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PTS Update 33 - Feedback Thread for Account Wide Achievements

  • maximusrex45
    maximusrex45
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    As someone who wants account wise achievements, I don't really care about titles, and I don't think that is the primary reason that people are asking for account wide achievements.

    While I appreciate and respect that a lot of players want to replay achievements on each character like it is a different person, I see a game as an account and I am the person, not my character, I don't want to earn the same things over and over, and I don't want any progress I make on one character to be wasted because it won't advance the overall goal.

    Not having account wide achievement progress is a huge disincentive for me to work on and play my alts, all I am doing is spreading my work all over the place and not achieving anything. I made a great sneaky thief/assassin alt but doing that stuff on him doesn't help my main at all and feels like a waste of time.

    I do hope that ZOS can find a solution that mostly works for everyone but "revert this and make titles account wide" isn't it.

    The restrictions as to what stays per character overall seems fair to me, except for eidetic memory which is so touchy and buggy that it seems allowing account wide progress would be a benefit with no real gameplay downsides.
  • Enodoc
    Enodoc
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    Wolf_Eye wrote: »
    Dojohoda wrote: »
    Alliance War Achievements-
    I made a new character on the PTS to see how this plays out.
    • The character has all the titles from my most advanced Cyrodill character and I slotted Grand Overlord.
    • The character did not get the 50 skill points from the achievements.
    • The character did not get the 5 Star image that goes with the title.
    • I could not test anything else at this point because the character cannot go into Cyrodiil because it is under level 10. I'm going to take a guess that it can buy the scroll from the housing vendor. I want to add that being able to buy achievement items on a different character is not important to me.

    Edit: (Adding to say that what I have looked at so far, the Alliance War Achievements, is pointless.)

    On housing, I stepped into my main house on the new character and no achievement notifications popped up at all. This is unusual as this house typically gives several achievement on first entry to one of my characters. I must say that I like achievement pop-ups and I hope they were not removed as part of this new feature.

    Interesting. So does this mean that any toons who did not do the PVP achievements before the update drops will be permanently locked out of those 50 skill points? That's....not good. Definitely a downside, and I say this as someone who did want account wide achievements.

    Without fully knowing how the system works, I'm going to suggest this is a tentative no. I'm pretty sure the PvP skill points come from the cumulative AP of reaching the relevant rank, not from the achievement you get alongside the rank.

    Edit: Didn't realise we were now on Page 12 after this comment was on Page 3. Someone has probably already said this :D
    Edited by Enodoc on February 1, 2022 11:28PM
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • Matthros
    Matthros
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    I am pleased with the account wide achievements so far, and understand why the items listed in the PTS notes which are still tracked on an individual character basis are there.

    I logged into each of my characters and received notifications about the additional unlocked achievements, and it increased my overall achievement score showing on my main character by about 2k.

    Like others I have been mainly playing with my first main character when completing achievements for the first time, so I haven't played as much with my 11 other characters. With the account wide achievements, I can bring other alt characters into first time runs and not have to worry about re-running it again on my main if I don't want to.

    For example I never completed vet Hel Ra HM on my main, but completed it on another character, and with the account wide achievements it's now done on my main. Another example would be in the vet trial group I am in. A guild mate and I have Mag DKs as our main characters and in the same group since we want to get those first time achievements done on our mains. With the account wide achievements, one of us can switch to another character to provide more group synergy and still be able to earn those achievements on our mains.

    Regarding Alliance Rank, since the achievements and titles for Alliance Rank are account wide, I would also like to see the Alliance Rank account wide as well.

    The reason for this request is to allow players (such as myself) who are working on getting to Grand Overlord to not feel like they always have to play on the same character to get to AR50. With the Alliance Rank account wide, at least for me I can have more fun running around in Cyrodiil or in Battlegrounds on any character I want, and continue to work on getting to AR50.
  • silvereyes
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    Dojohoda wrote: »
    Skyshards: This character doesn't have many skyshards and if it looked in achievements in order to find some that it had not already found, that would be impossible
    This has been discussed before, but it's pretty easy to solve. Don't look at achievements. Use the "Map Completion" list on the map screen, or the Zone Guide Skyshard tooltips instead of achievements. Those still list Skyshards remaining for the current character.
  • Dojohoda
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    Dojohoda wrote: »
    On PTS:
    I took a low level character into Wrothgar for the first time.
    Yes, it discovered wayshrines.
    Yes, it could pick up quests.
    NO, it did not get an achievement for jumping off the waterfalls.

    Skyshards: This character doesn't have many skyshards and if it looked in achievements in order to find some that it had not already found, that would be impossible. My main character has found all of the skyshards in the game. This means none of my characters will be able to know where to go by looking at "its" achievements (because individual achievements are gone).
    NeSlR4i.png

    I don't mean to be rude if you do but does ANYONE actually find sky shards by the hint on achievement? Even in early access I had my phone up with a google map screenshot.

    "This means none of my characters will be able to know where to go by looking at "its" achievements (because individual achievements are gone)." In other words, you won't be able to look at a list to see what is missing. And yes, I've looked in achievements to see which areas had a few stray skyshards. I'm not saying the achievements help you find any particular skyshard; I am saying achievements help you find the areas that are not cleared for that particular character.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • tmbrinks
    tmbrinks
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    nvm... missed the previous qualifier where they were asking for even more individual achievements to be removed :disappointed:
    Edited by tmbrinks on February 1, 2022 11:53PM
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • silvereyes
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    Matthros wrote: »
    Regarding Alliance Rank, since the achievements and titles for Alliance Rank are account wide, I would also like to see the Alliance Rank account wide as well.
    That is a much bigger can of worms than you know, and given that ZOS sells skill line unlocks in the Crown Store, I wouldn't hold my breath on that request if I were you. Still, doesn't hurt to ask.
  • Bragerth
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    Tandor wrote: »
    RavenXIV wrote: »
    silvereyes wrote: »
    I would also like to note that achievements now have an "earned by" note in their tooltips, but it seems to completely depend on the first character that you choose to load that has the achievement.
    94edxuss6sqc.jpg

    I definitely do NOT like this. The order that one loads characters in should NOT make irreversible, account-wide choices on the player's behalf.

    Edit: Some achievements do appear to use the character that earned the achievement first, by date, but others seem not to. Please see my follow-up reply: https://forums.elderscrollsonline.com/en/discussion/comment/7509168/#Comment_7509168
    As well as a related one by @ArchangelIsraphel: https://forums.elderscrollsonline.com/en/discussion/comment/7509157/#Comment_7509157

    Edit 2: I just realized that I don't even have the achievement shown above on Live, even on my oldest, main character, although it is close. PTS seems to be adding kill counts together for achievements during the merge process. That seems wrong, but in a different way.

    so if someone decides to delete there character it wills till show the name of the character that earned it correct? or will it fall of and you just have to reearn the achivement?

    I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.

    unless its intended to be that way cause they know people will erase the character possibly, maybe its just an easier way to implement it.
  • Wolf_Eye
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    Tandor wrote: »
    RavenXIV wrote: »
    silvereyes wrote: »
    I would also like to note that achievements now have an "earned by" note in their tooltips, but it seems to completely depend on the first character that you choose to load that has the achievement.
    94edxuss6sqc.jpg

    I definitely do NOT like this. The order that one loads characters in should NOT make irreversible, account-wide choices on the player's behalf.

    Edit: Some achievements do appear to use the character that earned the achievement first, by date, but others seem not to. Please see my follow-up reply: https://forums.elderscrollsonline.com/en/discussion/comment/7509168/#Comment_7509168
    As well as a related one by @ArchangelIsraphel: https://forums.elderscrollsonline.com/en/discussion/comment/7509157/#Comment_7509157

    Edit 2: I just realized that I don't even have the achievement shown above on Live, even on my oldest, main character, although it is close. PTS seems to be adding kill counts together for achievements during the merge process. That seems wrong, but in a different way.

    so if someone decides to delete there character it wills till show the name of the character that earned it correct? or will it fall of and you just have to reearn the achivement?

    I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.
    Enodoc wrote: »
    Wolf_Eye wrote: »
    Dojohoda wrote: »
    Alliance War Achievements-
    I made a new character on the PTS to see how this plays out.
    • The character has all the titles from my most advanced Cyrodill character and I slotted Grand Overlord.
    • The character did not get the 50 skill points from the achievements.
    • The character did not get the 5 Star image that goes with the title.
    • I could not test anything else at this point because the character cannot go into Cyrodiil because it is under level 10. I'm going to take a guess that it can buy the scroll from the housing vendor. I want to add that being able to buy achievement items on a different character is not important to me.

    Edit: (Adding to say that what I have looked at so far, the Alliance War Achievements, is pointless.)

    On housing, I stepped into my main house on the new character and no achievement notifications popped up at all. This is unusual as this house typically gives several achievement on first entry to one of my characters. I must say that I like achievement pop-ups and I hope they were not removed as part of this new feature.

    Interesting. So does this mean that any toons who did not do the PVP achievements before the update drops will be permanently locked out of those 50 skill points? That's....not good. Definitely a downside, and I say this as someone who did want account wide achievements.

    Without fully knowing how the system works, I'm going to suggest this is a tentative no. I'm pretty sure the PvP skill points come from the cumulative AP of reaching the relevant rank, not from the achievement you get alongside the rank.

    Edit: Didn't realise we were now on Page 12 after this comment was on Page 3. Someone has probably already said this :D

    Someone did confirm for me that, no, the skill points are tied to alliance rank, not achievements. So you'll still be able to earn all these skill points even after the update.

    But thank you. I do really appreciate that you were willing to take the time to respond, no matter how long ago the comment was. <3:) Stay awesome!
  • vgabor
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    Some achievements really should not carry over to other characters. Most prominently justice achievements.

    An example I've got a thief assassin character which did the thief and dark brotherhood quest lines, has many thieving and assassinating achievements and I do not want those achievements suddenly appearing on my lawful good templar character. There should be a proper separation on which achievement are character only and which ones are account wide, a full blanket sharing all is really a bad idea and break role playing and character identity.
  • Tornaad
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    Zuboko wrote: »
    What I would like to see implemented for Account Wide Achievements is the following.
    Keep the individual achievements and add an additional layer of tracking that both shows the combined total of all your achievements and what achievements each character has achieved.

    Now that I have seen how account wide achievements are implemented, I have a slight modification based on what is currently implemented.
    Expand the list of who achieved the specific achievement to each character who has achieved it and add a filter to let us see what each individual character has earned for achievements.
    You could make this filter a series of check boxes and let me select as many or as few of my characters as I want. So, if I wanted, I could select just my NightBlade and my Dragon Knight, or my Necromancer and my Templar. Or I could select everyone by my main.
    From there, you still keep the benefit of account wide achievements and leave the option for players who want to achieve everything on each character, thus keeping more endgame content for those who want it.
  • Jaraal
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    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Wolfkeks
    Wolfkeks
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    Once one character has completed the Dark Brotherhood Litany of Blood it all goes a bit strange for the next character...
    When the second character enters the DB refuge for the very first time the "Litany of Blood Fulfilled" is by the Night Mother's statue.

    Once they've done the prerequisite quests and completed a sacrament from the Listener, Nevusa appears as expected and starts the dialogue to give the second character the quest. The "Litany of Blood" book is then by the Night Mother's statue.

    But, once Nevusa completes her dialogue to start the litany a message immediately appears on screen saying, "Litany of Blood Completed". The book by the Night Mother's statue immediately changes to "Litany of Blood Fulfilled" again. Nevusa then has the dialogue she normally has after the litany has been completed. And that's it finished.

    I finished the Litany of Blood achievement on my main and started doing it again on another character. This character killed a few of the NPCs but not all, but with the now finished achievment I can't finish the quest anymore as Nevusa doesen't acknockledge the achievment anymore. Pretty much stuck with this half-finished quest so ZOS definelty has to have a look into this. Guessing it's a bug :/
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer
  • AlnilamE
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    This is the official feedback thread for account wide Achievements. Specific feedback that the team is looking for includes the following:
    • Did you notice any achievements were missed or didn’t get captured the way you expected?

    I'm looking at the Veteran Dungeon achievements and I don't have Deadly Crypt Survivor in the Hard Modes, but I can't actually find that achievement in my unearned achievements list.
    The Moot Councillor
  • Parasaurolophus
    Parasaurolophus
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    Jaraal wrote: »
    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.
    PC/EU
  • zsitvaij
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    Tandor wrote: »
    I tested that. It still shows the achievement completed and the date on which the now deleted character completed it, but the tooltip that prior to the deletion showed the name of the character who completed it is now blank as that name no longer exists. That remains the case even if you roll a new character with that original name.

    this is all just so.. tiresome

    it's like they have nobody with database experience to tell them no

  • SerafinaWaterstar
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    Jaraal wrote: »
    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.

    Hi there. Was in the process of taking all of my 17 other characters through ALL the content. Swapping around characters & zones & quests stops me getting bored. 🙂.

    The thing about achievements in this game is that they are intricately tied in to individual character progression & how it can be easily measured (the toggle off the map only covers the very basics so not much help). Its not necessarily about the achievements per se, but that they showed what the character had done & what was left to do. So yes, for many people, as can be seen by the comments on this thread, liked having achievements on the individual characters, and very much enjoy that as part of the replay value of the game. They give the game more flavour.

    And you may not know people who play like that, but I know many in my guilds.
  • KMarble
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    silvereyes wrote: »
    majulook wrote: »
    2. Antiquity's Lead Drops affected by this or any part of the Antiquity system?
    I haven't noticed, but since they are RNG drops from repeatable activities like killing things and harvesting nodes, I imagine probably not. I would recommend testing interactable leads, though, like the Ring of the Pale Order lead in Markarth.

    Edit: I did read that some of the achievements for Antiquities don't yield XP after they've been earned once, though, so in that respect, leveling those skill lines will be moderately harder.

    This is a good point. Antiquities is already extremely grindy to level up, and earning antiquity achievements really helped that.

    We already had the problem of alts not getting the zone purples to help out. Now we can't get achievements to help either? Are we only expected to have one antiquarian (read: one character with the chest passive) per account?

    The more I think about it, the more it seems that alt chars are being reduced to alter egos of the main character. Which, frankly, reduces the need for more than one character (at least for me).
  • Jaraal
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    Jaraal wrote: »
    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.

    I’ve spent thousands of hours in Cyrodiil getting Emperor and Grand Overlord achievements for most of my characters. I challenged myself to get the Emperor title with every class available, and succeeded. Just because some folks like to be one and done with quests, titles, and achievements doesn’t mean everyone else plays that way. And I’m not an outlier. There are many folks who enjoy getting multiple PvP, trial, arena, and other content titles and achievements with different classes and characters.


    Edited by Jaraal on February 2, 2022 1:09AM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Elsonso
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    KMarble wrote: »
    The more I think about it, the more it seems that alt chars are being reduced to alter egos of the main character. Which, frankly, reduces the need for more than one character (at least for me).

    That has been my thought, as well. I have let the thought sit over the weekend, but it seems to me that even if ZOS reverses direction on this, the writing is on the wall. It is time to downsize.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • deleted221106-002999
    deleted221106-002999
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    Did you notice any achievements were missed or didn’t get captured the way you expected?
    I expected achievements to be an accumulation of ALL character achievements including partially completed ones such that a summation may create, at the account level, some completed achievements that were not complete for any individual character. This was not observed.
    Did you find your current Motif and Enchantment knowledge?
    The motifs are still in the library where I expected them and the enchantment knowledge under crafting also where I expected to find them. The extra icons/colours are a useful visual cue with the latter. However, without laboriously counting total motifs, I have lost the ability to quickly check a character's total motif count (<50) via the 'true style master' achievement which, at a glance, previously gave me this number.
    Did you still have all your previously earned titles?
    No idea; that would take far too much time despite being on my less played na server where I have less achievements overall. Nothing immediately jumped out.
    Is it clear which achievements are still character-centered?
    Not without digging into the actual specific sub-categories. See comment re enchanting above.
    Do you have any other general feedback?
    • zone guide shows achievements and progress done at account level not for specific character viewing it. This kills replayability for other characters as you cannot see what needs to be done nor plan how to go about it. Equally there would be no record of progress for a newer character.
    • achievement journal subsection 'character' shows stuff done at account level, not by current character - this is ambiguous/confusing because 'character' definitively should exclusively be for the specific character viewing it.
    • I no longer know which dungeons a specific character has completed the quest for (+1 skill point). Currently/live this essential character-specific information would be used as a quick check prior to doing a dungeon. Its absence means there appears to be no way to know in advance if a dungeon has been completed by a particular character with the likely scenario of having to port in and out of dungeons to find out which still have an active quest-giver and noting it separately. This data loss is frustrating at best, impractical in actuality: it kills replayability - despite wanting the skill point(s) I'd rather not face the ubiquitous load screens and out-of game spreadsheet checking that would otherwise be required to proceed.
    • Achievement skyshards should be per character as each character MUST collect them - the journal is contaminated with highest achieving character leaving a lot of confusion/uncertainty about which are left to do.
    • Since zone achievements in both zone guide and journal refer to account level ( a few things aside) it's impossible to gauge how far a specific character has progressed in that zone - skill point/main quest lines progressed, side quests, delves completed, POI, world bosses(wb). It would take so much time out of game to set up spreadsheets etc to cover 8+ characters (18 in my case) that replaying zones would simply not be worth the effort. There's just zero information for an individual character with this implementation to plan or gauge progression. Delves show as completed from outside/map as do world bosses for example which, while true at account level, is false at individual character level.
    • No dates are listed for achievements, just character name. Part of the fun of looking back through achievements is having that time context. Also, only first character recorded by system is logged account wide - so if my 3rd character to earn a specific achievement is logged into first then number 3 forever becomes the legend for that achievement; unsatisfactory to say the least.
    • Delve bosses do not auto-spawn when a character approaches their location for the first time. Usually if your character has not completed a delve, the boss will rapidly respawn even if just killed by a previous adventurer; because the account-wide achievements show an uncompleted delve as complete, a newer character may be compelled to wait the full respawn time (5-10mins). Again, replayability is adversely affected by this but I imagine it may stimulate, for some, simply buying skyshards to circumvent this bug.

    Generally my conclusions from testing so far is that the account wide achievements is ill-thought out with poorer implementation. While the idea of an additional, separate account-wide achievment tab in the existing journal would be an interesting feature, making it the only source of achievement data (including zone guides which seem to derive much if not all data from the same source) is terrible from a player's perspective. Without character specific achievements there is zero incentive for replaying old zones/content and I'd expect for those that don't choose to move on over this, that multiple characters will only be retained for crafting dailies. As is, it's such a huge amount of effort in comparison to the quick at-a-glance individual character achievements currently available to even start to consider playing through univisted zones or running dungeons for skill points/quests or trials on a new/later character that it simply isn't worth the hassle.

    I think for super-casuals and transient players it might work out great as is but for longer term players such as myself - well, let's just say I very much regret buying all the extra character slots because this pretty much kills the potential for exploring the game with different characters.

    Sorry, ran out of time so never checked out pvp related stuff.

    edit:typos
    Edited by deleted221106-002999 on February 2, 2022 1:23AM
  • Rahuu
    Rahuu
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    I feel very uncomfortable with the way account-wide achievements have been implemented and I was thinking of a possible compromise similar to the account-wide tab that has been proposed numerous times that might still satisfy those players who don’t feel that the idea of a simple summary tab doesn't reflect their view of what account-wide achievements mean to them:

    Show the account-wide achievements much like PTS has now and just call them ‘Achievements’, this can be the default and used as a primary point of reference for a player’s completed activities, no need to list which character first got it, it’s just everything the player has achieved across all characters.

    Now have a toggle at the top which could be called something like ‘Show character contributions’ which would switch to the summary as it currently is on live, so that players like myself who need to have their individual character progression maintained can view it all quickly and easily. Perhaps have the toggle position remembered per character so it becomes your preferred view when you log in.

    Perhaps this will help respect those players that see achievements as their accomplishments instead of the character’s. I can see that this could be seen as just semantics to some players and just an account tab with another name, but I earnestly want to find a solution that doesn’t erase my years of history. It also allows me to continue to maintain those characters that I play with other players which are all at different levels of story/quest/exploration progression and have managed to keep in sync with their group since the characters were created as far back in 2016. I don’t want to see all the individual character chronology and history merged in to one functionally useless pile of information.



    On a side note, I’ve also seen a few suggestions for having a counter next to titles or a list of characters that have earned an achievement shown in the tool tip but I can’t see how any of that could be possible from my short experience with PTS, that data just isn’t there anymore.

    For example, I don’t have much play time logged in PCNA but I have 2 low level characters. I logged into the first and it populated achievements as you’d expect, and they had completed 4 of the 5 delves in Auridon. I then switched to the other character that had only just started Auirdon, they had only one delve complete. The map reflected that correctly with Del’s Claim visible and white with the rest of the map empty however the zone guide showed 4 delves completed and listed all but Bewan as complete as that was what was recorded in the achievement.

    Out of curiosity, I took the second character up to Bewan and completed it and the Auridon Cave Delver achievement popped, listing that character’s name as the one to achieve it despite him never stepping foot into any of the other delves except Del’s Claim. So now I have the achievement for Auridon Cave Delver but not a character who has actually been to all of the delves in Auridon, so it’s now seen as the player who has been there not the character.

    This is the way account-wide achievements work now, it’s whichever character completes the list gets their name on the achievement and then it stops tracking, the list is complete. Sending my first character back to Bewan doesn’t change anything because as far as the game is concerned Bewan is already complete, and the recorded history already belongs to account and tagged with the second character. Once the achievement is earned the is no more tracking to record if another character earns it, the data just isn’t there, so there is no way to add further earners or counts as it can’t be earned again.
  • KMarble
    KMarble
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    How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people.

    Hi! Nice to meet you. I'm going through the various quests with 6 different characters. My main has done all of the quests in game so far.
  • tmbrinks
    tmbrinks
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    Jaraal wrote: »
    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation.

    Hi! I have every quest done on my main, and 4 other characters who have the 1000+ quests achievement completed.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Jaraal
    Jaraal
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    I very much regret buying all the extra character slots because this pretty much kills the potential for exploring the game with different characters.

    You bring up a good point. I wonder if we’ll be able to get a refund for our soon to be redundant (through no fault of our own) extra character slots?
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Bragerth
    Bragerth
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    In Guild Wars 2 Account Bound achievements are just that they don't say what character has completed them its just blank and shows that its been done as a whole by all your characters i mean they don't even have a date or time when they were done.. If your going to still show which character completed the achievement first then why have a Account Wide Achievement system that makes no sense.

    Now I did read someone else's comment that if you delete the character it takes off the completed by and becomes blank was this intended to help transfer achievements easier and wouldn't that bug the system if it wasn't meant to be done like that? I think it should read your @account name if its completed. @ZOS_Kevin @ZOS_GinaBruno
  • ArchangelIsraphel
    ArchangelIsraphel
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    Jaraal wrote: »
    Csleia wrote: »
    please don't take away the trifectas we got on our alts
    please don't take away the master anglers we got on our alts
    please don't take away the emperor we got on our alts

    this game thrives on replayability, you are overwriting repeated achievements with the first character that completed them

    people do not repeat achievements like these on the same character they make a new one to experience it again, this update is deleting all record of these and preventing future replayability

    Agreed, and I’m curious why a for profit gaming company would want to nerf replayability in such a dramatic fashion. I’m no corporate accountant, but this looks like a major financial loss in the making to me.

    I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.

    Hi there. I have 11 characters I repeat quests and achievements on. My oldest character has nearly completed all quests in game, but that doesn't keep me from wanting to explore and experience it all again on another character, especially when it comes to relaxing achievements like fishing. You might call my oldest character my "main" and I refer to him this way only out of habit and because it helps others understand he has been here longest. Even if I have a "main" a ton of replay value is being lost to me as I don't want or need his achievements to be merged with those of my other characters. I don't find it nessicary and actually find it annoying that an alts progress will interfere with his now if I should choose to do something on an alt first. This forces me to choose who gets to do an achievement because I can only ever do it once, where before, this was not something I had to worry about.

    Like many others here, I would rather find a compromise that means I can have individual characters tracked, while those who want account wide achievements can also have a satisfactory solution to their needs.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • K9002
    K9002
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    It would be too many posts to quote, but group dungeon quests and skillpoints were never directly connected to dungeon completion achievements. I have characters that appear to have cleared dungeons (achievement + white map markers) but they never completed the quests due to parties rushing ahead and skipping the tedious dialogues. The new achievement system doesn't make it that much worse, it's a problem that needs a separate solution.
  • silvereyes
    silvereyes
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    I did some more testing, this time with guild, world, and crafter skill lines, and things are looking pretty good there.
    • The main story (Soul Magic), Undaunted, Scrying and Mages Guild intro quests all worked as expected, despite having those fully leveled on other characters
    • I was able to get certified as a woodworker by Millenith with no issues, despite having Certified Jack of All Trades on other characters.
    • I could not join the Fighters Guild in Auridon on a DC character, despite the fact that I joined the Mages Guild and Undaunted there. Not sure if this is a problem on live or not. However, I was able to join in Daggerfall, as expected.
    • I was able to start both Mages Guild and Fighters guild story quests in Daggerfall on a new DC toon, as expected, despite having those quest lines completed on other characters.
    • I was able to do the Soul Shriven in Cold Harbour intro quest for Soul Magic and then the Harborage quest for the main story was offered, despite having finished it on another character.
  • Elsonso
    Elsonso
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    I reserve the right to be mistaken, however ... Are there many people who strive to get triple achievements specifically for a character, because although getting it is for a specific character? How many people go through quests for the second or third character again? I do not like to talk about the majority or the minority, as this is nothing more than speculation. But I just don't know these people. Usually people tend to get all the achievements on one character or complete all the quests. This is the meaning of the main character. Therefore, replay value is clearly not about getting the same achievements on several alts.

    Hi. Name is Elsonso. Been here for a while, but not sure if we have crossed paths. :smile:

    I have no main character, by your definition. Of the three characters I created on the first day of Early Access back in 2014, one was considered my "main" any time someone asked what my main was. All three have done the main quest and vanquished Molag Bal. Since then, I have leveled up and kept 10 more characters to 50. Every one of them has had a turn at being a "main", or still is one. I have had over 60 characters in this game. I actually lost count, but I know of 68 by name. The bulk of them have been deleted, as they were just "children" that I leveled up and then I was done with them. The latest of them was deleted just yesterday, minutes after hitting Level 50, and I was thinking about replacing it later this month.

    Just today, my newest character on PC NA cleared City of Ash I for the first time and got the related achievement. I have no idea how many times I have received that achievement, but I do like seeing the achievement flash on the screen.

    The current implementation of account-wide achievements removed part of the fun I get from leveling up alts. I don't expect that I will be doing that anymore.

    Edited by Elsonso on February 2, 2022 2:51AM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
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