WrathOfInnos wrote: »I haven’t seen a shred of evidence that anyone is using macros to get a combat advantage. There was one screenshot of a log that showed skill use slightly slower than the GCD, without even giving time stamps to accurately determine how much slower. 99% chance this was a player pressing keys to use skills.
I’d strongly caution against asking for more server checks to detect such things. Before cheat engine existed Cyrodiil was incredibly smooth. There would be hundreds of players fighting over keeps, and little to no lag. Obviously cheating couldn’t be allowed, so ZOS was forced to shift many calculations from the client to the server. It was never designed to handle all of that, and the result was that Cyrodiil lag has been a problem ever since. Cheat engine effectively ruined PVP for everyone.
I don’t think a tin foil hat theory about macros justifies additional server checks and calculations. It will just make the game run worse for everyone. I’d prefer if nobody used macros, but I also believe they are detrimental to the user and have little to no effect on others (still uses skills within the GCD). I’d lose a fight to a good player much quicker than to a macro.
Soul_Demon wrote: »WrathOfInnos wrote: »I haven’t seen a shred of evidence that anyone is using macros to get a combat advantage. There was one screenshot of a log that showed skill use slightly slower than the GCD, without even giving time stamps to accurately determine how much slower. 99% chance this was a player pressing keys to use skills.
I’d strongly caution against asking for more server checks to detect such things. Before cheat engine existed Cyrodiil was incredibly smooth. There would be hundreds of players fighting over keeps, and little to no lag. Obviously cheating couldn’t be allowed, so ZOS was forced to shift many calculations from the client to the server. It was never designed to handle all of that, and the result was that Cyrodiil lag has been a problem ever since. Cheat engine effectively ruined PVP for everyone.
I don’t think a tin foil hat theory about macros justifies additional server checks and calculations. It will just make the game run worse for everyone. I’d prefer if nobody used macros, but I also believe they are detrimental to the user and have little to no effect on others (still uses skills within the GCD). I’d lose a fight to a good player much quicker than to a macro.
So, if I understand you completely you recommend others not bother investigating any violations of the TOS due to your personal feeling that macros may not help.....and of course if you view the logs and see undeniable use of them its just a tin foil hat and not at all as real as your gut feelings on the matter so everyone should drop it for fear that ZOS's remedy causes problems. The things provided up to now for you are just not specific enough nor do they prove to you (a game player here and not ZOS employee or representative) that this needs to be even talked about and you even caution us due to the high chance it would simply explode like an atom bomb and ruin the game forever if ZOS were to look into the logs......Do I have that right?
Ok....not sure if that will work but lets see how that goes over.