ZOS_GinaBruno wrote: »Hi everyone, we're working on tracking what happened with this. To be clear, the fix only prevented from the skill from resetting and wouldn't have re-morphed your previously morphed skill.
As far as the missing skill point issue, if you are still missing skill points, please let us know your affected character, UserID, and if you play on NA or EU to aid in our investigation. Thank you!
Erickson9610 wrote: »I've noticed something about the skill points spent in the Werewolf skill line that could aid in debugging the issue. When going to a shrine to respec my morphs, I noticed that the game lists a total of 20 skill points spent in the line, while the addon SpentSkillPoints lists 21. The addon displays the number of spent skill points on the right of the skill line entry in the list, while ESO lists the number of spent skill points in parenthesis right next to the skill line entry.
Here's what I think is happening here. Manually counting out the number of skills in the line that you would spend - given that the base ultimate and now Devour are unlocked at the start - gives you the number 20. That's for the 1 ultimate morph, the 5 base skills plus the 5 morphs, and the 9 passives, disregarding Devour. However, Devour was not always a free passive skill.
This could mean that the SpentSkillPoints addon, which many of us use to calculate the number of spent skill points in a skill line, might be outdated, by including Devour in the calculation for the total number of skill points spent, or the in-game counter for the number of skill points spent in a skill line is incorrect. At least one of the two numbers are incorrect here.
Erickson9610 wrote: »Here's what I think is happening here. Manually counting out the number of skills in the line that you would spend - given that the base ultimate and now Devour are unlocked at the start - gives you the number 20. That's for the 1 ultimate morph, the 5 base skills plus the 5 morphs, and the 9 passives, disregarding Devour. However, Devour was not always a free passive skill.
This could mean that the SpentSkillPoints addon, which many of us use to calculate the number of spent skill points in a skill line, might be outdated, by including Devour in the calculation for the total number of skill points spent, or the in-game counter for the number of skill points spent in a skill line is incorrect. At least one of the two numbers are incorrect here.
if IsWerewolfSkillLine(skillType, skillLine) then if skillIndex == 1 then return 1 end if skillIndex == 7 then return 1 end endSo, using the corrected SSP totals, you can't see the missing skill point(s) just by examining the WW line. However, you can calculate missing skill points by adding the Stendarr shrine cost ÷ 50 to your unspent skill points and subtracting the SSP total. You will also see these phantom skill points if you reset all skill points and then visit the shrine again. PC-NA players can (currently) use PTS to see this without having to mess around with their real chars.
ZOS_GinaBruno wrote: »Hi everyone, we're working on tracking what happened with this. To be clear, the fix only prevented from the skill from resetting and wouldn't have re-morphed your previously morphed skill.
As far as the missing skill point issue, if you are still missing skill points, please let us know your affected character, UserID, and if you play on NA or EU to aid in our investigation. Thank you!
ZOS_GinaBruno wrote: »Hi everyone, we're working on tracking what happened with this. To be clear, the fix only prevented from the skill from resetting and wouldn't have re-morphed your previously morphed skill.
As far as the missing skill point issue, if you are still missing skill points, please let us know your affected character, UserID, and if you play on NA or EU to aid in our investigation. Thank you!
AgentUriel wrote: »This isn't the only WW related bug either although it is obviously concerning.
The Ferocious roar morph doesn't speed up the first heavy attack you do while the heavy attack speed buff is active. Really annoying.
Also the pounce morph that does AoE damage seems to disable itself randomly and make it unusable with a continuous "out of range" reminder for the ability even if you're able to hug the target.
Werewolf skill line is the real MVP imo and just needs some more attention to be perfect.
Is there any update anywhere about skillpoint refund?
I can see that nothing has moved.
Thank you ! Thank you ! Thank you ! Finally, A glimmer of hope on the horizon !ZOS_GinaBruno wrote: »Is there any update anywhere about skillpoint refund?
I can see that nothing has moved.
We recently identified the issue with the lack of skill point refunds from patch v6.2.6, and are working on rolling out a proper fix. This should be published in a future incremental patch - hopefully the next one in which the date is still TBD. Until then, you should be able to morph any skills without them un-morphing, as that fix has gone out to all platforms.