Kinda trash, yes. You can have fun with it in PvP and if you don't like combat, the invisibility sprint is a blessing. There is one meme build out there that goes around the healing restriction by you being the group's healer and healing through your own Simmering Frenzy, allowing you to easily reach 9000 spell damage, heal the group for minimum effort and deal crazy damage at the cost you instantly dying to fire sneezes from nonboss NPCs.
Other than that, vampire is currently just a burden.
Starlight_Whisper wrote: »Kinda trash, yes. You can have fun with it in PvP and if you don't like combat, the invisibility sprint is a blessing. There is one meme build out there that goes around the healing restriction by you being the group's healer and healing through your own Simmering Frenzy, allowing you to easily reach 9000 spell damage, heal the group for minimum effort and deal crazy damage at the cost you instantly dying to fire sneezes from nonboss NPCs.
Other than that, vampire is currently just a burden.
What about pve? Heard of anything there that is current?
Vampire is great. You just have to build around it. My main is always stage 4 and I have no issues with sustain or dying too much from fire, etc. There are also some really fun setups you can make using the new vampire skills.
Hell, my vampire can't even regenerate resources with heavy attacks (uses stamina weapons as a magicka character) and I make it work. In fact, having an attack that uses his health pool helped with his sustain because I could use that while his magicka regenerated. It actually got easier to solo certain things with the revised vampire with the changes. But yes, you do have to build around it to some degree. Which isn't hard, but it requires more creativity than some folks want to exercise I guess?
Vampire is great. You just have to build around it. My main is always stage 4 and I have no issues with sustain or dying too much from fire, etc. There are also some really fun setups you can make using the new vampire skills.
Hell, my vampire can't even regenerate resources with heavy attacks (uses stamina weapons as a magicka character) and I make it work. In fact, having an attack that uses his health pool helped with his sustain because I could use that while his magicka regenerated. It actually got easier to solo certain things with the revised vampire with the changes. But yes, you do have to build around it to some degree. Which isn't hard, but it requires more creativity than some folks want to exercise I guess?
I mean I guess you can clear content while crippling yourself but why on earth would you?
Grandchamp1989 wrote: »Can you block while healing with Vampiric Drain? Because that woud offer a much needed health based heal for certain Tank classes.
If you can't... Nevermind.
VampireLordLover99 wrote: »Vampire is great. You just have to build around it. My main is always stage 4 and I have no issues with sustain or dying too much from fire, etc. There are also some really fun setups you can make using the new vampire skills.
Hell, my vampire can't even regenerate resources with heavy attacks (uses stamina weapons as a magicka character) and I make it work. In fact, having an attack that uses his health pool helped with his sustain because I could use that while his magicka regenerated. It actually got easier to solo certain things with the revised vampire with the changes. But yes, you do have to build around it to some degree. Which isn't hard, but it requires more creativity than some folks want to exercise I guess?
I mean I guess you can clear content while crippling yourself but why on earth would you?
Jumping on here because I don't wanna scroll to find the original post.
No, @Starlock, it isn't a creativity thing. And you're using stam weapons as a magicka character. In combination with vampire. That should be enough to show your naivety of this topic. Which isn't a bad thing if you do super casual content, just pointing it out.
Unless you're SOMEHOW magically doing things outside of Overland or maybe low tier normal dungeons, you do not "make it work" in any other portion of the game.
No offense or anything, play like you want, but I'm sorry. I'm not gonna be told that I'm not being creative enough with an objectively quite uncreative and badly designed line by someone who uses stam weapons on a magicka character as a vampire whilst proclaiming "I make it work, but all of these people can't exercise their creativity!!"
Chances are if around 80% or so of people on this thread think there's an issue with vampire one way or another, then there might be an issue. And let me tell you, it isn't because we aren't creative. @Sephyr and @Vevvev can confirm that.
Also chances are if the line gets changed in a positive way you will largely be unaffected. Have you considered that? If as a casual player you enjoy your fun little set up, will you not enjoy it just as much if not more if the line is made even more creative and viable for everyone?
I just see no reason to vouch for the line being good if you already enjoy it. Especially when being so ignorant to why the majority of people hate the line in the same statement.
VampireLordLover99 wrote: »Jumping on here because I don't wanna scroll to find the original post.
No, @Starlock, it isn't a creativity thing. And you're using stam weapons as a magicka character. In combination with vampire. That should be enough to show your naivety of this topic. Which isn't a bad thing if you do super casual content, just pointing it out.
Unless you're SOMEHOW magically doing things outside of Overland or maybe low tier normal dungeons, you do not "make it work" in any other portion of the game.
VampireLordLover99 wrote: »Vampire is great. You just have to build around it. My main is always stage 4 and I have no issues with sustain or dying too much from fire, etc. There are also some really fun setups you can make using the new vampire skills.
Hell, my vampire can't even regenerate resources with heavy attacks (uses stamina weapons as a magicka character) and I make it work. In fact, having an attack that uses his health pool helped with his sustain because I could use that while his magicka regenerated. It actually got easier to solo certain things with the revised vampire with the changes. But yes, you do have to build around it to some degree. Which isn't hard, but it requires more creativity than some folks want to exercise I guess?
I mean I guess you can clear content while crippling yourself but why on earth would you?
Jumping on here because I don't wanna scroll to find the original post.
No, Starlock, it isn't a creativity thing. And you're using stam weapons as a magicka character. In combination with vampire. That should be enough to show your naivety of this topic. Which isn't a bad thing if you do super casual content, just pointing it out.
Unless you're SOMEHOW magically doing things outside of Overland or maybe low tier normal dungeons, you do not "make it work" in any other portion of the game.
No offense or anything, play like you want, but I'm sorry. I'm not gonna be told that I'm not being creative enough with an objectively quite uncreative and badly designed line by someone who uses stam weapons on a magicka character as a vampire whilst proclaiming "I make it work, but all of these people can't exercise their creativity!!"
Chances are if around 80% or so of people on this thread think there's an issue with vampire one way or another, then there might be an issue. And let me tell you, it isn't because we aren't creative. Sephyr and Vevvev can confirm that.
Also chances are if the line gets changed in a positive way you will largely be unaffected. Have you considered that? If as a casual player you enjoy your fun little set up, will you not enjoy it just as much if not more if the line is made even more creative and viable for everyone?
I just see no reason to vouch for the line being good if you already enjoy it. Especially when being so ignorant to why the majority of people hate the line in the same statement.
VampireLordLover99 wrote: »Jumping on here because I don't wanna scroll to find the original post.
No, @Starlock, it isn't a creativity thing. And you're using stam weapons as a magicka character. In combination with vampire. That should be enough to show your naivety of this topic. Which isn't a bad thing if you do super casual content, just pointing it out.
Unless you're SOMEHOW magically doing things outside of Overland or maybe low tier normal dungeons, you do not "make it work" in any other portion of the game.
I guess I'm magical then!
I suppose some skill is also involved, but I prefer to frame it around creativity (which is also a skill in fairness). Regardless, some folks seem to make playing this game way more complicated than it is. Experiment or try something unconventional to see if it works on an individual level then let the successes and failures unfold as they will. Certain things about what is and isn't possible will surprise you, but you won't ever discover that if you go around assuming players like me are "naive" because they can make things work that you can't.
VampireLordLover99 wrote: »They are no longer must have for literally every role like they used to be.
Its a play style that you can use if you want but is no longer stupid OP
That is how it should be
What's the play style?
Killing yourself for minimal amounts of damage? Being melee without a gap closer? Being entirely magicka damage based despite having skills that drain HP, one of your lowest sources as a magicka light armor character?
It absolutely does not have a unique play style if it's just 'lulz stack dmg win'
Although in this case it's 'lulz try to stack dmg then still lose' because of how weak and underdeveloped the line is.
Before they changed it you needed to be vamp for tank for the regen, for stam and mag DPS for the regen, for healer for the regen. I was literally told that as a STAM dps, I HAD to be a vamp to min max for damage to run in a trial group.
Also there were vamps literally everywhere. 90% of the playerbase ran vamps on their characters for both PVE and PVP they were so OP
You shouldnt have to be vamp or WW to do anything in the game.
.
VampireLordLover99 wrote: »i think it's not exactly trash, it's just not very useful. i have 2 vamp chars, one mag and one stam, just for variety and just to have a couple of vampires, as i like the idea of playing as a vamp. i don't have any issues with them, it's just that i'm pretty sure that non-vamp equivalents would be all-around better. also, i don't use any of the abilities, even though they really expanded on them. shame that there isn't a way to work those abilities into general play, but they just don't work as well as the other myriad of ability choices.
I'd argue that not being able to fit a single one of the vampire skills into general play miiiight mean the line is pretty trash.
And being pretty sure that your chars would be better if they weren't vampires also fits into it being pretty trash.
I've been too stubborn to stop playing it so I found some utility with it, but while the new vampire takes less fire damage overall, and undeath got buffed, the sustain nerf is incredibly painful in comparison. The only things stopping vampire from being good is the non-vampire cost increase as that'll kill your sustain, and if course the stage 4 passive not being strong enough to warrant the -100% health regeneration debuff.
In order to make Vampire work you need the Ring of the Pale Order because vampire on its own costs a lot of health, but takes away all your ability to really gain any health. And Vampiric Drain is one of the worst healing abilities out there, which is a shame because it's vampire's only dedicated healing ability.
VampireLordLover99 wrote: »Jumping on here because I don't wanna scroll to find the original post.
No, @Starlock, it isn't a creativity thing. And you're using stam weapons as a magicka character. In combination with vampire. That should be enough to show your naivety of this topic. Which isn't a bad thing if you do super casual content, just pointing it out.
Unless you're SOMEHOW magically doing things outside of Overland or maybe low tier normal dungeons, you do not "make it work" in any other portion of the game.
I guess I'm magical then!
I suppose some skill is also involved, but I prefer to frame it around creativity (which is also a skill in fairness). Regardless, some folks seem to make playing this game way more complicated than it is. Experiment or try something unconventional to see if it works on an individual level then let the successes and failures unfold as they will. Certain things about what is and isn't possible will surprise you, but you won't ever discover that if you go around assuming players like me are "naive" because they can make things work that you can't.