I miss the stun on Vampiric Drain too. So if that's the source of your discontent, I can relate.
I used to have a lot of fun going in and out of stealth stunning/draining people. The amount of hate whispers I received as a result suggests that the fun was one-sided, however. I got more death threats for doing that then probably anything else I've even done in PvP on this game. So I'm guessing that's why it was removed. I doubt it had anything to do with Mesmerize.
Don't we all. I remember it going unchanged for years until one day the game took a 180 on how stuns should be. Suddenly Drain became the last long range instant stun in the game, and once everyone realized this they jumped on it. Then we saw the skill getting changed due to its immense popularity and the stun was put on the end of the channel, now.... its just gone.
Sure they buffed the healing Drain gives, but they also nerfed the damage and didn't give it something to make up for the stun getting ripped off. Drain really needs some love.
I've been able to stack it with Dark Cloak to get a mediocre return. But as a stand alone heal in PvP it just seems really bad right now. Which is odd, because before Greymoor it was actually a pretty effective heal in PvP, especially if you had a large health pool.
I'm guessing the general healing nerfs in PvP countered the healing increases it got? That or all the proc damage increases in PvP have just overwhelmed the healing increases it received. I still use it sometimes in PvE, but in PvP it's really hard to use to get your health back no doubt about it.
VampireLordLover99 wrote: »Vamp is solid because of undeath and mist form. Some skills need a rework imo, namely mesmerize. The ult is good.
Overall vamp is a B, could be better but pretty beneficial on quite a few specs.
? You name 1 passive, 1 skill, and the ultimate as being useful and admit that some skills need a rework.
What kind of grading is that lol. How on earth does only 1 out of the 5 basic skills being useful result in a B? It sounds kinda trash based off what you're saying.
Grianasteri wrote: »Cirantille wrote: »I still like it on my gankblade/bombblade characters
But other than that it is nay for me
Cost increase + health recovery too much drawback together
One of them gotta go
Agree, both my gank and bomb blades are vamps, but mainly for the passive stealth bonuses, and as I mentioned before, the rework was kinda meant to stop people just going vamp for the passives.
I do still use bloodfrenzy on my gankblade, and its wondaful for those 1v1 encounters... but often in Cyrodiil thats not viable and there are larger pitched group battles taking place... in those circs using bloodfrenzy puts you at massive risk from being killed simply by anyone else looking at you lol. As a result, the safer option is to simply not use it, you wont always get back into stealth and healed in time.
Starlight_Whisper wrote: »
In this patch, vamp stage 3 is really nice in pvp.
In this patch, vamp stage 3 is really nice in pvp.
maybe for nb bombers but if you think that passive is worth all the negatives like increased skill cost, fire damage and the health regen then you're mistaken. You only get the full effect of the passive when you're at 1% hp and even a noob can finish you off with an execute
In this patch, vamp stage 3 is really nice in pvp.
maybe for nb bombers but if you think that passive is worth all the negatives like increased skill cost, fire damage and the health regen then you're mistaken. You only get the full effect of the passive when you're at 1% hp and even a noob can finish you off with an execute
Not really. Mist is really powerful defensive tool for classes like templar. Overall vamp toolkit being good only for nb is a myth.
But it requires a really specific gameplay style
In this patch, vamp stage 3 is really nice in pvp.
maybe for nb bombers but if you think that passive is worth all the negatives like increased skill cost, fire damage and the health regen then you're mistaken. You only get the full effect of the passive when you're at 1% hp and even a noob can finish you off with an execute
Not really. Mist is really powerful defensive tool for classes like templar. Overall vamp toolkit being good only for nb is a myth.
But it requires a really specific gameplay style
a templar shouldn't need mist to survive. If vamps are only good for nb's and niche builds then it really needs a rework