TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
Sheezabeast wrote: »C- Other
I am of the opinion that once a character has completed Cadwell's Gold, they should have the ability to reclass. It should be earned. It should be hard to do, and a testament to you mastering your current class, so it means more. Allowing this would give people something to earn, revitalize quest zones, and would give Cadwell's Gold a better reward than it currently has.
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
There are different ways to resolve some of the issues people mention here. Make skills shards account wide, ZOS did but they slapped $$, achievements account wide, mount riding, bag space, etc.
Changing class main will be a disaster, everyone will continue to follow the meta/form class, diversity will be close to none. People now days do not want to play MMORPGs.
The thing is, not everyone agrees that these things should be account wide. I, for one, enjoy finding skyshards on characters. A dead skyshard is a sad skyshard.
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.
AcadianPaladin wrote: »More options is good. Those who don't want class change ability can simply not buy them. Me changing class does not hurt your game.
RedFireDisco wrote: »Yes.
Leveling undaunted, legerdemain, and horses can take months
If people don't want to change classes, we won't force them.
If people want something, give it to them.
TelvanniWizard wrote: »
Exactly this. Also, it is a new revenue source for ZO$, I dont unserstand why they arent capitalizing on that.
Nastassiya wrote: »
because it's not a new source of revenue when you they can charge you for the same thing, by selling you the skill lines, skyshards, name change token, and alliance change token, and riding skills. A class change token actually makes ZOS less money and they have less funds to pay developers to continue to develop the game.
I’m genuinely curious - all those voting “no”. Why? What’s your reason?
Bear in mind the responses given, which are mostly along the lines of “just grind out another character”, do not address any of the reasons some people want to change class on a favoured existing character.
I’m not sure what advantage you think anyone takes from using a class change token. Are all you “no” voters so insecure that you’re content to restrict other players game?
Seems remarkably selfish to me.
We can change Race, we can change appearance, we can change name of a character but we CANNOT CHANGE CLASS FOR A CHARACTER. WHY? Given how many times ZOS change/nerf/stuff up a characters skill who's play style u get used to, is it not long overdue for a CLASS CHANGE TOKEN? I for one would be buying 2 the moment they became available. I find certain classes easi8er to play and more effective that others, and want to progress certain characters achievement points (my personal reason). So lets vote for a CLASS CHANGE TOKEN.
Im all for Class Change tokens. There are no downsides in having them.
I dont agree with ppl saying that 10 hours can make a new character. I switched my main once when i noticed that another class is more fun to me. It took me 3 months just to complete most of the quests. On top of that skillines, skyshards etc. Mounts take 6 months. Researcing takes another 6 months+. The 10 hour argument is just valid for players that use their characters like gear where they quickly level one up for a single task and never bother actually building it up to a more playable state. If we could get a character fully going within a decent amount of time we wouldnt have these requests.
validifyedneb18_ESO wrote: »A token would potentially cause more meta-hopping and class homogeneity which is definitely not a good thing for the game
TheForFeeF wrote: »The only reason for class changes is because people don't want to give up all the achievements players have done on their main character. The better thing to do would be to make achievements account wide rather than per character.
If you want to play a different class, ZoS gives you character slots for that purpose.