Class change token = 99% necromancers and wardens or whatever the latest and presumed greatest class is. lol
I suspect it'd be easier to make account wide achievements, though.
Also, leveling a new alt to 50 takes almost no time at all - like with a domem group; it's nauseatingly boring but effective. Leveling while questing and actually playing the game doesn't take that much longer either and allows you to actually learn your class, etc.
HertoginJanneke wrote: »If you have ever bought a race change you can only vote YES. Every argument for saying no to class change can be applied to the race change too. But a class change makes much more sense than a race change. Class = Knowledge, Race = Genetics. So it makes absolutely no sense that we can change our Race, but are not able to change our class.
we want class change token because they made those paid classes too strong. [Snip] if we want to complete in either pve or pvp we have to drop our forgotten mains and move on the the better classes. It's not our fault we want to suffer less.
PrinceDamien wrote: »HertoginJanneke wrote: »If you have ever bought a race change you can only vote YES. Every argument for saying no to class change can be applied to the race change too. But a class change makes much more sense than a race change. Class = Knowledge, Race = Genetics. So it makes absolutely no sense that we can change our Race, but are not able to change our class.
There's a quest ingame where you literally help an NPC change race, so it's "cannon" that one can do so.
But there has never been a quest where you helped one change their class.
Just trying to poke fun of it all.
But really, there is a quest where you help an NPC race change.
There are different ways to resolve some of the issues people mention here. Make skills shards account wide, ZOS did but they slapped $$, achievements account wide, mount riding, bag space, etc.
Changing class main will be a disaster, everyone will continue to follow the meta/form class, diversity will be close to none. People now days do not want to play MMORPGs.
The thing is, not everyone agrees that these things should be account wide. I, for one, enjoy finding skyshards on characters. A dead skyshard is a sad skyshard.
So ZOS, understanding that, gave the people who don't want to hunt skyshards or repeat quests the ability to buy them with crowns (for a very reasonable price, IMO), while letting people like me gather them on our alts.
So eventually, if they introduce class change, they will do the same, so that the people who don't want it don't feel like they have to do it.
My only condition is that anyone who buys a class change token has to sign a waiver saying they'll never come to the forums and post things like "you nerfed my class to sell class changes".
What quest is that?
Class change token = 99% necromancers and wardens or whatever the latest and presumed greatest class is. lol
On the other hand, would be handy for some achievements: nb to get all the thieving/db ones, mag sorc for dd/dps, dk et al for tanking some stuff, templar/warden for healing etc....
I suspect it'd be easier to make account wide achievements, though.
Nastassiya wrote: »Many people have a dedicated character for crafting and using a bank as a safe transfer method already exists. It's going to generate revenue from the sale of the token but take away revenue generated by their other products, such as instant skill lines, skyshards, riding skills, and so on. I do not want the company to make less money because that results in less development.
Nastassiya wrote: »Still, I only vote yes if it wipes the character of everything outside of name and appearance.
Create a character, play it, learn it, level it. It's that simple.
I can sympathize with wanting a token to change class if there is regret about class choice - because once you have any basic knowledge of the gameplay the overall questing experience is just not very engaging due to the gameplay that is aimed towards novices.
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
No need. Just change most if not all achievements to being account wide.
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.