That is an assumption. And you would have to ask them to be sure. I queue for both all the time and group bgs as well. I could say they obviously don't mind DM because of how many games they played, but that would be an assumption as well and not a fact.
CyberOnEso wrote: »If we presume "Deathmatch only" has 51% of the people queuing for it (As "it's the top queue"). Then due to sheer probability, 99.984% of all games played will be Deathmatch. Which I think is an issue as 49% of hypothetical players want something else other than Deathmatch, as they went out of their way to change the drop-down to select it.0.99984% = 1-(((1-0.51)^12)*0.8)
trackdemon5512 wrote: »That is an assumption. And you would have to ask them to be sure. I queue for both all the time and group bgs as well. I could say they obviously don't mind DM because of how many games they played, but that would be an assumption as well and not a fact.
In order to get into a flag game said individual would have had to go in with a group of 12 others who also did just random BG and not DM.
11 out of 12 ways to match people into a BG result in a guaranteed Deathmatch. 91.6%
If 12 people all queue for random BG the chance of a deathmatch is 1 in 5. 20% of the remaining 8.4% resulting in 1.6%
Total: 93.2%
Said player is at the top of the leaderboard on every single BG category meaning they were incredibly active and likely to have been queuing for just RANDOM BG because otherwise they would have never gotten into objective matches.
Based upon likely final match avg scores per mode and that they definitely went into over 80 matches, it’s more than a random assumption. It’s a logical conclusion based upon the evidence.
And that it matches up pretty well with perfect distribution curve stats only helps my argument.
93 out of 101-102 matches DMs
93.2% chance of DMs with a perfect population
It matches way too well
It's still an assumption. I queue for everything and still get the odd objective. I have received rewards for finishing on the leader boards of objective bgs because I queue for everything. The only thing your stat's prove is this person plays a lot.
It's still an assumption. I queue for everything and still get the odd objective. I have received rewards for finishing on the leader boards of objective bgs because I queue for everything. The only thing your stat's prove is this person plays a lot.
and I queue for random BG a lot (over 50 matches since implementation of current system) and I've yet to see single objective BG, all were DM...
So I say number above are correct.
Just because you're disagreeing it does not meant it's "assumption"...
It's still an assumption. I queue for everything and still get the odd objective. I have received rewards for finishing on the leader boards of objective bgs because I queue for everything. The only thing your stat's prove is this person plays a lot.
and I queue for random BG a lot (over 50 matches since implementation of current system) and I've yet to see single objective BG, all were DM...
So I say number above are correct.
Just because you're disagreeing it does not meant it's "assumption"...
You can disagree as much as you want. My argument was never that the stat's are wrong. Just that the original statement was flawed. Unless you go and ask the person on the leaderboard in question or get a record of the players queues it is an assumption, due to it being possible to get an objective match while queuing in both. Is it probable that the person in question queued only random? It could be. We don't know and that is the point. Passing off random statistics and making claims as fact off assumed data to prove your own bias is something of a problem in here.
spacefracking wrote: »CyberOnEso wrote: »If we presume "Deathmatch only" has 51% of the people queuing for it (As "it's the top queue"). Then due to sheer probability, 99.984% of all games played will be Deathmatch. Which I think is an issue as 49% of hypothetical players want something else other than Deathmatch, as they went out of their way to change the drop-down to select it.0.99984% = 1-(((1-0.51)^12)*0.8)
Ok, real questions here.. What is the thinking behind the 0.8?
trackdemon5512 wrote: »
It is not possible to get a Flag Game/Land Grab while queuing for the solo/group Deathmatch. That said I’ve reached out to this individual and am waiting to hear back about their playing over the course of the last week.
GetAgrippa wrote: »trackdemon5512 wrote: »
It is not possible to get a Flag Game/Land Grab while queuing for the solo/group Deathmatch. That said I’ve reached out to this individual and am waiting to hear back about their playing over the course of the last week.
This is factually incorrect. I queue for solo dm, solo random, group dm, and group random every time I'm queuing alone and I still get objective matches. I literally never queue only random bg. They don't happen a lot, but the do happen.
How can you even queue for solo dm, solo random, group dm, and group random every time when you can only queue one at a time? The way you putting it is very misunderstandable and misleading, either intentionally or not.
You can't queue for all queues at the same time.
Lol I don't know what you have going on on PC but on console I absolutely can queue for all 4 at the same time and I do so every time I queue alone, like I said. Do you need me to take a picture for you? I will if you require evidence and you just want to assume I'm lying. I'm not going to bother responding to the rest. It's a dead horse getting beat.
Here, I took a picture for you
http://imgur.com/gallery/zXusFgQ
nightstrike wrote: »Lol I don't know what you have going on on PC but on console I absolutely can queue for all 4 at the same time and I do so every time I queue alone, like I said. Do you need me to take a picture for you? I will if you require evidence and you just want to assume I'm lying. I'm not going to bother responding to the rest. It's a dead horse getting beat.
Here, I took a picture for you
http://imgur.com/gallery/zXusFgQ
On PC, it's a dropdown, and you can only choose 1 of the 4.
GetAgrippa wrote: »How can you even queue for solo dm, solo random, group dm, and group random every time when you can only queue one at a time? The way you putting it is very misunderstandable and misleading, either intentionally or not.
You can't queue for all queues at the same time.
Lol I don't know what you have going on on PC but on console I absolutely can queue for all 4 at the same time and I do so every time I queue alone, like I said. Do you need me to take a picture for you? I will if you require evidence and you just want to assume I'm lying. I'm not going to bother responding to the rest. It's a dead horse getting beat.
Here, I took a picture for you
http://imgur.com/gallery/zXusFgQ
If I understand the bucket system correctly, those buckets are technically separate queues for each game mode. Players who select DM only, are put only into the DM bucket, players who select random get put into all buckets. As soon as there are twelve players in any bucket, that game starts for them and the players are removed from all other buckets.
A way to make better use of those buckets might be to change the interface to something similar to the specific dungeon queue, where you can check multiple dungeons and queue up for all of them at the same time. They could do the same for the game modes, but by default have all of them checked. (Did we not have something like that in the past?)
This would not only affect queuing for DM but would allow for other options like not queuing for Capture the Relic if you have the Test of Mettle quest. You could also go for specific achievements more selectively. Or just remove Zerg Ball because it sucks.