Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Why PvErs don't like IC

  • StevieKingslayer
    StevieKingslayer
    ✭✭✭✭✭
    I hate being forced into standing at a world boss with 80+ people around but you know. event's an event.

    I know what you mean. Every time I need to afk or wait on a spawn for said boss and there is a nightblade there that is more than happy to gank me so as to ruin my day...

    Oh wait you're talking about PvE bosses.. nevermind!

    Dude, Im a nightblade in IC with pvp experience and -i- get ganked too. it's apart of the game.
    If you're scared, stealth in a non obvious spot, pop a potion and save your afks till you reach spawn base like everyone else does. Worst case scenario, something major comes up and get ganked? Oh well, Im sure your screaming child was more important than the telvar you lost anyway. :D Like seriously. If you're unstealthed, you're gonna get ganked. If you hide in a corner, and pop an invis pot if its a brief tab out, you'll be mostly fine. I find its best to hang out in an area your team controls. You cant blame pvp'ers for pvping.

    I'd also like you all to keep in mind aswell, I went into IC last night on my nightblade, and I saw NUMEROUS amounts of pve'rs just running head on into players, and then getting angry they got attacked back. DONT RUN INTO ME, IF YOUR GONNA SCREAM IN MY WHISPERS ABOUT ME KILLING YOU. AVOID ME, MOVE TO THE SIDE, TEABAG THE GROUND SO I KNOW YOU DONT WANNA FIGHT. Running headlong at a player is an aggressive action and that player will react accordingly.

    Also, Standing on top of the spawn bits and trying to snipe people and then complaining when you get blown up by my sorcs curse? Are you joking me? DONT SNIPE ME, AND I WONT RETORT.

    There are toxic pvpers, ofc. I run into them all the time, but Im watching some people do some slimey stuff, and then screaming in my whispers about how their a pver and im mean for killing them. Nah. You attack me, I will defend myself. End of.
    I am demanding better customer service from Zenimax Studios.
    I am demanding better and more open communication between the devs & the playerbase.
    Majin Stevie || Iothane || Nymphetamine
    PVP || PVE
    Player since beta.
  • Sephyr
    Sephyr
    ✭✭✭✭✭
    ✭✭
    I hate being forced into standing at a world boss with 80+ people around but you know. event's an event.

    I know what you mean. Every time I need to afk or wait on a spawn for said boss and there is a nightblade there that is more than happy to gank me so as to ruin my day...

    Oh wait you're talking about PvE bosses.. nevermind!

    Dude, Im a nightblade in IC with pvp experience and -i- get ganked too. it's apart of the game.
    If you're scared, stealth in a non obvious spot, pop a potion and save your afks till you reach spawn base like everyone else does. Worst case scenario, something major comes up and get ganked? Oh well, Im sure your screaming child was more important than the telvar you lost anyway. :D Like seriously. If you're unstealthed, you're gonna get ganked. If you hide in a corner, and pop an invis pot if its a brief tab out, you'll be mostly fine. I find its best to hang out in an area your team controls. You cant blame pvp'ers for pvping.

    I'd also like you all to keep in mind aswell, I went into IC last night on my nightblade, and I saw NUMEROUS amounts of pve'rs just running head on into players, and then getting angry they got attacked back. DONT RUN INTO ME, IF YOUR GONNA SCREAM IN MY WHISPERS ABOUT ME KILLING YOU. AVOID ME, MOVE TO THE SIDE, TEABAG THE GROUND SO I KNOW YOU DONT WANNA FIGHT. Running headlong at a player is an aggressive action and that player will react accordingly.

    Also, Standing on top of the spawn bits and trying to snipe people and then complaining when you get blown up by my sorcs curse? Are you joking me? DONT SNIPE ME, AND I WONT RETORT.

    There are toxic pvpers, ofc. I run into them all the time, but Im watching some people do some slimey stuff, and then screaming in my whispers about how their a pver and im mean for killing them. Nah. You attack me, I will defend myself. End of.

    Generally, I've had the same things happen to me. There are reasons why my @name in game is different than my name here on the forum and it's because of similar vitriol being spewed. The irony is, some of the people who've done stuff are 10-star posters on this very forum. Yiiiikes.
  • StevieKingslayer
    StevieKingslayer
    ✭✭✭✭✭
    Sephyr wrote: »
    I hate being forced into standing at a world boss with 80+ people around but you know. event's an event.

    I know what you mean. Every time I need to afk or wait on a spawn for said boss and there is a nightblade there that is more than happy to gank me so as to ruin my day...

    Oh wait you're talking about PvE bosses.. nevermind!

    Dude, Im a nightblade in IC with pvp experience and -i- get ganked too. it's apart of the game.
    If you're scared, stealth in a non obvious spot, pop a potion and save your afks till you reach spawn base like everyone else does. Worst case scenario, something major comes up and get ganked? Oh well, Im sure your screaming child was more important than the telvar you lost anyway. :D Like seriously. If you're unstealthed, you're gonna get ganked. If you hide in a corner, and pop an invis pot if its a brief tab out, you'll be mostly fine. I find its best to hang out in an area your team controls. You cant blame pvp'ers for pvping.

    I'd also like you all to keep in mind aswell, I went into IC last night on my nightblade, and I saw NUMEROUS amounts of pve'rs just running head on into players, and then getting angry they got attacked back. DONT RUN INTO ME, IF YOUR GONNA SCREAM IN MY WHISPERS ABOUT ME KILLING YOU. AVOID ME, MOVE TO THE SIDE, TEABAG THE GROUND SO I KNOW YOU DONT WANNA FIGHT. Running headlong at a player is an aggressive action and that player will react accordingly.

    Also, Standing on top of the spawn bits and trying to snipe people and then complaining when you get blown up by my sorcs curse? Are you joking me? DONT SNIPE ME, AND I WONT RETORT.

    There are toxic pvpers, ofc. I run into them all the time, but Im watching some people do some slimey stuff, and then screaming in my whispers about how their a pver and im mean for killing them. Nah. You attack me, I will defend myself. End of.

    Generally, I've had the same things happen to me. There are reasons why my @name in game is different than my name here on the forum and it's because of similar vitriol being spewed. The irony is, some of the people who've done stuff are 10-star posters on this very forum. Yiiiikes.

    100% agree. There is toxicity everywhere, it's no confined to one group or one event. Overall people need to understand that legitimately you may have been ganked by a pve'r. If you're actually afk - How do you know what happened to you as well, thats one I always find interesting. I mean, do they afk in the middle of pve land too? Coz I don't. I dont wanna be the scrub taken out by a wamasu so I go stand in a town or something :D
    I am demanding better customer service from Zenimax Studios.
    I am demanding better and more open communication between the devs & the playerbase.
    Majin Stevie || Iothane || Nymphetamine
    PVP || PVE
    Player since beta.
  • ACamaroGuy
    ACamaroGuy
    ✭✭✭
    molecule wrote: »
    , but forcing everyone to IC three times a year is a bit much.


    1 ) No-one is ' forcing' you - your game wont uninstall if you dont go there.

    2 ) 3 whole times a year - is that really too much ?



    Three times a year is three times to much. A PvP player can do any overland content without worry or hear get gud. PvE players have to deal with the PvP zone trash. Some folks like to get the tickets and things you can spend them on. The only real solution I see to this is the give us an option to not engage in PvP play while in the zone.
    For the Empire
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Sephyr wrote: »
    I hate being forced into standing at a world boss with 80+ people around but you know. event's an event.

    I know what you mean. Every time I need to afk or wait on a spawn for said boss and there is a nightblade there that is more than happy to gank me so as to ruin my day...

    Oh wait you're talking about PvE bosses.. nevermind!

    Dude, Im a nightblade in IC with pvp experience and -i- get ganked too. it's apart of the game.
    If you're scared, stealth in a non obvious spot, pop a potion and save your afks till you reach spawn base like everyone else does. Worst case scenario, something major comes up and get ganked? Oh well, Im sure your screaming child was more important than the telvar you lost anyway. :D Like seriously. If you're unstealthed, you're gonna get ganked. If you hide in a corner, and pop an invis pot if its a brief tab out, you'll be mostly fine. I find its best to hang out in an area your team controls. You cant blame pvp'ers for pvping.

    I'd also like you all to keep in mind aswell, I went into IC last night on my nightblade, and I saw NUMEROUS amounts of pve'rs just running head on into players, and then getting angry they got attacked back. DONT RUN INTO ME, IF YOUR GONNA SCREAM IN MY WHISPERS ABOUT ME KILLING YOU. AVOID ME, MOVE TO THE SIDE, TEABAG THE GROUND SO I KNOW YOU DONT WANNA FIGHT. Running headlong at a player is an aggressive action and that player will react accordingly.

    Also, Standing on top of the spawn bits and trying to snipe people and then complaining when you get blown up by my sorcs curse? Are you joking me? DONT SNIPE ME, AND I WONT RETORT.

    There are toxic pvpers, ofc. I run into them all the time, but Im watching some people do some slimey stuff, and then screaming in my whispers about how their a pver and im mean for killing them. Nah. You attack me, I will defend myself. End of.

    Generally, I've had the same things happen to me. There are reasons why my @name in game is different than my name here on the forum and it's because of similar vitriol being spewed. The irony is, some of the people who've done stuff are 10-star posters on this very forum. Yiiiikes.

    100% agree. There is toxicity everywhere, it's no confined to one group or one event. Overall people need to understand that legitimately you may have been ganked by a pve'r. If you're actually afk - How do you know what happened to you as well, thats one I always find interesting. I mean, do they afk in the middle of pve land too? Coz I don't. I dont wanna be the scrub taken out by a wamasu so I go stand in a town or something :D

    The difference is that you don't have to take what other players direct at you for the other events. You do in PvP events.
    PC
    PS4/PS5
  • etchedpixels
    etchedpixels
    ✭✭✭✭✭
    ACamaroGuy wrote: »
    Three times a year is three times to much. A PvP player can do any overland content without worry .

    Plenty of PVP players don't want to do PvE content either. It cuts both ways - and there are a lot more PvE than PvP events, so whilst I detest the IC event it's hard to argue it's that unfair. I know PvP folk who hate things like the undaunted events where they have to take characters tuned to PvP into group dungeons which to them are boring because everything stands still like a lemon and the goal is to repeatedly press the same key sequences whilst performing some minimal identical repeating mechanic in a dungeon which is exactly the same as the last eight times they did it.

    There are plenty of ways to operate in IC as well as just joining whatever faction Zerg is steamrollering its way round the map doing all the quests. During the event you can go up all the ladders and collect the daily quests and then join whatever big mob is running for your faction. Guild groups are often the best and it does suck a bit if you are a solo player.

    Solo I normally stack Darloc Brae, Night Mothers Embrace and Night Terror in a 4/5/3 combo. In that gear on a Khajiit you can stand in front of a daedroth in IC and it will walk through you pushing you aside without seeing you. In CP imperial city you can use the CP stealth passives and drop one of them which lets you use the ring of wild hunt and take Darloc Brae up to 5 pieces for the fast regen, or swap NME for vicious death if you feel mean. It's also great gear for some of the sneaky questlines and storylines in PVE.

    The quest storyline is more annoying - but it's one of, if not the worst, storyline in the whole game and really adds nothing. The lore and game relevant storyline is the White Gold Tower dungeon.
    Too many toons not enough time
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    ACamaroGuy wrote: »
    Three times a year is three times to much. A PvP player can do any overland content without worry .

    Plenty of PVP players don't want to do PvE content either. It cuts both ways - and there are a lot more PvE than PvP events, so whilst I detest the IC event it's hard to argue it's that unfair. I know PvP folk who hate things like the undaunted events where they have to take characters tuned to PvP into group dungeons which to them are boring because everything stands still like a lemon and the goal is to repeatedly press the same key sequences whilst performing some minimal identical repeating mechanic in a dungeon which is exactly the same as the last eight times they did it.

    There are plenty of ways to operate in IC as well as just joining whatever faction Zerg is steamrollering its way round the map doing all the quests. During the event you can go up all the ladders and collect the daily quests and then join whatever big mob is running for your faction. Guild groups are often the best and it does suck a bit if you are a solo player.

    Solo I normally stack Darloc Brae, Night Mothers Embrace and Night Terror in a 4/5/3 combo. In that gear on a Khajiit you can stand in front of a daedroth in IC and it will walk through you pushing you aside without seeing you. In CP imperial city you can use the CP stealth passives and drop one of them which lets you use the ring of wild hunt and take Darloc Brae up to 5 pieces for the fast regen, or swap NME for vicious death if you feel mean. It's also great gear for some of the sneaky questlines and storylines in PVE.

    The quest storyline is more annoying - but it's one of, if not the worst, storyline in the whole game and really adds nothing. The lore and game relevant storyline is the White Gold Tower dungeon.

    There is 1 Undaunted event. There are 2 PVP events.

    The zone events like this year's Elsweyr celebration, or last year's Summerset celebration, have easy world boss dailies that give tickets for little to no effort. They are not the equivalent of a PVE'er going into IC / Cyrodiil.

    Don't get me wrong, there absolutely should be PVP centric events. But if you are comparing going into IC to running a dungeon, well, PVE'ers are required to go into PVP more than PVP'ers are forced to go into PVE as there are more PVP events than there are dungeon events. IC and world bosses aren't equal comparisons.

    There's also the fact that, while there is significant PVP in this game, this game is primarily a PVE game, so the expectations that PVP'ers have to engage in PVE is far more standard than PVE'ers having to engage in PVP.
  • akdave0
    akdave0
    ✭✭✭✭
    ZOS should make a white banner pve players can equip that makes them impervious to player damage. this way you can go in the sewers or cyro to do dungeons, dolmens, etc…..

    Nothing like making it all the way to the middle of the sewers to fight the boss to be ganked or steamrolled by a ball group.
  • Veinblood1965
    Veinblood1965
    ✭✭✭✭✭
    SeaGtGruff wrote: »
    I understand the reason they don't want players just porting out from anywhere

    I was thinking about this just the other week. Is it an "exploit" to use campaign queuing to quickly port out of Cyrodiil or the Imperial City? I do it all the time, and I'm pretty sure I'm not the only one, because it's been mentioned numerous times in the forums. In fact, I think that's how I first learned about it.

    I hope not. I had never been to IC before and found myself stuck and worried about how I would get out of there, so I did what my friend suggested.

    Jackey wrote: »
    There is a system in place already.
    It's called "Keep Recall Stone" in Cyrodiil and "Sigil of Imperial Retreat" in Imperial City.
    But those are expensive if you don't do PvP stuff frequently.

    I don't PvP frequently. I don't even PvP rarely, and I had never even heard of these, or how to get them.

    Why can't they give a tip as you are entering that you need to do this or that to leave the area when you are ready? It's a bad system with no explanation and that trapped feeling is why I don't like IC.

    I pve'd for years and my first few trips to pvp land was awful. Not because of other players it was because my horse was very slow and I didn't know I could port out or use a stone or switch to ic etc. I ran ALL the freaking way across the zone to get to the wayshrine and never went back. IF I had known I could get out quicker I would have played PVP earlier. It sucked.

    If there was a quick in zone tutorial about such things it would be nice.
  • Sanctum74
    Sanctum74
    ✭✭✭✭✭
    ✭✭✭
    akdave0 wrote: »
    ZOS should make a white banner pve players can equip that makes them impervious to player damage. this way you can go in the sewers or cyro to do dungeons, dolmens, etc…..

    Nothing like making it all the way to the middle of the sewers to fight the boss to be ganked or steamrolled by a ball group.

    That would totally defeat the purpose of the only 2 zones pvp players have.

    First off you would be taking up a spot of someone that wants to help the campaign.

    Secondly it would be abused by groups to go safe mode and then switch to hostile to take keeps or troll.

    Thirdly you should not get any rewards for not playing the game as intended with no risk. Thats what the other 99% of the game is for, can’t pvp players at least have these 2 zones?
  • Folkb
    Folkb
    ✭✭✭✭✭
    Pvp in this game is a mess. You know you have a failed system off the bat when you need a pvp buff added to you as some bandaid fix so your ttk isn't. 00002 seconds.

    I pvpd in plenty of mmos. Even some drop all items on death mmos and loved it but this games pvp is at best mediocre so forcing people in it makes baby jeebus cry.

    Its also funny to hear people who primarily pvp to argue back with "i have to pve". Yeah no crap, that's been the case for most if not all popular mmos at some point or another, not sure why people thought eso would be different.
  • Lumsdenml
    Lumsdenml
    ✭✭✭✭✭
    If anyone wanders onto this thread looking for the "Git Gud" without much sweatiness, here's some beginner tips for doing the Imperial City Daily(s) as a non-PVPer:

    https://forums.elderscrollsonline.com/en/discussion/584661/imperial-city-101-for-non-pvpers-an-event-guide

    If you just want to farm rewards as a non-PVPer, I'd recommend seeing if one of your guilds wants to run a farming session. Alternatively, see if there's a farming group in IC when you get there. Strength in numbers is a great way to compensate for lack of gear and PVP reflexes, as long as you realize that even PVPers die a bunch in IC. Bring detect potions, bank your Tel Var before you go out into the Districts, and good luck farming!

    So much this. I think one of the biggest mistakes that pve players make going into IC is they go alone. Pvp is hard to solo, even for experienced pvpers. Would you try to solo a vet trial? Of course not. Then why would you try to solo pvp? Bring a friend, or 12.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Lumsdenml
    Lumsdenml
    ✭✭✭✭✭
    Tandor wrote: »
    The reason a lot of PvEers don't like IC is because the PvE content is locked behind PvP, a mistake ZOS have said they won't make again. Many simply won't go there, regardless of the potential rewards for doing so.

    A problem which could be fixed, by adding a ne IC no PVP Campain / or a Zone which is normally accessable by wayshrines, with massivly lowered Telvar rewards and all the quests in there aswell.

    or lower the Telvar loss in IC to something like 10-15% upon death....but 50% is still to high.

    No. Let's not dumb down the content.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Sanctum74 wrote: »
    akdave0 wrote: »
    ZOS should make a white banner pve players can equip that makes them impervious to player damage. this way you can go in the sewers or cyro to do dungeons, dolmens, etc…..

    Nothing like making it all the way to the middle of the sewers to fight the boss to be ganked or steamrolled by a ball group.

    That would totally defeat the purpose of the only 2 zones pvp players have.

    First off you would be taking up a spot of someone that wants to help the campaign.

    Secondly it would be abused by groups to go safe mode and then switch to hostile to take keeps or troll.

    Thirdly you should not get any rewards for not playing the game as intended with no risk. Thats what the other 99% of the game is for, can’t pvp players at least have these 2 zones?

    Such people do not exist. Don't rely on some mythical "person who was locked out" as the solution. Few zones have a waiting list at all, so this is an incorrect claim.
    Folkb wrote: »
    Pvp in this game is a mess. You know you have a failed system off the bat when you need a pvp buff added to you as some bandaid fix so your ttk isn't. 00002 seconds.

    I pvpd in plenty of mmos. Even some drop all items on death mmos and loved it but this games pvp is at best mediocre so forcing people in it makes baby jeebus cry.

    Its also funny to hear people who primarily pvp to argue back with "i have to pve". Yeah no crap, that's been the case for most if not all popular mmos at some point or another, not sure why people thought eso would be different.

    And the PvE is so mild, yet they still use that as a "balancing excuse".
    Lumsdenml wrote: »
    Tandor wrote: »
    The reason a lot of PvEers don't like IC is because the PvE content is locked behind PvP, a mistake ZOS have said they won't make again. Many simply won't go there, regardless of the potential rewards for doing so.

    A problem which could be fixed, by adding a ne IC no PVP Campain / or a Zone which is normally accessable by wayshrines, with massivly lowered Telvar rewards and all the quests in there aswell.

    or lower the Telvar loss in IC to something like 10-15% upon death....but 50% is still to high.

    No. Let's not dumb down the content.

    Why would that be "dumbing down the content"? You make the claim, please back it up.
    PC
    PS4/PS5
  • VoxAdActa
    VoxAdActa
    ✭✭✭✭
    Lumsdenml wrote: »
    Would you try to solo a vet trial? Of course not.

    If a PvE event required PvPers to complete a vet trial, then I suppose that would be an apt comparison. Right now, PvEers are expected to compete in trial-level difficulty, while the worst PvPers have to do is a world boss or a normal 4-man dungeon, one of which can be soloed naked, and the other of which can be PUGed naked and still take less than 10 minutes.
  • Mandragora
    Mandragora
    ✭✭✭
    I would revert the question - I don't understand why I should go there. I tried, there is a lot of mobs like in any other PVE zone, only here you have players free and encouraged to insta RIP you. Why would you want to do any content there? There are no interesting mechanics, nothing encouraging fair and fun PVP either. I don't get it - why do you want such zone if you are not that kind of player who enjoy cheesing pvp builds to feel powerfull by ganking others?
    I believe that the biggest reason why battle royale are so popular is that they are quite fair.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • GreasyDave
    GreasyDave
    ✭✭✭✭
    Imagine you were a very good chess player and there was a chess festival and lots of other great chess players plan to show up and play each other. Wouldn't you want to go to that event and test yourself against them? A mature good player would. Except you don't join those guys, you spend your time in the room where the new players tend to go, beating them in two moves and then climbing on top of the table and simulating some kind of sex position with the chess board? Remorselessly, every evening, you and your buddy or buddies.

    That's why I don't like IC and I'm a pvper

    There are many, many players better than me in Cyro (most of the playerbase probably). I die, like everyone, all the time. There are also idiots in Cyro. But Cyro is a big, big place and you can avoid them.

    In IC you can't. Every evening this week I've watched a handful of (and really it is the same 5-6 players every night ) manchildren who know every exploit on the map, every "safe" location, how to jump from buildings to the overlook "safe" entry balconies, where they can stand and not take damage, farm the casual players mercilessly. And they don't seem to feel any kind of discomfort or self-doubt about this because they keep coming back every day.

    If you are a great player at any sport - a mature adult would want to play against other highly skilled plaers. Only children or folks with limitations to their self-awareness and social skills would want to showboat and screw beginners.

    It's an MMO. It's the internet. What can I expect? nothing more than what we have tbh. In Cyro I can avoid the worst of them. In IC you can't.
  • SimonThesis
    SimonThesis
    ✭✭✭✭✭
    Seriously PVErs expect pvpers not to bring a pvp build to vet trials. PVErs should then realize that if they bring a pve build to a pvp zone they will get oneshot. Generally you want to have 30k HP and over 2k crit resist.
    Edited by SimonThesis on September 3, 2021 2:29PM
  • ACamaroGuy
    ACamaroGuy
    ✭✭✭
    Seriously PVErs expect pvpers not to bring a pvp build to trials. PVErs should then realize that if they bring a pve build to a pvp zone they will get oneshot. Generally you want to have 30k HP and over 2k crit resist.

    LoL! In a normal trial...wear what you want. You can. Normal trials don't matter and I cannot recall ever doing a trial where people complained about a PvP player not wearing the proper gear setup. Heck, I just recently ran that new trial with a dude who was level 38.
    For the Empire
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    Seriously PVErs expect pvpers not to bring a pvp build to trials. PVErs should then realize that if they bring a pve build to a pvp zone they will get oneshot. Generally you want to have 30k HP and over 2k crit resist.

    I literally did my first trial ever in voidsteel and mix / matched 2-3 piece set bonuses.

    If you are comparing IC to a trial, then you are acknowledging that PVE'ers have to jump through more hoops to get their tickets than PVP'ers, because in not one single event is a trial ever a requirement.
  • mickeyx
    mickeyx
    ✭✭✭✭
    Spawn camping and camping the quest objectives to farm PVE players.. what kind of PVP is that?
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    Vevvev wrote: »
    Lot of PvP players dont like IC either,not only the PvE'ers.

    ^ This

    Open world + tight spaces + powerful PvE foes = An unenjoyable time for everyone.

    There is a reason the survival and farming tactics in the Imperial city are very selfish and stealth oriented. Going with a group splits the Tel'Var rewards evenly among all the people that fought the opponent, which means if you're going in a group it'll end up being a slower farm than going solo. Going solo gives you a higher chance of the rewards, but without numbers on your side you need speed and stealth should you encounter enemy combatants. Sure you could try a brawler or tank approach but how long till you get overwhelmed? Is the risk of staying and fighting worth it when you lose 50% of your Tel'Var currency?

    The zone has too many gotchas in it for both PvP and PvE people to be fun and enjoyable for most.

    It's a war zone. It's not supposed to be pleasant flower picking...

    Frankly have always found it bizarre this constant harping about PvE in PvP stuff. IF one is actually truly PvE focused, as in wanting to follow the stories and the lore, you have to consider that the story of Elder Scrolls includes a very major war. If you don't want to experience it, that's totally fine. But insisting that this element of the game be changed to accommodate the comfort of those who don't want to deal with the fighting is actually just asking that the story itself be different.

    It took me a long time to get comfortable with PvP. I never played it in other games and didn't engage in it actively here for a long, long time. When I finally did, I realized that I had been missing out on a huge part of the game which has since informed my ability to actually play better in PvE than I once did. I look at things differently, weigh risk vs reward differently, and appreciate build challenges the devs contend with far more. I still die all the time, and still get scared sometimes, especially when a ganker jumps on my head. But on the days that I best one, yes even I can do it sometimes, there is no better thrill.

    What I would prefer they actually address in IC is this formulae of this highest 1-2 damage dealing players being the only ones to get a drop from the boss. When I go in on my healers, often they are the reason those 1-2 manage to stay alive. They get rewards and I do not. Tanks and healers in IC often get far more taxed and see less rewards in that sense, which is not ok in my view.
    Edited by Soulshine on September 3, 2021 2:18PM
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    Such people do not exist. Don't rely on some mythical "person who was locked out" as the solution. Few zones have a waiting list at all, so this is an incorrect claim.

    At certain times-- especially during events, which are usually the only times when many PvErs have any desire at all to enter PvP zones-- the populations are so high that there are waiting queues to enter a given campaign-- so, yes, it's certainly possible for a PvEr who enters one of those campaigns to be "taking the spot" that a PvPer would otherwise have taken.
    I've fought mudcrabs more fearsome than me!
  • slip9419
    slip9419
    ✭✭
    Tandor wrote: »
    The reason a lot of PvEers don't like IC is because the PvE content is locked behind PvP, a mistake ZOS have said they won't make again. Many simply won't go there, regardless of the potential rewards for doing so.

    yes
    i wanna do IC storyline for the sake of seing the story, but never will do it on live. maybe one day on pts. guess should be noone there, if i go inbetween updates
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    3.5 weeks until New World!
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mandragora wrote: »
    I would revert the question - I don't understand why I should go there. I tried, there is a lot of mobs like in any other PVE zone, only here you have players free and encouraged to insta RIP you. Why would you want to do any content there? There are no interesting mechanics, nothing encouraging fair and fun PVP either. I don't get it - why do you want such zone if you are not that kind of player who enjoy cheesing pvp builds to feel powerfull by ganking others?
    I believe that the biggest reason why battle royale are so popular is that they are quite fair.

    Well, my experience is that most people go to Imperial City because they like it there - when events aren't on, you do get more of the dueling/small scale battles that some PVPers prefer and it's faster than roaming around Cyrodiil looking for like-minded players - or because they want the rewards, quests, leads, skyshards, fish, achievements, etc. that are included in that PvPvE zone.

    If you don't want the rewards or other stuff in the zone, by all means, don't go.

    If you do, such as the numerous people complaining that they hate Imperial City but they want the skyshards, leads, Tel Var, or event tickets ZOS put in that zone anyway, then it's 100% up to you if it's worth it to you to do content you dislike. If you decided you want the rewards, then go, and don't complain when the zone is exactly as "unfair" as is designed and intended.


    I prefer Cyrodiil group battles for PVP and I've learned I'm not particularly good at Tel Var farming. So I'd count myself in the group who goes out to Imperial City for its unique features and rewards like the zone quest (which I loved, but YMMV), the skyshards, the fish, and unique event rewards. The Events give me an excuse to head out to IC for a while, pick up the rewards I want, and then head back to my regular play in Cyrodiil and overland PVE.
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    Soulshine wrote: »

    It's a war zone. It's not supposed to be pleasant flower picking...

    It's a game. It is supposed to be fun, enjoyable, and engaging.
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    Soulshine wrote: »

    It's a war zone. It's not supposed to be pleasant flower picking...

    It's a game. It is supposed to be fun, enjoyable, and engaging.

    One man's fun is another man's hell --- and vice versa. As I said, the story is the point. If you don't like it, don't do it.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Soulshine wrote: »

    It's a war zone. It's not supposed to be pleasant flower picking...

    It's a game. It is supposed to be fun, enjoyable, and engaging.

    Not every part of the game is going to be the same level of fun, enjoyable, and engaging for everyone, right?

    Because if we're excluding content from events based on what players universally find fun, enjoyable, and engaging, there's going to be a lot on the chopping block.
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    Soulshine wrote: »

    It's a war zone. It's not supposed to be pleasant flower picking...

    It's a game. It is supposed to be fun, enjoyable, and engaging.

    Not every part of the game is going to be the same level of fun, enjoyable, and engaging for everyone, right?

    Because if we're excluding content from events based on what players universally find fun, enjoyable, and engaging, there's going to be a lot on the chopping block.

    And as we spoke about in the other thread - if something is so widely disliked, as IC is, then should it be the biggest focus of the year's events?

    But also... if something is so widely disliked, as IC is, and IC players continue to defend that the things PVE'ers hate about it is the intended form of play in IC, then you also can't be upset when outside of events that funnel people into the zone, it's dead and there's nothing going on in that zone. If that's the sort of gameplay IC players want, then they have to accept that it is going to be a completely dead zone outside of the couple times a year people are funneled in for a ticket.
Sign In or Register to comment.