By the time of ESO, the dwemer were extinct for about 2800 years. What possible enclave are you talking about?
It's not exactly easy to determine if a group of deep "earth", cave dwelling species is extinct. That is a very easy thing to explain away in lore, outside of the fact the lore is very loose on Dwemer to start with.
SidraWillowsky wrote: »TX12001rwb17_ESO wrote: »They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
Are you implying the largest TES game in the entire series with more lore, quests and content then everyother TES game combined is somehow not a main Elder Scrolls title?
Yes.
Because it's not.
Would you compare ESO to TES Travels games?
That doesn't make dragons less ridiculous. That doesn't make known and inhabited Blackreach less ridiculous. That doesn't make imperial Seyda Need in 2nd era less ridiculous. But the thing is, the fewer ridiculous things in ESO, the better.itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
TX12001rwb17_ESO wrote: »They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
Are you implying the largest TES game in the entire series with more lore, quests and content then everyother TES game combined is somehow not a main Elder Scrolls title?
https://youtu.be/surgkXcjPIU
This should help with some context. Three lore content providers discuss dwemmer lore. And they talk about their size right off the bat.
"So I don't have to tell you guys this, but the lore – maybe some of your readers will know this – but the lore in Elder Scrolls is never definitive, it's always told through the eyes of people that live in the world, which gives developers – not just us, but everyone that works on Elder Scrolls – certain leeway to kind of find what that person meant when they were telling the story."
- Matt Firor, UESP's PAX 2018 Interview.
"I think people want the answers, always, like, 'What is Truth?'—but what is Truth in the history of Earth? Truth is often written by the winners, and that there are always different perspectives on what happened in history, and so we do take that approach with the lore in Elder Scrolls, where all perspectives can be correct. But which one is more correct? That's why we get in these debates over, 'Hey, what is Truth?' And so, for us, it's sort of a priority. The truth in Elder Scrolls, primarily, is what you saw on the screen. Like, you can read a thousand books and say, 'There are no dragons,' and if a dragon comes up on the screen, well, you saw it happen in a game."
- Todd Howard, BethesdaGameDays Day 1, 2019, timestamp: 2:18:19 - 2:18:57.
"... people want to know truth, but even my perspective is one version of truth of what happened in the history of Elder Scrolls and so forth."
""What's the order of priority?" If you saw it on the screen that's number one, that's the most truth. If you read it in the game, that's second truth. If you read it in an official thing outside the game, in the manual, that's the third. If you read it from a fan on the Internet that's way down there, that's like not on the list, right! But that's the main three. On the screen, something you see happen, regardless of what game it is or when it came out, that for us is the primary. A book in the game is second, and then a book that's official outside the game is third."
- Todd Howard, UESP's PAX East 2019 Interview.
"And what your character does, and says, and believes, becomes part of that world. For you, and whoever else shares the experience, what happened is now part of the lore. The non-player characters are all there, ready to share their stories with you, but it’s you who makes those stories live, because your character has agency and meaningful choices where the NPCs do not. Moreover, what your character does persists for you, and the stories you’ve told and the experiences you’ve shared with your friends live on in your own memories. You just added to the history of Tamriel.""
- A farewell letter from Loremaster Lawrence Schick to the ESO community, ESO official site, 2019.
"As the Loremaster, he had ample opportunity to force his authorial will on the material, but he didn't. He urged us all to give the lore some breathing room — to keep things open to interpretation. It's very good advice, and I plan on following it!"
- Leamon Tuttle Loremaster 2019 Interview regarding Lawrence Schick and TES lore.
LadyAstrum wrote: »I love playing small characters in games (sadly my GF does not share my passion for smaller races). I absolutely love the Dwemer aesthetic be it the older darker stone, or the newer white/gold style. Dwemer are imo the coolest race in the Elder Scrolls universe.
Their lore, be it mysterious and not documented in it's entirety, could easily be worked into ESO as it takes place 740+ years before Morrowind. There is no reason in that time that a small Dwemer enclave is discovered after an earthquake in Vvardenfell (tons of potential for a yearly chapter) introducing dwemer as a playable race, an "engineer" as a class, underground environments to explore without taking up map space for future chapters, and all the other goodness that comes with Dwemer. The end of ESO could "Wrap up" the dwemer introduction so that there is no continuity loss into morrowind.
I created a Dwemer Automaton to pay homage to Dwemer, but it would be amazing to see Dwemer fleshed out a bit more lore wise even if its for a brief period.
Anyway, I love Dwemer so just sharing my thoughts.
I think the Dwemer are interesting as well and it would be nice to see some more/new content surrounding their lore. They are a fascinating people and their architecture is impressive, and as you say, it would be nice to see them fleshed out in a more tangible way. I love their art style and technical creations. It's possible/very likely it'll never happen in this game, but there's a new Lord of the Rings MMO on the horizon, and that game might supply the small characters you're looking for. I don't say this to be negative about ESO, but they do remind of me Tolkien's dwarves a little, even down to the description in the book snippet you linked with their sizes as large children and bearded women.
itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
That doesn't make dragons less ridiculous. That doesn't make known and inhabited Blackreach less ridiculous. That doesn't make imperial Seyda Need in 2nd era less ridiculous. But the thing is, the fewer ridiculous things in ESO, the better.itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
Long story short, there are no Dwemer on Nirn, period. You have better chances asking for a Lilmothiit character.
itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
Except that it wasn't. There was lore support for dragons. Nahfahlaar has been recruited to Tiber Septim's army and we knew that Reman and the Blades weren't able to complete their quest to get dragons extinct by their own internal documents. So there definitely were dragons around in the time between Reman and TES5
However the Dwemer lore is something entirely different to that. Although we had Dwemer ghosts in TES3, Skyrim had none and ESO even went a step further telling us that even necromancy does not work to bring back Dwemer ghosts, which is kind of a retcon of old lore, which I don't think they would have done if the completeness of their disappearance wasn't more important to them than the continuity. Whatever happened to the Dwemer, it happened to all of them at the same time all over Nirn.
The only way we will ever see Dwemer in ESO is either through timetravel backwards in time, travel to a parallel universe where they never disappeared or by meeting someone like Yagrum Bagarn who avoided getting Thanos'ed by being in an outer realm of Oblivion. I just want to mention that we've been to an outer realm of Oblivion now... So who knows.
At the end of the day, if we ever get to see the Dwemer again, even if we straight-up figure out the mystery of their disappearance, whatever answer we get must leave only more mystery behind, otherwise the Dwemer will lose what makes them cool - the mystery.
itscompton wrote: »itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
Except that it wasn't. There was lore support for dragons. Nahfahlaar has been recruited to Tiber Septim's army and we knew that Reman and the Blades weren't able to complete their quest to get dragons extinct by their own internal documents. So there definitely were dragons around in the time between Reman and TES5
However the Dwemer lore is something entirely different to that. Although we had Dwemer ghosts in TES3, Skyrim had none and ESO even went a step further telling us that even necromancy does not work to bring back Dwemer ghosts, which is kind of a retcon of old lore, which I don't think they would have done if the completeness of their disappearance wasn't more important to them than the continuity. Whatever happened to the Dwemer, it happened to all of them at the same time all over Nirn.
The only way we will ever see Dwemer in ESO is either through timetravel backwards in time, travel to a parallel universe where they never disappeared or by meeting someone like Yagrum Bagarn who avoided getting Thanos'ed by being in an outer realm of Oblivion. I just want to mention that we've been to an outer realm of Oblivion now... So who knows.
At the end of the day, if we ever get to see the Dwemer again, even if we straight-up figure out the mystery of their disappearance, whatever answer we get must leave only more mystery behind, otherwise the Dwemer will lose what makes them cool - the mystery.
By your own admission if they think it's important they are not afraid to retcon lore to fit their priorities. And while it would upset purists I don't think you can deny a chapter that revealed the fate of the Dwemer would be a huge success in terms of sales.
That said I don't think they'd ever be a playable race but I can certainly see them creating a story for a chapter that includes time travel or as OP stated even finding a hidden enclave that only the Protagonist character knows of and never reveals to anyone else. And if the knowledge is never recorded it's like it never happened for anyone else in Tamriel and lore stays intact.
Long story short, there are no Dwemer on Nirn, period. You have better chances asking for a Lilmothiit character.
There are a number of races that used to be, that would make for better and more lore-friendly "lost enclave" type of stories w/ that race being added.
Lilmothiit, Snow-Elf, Kothringi... all races that used to exist, but have since either died off or were warped beyond recognition. All races that still could exist in some yet unknown enclave. As others have mentioned, there is no possibility of a hidden enclave of Dwemer on Nirn. They simply do not exist at all. At least, confirmable not on Nirn.
Not to mention the races we have seen that would also be good candidates for a new race—the Naga, the Maomer, other Furstocks, or Reachmen. Races that could be included with very little lore breaking at all.
I don't know where you got the idea that the Dwemer are small from, since they are were just one of the mer, or elves. They are not connected with dwarves of other fantasy universes in any way except for building underground and sometimes being referred as dwarves by the community (I don't know if they are actually referred to as dwarves in any TES game?).
In any case, I'd prefer not to go this way as the misterious disapearance of the Dwemer is one of the most fascinating parts of TES lore and I would hate it if they break it by introducing them as a playable race. Also ESO as far as I know takes place atleast 1000 years after the dissaperance of the Dwemer.This I agree with. But definetly not by introducing actual Dwemer characters in game, be it player or NPC.I created a Dwemer Automaton to pay homage to Dwemer, but it would be amazing to see Dwemer fleshed out a bit more lore wise even if its for a brief period.
"the Dwemer were believed to be sized similarly to the average elf or human, though occasionally likened to large children with beards."
I read this as they were smaller than average.
I like the mysterious disappearance of them as well, but that does not mean I can not simultaneously desire to see them come back. In fact as far as we know, they can travel time through reality warping of the tonal architects. There are a number of ways to increase their lore, make them something fun to play and then close that door lore wise if or when ESO shuts down.
Dwarven Myth and Legend
Posted by WormGod (of Bethesda) on the Official Forums
"This myth and legend takes place long, long ago, before the Empire was established, and even before the northerners touched foot on Tamrielic shorelines. Elves (Dunmer) were the predominant race of the continent, alongside the much smaller races of beastmen. A traveling band of elves were crossing through a mountainous range in the northeastern region of Tamriel. They encountered a friendly group giants and established relations amongst the two races. The giants had never encountered any human-like races and were bewildered at the small appearance of the elves. The towering giants stood many, many heads over them. The elves of course, were really not too much different in appearance or size than a typical human, but the giants were not aware of this since they had never seen a human. The giants labeled the elves as "Dwarves", claiming that they were just smaller versions of themselves. Over several years, this tag became a widespread label, and these Elves were known as Dwarves.
The Dumner translation of the word Dwarf is Dwemer. So, strangely enough, all Dunmer would use the term "Dwemer", while the northerners/newcomers rerered to this ancient race as Dwarves, taking on the translation of the giants. It is unknown, but perhaps the newcomers encountered the giants before they did the elves.
Little is known as to the significance of this legend, but it is told to children all over Tamriel. Many would swear by it while many others will claim it is simply a bogus story.
More info on the Dunmer can be found in the Pocket Guide and even in Redguard. :-)"
later in the same thread, by WormGod
"Let me try this again....
Ok, "according" to the legend, the Dunmer originated from the Dwemer. They WERE once also known as Dwemer. The giants thought they were small people, and so called them Dwarves (just as we call short people midgets and dwarves). After many many generations perhaps, the name Dwarf, or the translation "Dwemer", finally just became the tag. I am not saying that the labeled Dunmer accepted the name, they may have just tolerated it. I mean afterall, to them it just meant "a short person". Remember, they have/had no concept of the D&D Dwarves, so would not think of themselves as being compared to them. It also doesnt make them a different race. They were by no means a different race. This was many many years before the Empire was even a thought, so the Houses didnt even exist back then either. The Dunmer operaterd their race through a network of tribes. When the Dwemer was heard about by other Dunmer tribes, they were considered as another tribe. But, for reasons perhaps unknown (hehehe) to many, this tribe was not accepted by other Dunmer tribes. Many things would occur in the years following the creation of the Dwemer, right up until the disappearance."
By the time of ESO, the dwemer were extinct for about 2800 years. What possible enclave are you talking about?
It's not exactly easy to determine if a group of deep "earth", cave dwelling species is extinct. That is a very easy thing to explain away in lore, outside of the fact the lore is very loose on Dwemer to start with.
1. They built huge cities with steam vents coming to the surface, would be hard to miss that.
2. Yes, they're meant to be a mystery, like Akavir.
And who do we know about? Yagrum Bagarn didn't seem small. Radac Stungnthumz was the size of a dunmer.
Also here's a quote from The War of the First Council by Agrippa Fundilius: "The War of the First Council was a First Age religious conflict between the secular Dunmer Houses Dwemer and Dagoth and the orthodox Dunmer Houses Indoril, Redoran, Dres, Hlaalu, and Telvanni".
1. There are lots of dwemer and steam in Vvardenfell, does not mean all that is underneath has been discovered.
2. When originally written yes, just like the clone wars in Star Wars. Does not mean things can't be expanded on. You prefer their lore be maintained as written, I prefer their lore be fleshed out because their story arc can go all over the place, and that is something I would like to see.
Also, they were referred to as the size of "large children with beards". I take this as being smaller than the average dunmer.
Where and who are those dwemer? Name at least one, that I didn't mention.
Thats the point, they are not discovered yet.
I don't want to discourage you but this is never gonna happen. This is your headcanon, it means a lot to you because it's a mysterious part of the game. You can create theories, you can believe in miracle, it can be your thing despite all in-game sources saying otherwise. But the moment they add something in the game the magic will be ruined for everyone, even for you.
Nope. Because I am not as invested into that mystery as you are.
1. The lore comes from a game, its always come from a game. There is nothing else setting the precedent except Elder Scrolls games.
2. The point in a game is to be an active participant in that world/universe.
3. I dont expect to find the entirety of the dwemer, nor suggested it. In fact I suggested that a group of them were found, I forget the exact words I used. There is little known so there is a lot of room for growth and interpretation.
Bottom line is this. I created this post because I would like to see them in game.
itscompton wrote: »Just a reminder for those saying No and Never because of lore: the same was said about having dragons in the game once upon a time.
If it will sell expansions and make money they'll figure out a way to work it into the cannon.
Except that it wasn't. There was lore support for dragons. Nahfahlaar has been recruited to Tiber Septim's army and we knew that Reman and the Blades weren't able to complete their quest to get dragons extinct by their own internal documents. So there definitely were dragons around in the time between Reman and TES5
However the Dwemer lore is something entirely different to that. Although we had Dwemer ghosts in TES3, Skyrim had none and ESO even went a step further telling us that even necromancy does not work to bring back Dwemer ghosts, which is kind of a retcon of old lore, which I don't think they would have done if the completeness of their disappearance wasn't more important to them than the continuity. Whatever happened to the Dwemer, it happened to all of them at the same time all over Nirn.
The only way we will ever see Dwemer in ESO is either through timetravel backwards in time, travel to a parallel universe where they never disappeared or by meeting someone like Yagrum Bagarn who avoided getting Thanos'ed by being in an outer realm of Oblivion. I just want to mention that we've been to an outer realm of Oblivion now... So who knows.
At the end of the day, if we ever get to see the Dwemer again, even if we straight-up figure out the mystery of their disappearance, whatever answer we get must leave only more mystery behind, otherwise the Dwemer will lose what makes them cool - the mystery.
Buddy_Cactus wrote: »The Dwemer suddenly coming back into existence would be a bigger deal than Alduin's story in Skyrim and will most definitely not be featured in ESO. They may be part of the main story in Elder scrolls 6 or 7, they're that important. That being said, we don't know what happened to them.
They could have;
1.Achieved chim, understanding that they're part of a dream and blinking from existence.
2.Messed with the natural laws of the universe so much that some prime being like Sithis ripped them from existence.
3.Somehow messed with and Elder scroll so bad that they pushed their entire race forward in time (Like the way Alduin was sent forward in time only the Nords didn't know where Alduin would end up).
4.In causing the devolution of the Snow Elves into the Falmer, the Dwemer were punished/cursed by Akatosh. Maybe when the Falmer become more intelligent and start to rediscover their history and Akatosh, the Dwemer might reappear.
Buddy_Cactus wrote: »The Dwemer suddenly coming back into existence would be a bigger deal than Alduin's story in Skyrim and will most definitely not be featured in ESO. They may be part of the main story in Elder scrolls 6 or 7, they're that important. That being said, we don't know what happened to them.
They could have;
1.Achieved chim, understanding that they're part of a dream and blinking from existence.
2.Messed with the natural laws of the universe so much that some prime being like Sithis ripped them from existence.
3.Somehow messed with and Elder scroll so bad that they pushed their entire race forward in time (Like the way Alduin was sent forward in time only the Nords didn't know where Alduin would end up).
4.In causing the devolution of the Snow Elves into the Falmer, the Dwemer were punished/cursed by Akatosh. Maybe when the Falmer become more intelligent and start to rediscover their history and Akatosh, the Dwemer might reappear.
I never even thought about 4. That's a pretty interesting one although not very likely, I'd say. Since Akatosh or rather Auri-El didn't care much about the Nords genociding the Snow Elves and everything their culture ever built, I doubt the Dwemer were the first ones crossing the line there. I do like the idea of the Dwemer fate being tied to the remaining Falmer though.
Long story short, there are no Dwemer on Nirn, period. You have better chances asking for a Lilmothiit character.
There are a number of races that used to be, that would make for better and more lore-friendly "lost enclave" type of stories w/ that race being added.
Lilmothiit, Snow-Elf, Kothringi... all races that used to exist, but have since either died off or were warped beyond recognition. All races that still could exist in some yet unknown enclave. As others have mentioned, there is no possibility of a hidden enclave of Dwemer on Nirn. They simply do not exist at all. At least, confirmable not on Nirn.
Not to mention the races we have seen that would also be good candidates for a new race—the Naga, the Maomer, other Furstocks, or Reachmen. Races that could be included with very little lore breaking at all.
The Falmer got mostly wiped out due to a genoside, THEN a poisoning (if the lore sources are correct). That is much different then what happened to the dwemer. As described by Vivec;
"...Dwemeri high priest Kagrenac then revealed that which he had built in the image of Vivec. It was a walking star, which burnt the armies of the Triune and destroyed the heartland of Veloth, creating the Inner Sea.
Each of the aspects of the ALMSIVI then rose up together, combining as one, and showed the world the sixth path. Ayem took from the star its fire, Seht took from it its mystery, and Vehk took from it its feet, which had been constructed before the gift of Molag Bal and destroyed in the manner of truth: by a great hammering. When the soul of the Dwemer could walk no more, they were removed from this world.
Resdaynia was no more. It had been redeemed of all the iniquities of the foolish. The ALMSIVI drew nets from the Beginning Place and captured the ash of Red Mountain, which they knew was the Blight of the Dwemer and that would serve only to infect the whole of the middle world, and ate it. ALTADOON DUNMERI! ..."
http://en.uesp.net/wiki/Lore:36_Lessons_of_Vivec,_Sermon_36
TLDR: ALL of the Dwemer on Nirn were Thanos snapped out of existence.
Now Vivec may not be the most reliable of sources, but it lines up reasonably well with everything we know about what happened.
Please, if you are here thinking it would be a "cool idea" about why we should get them as a playable race. At least read the lore about why they are gone.
http://en.uesp.net/wiki/Lore:Dwemer#Disappearance_of_the_Dwemer
"It appears that all members of the Dwemer race were simply removed from the world. When the previously untouched Dwemer ruins of Bamz-Amschend in Mournhold were rediscovered, numerous piles of ashes were present next to weapons and armor, on chairs, and in beds, suggesting the
Long story short, there are no Dwemer on Nirn, period. You have better chances asking for a Lilmothiit character.
There are a number of races that used to be, that would make for better and more lore-friendly "lost enclave" type of stories w/ that race being added.
Lilmothiit, Snow-Elf, Kothringi... all races that used to exist, but have since either died off or were warped beyond recognition. All races that still could exist in some yet unknown enclave. As others have mentioned, there is no possibility of a hidden enclave of Dwemer on Nirn. They simply do not exist at all. At least, confirmable not on Nirn.
Not to mention the races we have seen that would also be good candidates for a new race—the Naga, the Maomer, other Furstocks, or Reachmen. Races that could be included with very little lore breaking at all.
The Falmer got mostly wiped out due to a genoside, THEN a poisoning (if the lore sources are correct). That is much different then what happened to the dwemer. As described by Vivec;
"...Dwemeri high priest Kagrenac then revealed that which he had built in the image of Vivec. It was a walking star, which burnt the armies of the Triune and destroyed the heartland of Veloth, creating the Inner Sea.
Each of the aspects of the ALMSIVI then rose up together, combining as one, and showed the world the sixth path. Ayem took from the star its fire, Seht took from it its mystery, and Vehk took from it its feet, which had been constructed before the gift of Molag Bal and destroyed in the manner of truth: by a great hammering. When the soul of the Dwemer could walk no more, they were removed from this world.
Resdaynia was no more. It had been redeemed of all the iniquities of the foolish. The ALMSIVI drew nets from the Beginning Place and captured the ash of Red Mountain, which they knew was the Blight of the Dwemer and that would serve only to infect the whole of the middle world, and ate it. ALTADOON DUNMERI! ..."
http://en.uesp.net/wiki/Lore:36_Lessons_of_Vivec,_Sermon_36
TLDR: ALL of the Dwemer on Nirn were Thanos snapped out of existence.
Now Vivec may not be the most reliable of sources, but it lines up reasonably well with everything we know about what happened.
Please, if you are here thinking it would be a "cool idea" about why we should get them as a playable race. At least read the lore about why they are gone.
http://en.uesp.net/wiki/Lore:Dwemer#Disappearance_of_the_Dwemer
"It appears that all members of the Dwemer race were simply removed from the world. When the previously untouched Dwemer ruins of Bamz-Amschend in Mournhold were rediscovered, numerous piles of ashes were present next to weapons and armor, on chairs, and in beds, suggesting the Dwemer's bodies were suddenly reduced to ash in some way. The dwarf Yagrum Bagarn, however, is the last known living being of his kind. He returned to Tamriel from his journey in the Outer Realm, and came to discover his people missing. In 4E 201, Arniel Gane, a researcher at the College of Winterhold in Skyrim, attempted to recreate the circumstances of the Dwemer's disappearance after obtaining Keening, one of Kagrenac's Tools, but vanished suddenly in the process, strengthening the theory that Kagrenac's use of the tools was the cause of the disappearance. Some scholars still resist the notion that the Dwemer disappeared all at once."
SidraWillowsky wrote: »TX12001rwb17_ESO wrote: »They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
Are you implying the largest TES game in the entire series with more lore, quests and content then everyother TES game combined is somehow not a main Elder Scrolls title?
Yes.
Because it's not.