Yes it would, because we know what happens in the future.
The dwarves suddenly showing back up again, and the disappearing again, and none of them leaving any written record of their time back... For the lore it is just stupidly, needlessly awkward, at best.
Just make create one from one of the current races and RP your heart out. Everything would be fine.
Go re-read my posts. I never suggested the entirety of dwemer, but a pocket of them. Lots of ways to write them in without disrupting the lore.
It does not matter even if it’s just one of them. It’s a big deal if it were to happen. A BIG deal. A lot of lore gets thrown out the window if that were to happen.
There are at least three major npcs in game who are actively trying to figure out the mysteries of the dwarves currently. If they could just go and ask questions to a living one, then what is their purpose?
There are burning question right now about how they did things, like make their constructs and the like. These could all be answered. But we KNOW they won’t be.
SidraWillowsky wrote: »Pixiepumpkin wrote: »"the Dwemer were believed to be sized similarly to the average elf or human, though occasionally likened to large children with beards."
I read this as they were smaller than average.
Here's the quote from Herbane's Bestiary: Dwarven Automatons by Herebane: "The Dwarves have been extinct for many an age, and perhaps for the best. To see men and women the size of large children, all with beards, would be a most disturbing sight"
This was just an assumption, not a statement.
Regardless, its been noted and observed that they were the size of large children. It's also evident based on the world lore of what is accepted universally as a "dwarf", even in real life terms a dwarf is a small person.
"Contrary to many legends, archaeological evidence of known Dwemer ruins leads one to believe that they were about the same size as the typical human or elf, evidenced by the fact that all existing Dwarven armor is average sized (although some claim that "Dwarven armor" is either the outer shells of machines or mismatched pieces from various devices). According to fable, the moniker "dwarf" may have been given long ago by the giants to their "little" friends. Imperial excavation of Dwemer ruins supports the Dlyxexic theory that the translation of Dwemer as Deep Elves might also be read as Smart Elves. Indeed, perhaps the brilliant students of the Ehlnofey mentioned in The Anuad are the Dwarves themselves. Purported descriptions of the last living Dwemer cannot be relied upon, as he was admittedly bloated and deformed by Corprus, and the only other visual examples come from sculptures and Dwarven Spectres found in their ruined dwellings. It can be deduced, however, that long beards were popular among the lost elves, and they preferred heavy metal armors and robes. Their remaining features could be described similarly to that of the other elven races, as no specific information exists."
Lore:Dwemer
Ruins_of_Kemel-Ze
Dialog of Hasphat_Antabolis
I already quoted that. It's a book by a nord (same height as altmer) adventurer who compiled a bestiary, not a historian. He assumed that even women had beards, which we have no proof of in other sources, which describe dwemer too look like other mer.
1.As I have already stated. They were called dwarves for a reason, and its not because they were giants or even the same size as other races. There would be no reason to call them dwarves (referenced as being dwarves by more than giants). This is a simple logical conclusion.
2. I do not vision them as being knee high, but noticeably smaller than other races. As evident of them being called dwarves universally.
There is more evidence suggesting they were smaller, than suggests they were the same size as everyone else.
Please link that evidence.
why evidence, they are called dwarves, that is good evidence
They are dwe-mer, deep elves.
and called dwarves
https://www.reddit.com/r/teslore/comments/435by1/so_why_are_the_dwemer_called_dwarves/
I love playing small characters in games (sadly my GF does not share my passion for smaller races). I absolutely love the Dwemer aesthetic be it the older darker stone, or the newer white/gold style. Dwemer are imo the coolest race in the Elder Scrolls universe.
Their lore, be it mysterious and not documented in it's entirety, could easily be worked into ESO as it takes place 740+ years before Morrowind. There is no reason in that time that a small Dwemer enclave is discovered after an earthquake in Vvardenfell (tons of potential for a yearly chapter) introducing dwemer as a playable race, an "engineer" as a class, underground environments to explore without taking up map space for future chapters, and all the other goodness that comes with Dwemer. The end of ESO could "Wrap up" the dwemer introduction so that there is no continuity loss into morrowind.
I created a Dwemer Automaton to pay homage to Dwemer, but it would be amazing to see Dwemer fleshed out a bit more lore wise even if its for a brief period.
Anyway, I love Dwemer so just sharing my thoughts.
Thechuckage wrote: »
Yes it would, because we know what happens in the future.
The dwarves suddenly showing back up again, and the disappearing again, and none of them leaving any written record of their time back... For the lore it is just stupidly, needlessly awkward, at best.
Just make create one from one of the current races and RP your heart out. Everything would be fine.
Go re-read my posts. I never suggested the entirety of dwemer, but a pocket of them. Lots of ways to write them in without disrupting the lore.
It does not matter even if it’s just one of them. It’s a big deal if it were to happen. A BIG deal. A lot of lore gets thrown out the window if that were to happen.
There are at least three major npcs in game who are actively trying to figure out the mysteries of the dwarves currently. If they could just go and ask questions to a living one, then what is their purpose?
There are burning question right now about how they did things, like make their constructs and the like. These could all be answered. But we KNOW they won’t be.
Additionally, the disappearance of the dwemer is widely known. If some just happened to pop up, don't you think multiple interests would be trying to directly study them at the most benign? More likely confine any dwemer and extract every last bit of info possible.
And the general populace is going to be collectively ok with this lost race suddenly appearing? "Hey a Dwemer, thought you were all extinct.....Well anyway, my farm is under attack and I need help!"
Manimarco of all people is just going to casually sacrifice you to Molag Bal, instead of using you to increase his own powers?
There are knock on consequences that you (Raideen) seemed to have not considered. That's not even touching how many quests (voice acted) would need to be reworked.
It's interesting how the lore in ESO ends up making things more restrictive for creative development, whereas in most games the lore tends to be designed to allow for more stuff to be added. Want some new races in ESO? A bunch of people will have lore complaints, same goes for a ton of other cool potential things that could be added.
It's interesting how the lore in ESO ends up making things more restrictive for creative development, whereas in most games the lore tends to be designed to allow for more stuff to be added. Want some new races in ESO? A bunch of people will have lore complaints, same goes for a ton of other cool potential things that could be added.
SidraWillowsky wrote: »Pixiepumpkin wrote: »"the Dwemer were believed to be sized similarly to the average elf or human, though occasionally likened to large children with beards."
I read this as they were smaller than average.
Here's the quote from Herbane's Bestiary: Dwarven Automatons by Herebane: "The Dwarves have been extinct for many an age, and perhaps for the best. To see men and women the size of large children, all with beards, would be a most disturbing sight"
This was just an assumption, not a statement.
Regardless, its been noted and observed that they were the size of large children. It's also evident based on the world lore of what is accepted universally as a "dwarf", even in real life terms a dwarf is a small person.
"Contrary to many legends, archaeological evidence of known Dwemer ruins leads one to believe that they were about the same size as the typical human or elf, evidenced by the fact that all existing Dwarven armor is average sized (although some claim that "Dwarven armor" is either the outer shells of machines or mismatched pieces from various devices). According to fable, the moniker "dwarf" may have been given long ago by the giants to their "little" friends. Imperial excavation of Dwemer ruins supports the Dlyxexic theory that the translation of Dwemer as Deep Elves might also be read as Smart Elves. Indeed, perhaps the brilliant students of the Ehlnofey mentioned in The Anuad are the Dwarves themselves. Purported descriptions of the last living Dwemer cannot be relied upon, as he was admittedly bloated and deformed by Corprus, and the only other visual examples come from sculptures and Dwarven Spectres found in their ruined dwellings. It can be deduced, however, that long beards were popular among the lost elves, and they preferred heavy metal armors and robes. Their remaining features could be described similarly to that of the other elven races, as no specific information exists."
Lore:Dwemer
Ruins_of_Kemel-Ze
Dialog of Hasphat_Antabolis
I already quoted that. It's a book by a nord (same height as altmer) adventurer who compiled a bestiary, not a historian. He assumed that even women had beards, which we have no proof of in other sources, which describe dwemer too look like other mer.
1.As I have already stated. They were called dwarves for a reason, and its not because they were giants or even the same size as other races. There would be no reason to call them dwarves (referenced as being dwarves by more than giants). This is a simple logical conclusion.
2. I do not vision them as being knee high, but noticeably smaller than other races. As evident of them being called dwarves universally.
There is more evidence suggesting they were smaller, than suggests they were the same size as everyone else.
Please link that evidence.
why evidence, they are called dwarves, that is good evidence
They are dwe-mer, deep elves.
and called dwarves
https://www.reddit.com/r/teslore/comments/435by1/so_why_are_the_dwemer_called_dwarves/
I like how you quote a book supposably written by a Nord (non-historian) one of the races that had the least interactions with them, that doesn't even imply they were small (it might as well imply that they were very young in appearance despite being in an adult sized body).
And then deny every other sources of lore.
PS being called dwarves centuries after their disappearance have nothing to do with their size, just like there are no indication of usage of the term Vikings during the Viking age, and the main theory about their name source is a famous"Viking" named Toki the Viking.
The issue is not with TES or ESO, it's that this game is a prequel. You can't poke around in the past willy nilly if you still expect the future to make sense.It's interesting how the lore in ESO ends up making things more restrictive for creative development, whereas in most games the lore tends to be designed to allow for more stuff to be added. Want some new races in ESO? A bunch of people will have lore complaints, same goes for a ton of other cool potential things that could be added.
To be fair, the series has kept adding new races up until Morrowind, so it's not unprecedented. But I believe it was Todd Howard who said they'd rather make the different races distinct choices ("How does playing an Orc feel different from playing a High Elf?"), rather than keep adding new ones that are effectively just skins, and I'd agree with him.
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
For me, and many others, yes, & no ESO is not restricted.
I never played the single players rpg's. The lore direction made by ZOS through ESO is good enough for me.
For example DC, Marvel, StarWars,...stories/lore changes dependent on who's telling the story with books, comics, video games, movies, cartoons, art, etc...that connect in some ways, & in some ways are different with different outcomes.
I enjoy stories told differently through the eyes of different people. Frank Miller's Batman will always be my favorite Batman!
"the Dwemer were believed to be sized similarly to the average elf or human, though occasionally likened to large children with beards."
I read this as they were smaller than average.
Here's the quote from Herbane's Bestiary: Dwarven Automatons by Herebane: "The Dwarves have been extinct for many an age, and perhaps for the best. To see men and women the size of large children, all with beards, would be a most disturbing sight"
This was just an assumption, not a statement.
Regardless, its been noted and observed that they were the size of large children. It's also evident based on the world lore of what is accepted universally as a "dwarf", even in real life terms a dwarf is a small person.
They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
TX12001rwb17_ESO wrote: »They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
Are you implying the largest TES game in the entire series with more lore, quests and content then everyother TES game combined is somehow not a main Elder Scrolls title?
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
For me, and many others, yes, & no ESO is not restricted.
I never played the single players rpg's. The lore direction made by ZOS through ESO is good enough for me.
For example DC, Marvel, StarWars,...stories/lore changes dependent on who's telling the story with books, comics, video games, movies, cartoons, art, etc...that connect in some ways, & in some ways are different with different outcomes.
I enjoy stories told differently through the eyes of different people. Frank Miller's Batman will always be my favorite Batman!
Star Wars is still restricted by lore. Darth Vader is not going to show up alive in the mandalorian because in the time of the show, he is dead.
Just because there are different creators it does not mean they in Star Wars they can do whatever they want. Even the star wars land in Disney has rules concerning lore.
Also eso and the stand alone games have a common lore master, they are not separate creators.
The name “Elder Scrolls” is in the name for a reason. It’s a defined world with deep, deep lore. There is zero reasons to destroy that lore by introducing a new race that the lore expressly said is gone.
https://youtu.be/surgkXcjPIU
This should help with some context. Three lore content providers discuss dwemmer lore. And they talk about their size right off the bat.
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
For me, and many others, yes, & no ESO is not restricted.
I never played the single players rpg's. The lore direction made by ZOS through ESO is good enough for me.
For example DC, Marvel, StarWars,...stories/lore changes dependent on who's telling the story with books, comics, video games, movies, cartoons, art, etc...that connect in some ways, & in some ways are different with different outcomes.
I enjoy stories told differently through the eyes of different people. Frank Miller's Batman will always be my favorite Batman!
Star Wars is still restricted by lore. Darth Vader is not going to show up alive in the mandalorian because in the time of the show, he is dead.
Just because there are different creators it does not mean they in Star Wars they can do whatever they want. Even the star wars land in Disney has rules concerning lore.
Also eso and the stand alone games have a common lore master, they are not separate creators.
The name “Elder Scrolls” is in the name for a reason. It’s a defined world with deep, deep lore. There is zero reasons to destroy that lore by introducing a new race that the lore expressly said is gone.
No Star Wars is not restricted. Outside of the movies we have many different outcomes. What was portrayed in the movies is not the story & outcome I enjoyed most.
Time will tell what ESO's next race will be.
SidraWillowsky wrote: »TX12001rwb17_ESO wrote: »They would be dumb to do this on this game. If the Dwemer ever do return it would have to be in an epic storyline on a main Elder Scrolls title.
Are you implying the largest TES game in the entire series with more lore, quests and content then everyother TES game combined is somehow not a main Elder Scrolls title?
Yes.
Because it's not.
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
For me, and many others, yes, & no ESO is not restricted.
I never played the single players rpg's. The lore direction made by ZOS through ESO is good enough for me.
For example DC, Marvel, StarWars,...stories/lore changes dependent on who's telling the story with books, comics, video games, movies, cartoons, art, etc...that connect in some ways, & in some ways are different with different outcomes.
I enjoy stories told differently through the eyes of different people. Frank Miller's Batman will always be my favorite Batman!
Star Wars is still restricted by lore. Darth Vader is not going to show up alive in the mandalorian because in the time of the show, he is dead.
Just because there are different creators it does not mean they in Star Wars they can do whatever they want. Even the star wars land in Disney has rules concerning lore.
Also eso and the stand alone games have a common lore master, they are not separate creators.
The name “Elder Scrolls” is in the name for a reason. It’s a defined world with deep, deep lore. There is zero reasons to destroy that lore by introducing a new race that the lore expressly said is gone.
No Star Wars is not restricted. Outside of the movies we have many different outcomes. What was portrayed in the movies is not the story & outcome I enjoyed most.
Time will tell what ESO's next race will be.
Your “fan fiction” sites do not count. “Official” Star Wars stories follow a specific common lore. And these lore rules exist weather you “enjoy” the official story or not.
This could easily work, as in any other mmorpg, lore can be made-up with new content.
I remember the lore thumpers saying the same thing about dragons never happening...a year+ of dragons.
Different timeline, time travel, etc...done.
The lore of ESO is restricted by the events in the single player games. If they do any of those things described, is it really an elder scrolls game anymore?
For me, and many others, yes, & no ESO is not restricted.
I never played the single players rpg's. The lore direction made by ZOS through ESO is good enough for me.
For example DC, Marvel, StarWars,...stories/lore changes dependent on who's telling the story with books, comics, video games, movies, cartoons, art, etc...that connect in some ways, & in some ways are different with different outcomes.
I enjoy stories told differently through the eyes of different people. Frank Miller's Batman will always be my favorite Batman!
Star Wars is still restricted by lore. Darth Vader is not going to show up alive in the mandalorian because in the time of the show, he is dead.
Just because there are different creators it does not mean they in Star Wars they can do whatever they want. Even the star wars land in Disney has rules concerning lore.
Also eso and the stand alone games have a common lore master, they are not separate creators.
The name “Elder Scrolls” is in the name for a reason. It’s a defined world with deep, deep lore. There is zero reasons to destroy that lore by introducing a new race that the lore expressly said is gone.
No Star Wars is not restricted. Outside of the movies we have many different outcomes. What was portrayed in the movies is not the story & outcome I enjoyed most.
Time will tell what ESO's next race will be.
Your “fan fiction” sites do not count. “Official” Star Wars stories follow a specific common lore. And these lore rules exist weather you “enjoy” the official story or not.
You're wrong again.
Bump because I want more races in ESO with Dwemer now making top of the list.