YandereGirlfriend wrote: »we need an actual damage morph of Arctic Blast as well as some additional utility out of the never-used Frozen Retreat.
I'm very exited for the changes on clench. Finally a spamable for frost users.
Since the goal here is to give some love to frost DD's, could you now pls switch the offensive abilities of warden to frost damage ? This class is supposed to the frost class, yet you have only 2 skills (3 with the ult) that deals frost damages. It would make sense to be able to fully build into frost damage on this class. Dk's already have a full fire damage kit. Why wardens wouldn't ?
@ZOS_GinaBruno
MashmalloMan wrote: »Can we add sorcs being the shock mage to this request? They have the same issue as Warden's in that regard.
They should really update all classes to have a major focus on the following to distinguish better build diversity:
- DK = Fire/Poison
- Sorc = Shock/Physical
- Templar = Magic/Physical
- NB = Magic/Disease
- Necro = Elementalist = Flame/Frost/Shock/Disease/Poison
- Warden = Frost/Bleed
Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
we saw a lot of discussion on the viability of Frost damage sets and how their main drawback - regardless of their power - was there was no Frost damaging ability that could be used as a spammable attack.
WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.
WrathOfInnos wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.
Awesome, so it appears to have a power budget similar to Scalding Rune, just without the arming delay, Mage’s Guild passives for Max Mag and Recovery, or Empower. Looks like you could spam it, never see a DoT tick and treat it as a replacement for Cliff Racer or Ele Weapon (an interesting comparison since both cause status effects). Or cast it once every 10s for something similar to Entropy in total damage per cast.
Now I just wish Shock Reach and Shock Clench got the same treatment.
YandereGirlfriend wrote: »I just hopped on the PTS and Frost Reach now does more damage than either Shock Reach or Shock Clench.
While that's great for Frost Wardens it's clear the Shock Mages need some serious help now.
WrathOfInnos wrote: »I just noticed the cost. A little expensive. Strange they increased it from 2700 Mag base cost, which is the same as other spammables including Screaming Cliff Racer and Force Pulse, up to 2970. This will be difficult to sustain on Warden.
Maybe it’s to encourage the use of the Master Staff? That also has some issues though, since you’d need to give up either a 5 piece set or a Mythic item to use it. Maybe run Bahsei + Frostbite + Master + Maelstrom staves, but giving up the Kilt is significant, especially without a crit set like Medusa or Sorrow. I guess tough choices aren’t necessarily bad, False Gods would give more crit and help sustain, or just forget about Frostbite and use Sorrow.
ESO_Nightingale wrote: »WrathOfInnos wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.
Awesome, so it appears to have a power budget similar to Scalding Rune, just without the arming delay, Mage’s Guild passives for Max Mag and Recovery, or Empower. Looks like you could spam it, never see a DoT tick and treat it as a replacement for Cliff Racer or Ele Weapon (an interesting comparison since both cause status effects). Or cast it once every 10s for something similar to Entropy in total damage per cast.
Now I just wish Shock Reach and Shock Clench got the same treatment.
with frostbite on, it deals more initial tick damage. dive does have a higher tooltip without but i mean, the fact that frost reach applies minor brittle, and has a decent DoT i think makes it worthwhile 100%.
FrancisCrawford wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.
Awesome, so it appears to have a power budget similar to Scalding Rune, just without the arming delay, Mage’s Guild passives for Max Mag and Recovery, or Empower. Looks like you could spam it, never see a DoT tick and treat it as a replacement for Cliff Racer or Ele Weapon (an interesting comparison since both cause status effects). Or cast it once every 10s for something similar to Entropy in total damage per cast.
Now I just wish Shock Reach and Shock Clench got the same treatment.
with frostbite on, it deals more initial tick damage. dive does have a higher tooltip without but i mean, the fact that frost reach applies minor brittle, and has a decent DoT i think makes it worthwhile 100%.
But how good is Frostbite now? Chilled/Brittle can be assumed against bosses, but they're still pretty doubtful in AoE.
MashmalloMan wrote: »FrancisCrawford wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.
Awesome, so it appears to have a power budget similar to Scalding Rune, just without the arming delay, Mage’s Guild passives for Max Mag and Recovery, or Empower. Looks like you could spam it, never see a DoT tick and treat it as a replacement for Cliff Racer or Ele Weapon (an interesting comparison since both cause status effects). Or cast it once every 10s for something similar to Entropy in total damage per cast.
Now I just wish Shock Reach and Shock Clench got the same treatment.
with frostbite on, it deals more initial tick damage. dive does have a higher tooltip without but i mean, the fact that frost reach applies minor brittle, and has a decent DoT i think makes it worthwhile 100%.
But how good is Frostbite now? Chilled/Brittle can be assumed against bosses, but they're still pretty doubtful in AoE.
In aoe, Winters revenge has you covered. In my tests before CP 2.0 introduced +60% status effect chance, just holding a destruction staff netted 55% chilled uptime. I imagine thats at least above 60% now.
60% for something you fire and forget for aoe is pretty dang good, plus now you can fire off a reach cast to get it guaranteed on specific mobs if you wanted to.
Edit: That test was also ONLY winters revenge for a 10 minute parse. Blockade will help a little, Ice Comet, Destro Ult and Wardens Ult would help too if you went those routes.
FrancisCrawford wrote: »Changing Shalks' damage type to frost may be thematic, but it won't actually do much for DPS.
FrancisCrawford wrote: »Changing Shalks' damage type to frost may be thematic, but it won't actually do much for DPS.
Are you sure about that? Wardens have a 10% bonus to frost damage built into their passives. That means 10% more Shalk damage. It also means having a chance for AOE chilled for more crit damage and when wearing a frost staff even AOE brittle. Direct AOE damage has a higher chance of applying status effects than AOE damage over time effects, which is all that Wardens have right now.
ESO_Nightingale wrote: »For magicka warden specifically, having deep fissure deal frost damage, would be immensely helpful.
FrancisCrawford wrote: »Changing Shalks' damage type to frost may be thematic, but it won't actually do much for DPS.
Are you sure about that? Wardens have a 10% bonus to frost damage built into their passives. That means 10% more Shalk damage. It also means having a chance for AOE chilled for more crit damage and when wearing a frost staff even AOE brittle. Direct AOE damage has a higher chance of applying status effects than AOE damage over time effects, which is all that Wardens have right now.
FrancisCrawford wrote: »Changing Shalks' damage type to frost may be thematic, but it won't actually do much for DPS.
ESO_Nightingale wrote: »For magicka warden specifically, having deep fissure deal frost damage, would be immensely helpful.
It's not a true Frost Mage ability if it's in the form of a creature dealing it. Now if it was like, a chilled quake, or a slightly different visual of Impaling Shards where they burst from the ground in a line, that'd be more suitable to the theme.
YandereGirlfriend wrote: »I just hopped on the PTS and Frost Reach now does more damage than either Shock Reach or Shock Clench.
While that's great for Frost Wardens it's clear the Shock Mages need some serious help now.
FrancisCrawford wrote: »FrancisCrawford wrote: »Changing Shalks' damage type to frost may be thematic, but it won't actually do much for DPS.
Are you sure about that? Wardens have a 10% bonus to frost damage built into their passives. That means 10% more Shalk damage. It also means having a chance for AOE chilled for more crit damage and when wearing a frost staff even AOE brittle. Direct AOE damage has a higher chance of applying status effects than AOE damage over time effects, which is all that Wardens have right now.
The point above about magic vs. frost damage was made more accurately than I would have.
Beyond that, the base chance of a status effect from a direct-damage AoE hit is -- 5%, correct? Likely we could multiply that by 3.6 (warden passive, destro passive, CP) to get 18%, every 3 seconds. So yes, that will help some for enemies who aren't standing in Winter's Revenge but are hit by Shalks, or who are hit by Shalks before Winter's Revenge is down.
That's nice, but not a huge deal.
ESO_Nightingale wrote: »WrathOfInnos wrote: »Agreed. Wardens need a decent Frost ult and a strong single target Frost dot which Frozen Retreat could become.
Is Frost Reach keeping its single target DoT in addition to the spammable instant damage? That may fill the role well enough, hard to say until I try it.
Northern Storm is definitely underpowered. Maybe it could become purely offensive, and leave Permafrost as the defensive option.
this is on a medusa, frostbite, iceheart khajiit warden.