Good morning, everyone. We want to take some time to provide an update on this thread. First and foremost, thank you to everyone who voiced concern on behalf of @Yormula and their account. We understand the concern comes from a place of care for Yormula's account, and also player account safety overall. We want to stress how seriously the ZOS team takes these concerns. We hope giving context to this specific case will help ease your concerns and show the steps we are taking to ensure account integrity.
As the original post stated, we were assisting in a specific achievement-related issue Yormula had. We attempted a very complicated manual fix that is rarely done to make the character whole. This fix failed due to a human error using very complex tools. The result left the character in an unplayable state.
With that, we would like to highlight a few clarifying details:
- Yormula's character is currently in an unplayable state due to the error, not deleted. The character data still exists. For those worried about character deletion, we want to reassure you this is not what happened in this case.
- We have identified the error which left the character unplayable and have updated our process to ensure that this type of error is prevented in the future.
- Lastly, we are personally updating Yormula as we continue the process to resolve this for them. This particular situation is complex and will take some time, and we are committed to doing everything in our power to make this right.
We hope this helps assure you that we have taken appropriate measures to prevent this error moving forward and also that we are taking steps to make this right for Yormula. We will continue communication with Yormula about this until the issue is resolved. Thank you.
CristyRazvan wrote: »The update was 4 days ago and the problem itself is 10 months old.
As an IT guy i don't get it how can someone proceed with an action that can mess things up without taking a backup first.
starkerealm wrote: »
spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
You can earn achievements, you cannot earn unsourced skill points.
spartaxoxo wrote: »starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
You can earn achievements, you cannot earn unsourced skill points.
You don't need that many skill points. Having more points than he'd ever even bother to use doesn't compensate 7 years of lost effort
starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
You can earn achievements, you cannot earn unsourced skill points.
You don't need that many skill points. Having more points than he'd ever even bother to use doesn't compensate 7 years of lost effort
If you already learned what to do, it doesn't take seven years to do the achievements.
Having more skill points than you need, also, isn't the point.
A template will have a permanently higher skill point ceiling, in comparison to other characters on live.
The point is, that's actually very unique and unusual.
Additionally, awarding achievements was how they got into this mess in the first place. So, it does kinda follow, that it's something ZOS is hesitant to muck with.
Now, it's not a no brainer, but the offer of a template was a bit more considerate than most people seem to have realized. Though, it's entirely understandable why they would want to turn that offer down.
starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
You can earn achievements, you cannot earn unsourced skill points.
You don't need that many skill points. Having more points than he'd ever even bother to use doesn't compensate 7 years of lost effort
If you already learned what to do, it doesn't take seven years to do the achievements.
Having more skill points than you need, also, isn't the point.
A template will have a permanently higher skill point ceiling, in comparison to other characters on live.
The point is, that's actually very unique and unusual.
Additionally, awarding achievements was how they got into this mess in the first place. So, it does kinda follow, that it's something ZOS is hesitant to muck with.
Now, it's not a no brainer, but the offer of a template was a bit more considerate than most people seem to have realized. Though, it's entirely understandable why they would want to turn that offer down.
An extra 20 or 30 skill points and having to spend thousands of hours to re-get achievements you already earned? I think not.
Think of the hours of simple RNG farming needed to get things like Master Angler and Monster Trophies
The time gate of Black Market Mogul
The (nearly) unending slog of getting Grand Overlord
The timing and cooperation of dozens needed to get Emperor.
The group needed to get Godslayer, Tick-Tock Tormenter, etc... "Oh, ZoS gave me this template, but I need all the achievements I had before, so our raid group (and the 11 other people) is going to have to go back and get all of them"
My main character tanks, heals, dps and is a master crafter. I have 50 skill points extra.
It might take me 20-30 hours of playtime to get enough skill points to do that on a new character.
It would take easily 30 times that long to get back all the achievements that character has.
(Also, nowhere was it said that it would go above the skill point cap. Most likely they'd just unlock the skyshards for them so they could quickly kit out that new character)
I get why the game doesn't perpetually back up the game, it's literally updating every second of every day that the servers are on. I struggle to understand why they don't do weekly/monthly/per-patch database backups. And why at the first sign of a "problem", they didn't immediately go to one of those.
I too would have rejected this "template", it's an unacceptable solution to the problem.
starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »spartaxoxo wrote: »starkerealm wrote: »
The template didn't have the achievements, which is obviously more important than the skill points because it represents years of work
You can earn achievements, you cannot earn unsourced skill points.
You don't need that many skill points. Having more points than he'd ever even bother to use doesn't compensate 7 years of lost effort
If you already learned what to do, it doesn't take seven years to do the achievements.
Having more skill points than you need, also, isn't the point.
A template will have a permanently higher skill point ceiling, in comparison to other characters on live.
The point is, that's actually very unique and unusual.
Additionally, awarding achievements was how they got into this mess in the first place. So, it does kinda follow, that it's something ZOS is hesitant to muck with.
Now, it's not a no brainer, but the offer of a template was a bit more considerate than most people seem to have realized. Though, it's entirely understandable why they would want to turn that offer down.
An extra 20 or 30 skill points and having to spend thousands of hours to re-get achievements you already earned? I think not.
Think of the hours of simple RNG farming needed to get things like Master Angler and Monster Trophies
The time gate of Black Market Mogul
The (nearly) unending slog of getting Grand Overlord
The timing and cooperation of dozens needed to get Emperor.
The group needed to get Godslayer, Tick-Tock Tormenter, etc... "Oh, ZoS gave me this template, but I need all the achievements I had before, so our raid group (and the 11 other people) is going to have to go back and get all of them"
My main character tanks, heals, dps and is a master crafter. I have 50 skill points extra.
It might take me 20-30 hours of playtime to get enough skill points to do that on a new character.
It would take easily 30 times that long to get back all the achievements that character has.
(Also, nowhere was it said that it would go above the skill point cap. Most likely they'd just unlock the skyshards for them so they could quickly kit out that new character)
I get why the game doesn't perpetually back up the game, it's literally updating every second of every day that the servers are on. I struggle to understand why they don't do weekly/monthly/per-patch database backups. And why at the first sign of a "problem", they didn't immediately go to one of those.
I too would have rejected this "template", it's an unacceptable solution to the problem.
When I said they should just give you a template, I was referring to the ones like PTS has that are basically achiev flagged to have all the various dyes/costumes etc unlocked. Meaning there is such a thing available, is what I was getting at anyway.
CristyRazvan wrote: »The update was 4 days ago and the problem itself is 10 months old.
As an IT guy i don't get it how can someone proceed with an action that can mess things up without taking a backup first.
redspecter23 wrote: »The idea of extra skill points sounds great in theory, but ZOS has in the past gone in and reevaluated skill points to give the "proper" amount after situations where extra or fewer skill points were on accounts. Even if a template could have been created with extra skill points, you would always be wondering when ZOS might come along and sweep the servers again looking for anomalies and set everyone to appropriate amounts of skill points.
It's a non issue as the OP declined the offer, but figured it should be stated that even if this unique bonus were added, it could be removed intentionally or unintentionally at any time and I suspect the OP would not be inclined to ask customer support to fix anything in the future if given the choice.
spartaxoxo wrote: »
Thanks for the offer, but no worries - this is still an open ticket, and even if it doesn't get resolved this part I can at least fix by myself.spartaxoxo wrote: »What server are you on? Maybe I can send you some mats
Gear - yes, although thanks to the collection system this would also be a relatively minor issue.Did you manage to get your stuff back?