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Anger stages of a Russian tank when rookie DD doesn't break free from Iceheart boss

Armanie
Armanie
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  • Supertonicbaker
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    Part of me would like to know what the Russian part means, although I’m sure it will result in a deletion from the thread. :D:D
  • colossalvoids
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    Part of me would like to know what the Russian part means, although I’m sure it will result in a deletion from the thread. :D:D

    Basically the same as the first part, without mentioning of specific wording, lol.
  • Jaimeh
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    The 'don't rez' though... savage :sweat_smile:
  • Septimus_Magna
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    I am willing to bet that at least 50% of the players dont know how to break-free, see this really often in dungeons.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
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    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Armanie
    Armanie
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    Jaimeh wrote: »
    The 'don't rez' though... savage :sweat_smile:

    I didn't rez him.. gotta follow the tank's orders!
  • Ippokrates
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    I am willing to bet that at least 50% of the players dont know how to break-free, see this really often in dungeons.

    Plus currently there are some issues with BF, at least in pvp.

    Edited by Ippokrates on July 29, 2021 8:45AM
  • Ryuvain
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    Me and my guild had that happen once. Our 3 team with a random who would never break out. Had to leave them dead or the fight would never end.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • oddbasket
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    Not knowing mechanics can be forgivable, especially when they listen after. I tank often, and in vet DLC dungeons, more than half the time, players don't understand the 2 basic attack mechanics that were taught in the tutorial.

    The boss' charging attack animation with yellow lines which you block, and if it is red lines, you interrupt. They've seen it once in the tutorial but don't know what to do the other times they encounter it after.
    Edited by oddbasket on July 29, 2021 8:53AM
  • Fischblut
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    I didn't rez him.. gotta follow the tank's orders!

    Even if tank didn't "order", that should be common sense. If the player doesn't break free and keeps healing the boss, this player is helping the boss and thus he is not fighting for your team :D

    Also, the tank was surprisingly polite :) He didn't say bad words to the DD and even tried to explain why DD should break free. And he even thanked for the run in the end... :o
    Part of me would like to know what the Russian part means, although I’m sure it will result in a deletion from the thread.

    "Stop, press RMB + LMB when she puts beam on you, you are healing her". I would simply vote to kick that DD, so the tank was really kind by allowing the DD to be carried through last boss.
  • MirandaSharp
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    Fischblut wrote: »

    Also, the tank was surprisingly polite :) He didn't say bad words to the DD and even tried to explain why DD should break free. And he even thanked for the run in the end... :o

    Indeed! The stuff I see in chat from some people would even make the devil himself blush...
  • EF321
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    Jaimeh wrote: »
    The 'don't rez' though... savage :sweat_smile:

    Don't rez is the most valid tactic when you have a potato in group that triggers mechanics that prevent you from finishing dungeon or delaying that significantly.

    Same, for example, with tempest island. After a couple of reses already, each followed by explanation of simple mech, would you continue wasting time ressing person who would die in next 6 second, or rather contribute damage instead?
  • EF321
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    EF321 wrote: »
    Jaimeh wrote: »
    The 'don't rez' though... savage :sweat_smile:

    Don't rez is the most valid tactic when you have a potato in group that triggers mechanics that prevent you from finishing dungeon or delaying that significantly.

    Same, for example, with tempest island. After a couple of reses already, each followed by explanation of simple mech, would you continue wasting time ressing person who would die in next 6 second, or rather contribute damage instead?

    Also I remembered one occasion on Veteran Direfrost HM with two potato DDs. I was a healer, and tank was... a tank (in current activity finder realities, this requires clarification). Neither of them would break free, or listen to both me and tank. I ended up whispering tank to wipe, so I can put on my damage gear, and suggested that we let DDs die and don't rez them, so we can finish dungeon in reasonable amount of time. It worked perfectly and we saved us at least 5 hours of time, or something like that.

    People, it is called VETERAN difficulty for a reason. It is not called "Free ride to helm, keys and purple decon loot". Veteran implies knowledge of a dungeon. We even provided explanations multiple times, that, honestly, are not needed even - you are crowd controlled, you break free, common sense. You don't need to know that there is another mechanic attached on top of this. And yet.
  • aaisoaho
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    EF321 wrote: »
    Jaimeh wrote: »
    The 'don't rez' though... savage :sweat_smile:

    Don't rez is the most valid tactic when you have a potato in group that triggers mechanics that prevent you from finishing dungeon or delaying that significantly.

    Same, for example, with tempest island. After a couple of reses already, each followed by explanation of simple mech, would you continue wasting time ressing person who would die in next 6 second, or rather contribute damage instead?

    And in worse case, in vet tempest island, a mechanically challenged player might cause the boss to chain-streak. As in: a dd is on the other side of boss, the other sprints in the opposite direction triggering the streak, now boss sees the other as a streakable too.

    It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn. Others could explain the bosses before and not waste time learning someone doesn't know the mechanics.
  • Blood_again
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    Sages age cute :smiley:
    I would expect the 4th one as cyrillic caps :smile:
  • ixthUA
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    This russian said in cyrillic to spam LMB + RMB when boss uses beam. As far as i know break free is RMB + LMB, and does not require spam.
  • EF321
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    aaisoaho wrote: »
    It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.

    Funny, yesterday I wanted to tank DLC normal Stone Garden pledge, just to maybe get a lead to that huge furniture thingy.
    I've been to dungeon many times before, including vet, so I know how it works.

    It starts with a high CP (1300) guy telling everyone that it is they first time here. Cool. Good to know.
    Next thing that comes out of their virtual mouth, quote: "IDIOTS"
    Why? Because I know dungeon mechanics, and I, a tank, pulled first boss before both DDs were in the room, knowing that they will be ported in sooner than they will physically reach the room. It takes like what, two seconds? So, the guy who never was here spent those two seconds were well, by insulting players who know what they are doing.

    Unfortunately, vote kick did not pass, so I had to abandon dungeon myself. Not playing with THAT kind of gamer.


    I was using rapids to get around faster and lose as little stacks of death dealer fete as possible.
  • aleksandr_ESO
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    today i met a dd who taunt the boss (we have a tank) and heal him without break free. In the end he said me "you're a noob. i can't heal him"
  • Pauwer
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    I was once in that boss fight and break free did not work,even with full stam. This was like 4 years ago. It may be a bug. I remember feeling like crap, because it was ruining the whole thing. I think it ended the same way, i stayed dead.
  • Caligamy_ESO
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    The thing I see most new dps doing in this fight is dodge rolling her teleport aoe, which is not what they should do. You walk away from it so you still have the stamina to actually be able to break free when she tethers almost immediately after it. (because one dodge roll as a magicka dps is all it takes to get stuck on her)

    But.. most people don't go through the effort of explaining anything in full detail and make a lot of assumptions on ESO.
    Edited by Caligamy_ESO on July 29, 2021 11:46AM
    love is love
  • Bigmatt2
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    I've actually had issues breaking free lately from anything. I know the mechanic's and I know the buttons, the game just isn't breaking me free.
  • VaranisArano
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    Heh, "Don't res".

    It's a totally valid tactic sometimes. I've done it in Crypt of Hearts 1, actually. Normal difficulty, but the two DDs were doing less damage that me on my full tank and a real healer. So after they wiped us several times by rolling on top of us in the final fight, the healer and I left them dead and finished the fight ourselves.

    If you won't follow mechanics after they've been explained and it's causing problems for your teammates, sometimes staying dead is the most helpful thing you can do for your group.
  • Celephantsylvius_Bornasfinmo
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    I like how the English is fine above, but the person feels the need to take the time to write in his/her mother tongue while the rookie DD dies! We don't know though, maybe he/she said something on the lines of 'Come on guys, we got this!'
    Edited by Celephantsylvius_Bornasfinmo on July 29, 2021 1:48PM
  • Lady_Galadhiel
    Lady_Galadhiel
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    She is healinnigngigingng is my fav line :lol:
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • NylAR
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    oddbasket wrote: »
    Not knowing mechanics can be forgivable, especially when they listen after. I tank often, and in vet DLC dungeons, more than half the time, players don't understand the 2 basic attack mechanics that were taught in the tutorial.

    The boss' charging attack animation with yellow lines which you block, and if it is red lines, you interrupt. They've seen it once in the tutorial but don't know what to do the other times they encounter it after.

    This is why I've been saying for years that overland mobs need to become extremely deadly with their casts and heavies unless blocked and interrupted. Would actually teach players something.
  • Arunei
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    I think something people should keep in mind is there's only two servers for a worldwide game. Unless someone in your group actually says something in chat, there's no way of knowing if they speak and thus understand English. What looks like someone ignoring the advice you're giving them could just be them not knowing English. Obviously that isn't always going to be the case, and it's annoying either way when you ask or tell someone something and it's not answered or adhered to, but it's just some food for thought.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
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  • risfi
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    Arunei wrote: »
    Unless someone in your group actually says something in chat, there's no way of knowing if they speak and thus understand English.
    This. I'm like 97% certain the tank here switched to Russian precisely because they assumed the DD doesn't understand. Being fluent in English is quite uncommon in Russian-speaking countries compared to Western Europe, and there are a lot of people who don't speak English at all, who play ESO.
    I once saw a person in a PUG repeatedly asking for gear in Russian. Idk how they assumed people would understand them, but they clearly didn't even know "lf".

  • zvavi
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    Arunei wrote: »
    I think something people should keep in mind is there's only two servers for a worldwide game. Unless someone in your group actually says something in chat, there's no way of knowing if they speak and thus understand English. What looks like someone ignoring the advice you're giving them could just be them not knowing English. Obviously that isn't always going to be the case, and it's annoying either way when you ask or tell someone something and it's not answered or adhered to, but it's just some food for thought.

    If you cannot communicate in the most common language on that server (English) you shouldn't get into dungeons in which you need to be explained stuff to pass. Again. It was a veteran dungeon. For veterans. The Russian tank tried to tell the dd to break free in 2 of the most common languages on the EU servers.
    I don't think it is fair to call it anger stages. All I see is an innocent tank trying to explain a fake dd mechanics. Amazing how kind hearted people are treated as "angry".
    Edited by zvavi on July 29, 2021 2:32PM
  • Soulshine
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    EF321 wrote: »
    aaisoaho wrote: »
    It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.

    Funny, yesterday I wanted to tank DLC normal Stone Garden pledge, just to maybe get a lead to that huge furniture thingy.
    I've been to dungeon many times before, including vet, so I know how it works.

    It starts with a high CP (1300) guy telling everyone that it is they first time here. Cool. Good to know.
    Next thing that comes out of their virtual mouth, quote: "IDIOTS"
    Why? Because I know dungeon mechanics, and I, a tank, pulled first boss before both DDs were in the room, knowing that they will be ported in sooner than they will physically reach the room. It takes like what, two seconds? So, the guy who never was here spent those two seconds were well, by insulting players who know what they are doing.

    Unfortunately, vote kick did not pass, so I had to abandon dungeon myself. Not playing with THAT kind of gamer.


    I was using rapids to get around faster and lose as little stacks of death dealer fete as possible.

    As a tank in a dungeon, a real tank, it is part of your role to set the pace and lead.

    When you have someone in the team whether 5 cps or 1500cps who said it is their first time in the dungeon, you have some responsibility to teach mechanics whenever possible, let alone in a DLC dungeon.

    Using the dungeon feature to pull team members into a boss fight when they are not ready, let alone when they have never even seen it before is not only inappropriate it's downright rude.

    Stone Garden even on normal does require executing mechanics to get through without wipes and wasting the time you hold so precious, so if you intended to rush everyone through it just for your lead farming you should have organized a group for this purpose.

    A vote kick in this instance, was not a correct choice on your part - but I daresay it might have been appropriate on theirs.
  • zvavi
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    Soulshine wrote: »
    EF321 wrote: »
    aaisoaho wrote: »
    It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.

    Funny, yesterday I wanted to tank DLC normal Stone Garden pledge, just to maybe get a lead to that huge furniture thingy.
    I've been to dungeon many times before, including vet, so I know how it works.

    It starts with a high CP (1300) guy telling everyone that it is they first time here. Cool. Good to know.
    Next thing that comes out of their virtual mouth, quote: "IDIOTS"
    Why? Because I know dungeon mechanics, and I, a tank, pulled first boss before both DDs were in the room, knowing that they will be ported in sooner than they will physically reach the room. It takes like what, two seconds? So, the guy who never was here spent those two seconds were well, by insulting players who know what they are doing.

    Unfortunately, vote kick did not pass, so I had to abandon dungeon myself. Not playing with THAT kind of gamer.


    I was using rapids to get around faster and lose as little stacks of death dealer fete as possible.

    As a tank in a dungeon, a real tank, it is part of your role to set the pace and lead.

    When you have someone in the team whether 5 cps or 1500cps who said it is their first time in the dungeon, you have some responsibility to teach mechanics whenever possible, let alone in a DLC dungeon.

    Using the dungeon feature to pull team members into a boss fight when they are not ready, let alone when they have never even seen it before is not only inappropriate it's downright rude.

    Stone Garden even on normal does require executing mechanics to get through without wipes and wasting the time you hold so precious, so if you intended to rush everyone through it just for your lead farming you should have organized a group for this purpose.

    A vote kick in this instance, was not a correct choice on your part - but I daresay it might have been appropriate on theirs.

    What? The first boss is literally "don't stand in aoe". And interrupt. And I have had 100% uptime interrupting on tank in HM, which means for dds, it is literally standard mechanics. I am very sorry, but don't stand in stupid is a standard knowledge. While he might have been lazy on explaining the fight anyways a bit, he didn't owe that random dude to teach him mechs one bit. The other dude is not entitled to be taught. It is something we sometimes do out of the kindness of our heart. On the other hand, cursing in chat, at your teammates, is wrong. And I wouldn't want to run with anyone that thinks it is ok.
  • waterfairy
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    A rookie DD who doesn't know basic combat mechs like break free has no place in vet dungeons
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