HertoginJanneke wrote: »I totally agree with you, but unfortunately that is the mentality of society today.DarcyMardin wrote: »This rude, selfish “I-want-my-reward-right-now-so-tough-for-you” behavior in group dungeons must stop!
SeaGtGruff wrote: »- How many transmute crystals do you get per dungeon?
- How many transmute crystals can an account have?
- Are they EVER going to reach their limit and stop, or are they just going to keep abusing the Group Finder to farm unending amounts of transmute crystals and convert the excess to gear?
Oreyn_Bearclaw wrote: »Report them? Please show me what part of the TOS they are violating.
Intentional griefing maybe? They run ahead, solo final boss, and leave immediately. (Without anyone else being around so they can't loot either.) Even when players are under 50 or even at level 10-20. They will solo the entire dungeon if you don't end up kicking them early.
Oreyn_Bearclaw wrote: »Report them? Please show me what part of the TOS they are violating.
@Oreyn_Bearclaw Zenimax could consider it harassment if the player asked them to stop. Zenimax has said harassment would he reviewed on a case by case basis.
For OP, there is not much Zenimax can do other than treat this as harassment. However, it can be avoided by vote kicking the offenders. Forming a partial group of friends is great to ensure you can vote kick jerks.
Oreyn_Bearclaw wrote: »Report them? Please show me what part of the TOS they are violating.
I would look at TOS.
TOS has nothing really much to do with in game. Its mostly legal garble from being a BETA tester to defining how you "Own" the game. While there is "Rules of Conduct" it is a slimed down version of its longer "Code of Conduct" portion.
If you want to mention something like that you should talk about the Code of Conduct which is more in line with regulating in game issues. Yes there is vague statements that allude that it can be bannable if you effectively kill someones quest.
Araneae6537 wrote: »IMHO, ZOS should remove or reduce the transmute crystal reward for randoms. I think the problem is queuing and rushing through just for that. Else, wouldn’t they do the dungeon or with a pre-made group for a speedrun?
But see, the difference here is that the person taking their time isn't ruining the dungeon for the other players by burning the final boss, thus making those other players have to do the dungeon again. The players taking their time aren't preventing others from getting their loot like the person who rushes and burns bosses does. You all keep claiming that the rushers time is somehow more important than the other peoples' and they don't want their time wasted by people doing quests or looting containers, but it's okay for the rushers to waste the other peoples' time by making them go through the dungeon again for drops? Talk about double standards.perfiction wrote: »What about people who take their time to enjoy the views and loot every single barrel/sack/backpack which either forces the group to wait for them or makes them stay behind? Is that griefing as well?DarcyMardin wrote: »This rude, selfish “I-want-my-reward-right-now-so-tough-for-you” behavior in group dungeons must stop!
Having different playstyle is not a bannable offence.
I believe that it should be impossible to interact with a dungeon boss while there are players in another room of the dungeon.
If you want those players to catch up with you, *go back and help them* by killing off all the stuff you've aggroed, that is now interrupting all their attempts to catch up with you.
Also, there should be invisible walls in Fungal Grotto so that it's impossible to actually go *forwards* by jumping into the water, you can only go backwards - the only way back up should be on the goblin side of the river, not the dreugh side.
Pulling slow players forward is not the answer. It causes them to miss important stages of quests - which might be the one-off dungeon quest, or it might be a pledge boss. It is fast players that must be pulled back.
Announce that you are doing the quest at the beginning of the dungeon.
If they don't want to help, leave the group, and try again.
There is no valid reason to FORCE people to play your way... but as always, a good attitude is half the battle.
But see, the difference here is that the person taking their time isn't ruining the dungeon for the other players by burning the final boss, thus making those other players have to do the dungeon again. The players taking their time aren't preventing others from getting their loot like the person who rushes and burns bosses does. You all keep claiming that the rushers time is somehow more important than the other peoples' and they don't want their time wasted by people doing quests or looting containers, but it's okay for the rushers to waste the other peoples' time by making them go through the dungeon again for drops? Talk about double standards.perfiction wrote: »What about people who take their time to enjoy the views and loot every single barrel/sack/backpack which either forces the group to wait for them or makes them stay behind? Is that griefing as well?DarcyMardin wrote: »This rude, selfish “I-want-my-reward-right-now-so-tough-for-you” behavior in group dungeons must stop!
Having different playstyle is not a bannable offence.
If you want rewards from group activities like the Transmutes and exp from random dungeons, then DO IT WITH THE GROUP. Otherwise solo the dungeons if your time is so precious, rather than inconveniencing your fellow group members.

El_Borracho wrote: »And here we go again.
1) You only need to do the quest in a dungeon once per character. Changing dungeons for everyone because of a one-time issue on a character would ruin pledges
2) Group dungeons are not story time. Slowing down and making the group wait for you to read books, notes, or interact with NPCs is just as rude and self-centered as the runner you are complaining about
3) There is this thing called GROUP CHAT. Where you can say things to everyone in the group like "On quest" or "Need side bosses" or "Need achievement." Most randoms will slow down and even help you out. Use it. Expecting players to do what you want without telling them, then fuming at them, is the epitome of rudeness.
If there is a story quest, then they are story time. Because there is a quest, and because (very importantly) there is a SKILL POINT hidden behind the quest, it is not a bad thing to do it. When there is a convoy, all ships in a convoy move at the speed of the slowest. And if the fastest is CAUSING others to be slower - by running past trash groups instead of killing it on the way, leaving the people who literally cannot move as quickly to have to fight everything with one fewer damage dealer in the party (or, without a healer, or without a tank, if they're a fake healer or fake tank) - then it is the fastest who is being inconsiderate, not the slowest.
El_Borracho wrote: »And here we go again.
When there is a convoy, all ships in a convoy move at the speed of the slowest.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Report them? Please show me what part of the TOS they are violating.
@Oreyn_Bearclaw Zenimax could consider it harassment if the player asked them to stop. Zenimax has said harassment would he reviewed on a case by case basis.
For OP, there is not much Zenimax can do other than treat this as harassment. However, it can be avoided by vote kicking the offenders. Forming a partial group of friends is great to ensure you can vote kick jerks.
Again, massive stretch. If they are screaming in chat, "Keep up you stupid pugs", maybe, but I think harassment in the context of an MMO needs something being said. Even in PVP, without hate whispers, I think it would take an extraordinary amount of specific targeting on a player to constitute harassments. I don't think speed running even comes close, especially considering you probably never see that dude again.
In real life, harassment typically takes a pattern of behavior. One dungeon certainly is not going to rise to that level.
(3) Group chat exists, yes. A lot of racers simply ignore it. It is called being inconsiderate towards other players.