... talk with a live person ...?
... ToS has their back ...
I have been involved with ESO since beta, until one fine day while trying to fix an achievement issue ESO support completely fried my primary character.
7 years of progress (all quests, almost all motifs, 32+k achievements, alliance rank) – gone, not fixed.
All crafting bag contents account-wide – gone, not fixed.
Account-wide glitches (no incoming whispers, invisible status) – added, not fixed.
To give you a sense of scale – the original ticket is over 9 months old, result feels rather definitive by now. I ain’t no Brad’s wife to turn it around.
Offer of an empty template character with some gear that came up was not exactly sensible at this point. Character may be leveled completely with all skills, reputations and enough skill points for 3 roles in under 50 hours – been there, done that. 7 years of progress might take just a tiny bit longer to cover.
Now, while nothing is perfect, ESO is imo a great game, combining some unique features not seen in competing titles and decades of noteworthy lore. Hence, from my perspective, the worst thing about the situation is that I am not at all surprised by the outcome. Sure, catastrophic failure events like this one are in all likelihood extremely rare, yet with the accumulation of potential points of failure over the years smth along these lines was just begging to happen.
Offline titles we could manage and mod ourselves. Massive online projects depend on publisher’s infrastructure and support system, and this is where it feels like systemic deterioration brought us to the point where the whole customer relations system is, imo, plain detrimental to an otherwise great game.
Just think about it: craft bag is pretty much the only selling point for ESO+, and, turns out, it is not secure, can vanish just like that, and noone cares.
Automated responses taking weeks and missing the point, tickets getting closed without replying, tickets set to “read answer provided” without replying and hence auto-closing, support asking to resubmit data as they cannot access ticket history – that’s the spirit that brought us the iconic canvas bag. That stuff was and sadly is systemic, just look around these very forums, and resulted in a nonsensical lose-lose situation: players less content than prior to addressing support, finding answers elsewhere while waiting on auto-responses or remaining with a unsolved issue and a series of replies perceived at best as condescending, and the company actually spending funds to make the customer less content.
I guess this here is a somewhat desperate plea to consider altering customer support policies in any of the multiple available ways, as in the current state it's support that's dragging down an otherwise very solid product.
Anyway, thanks for listening in and remember that it might be wise exercising moderation in your emotional attachments.
Thank you for the kind words, guys, and don't worry, I'll be fine either way.... talk with a live person ...?
No, but I'm outside US.... ToS has their back ...
That's a complicated subject and depends on your jurisdiction. Probably true inside US, not quite true in EU, dead wrong in Eastern Europe, but then litigation is not always feasible or even possible.
BroccoliSoda wrote: »What the heck? How does this even happen? This is like a mechanic trying to fix your car, irreparably damaging it and then looking you dead in the eyes and just shrugging their shoulders and walking away.
If I had to guess, they logged into with admin priviledges flagged and/or activated the character separately on an admin account, and those presets overwrote some parts of the character save and account variables, effectively corrupting the save, as cleaning this up is too much of a hassle.The way I read this is, in trying to restore your achievement they accidently deleted your character or account is that correct. ...
Good joke, I like this one....PPPS: Did you atleast get that one achievement that started all this fixed?
Initial ticket number as per the folks' insistense: 200916-004696If I had to guess, they logged into with admin priviledges flagged and/or activated the character separately on an admin account, and those presets overwrote some parts of the character save and account variables, effectively corrupting the save, as cleaning this up is too much of a hassle.The way I read this is, in trying to restore your achievement they accidently deleted your character or account is that correct. ...Good joke, I like this one....PPPS: Did you atleast get that one achievement that started all this fixed?
I have been involved with ESO since beta, until one fine day while trying to fix an achievement issue ESO support completely fried my primary character.
7 years of progress (all quests, almost all motifs, 32+k achievements, alliance rank) – gone, not fixed.
All crafting bag contents account-wide – gone, not fixed.
Account-wide glitches (no incoming whispers, invisible status) – added, not fixed.
To give you a sense of scale – the original ticket is over 9 months old, result feels rather definitive by now. I ain’t no Brad’s wife to turn it around.
Offer of an empty template character with some gear that came up was not exactly sensible at this point. Character may be leveled completely with all skills, reputations and enough skill points for 3 roles in under 50 hours – been there, done that. 7 years of progress might take just a tiny bit longer to cover.
Now, while nothing is perfect, ESO is imo a great game, combining some unique features not seen in competing titles and decades of noteworthy lore. Hence, from my perspective, the worst thing about the situation is that I am not at all surprised by the outcome. Sure, catastrophic failure events like this one are in all likelihood extremely rare, yet with the accumulation of potential points of failure over the years smth along these lines was just begging to happen.
Offline titles we could manage and mod ourselves. Massive online projects depend on publisher’s infrastructure and support system, and this is where it feels like systemic deterioration brought us to the point where the whole customer relations system is, imo, plain detrimental to an otherwise great game.
Just think about it: craft bag is pretty much the only selling point for ESO+, and, turns out, it is not secure, can vanish just like that, and noone cares.
Automated responses taking weeks and missing the point, tickets getting closed without replying, tickets set to “read answer provided” without replying and hence auto-closing, support asking to resubmit data as they cannot access ticket history – that’s the spirit that brought us the iconic canvas bag. That stuff was and sadly is systemic, just look around these very forums, and resulted in a nonsensical lose-lose situation: players less content than prior to addressing support, finding answers elsewhere while waiting on auto-responses or remaining with a unsolved issue and a series of replies perceived at best as condescending, and the company actually spending funds to make the customer less content.
I guess this here is a somewhat desperate plea to consider altering customer support policies in any of the multiple available ways, as in the current state it's support that's dragging down an otherwise very solid product.
Anyway, thanks for listening in and remember that it might be wise exercising moderation in your emotional attachments.