TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
TelvanniWizard wrote: »I haven´t still read a comment against this that was well reasoned.
No thats like boosting a character in wow. It doesn't take that long to get a new character to 50. Just enjoy the journey and get to learn your new class.
Marcus_Aurelius wrote: »No thats like boosting a character in wow. It doesn't take that long to get a new character to 50. Just enjoy the journey and get to learn your new class.
I have 34k achievment on my main. it's a class I dont enjoy anymore to play.
Do you think it does not take long to grind again 34k achievments? Do ypu think someone would enjoy the journey to grind again 34k achievments?
Also a lot of us identy themself with their main char, this is a rpg after all, so no, using another characther to do stories is not an option.
And please tell me, if they did a class change token what would that take away from you?
Marcus_Aurelius wrote: »No thats like boosting a character in wow. It doesn't take that long to get a new character to 50. Just enjoy the journey and get to learn your new class.
I have 34k achievment on my main. it's a class I dont enjoy anymore to play.
Do you think it does not take long to grind again 34k achievments? Do ypu think someone would enjoy the journey to grind again 34k achievments?
Also a lot of us identy themself with their main char, this is a rpg after all, so no, using another characther to do stories is not an option.
And please tell me, if they did a class change token what would that take away from you?
Then they should rework the achievement system then. Class change tokens have potential issues that would make having classes almost pointless. People would want meta classes in pve and pvp and it would take only RL money to get it. It also seems like a scummy tactic for a game company to use to make money.
Honestly as the game is now achievements dont mean much outside the rewards given but id still be ok with points given account wide.
Your reason to me seem pretty hollow. (character name, achievement bars and numbers).
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
SydneyGrey wrote: »The only character I want to change is my very first one, which is my master crafter with THOUSANDS of blueprints and recipes on her. She's also 100% maxed in Undaunted, Psijiic Skills, Mage's Guild, Fighter's Guild, DK, Thieve's Guild and everything else. It's not just a simple matter of "it's quick and easy to level her back up to 50."
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.