MasterSpatula wrote: »I don't kill questers on purpose, but it's not always easy to tell.
If someone is standing next to and interacting with a questgiver, that's usually a pretty clear sign.
I think we all know that the most likely explanation is that it's PVPers, but they mostly behave this way during MYM because they are looking for easy targets during the events, because these are people who can't compete with their fellow PVPers the rest of the time.Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I think we all know that the most likely explanation is that it's PVPers, but they mostly behave this way during MYM because they are looking for easy targets during the events, because these are people who can't compete with their fellow PVPers the rest of the time.Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
Well, PvP players look for good fights which is either against skilled opponents or against a big group of players. No PvP player gets enjoyment from killing an easy target over and over again, unless someone is gifting too much tel bar. If a fight gets boring because it is too easy, you will see PvP players leave pretty fast.
MasterSpatula wrote: »I don't kill questers on purpose, but it's not always easy to tell.
If someone is standing next to and interacting with a questgiver, that's usually a pretty clear sign.
Araneae6537 wrote: »The thing is, for the event achievement, you have to rack up 50 player kills and I’ve learned that means killing blows, which I really don’t get a lot of, certainly not if I don’t go out of my way for it.
Not sure if it have to be killing blows or you just have to deal a substantional amount of damage like the "kill 40 players" daily, but there are a couple of tricks to farm killing blows:
- Spam ranged executes into a zerg, especially Sorc is fit for that task.
- Use coldfire (or regular fire) trebuchets during an offensive siege and aim where the defenders have their sieges set (hoping to hit someone in a siege). If you hit right this applies a heavy DoT on the opponent, often resulting in a killing blow.
- Use either coldfire ballistas or siege oils during a defensive siege. Using an oil usually results in a couple of killing blows when opponents enter a keep, coldfire ballistas are especially useful for defending choke points. Not sure if it still works or not, but you might try Vicious Death for extra cheese.
This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest. Edit: I just released, jumped back down, killed my second Xivkyn, placed thingies in 3 skeletons-- and got killed again by Reds as I was trying to put the thingie in the 4th skeleton. I released again, jumped back down again, put the thingie in the 4th skeleton, and let the Reds kill me yet again to give me a quick trip back to base.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
Goregrinder wrote: »SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
If they are in a PVP zone, they are a PVPer. That's really all it comes down to.
Whether they are good at it or not is another story. The Terms of Service for PVP zones is that if you choose to enter for whatever that reason may be, you can be attacked at any time by anyone for the duration you're in a PVP zone for whatever reason they decide to attack you for.
SeaGtGruff wrote: »Goregrinder wrote: »SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
If they are in a PVP zone, they are a PVPer. That's really all it comes down to.
Whether they are good at it or not is another story. The Terms of Service for PVP zones is that if you choose to enter for whatever that reason may be, you can be attacked at any time by anyone for the duration you're in a PVP zone for whatever reason they decide to attack you for.
No, if they are attacking other players while they're in a PvP zone-- or, for that matter, in a PvE zone (i.e., dueling)-- then they are PvPers. But if they are leaving other players alone while they're questing in a PvP zone, then they are PvErs. It depends on whether they're fighting versus other players or versus NPCs. And it follows that any player can be both a PvEr and a PvPer. But when people use those terms to categorize members of the playerbase into an artificial dichotomy, it's understood that the dichotomy is based on which activity a given player prefers and spends the most time and effort on.
SeaGtGruff wrote: »Goregrinder wrote: »SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
If they are in a PVP zone, they are a PVPer. That's really all it comes down to.
Whether they are good at it or not is another story. The Terms of Service for PVP zones is that if you choose to enter for whatever that reason may be, you can be attacked at any time by anyone for the duration you're in a PVP zone for whatever reason they decide to attack you for.
No, if they are attacking other players while they're in a PvP zone-- or, for that matter, in a PvE zone (i.e., dueling)-- then they are PvPers. But if they are leaving other players alone while they're questing in a PvP zone, then they are PvErs. It depends on whether they're fighting versus other players or versus NPCs. And it follows that any player can be both a PvEr and a PvPer. But when people use those terms to categorize members of the playerbase into an artificial dichotomy, it's understood that the dichotomy is based on which activity a given player prefers and spends the most time and effort on.
ZaroktheImmortal wrote: »ZaroktheImmortal wrote: »LightYagami wrote: »Dear PvEers in the ONLY TWO PvP zones (ok and also BGs were we can't even select game modes),
Cyrodiil and imperial city are the Only PvP zones, you have MANY MANY MANY MANY MANY MANY MANY MANY PvE zones, PvE events, PvE everything.
PvPers need to do PvE quests for rewards too. What's the point of complaining PvP in PvP zones?
Again we're going back to the where in the pve events can pvers prevent you or make it harder for you to complete said pve quests? Cause last time I checked that didn't happen
Here is a thread from the most recent Undaunted event where a PvEer stopped the OP from getting their daily tickets/loot: https://forums.elderscrollsonline.com/en/discussion/555512/undaunted-people-stealing-event-tickets-and-reward-boxes/p1
Here is a thread also from the most recent Undaunted event where a group rushing through made it harder for the OP to complete the content because they couldn't keep up: https://forums.elderscrollsonline.com/en/discussion/555558/why-i-hate-eso-group-dungeons-and-never-participate-in-them/p1
Here is another thread from, you guessed it, the most recent Undaunted event also complaining about the other players in the group speeding through content so they missed out on loot: https://forums.elderscrollsonline.com/en/discussion/557132/urgent-help-new-players-pls-zos-vets-are-speed-running-all-normal-dungeons/p1
I could keep going, but I really don't think I need to. All three of these threads are from December 2020, so it's not even like I had to dig through years of posts to find a handful of suggestions. You need to stop suggesting that PvPers are the only people in this game who stop other people from completing their objective, because it's clearly not the case.
So not getting dungeon loot = not getting tickets? Mmmkay sure. Besides you can always ask guildies or friends to do dungeon runs if you don't want randomers. Funnily in pve you can't actually prevent someone getting their tickets
ZaroktheImmortal wrote: »ZaroktheImmortal wrote: »LightYagami wrote: »Dear PvEers in the ONLY TWO PvP zones (ok and also BGs were we can't even select game modes),
Cyrodiil and imperial city are the Only PvP zones, you have MANY MANY MANY MANY MANY MANY MANY MANY PvE zones, PvE events, PvE everything.
PvPers need to do PvE quests for rewards too. What's the point of complaining PvP in PvP zones?
Again we're going back to the where in the pve events can pvers prevent you or make it harder for you to complete said pve quests? Cause last time I checked that didn't happen
Here is a thread from the most recent Undaunted event where a PvEer stopped the OP from getting their daily tickets/loot: https://forums.elderscrollsonline.com/en/discussion/555512/undaunted-people-stealing-event-tickets-and-reward-boxes/p1
Here is a thread also from the most recent Undaunted event where a group rushing through made it harder for the OP to complete the content because they couldn't keep up: https://forums.elderscrollsonline.com/en/discussion/555558/why-i-hate-eso-group-dungeons-and-never-participate-in-them/p1
Here is another thread from, you guessed it, the most recent Undaunted event also complaining about the other players in the group speeding through content so they missed out on loot: https://forums.elderscrollsonline.com/en/discussion/557132/urgent-help-new-players-pls-zos-vets-are-speed-running-all-normal-dungeons/p1
I could keep going, but I really don't think I need to. All three of these threads are from December 2020, so it's not even like I had to dig through years of posts to find a handful of suggestions. You need to stop suggesting that PvPers are the only people in this game who stop other people from completing their objective, because it's clearly not the case.
Funnily most I see speed running and running ahead of group are people with obvious pvp builds and gear and pvp ranking. Then they often die cause they run ahead of everyone else.
Araneae6537 wrote: »Araneae6537 wrote: »The thing is, for the event achievement, you have to rack up 50 player kills and I’ve learned that means killing blows, which I really don’t get a lot of, certainly not if I don’t go out of my way for it.
Not sure if it have to be killing blows or you just have to deal a substantional amount of damage like the "kill 40 players" daily, but there are a couple of tricks to farm killing blows:
- Spam ranged executes into a zerg, especially Sorc is fit for that task.
- Use coldfire (or regular fire) trebuchets during an offensive siege and aim where the defenders have their sieges set (hoping to hit someone in a siege). If you hit right this applies a heavy DoT on the opponent, often resulting in a killing blow.
- Use either coldfire ballistas or siege oils during a defensive siege. Using an oil usually results in a couple of killing blows when opponents enter a keep, coldfire ballistas are especially useful for defending choke points. Not sure if it still works or not, but you might try Vicious Death for extra cheese.
It’s definitely not the same as the bounty quests as I’ve already gone through several of those this event already yet my kill count for the achievement last I checked was only three — THREE!
I’ve been going for the achievements on my mag warden — of course I would choose an option without an execute ability!What kills I have gotten counted probably have been siege oils in keep defense. I’ll be sure to keep working the siege weapons and add coldfire to a quickslot!
Thank you for the tips!
vamp_emily wrote: »Dear PVE players,
Please carry me though all the content I can't complete because I don't know the mechanics. I don't have any gold to give you. I would like this service for free.
Thank You.
Araneae6537 wrote: »Araneae6537 wrote: »The thing is, for the event achievement, you have to rack up 50 player kills and I’ve learned that means killing blows, which I really don’t get a lot of, certainly not if I don’t go out of my way for it.
Not sure if it have to be killing blows or you just have to deal a substantional amount of damage like the "kill 40 players" daily, but there are a couple of tricks to farm killing blows:
- Spam ranged executes into a zerg, especially Sorc is fit for that task.
- Use coldfire (or regular fire) trebuchets during an offensive siege and aim where the defenders have their sieges set (hoping to hit someone in a siege). If you hit right this applies a heavy DoT on the opponent, often resulting in a killing blow.
- Use either coldfire ballistas or siege oils during a defensive siege. Using an oil usually results in a couple of killing blows when opponents enter a keep, coldfire ballistas are especially useful for defending choke points. Not sure if it still works or not, but you might try Vicious Death for extra cheese.
It’s definitely not the same as the bounty quests as I’ve already gone through several of those this event already yet my kill count for the achievement last I checked was only three — THREE!
I’ve been going for the achievements on my mag warden — of course I would choose an option without an execute ability!What kills I have gotten counted probably have been siege oils in keep defense. I’ll be sure to keep working the siege weapons and add coldfire to a quickslot!
Thank you for the tips!
Some of the kill quests can be bugged, I know the 40 player one does sometimes. I'd honestly suggest abandoning the quest and picking it back up as soon as you notice. It sucks you lose your kill count, but you at least have a chance to try again or get a different version.
My main is a PvE toon and my most used skill is probably the jesus beam execute. It's how i managed to kill the emperor of my campaign twice!
Araneae6537 wrote: »Araneae6537 wrote: »Araneae6537 wrote: »The thing is, for the event achievement, you have to rack up 50 player kills and I’ve learned that means killing blows, which I really don’t get a lot of, certainly not if I don’t go out of my way for it.
Not sure if it have to be killing blows or you just have to deal a substantional amount of damage like the "kill 40 players" daily, but there are a couple of tricks to farm killing blows:
- Spam ranged executes into a zerg, especially Sorc is fit for that task.
- Use coldfire (or regular fire) trebuchets during an offensive siege and aim where the defenders have their sieges set (hoping to hit someone in a siege). If you hit right this applies a heavy DoT on the opponent, often resulting in a killing blow.
- Use either coldfire ballistas or siege oils during a defensive siege. Using an oil usually results in a couple of killing blows when opponents enter a keep, coldfire ballistas are especially useful for defending choke points. Not sure if it still works or not, but you might try Vicious Death for extra cheese.
It’s definitely not the same as the bounty quests as I’ve already gone through several of those this event already yet my kill count for the achievement last I checked was only three — THREE!
I’ve been going for the achievements on my mag warden — of course I would choose an option without an execute ability!What kills I have gotten counted probably have been siege oils in keep defense. I’ll be sure to keep working the siege weapons and add coldfire to a quickslot!
Thank you for the tips!
Some of the kill quests can be bugged, I know the 40 player one does sometimes. I'd honestly suggest abandoning the quest and picking it back up as soon as you notice. It sucks you lose your kill count, but you at least have a chance to try again or get a different version.
My main is a PvE toon and my most used skill is probably the jesus beam execute. It's how i managed to kill the emperor of my campaign twice!
It’s not the quests, which seem to be working fine for me, but the achievement, which I’ve been told requires a killing blow, unlike the quests. But I shall keep that in mind if ever I have a bounty quest that seems bugged — thank you!
A beam execute? Does that refer to a templar ability? So far I’ve been happy to finally have a character that can survive at least a few hits from most players unless they stun me as well (and many do), but have to work on doing more damage myself!
Goregrinder wrote: »SeaGtGruff wrote: »Goregrinder wrote: »SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
If they are in a PVP zone, they are a PVPer. That's really all it comes down to.
Whether they are good at it or not is another story. The Terms of Service for PVP zones is that if you choose to enter for whatever that reason may be, you can be attacked at any time by anyone for the duration you're in a PVP zone for whatever reason they decide to attack you for.
No, if they are attacking other players while they're in a PvP zone-- or, for that matter, in a PvE zone (i.e., dueling)-- then they are PvPers. But if they are leaving other players alone while they're questing in a PvP zone, then they are PvErs. It depends on whether they're fighting versus other players or versus NPCs. And it follows that any player can be both a PvEr and a PvPer. But when people use those terms to categorize members of the playerbase into an artificial dichotomy, it's understood that the dichotomy is based on which activity a given player prefers and spends the most time and effort on.
I'll reword it for you:
If you are flagged for PVP, you are a PVPer. If you don't want to be attacked by random players, then I suggest you don't flag yourself for PVP. Entering PVP zones automatically flags you for PVP, which means you can (and probably will) be attacked by anyone for any reason they want to.
VaranisArano wrote: »SeaGtGruff wrote: »Goregrinder wrote: »SeaGtGruff wrote: »This isn't always true. Me as a non-PvPer try to leave PvEers alone. The problem is, the players I leave alone often attack me, even when they see I'm going somewhere else. When I obviously could have attacked them.PurplePlatypus wrote: »They don't care anyway. They just like to spoil people's mood and get pleasure from it, lol.
Which means I die, while I could have had the drop on them.
It is easier to believe in boogie monsters than to understand that it is dog eats dog in some situations. Ps, the camping in the safe zone and spamming snipe only happens during MYM, so I would assume, it is not the PvP-ers that are actually griefing.
I guess you have a different definition of "griefing" than I do.
Last night I was in the Memorial District trying to complete the quest so I could wrap things up and hit the sack. The district was owned by Red, and I'm Blue. The place looked fairly deserted, so I jumped down and killed 1 Xivkyn, but as I was trying to kill the second one a couple of Reds came bouncing along and killed me. I'm pretty sure they were PvPers, because they didn't bother killing any Xivkyns or place thingies in any skeletons; they were strictly looking for PvE questers to harvest.
Earlier, before the 1 AM EST rollover, I was in the sewers farming bosses in Blue's territory in hopes of getting the style pages. I killed Gati, then moved on to General Zamachar. I had just started fighting him when a Yellow came up behind me. I left her alone, curious as to whether she was going to help me kill Zamachar or kill me instead. Guess which one she did? Yep, she killed me first, even though I was clearly leaving her alone, and then she killed Zamachar. I didn't release right away, so I could watch her. After she finished Zamachar-- which took a couple of minutes-- she must have noticed that I hadn't released, so she started bouncing around the room shooting off those sparks or whatever to see if another Blue was hiding somewhere waiting to resurrect me. Question: Do you think she was a PvEr or a PvPer? Because I think she was a PvPer.
To provide some contrast, I was doing the dailies in Chorrol and the Weynon Priory several nights and ran into a number of Yellows and Reds who were on their way to or from the quest givers. I left them alone and they left me alone. Question: Do you think they were PvErs or PvPers? Because I think they were PvErs.
If they are in a PVP zone, they are a PVPer. That's really all it comes down to.
Whether they are good at it or not is another story. The Terms of Service for PVP zones is that if you choose to enter for whatever that reason may be, you can be attacked at any time by anyone for the duration you're in a PVP zone for whatever reason they decide to attack you for.
No, if they are attacking other players while they're in a PvP zone-- or, for that matter, in a PvE zone (i.e., dueling)-- then they are PvPers. But if they are leaving other players alone while they're questing in a PvP zone, then they are PvErs. It depends on whether they're fighting versus other players or versus NPCs. And it follows that any player can be both a PvEr and a PvPer. But when people use those terms to categorize members of the playerbase into an artificial dichotomy, it's understood that the dichotomy is based on which activity a given player prefers and spends the most time and effort on.
You, ah, do see how that definition means that you can never be attacked by a PVEer, right? Once they attack you, you say they are by definition a PVPer, even if they spend the majority of their time in PVE and are only out for Midyear Mayhem kills.
I guess that makes it easy to put all the blame on PVPers, though.
ZaroktheImmortal wrote: »ZaroktheImmortal wrote: »LightYagami wrote: »Dear PvEers in the ONLY TWO PvP zones (ok and also BGs were we can't even select game modes),
Cyrodiil and imperial city are the Only PvP zones, you have MANY MANY MANY MANY MANY MANY MANY MANY PvE zones, PvE events, PvE everything.
PvPers need to do PvE quests for rewards too. What's the point of complaining PvP in PvP zones?
Again we're going back to the where in the pve events can pvers prevent you or make it harder for you to complete said pve quests? Cause last time I checked that didn't happen
Some players despise PvE. They can't complete the PvE events without doing some PvE. Some people despise PvP. Thing is they can complete this event without PvP. Your argument might fly if the Witches Festival had a way to get tickets without the need for any PvE.
Also by this argument we're back to the argument that pvers should be able to prevent pvpers from completing the quests for dailies in pve events. So no, it's not the same.
Goregrinder wrote: »vamp_emily wrote: »Dear PVE players,
Please carry me though all the content I can't complete because I don't know the mechanics. I don't have any gold to give you. I would like this service for free.
Thank You.
Goes both ways right?
MasterSpatula wrote: »I don't kill questers on purpose, but it's not always easy to tell.
If someone is standing next to and interacting with a questgiver, that's usually a pretty clear sign.
Assuming they live long enough to get to said quest giver.