Supertonicbaker wrote: »Part of me would like to know what the Russian part means, although I’m sure it will result in a deletion from the thread.
Septimus_Magna wrote: »I am willing to bet that at least 50% of the players dont know how to break-free, see this really often in dungeons.
I didn't rez him.. gotta follow the tank's orders!
Part of me would like to know what the Russian part means, although I’m sure it will result in a deletion from the thread.
The 'don't rez' though... savage
The 'don't rez' though... savage
Don't rez is the most valid tactic when you have a potato in group that triggers mechanics that prevent you from finishing dungeon or delaying that significantly.
Same, for example, with tempest island. After a couple of reses already, each followed by explanation of simple mech, would you continue wasting time ressing person who would die in next 6 second, or rather contribute damage instead?
The 'don't rez' though... savage
Don't rez is the most valid tactic when you have a potato in group that triggers mechanics that prevent you from finishing dungeon or delaying that significantly.
Same, for example, with tempest island. After a couple of reses already, each followed by explanation of simple mech, would you continue wasting time ressing person who would die in next 6 second, or rather contribute damage instead?
It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.
Not knowing mechanics can be forgivable, especially when they listen after. I tank often, and in vet DLC dungeons, more than half the time, players don't understand the 2 basic attack mechanics that were taught in the tutorial.
The boss' charging attack animation with yellow lines which you block, and if it is red lines, you interrupt. They've seen it once in the tutorial but don't know what to do the other times they encounter it after.
This. I'm like 97% certain the tank here switched to Russian precisely because they assumed the DD doesn't understand. Being fluent in English is quite uncommon in Russian-speaking countries compared to Western Europe, and there are a lot of people who don't speak English at all, who play ESO.Unless someone in your group actually says something in chat, there's no way of knowing if they speak and thus understand English.
I think something people should keep in mind is there's only two servers for a worldwide game. Unless someone in your group actually says something in chat, there's no way of knowing if they speak and thus understand English. What looks like someone ignoring the advice you're giving them could just be them not knowing English. Obviously that isn't always going to be the case, and it's annoying either way when you ask or tell someone something and it's not answered or adhered to, but it's just some food for thought.
It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.
Funny, yesterday I wanted to tank DLC normal Stone Garden pledge, just to maybe get a lead to that huge furniture thingy.
I've been to dungeon many times before, including vet, so I know how it works.
It starts with a high CP (1300) guy telling everyone that it is they first time here. Cool. Good to know.
Next thing that comes out of their virtual mouth, quote: "IDIOTS"
Why? Because I know dungeon mechanics, and I, a tank, pulled first boss before both DDs were in the room, knowing that they will be ported in sooner than they will physically reach the room. It takes like what, two seconds? So, the guy who never was here spent those two seconds were well, by insulting players who know what they are doing.
Unfortunately, vote kick did not pass, so I had to abandon dungeon myself. Not playing with THAT kind of gamer.
I was using rapids to get around faster and lose as little stacks of death dealer fete as possible.
It would be more tolerable, if the new player would tell they haven't been into the particular dungeon before. It means they are willing to learn.
Funny, yesterday I wanted to tank DLC normal Stone Garden pledge, just to maybe get a lead to that huge furniture thingy.
I've been to dungeon many times before, including vet, so I know how it works.
It starts with a high CP (1300) guy telling everyone that it is they first time here. Cool. Good to know.
Next thing that comes out of their virtual mouth, quote: "IDIOTS"
Why? Because I know dungeon mechanics, and I, a tank, pulled first boss before both DDs were in the room, knowing that they will be ported in sooner than they will physically reach the room. It takes like what, two seconds? So, the guy who never was here spent those two seconds were well, by insulting players who know what they are doing.
Unfortunately, vote kick did not pass, so I had to abandon dungeon myself. Not playing with THAT kind of gamer.
I was using rapids to get around faster and lose as little stacks of death dealer fete as possible.
As a tank in a dungeon, a real tank, it is part of your role to set the pace and lead.
When you have someone in the team whether 5 cps or 1500cps who said it is their first time in the dungeon, you have some responsibility to teach mechanics whenever possible, let alone in a DLC dungeon.
Using the dungeon feature to pull team members into a boss fight when they are not ready, let alone when they have never even seen it before is not only inappropriate it's downright rude.
Stone Garden even on normal does require executing mechanics to get through without wipes and wasting the time you hold so precious, so if you intended to rush everyone through it just for your lead farming you should have organized a group for this purpose.
A vote kick in this instance, was not a correct choice on your part - but I daresay it might have been appropriate on theirs.