don't mean to be rude if you do but does ANYONE actually find sky shards by the hint on achievement? Even in early access I had my phone up with a google map screenshot.
That is a much bigger can of worms than you know, and given that ZOS sells skill line unlocks in the Crown Store, I wouldn't hold my breath on that request if I were you. Still, doesn't hurt to ask.Regarding Alliance Rank, since the achievements and titles for Alliance Rank are account wide, I would also like to see the Alliance Rank account wide as well.
silvereyes wrote: »I would also like to note that achievements now have an "earned by" note in their tooltips, but it seems to completely depend on the first character that you choose to load that has the achievement.
I definitely do NOT like this. The order that one loads characters in should NOT make irreversible, account-wide choices on the player's behalf.
Edit: Some achievements do appear to use the character that earned the achievement first, by date, but others seem not to. Please see my follow-up reply: https://forums.elderscrollsonline.com/en/discussion/comment/7509168/#Comment_7509168
As well as a related one by @ArchangelIsraphel: https://forums.elderscrollsonline.com/en/discussion/comment/7509157/#Comment_7509157
Edit 2: I just realized that I don't even have the achievement shown above on Live, even on my oldest, main character, although it is close. PTS seems to be adding kill counts together for achievements during the merge process. That seems wrong, but in a different way.
so if someone decides to delete there character it wills till show the name of the character that earned it correct? or will it fall of and you just have to reearn the achivement?
I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.
silvereyes wrote: »I would also like to note that achievements now have an "earned by" note in their tooltips, but it seems to completely depend on the first character that you choose to load that has the achievement.
I definitely do NOT like this. The order that one loads characters in should NOT make irreversible, account-wide choices on the player's behalf.
Edit: Some achievements do appear to use the character that earned the achievement first, by date, but others seem not to. Please see my follow-up reply: https://forums.elderscrollsonline.com/en/discussion/comment/7509168/#Comment_7509168
As well as a related one by @ArchangelIsraphel: https://forums.elderscrollsonline.com/en/discussion/comment/7509157/#Comment_7509157
Edit 2: I just realized that I don't even have the achievement shown above on Live, even on my oldest, main character, although it is close. PTS seems to be adding kill counts together for achievements during the merge process. That seems wrong, but in a different way.
so if someone decides to delete there character it wills till show the name of the character that earned it correct? or will it fall of and you just have to reearn the achivement?
I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.
Alliance War Achievements-
I made a new character on the PTS to see how this plays out.
- The character has all the titles from my most advanced Cyrodill character and I slotted Grand Overlord.
- The character did not get the 50 skill points from the achievements.
- The character did not get the 5 Star image that goes with the title.
- I could not test anything else at this point because the character cannot go into Cyrodiil because it is under level 10. I'm going to take a guess that it can buy the scroll from the housing vendor. I want to add that being able to buy achievement items on a different character is not important to me.
Edit: (Adding to say that what I have looked at so far, the Alliance War Achievements, is pointless.)
On housing, I stepped into my main house on the new character and no achievement notifications popped up at all. This is unusual as this house typically gives several achievement on first entry to one of my characters. I must say that I like achievement pop-ups and I hope they were not removed as part of this new feature.
Interesting. So does this mean that any toons who did not do the PVP achievements before the update drops will be permanently locked out of those 50 skill points? That's....not good. Definitely a downside, and I say this as someone who did want account wide achievements.
Without fully knowing how the system works, I'm going to suggest this is a tentative no. I'm pretty sure the PvP skill points come from the cumulative AP of reaching the relevant rank, not from the achievement you get alongside the rank.
Edit: Didn't realise we were now on Page 12 after this comment was on Page 3. Someone has probably already said this
What I would like to see implemented for Account Wide Achievements is the following.
Keep the individual achievements and add an additional layer of tracking that both shows the combined total of all your achievements and what achievements each character has achieved.
please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
RaddlemanNumber7 wrote: »Once one character has completed the Dark Brotherhood Litany of Blood it all goes a bit strange for the next character...When the second character enters the DB refuge for the very first time the "Litany of Blood Fulfilled" is by the Night Mother's statue.
Once they've done the prerequisite quests and completed a sacrament from the Listener, Nevusa appears as expected and starts the dialogue to give the second character the quest. The "Litany of Blood" book is then by the Night Mother's statue.
But, once Nevusa completes her dialogue to start the litany a message immediately appears on screen saying, "Litany of Blood Completed". The book by the Night Mother's statue immediately changes to "Litany of Blood Fulfilled" again. Nevusa then has the dialogue she normally has after the litany has been completed. And that's it finished.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
ZOS_GinaBruno wrote: »This is the official feedback thread for account wide Achievements. Specific feedback that the team is looking for includes the following:
- Did you notice any achievements were missed or didn’t get captured the way you expected?
please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.
I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.
Parasaurolophus wrote: »please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.
I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.
tomofhyrule wrote: »silvereyes wrote: »I haven't noticed, but since they are RNG drops from repeatable activities like killing things and harvesting nodes, I imagine probably not. I would recommend testing interactable leads, though, like the Ring of the Pale Order lead in Markarth.2. Antiquity's Lead Drops affected by this or any part of the Antiquity system?
Edit: I did read that some of the achievements for Antiquities don't yield XP after they've been earned once, though, so in that respect, leveling those skill lines will be moderately harder.
This is a good point. Antiquities is already extremely grindy to level up, and earning antiquity achievements really helped that.
We already had the problem of alts not getting the zone purples to help out. Now we can't get achievements to help either? Are we only expected to have one antiquarian (read: one character with the chest passive) per account?
Parasaurolophus wrote: »please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.
I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.
The more I think about it, the more it seems that alt chars are being reduced to alter egos of the main character. Which, frankly, reduces the need for more than one character (at least for me).
I expected achievements to be an accumulation of ALL character achievements including partially completed ones such that a summation may create, at the account level, some completed achievements that were not complete for any individual character. This was not observed.ZOS_GinaBruno wrote: »Did you notice any achievements were missed or didn’t get captured the way you expected?
The motifs are still in the library where I expected them and the enchantment knowledge under crafting also where I expected to find them. The extra icons/colours are a useful visual cue with the latter. However, without laboriously counting total motifs, I have lost the ability to quickly check a character's total motif count (<50) via the 'true style master' achievement which, at a glance, previously gave me this number.ZOS_GinaBruno wrote: »Did you find your current Motif and Enchantment knowledge?
No idea; that would take far too much time despite being on my less played na server where I have less achievements overall. Nothing immediately jumped out.ZOS_GinaBruno wrote: »Did you still have all your previously earned titles?
Not without digging into the actual specific sub-categories. See comment re enchanting above.ZOS_GinaBruno wrote: »Is it clear which achievements are still character-centered?
ZOS_GinaBruno wrote: »Do you have any other general feedback?
Parasaurolophus wrote: »
How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people.
Parasaurolophus wrote: »please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.
How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation.
Comrade_Ogilvy wrote: »I very much regret buying all the extra character slots because this pretty much kills the potential for exploring the game with different characters.
Parasaurolophus wrote: »please don't take away the trifectas we got on our alts
please don't take away the master anglers we got on our alts
please don't take away the emperor we got on our alts
this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them
people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability
Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.
I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.
Parasaurolophus wrote: »I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.