YandereGirlfriend wrote: »I would love to see Blazing Shield turned into something useful.
Both morphs I just sit there wondering "Why...?"
IMO, one of the morphs should scale off of Max Mag, providing Magicka Templars with a class shield ability. Personally, I'd like to see this be done to the Radiant Ward morph, so that Magplars have a better tool for surviving when outnumbered. Another thought would be to rework Blazing Shield into Blinding Shield, and have it stun enemies on cast, with each enemy increasing the length of the stun. This morph would still scale off of Max Health, and would give Templar Tanks a hard CC option within the class kit.
I honestly like the design behind your suggestion. Dosent solve the state of Stamplar tho :sad_cat:
YandereGirlfriend wrote: »I would love to see Blazing Shield turned into something useful.
Both morphs I just sit there wondering "Why...?"
IMO, one of the morphs should scale off of Max Mag, providing Magicka Templars with a class shield ability. Personally, I'd like to see this be done to the Radiant Ward morph, so that Magplars have a better tool for surviving when outnumbered. Another thought would be to rework Blazing Shield into Blinding Shield, and have it stun enemies on cast, with each enemy increasing the length of the stun. This morph would still scale off of Max Health, and would give Templar Tanks a hard CC option within the class kit.
I honestly like the design behind your suggestion. Dosent solve the state of Stamplar tho :sad_cat:
Yeah, Stamplar needs a bit of attention.
At the very least one of the morphs of Spear Charge should be reworked to be Stamina. Healing Ritual would also be a good candidate for a Stamina Morph option, seeing as neither morph is used that often—Hasty Prayer for instance. (Consider how Fungal Growth is a similar skill in the Warden toolkit, with both a Magicka and a Stamina morph).
Eclipse could also use a some work to be more effective of a defensive tool. Backlash needs help. With the removal of the group utility, and then the bug fix that led to less damage... it's not in a great spot. At this point, the end damage should be guaranteed so it can be used as a proper 6sec delayed burst ability. Sun Fire could also use a look at, considering one of it's morphs is just a longer duration—which is just as exciting as the longer duration passive. Perhaps one of the morphs could be reworked to a Stamina DoT and deal Poison instead of Flame Damage. (I'd keep the name "Vampire's Bane" for a magicka morph because of the spell from Skyrim, and Flame Damage seems more fitting for the name.).
And all that doesn't even begin to get to the passives. Back to the OP's question "Why no love for Templars?"
Czekoludek wrote: »There is a vicious cycle of buffs and nerfs in this game. Templars are now in the same place Nbs were two years ago. Class was nerfed and will be nerfed even more because of ZOS. Then when class population will be low they will start buffing it again (it took NBs more then two years of only nerfs to start getting some nice buffs so you will wait a lot probably).
Also they will probably buff only one aspect of the class (like for magblade, it was buffed for PvE but for PvP it is still [snip]).
We all have been in that place (except stamcros, they were never bad)
Ah, but you see, templar IS getting love next patch. See my other thread for more information.
Czekoludek wrote: »There is a vicious cycle of buffs and nerfs in this game. Templars are now in the same place Nbs were two years ago. Class was nerfed and will be nerfed even more because of ZOS. Then when class population will be low they will start buffing it again (it took NBs more then two years of only nerfs to start getting some nice buffs so you will wait a lot probably).
Also they will probably buff only one aspect of the class (like for magblade, it was buffed for PvE but for PvP it is still [snip]).
We all have been in that place (except stamcros, they were never bad)
Templar was only good in 2 patches, other patches mid tier or below, NB was in much better place in most of patches for solo pvp than a templar.
Ah, but you see, templar IS getting love next patch. See my other thread for more information.
No it doesn't.
Obviously you haven't even clicked on the link
Ah, but you see, templar IS getting love next patch. See my other thread for more information.
No it doesn't.
Obviously you haven't even clicked on the link
I give you some example.
Stamplar and Stamcro, both builds medium armor ~5.5k weapon damage.
Power of the light hits 2.5-3.5k if opponent is not potato and not standing just eating jabs.
Power of the light hits 4-5k if you land dawnbreaker and make him eat full jabs for 6 seconds (in that scenario your opponent probably got disconnected in middle of fight anyway).
Power of the light can be purged (warden,necro 1 click free purge button).
Pierce armor will give minor fracture + major fracture next patch, power of the light debuff useless.
Meanwhile blighted blastbones hit for 6k+ and apply major defile and undodgeable. Even with major defile nerf it still hits like dawnbreaker and theoretically you can land 2 blastbones in 6 seconds.
Czekoludek wrote: »Czekoludek wrote: »Czekoludek wrote: »There is a vicious cycle of buffs and nerfs in this game. Templars are now in the same place Nbs were two years ago. Class was nerfed and will be nerfed even more because of ZOS. Then when class population will be low they will start buffing it again (it took NBs more then two years of only nerfs to start getting some nice buffs so you will wait a lot probably).
Also they will probably buff only one aspect of the class (like for magblade, it was buffed for PvE but for PvP it is still [snip]).
We all have been in that place (except stamcros, they were never bad)
Templar was only good in 2 patches, other patches mid tier or below, NB was in much better place in most of patches for solo pvp than a templar.
Magplar was bis in pvp for almost a year during year of the dragon, it had also a lot of good moments in the past. Definietely not just 2 patches. Stamplar was strong even longer but the peak performance for them was when Deltia was still around so it was a long time ago. Still they were pretty strong for couple patches in last 2 years. In entire life game magblades weren't really bis in pvp for longer then 3 months (stamblades were in much better position, still i don’t think they were strong longer then templars).
I symphatize with classes that were nerfed too much even when most of templar mains I know where exactly the opposite and they cheer for nb nerftrain a lot. I believe templars should be buffed but please don’t act like this class was never too op as many players here remember how bad was fighting against tempalrs with their snares, damage, healing and utility. Basically before stamcro meta we had wardens and templars steamrolling cyro
Templars were never bis, not even during dot meta, it was nothing but forum agenda and attempt of unexperienced people to excuse loosing to templar, and funny how i I easily was able brake all cliches people trying to throw at "OP templars" because when you use logic and brains breaking lie is easy. Also funny how people keep compare it to nightblades - sorry but in a times when nightblades got buffs templars were already continiously nerfhammered, causing such stuff like "Deltia's funeral" or 90 page rage thread that tempalrs are dead and mass exodus of templar players. So stop repeating this cliche, epsecially since it wont get us anywhere.
[Quoted post was removed]
Agreed. It is not only that Blazing Shield is completely useless on both morphs,YandereGirlfriend wrote: »I would love to see Blazing Shield turned into something useful.
Both morphs I just sit there wondering "Why...?"
[snip]
I won't search for exact patch numbers but I will do so if forced to, this is just last few patches.
Living dark/Unstable core overbuff;
Ritual being cleanse, soft cc, damage and heal tool at the same time while twisting path was nerfed because of being damage and healing skill at the same time;
PoTL/Purifying Light being bugged (in favor of templars) for very long.
Templars as the only ones evading cast time on burst ult.
Many of those things were balanced after some time bringing templars more in line with vanilla classes, that's true, but please stop overreacting.
This patch minor/major tweaks we can see for magblades bring only nerfs, while templars now get unique (very easy) access to minor sorcery, minor breach and all 3 minor recovery's which all got buffed.
Are templars top class? For sure no! Are they bottom class? No way.
3 minor recoveries.
You are telling us to double bar slot repentance for a useless skill that would not help you in a 1v1 scenario or playing solo.
Only healbots in group during pvdoor sieges using repentance and its only 1 bar slot which you only get that buff being on 1 bar.
I wish templars actually had a 3 minor recovery skill buff but they don't.
The only time I had repentance on my bar is when I was doing skyreach catacombs.
techyeshic wrote: »3 minor recoveries.
You are telling us to double bar slot repentance for a useless skill that would not help you in a 1v1 scenario or playing solo.
Only healbots in group during pvdoor sieges using repentance and its only 1 bar slot which you only get that buff being on 1 bar.
I wish templars actually had a 3 minor recovery skill buff but they don't.
The only time I had repentance on my bar is when I was doing skyreach catacombs.
1v1 it is useless, but anytime you are 1vx or XvX it becomes somewhat decent. Minor recoveries getting buffed help but; the return is not even the cost of an ability to where you probably would be better off using meditate and LOS if you really needed sustain but its not hard to sustain right now PvP outside of these tests. I used it last week with the ramping costs test and it helped but that was really trying to patchwork my stamplar to even pull off playing in that.
Now with the buff and nerf to major protection meditate gets; it might be a better alternative to meditate; but we won't have ramping costs to be necessary. At least for a while.
The biggest issue I find with templar is it lacks defensive options and that is going to be even more so with the nerf to major protection on rememberance where you could at least use that as kind of a reset and keep some major protection if you cancel out. Is it too late to ask for Empowering Sweep to get major protection back again now that it is in a weakened state?
Stamplar could use some better healing support, or at least Extended Ritual cost reduction. Kind of crazy its only like 500 mag less than efficient purge but all we have, and when you tell another stam class to rely on purge; you get a hell no.
POTL and PL are pretty pathetic now for burst. Magicka; our DOT abilities are pathetic especially compared to DPS of proc sets. Oh; and our health based ability is the crap shiel making templars near bottom in that crap, homogenized meta; and has been a soar spot for templar tanks ever since blazing shield was nerfed into oblivion
[snip]
I won't search for exact patch numbers but I will do so if forced to, this is just last few patches.
Living dark/Unstable core overbuff;
Ritual being cleanse, soft cc, damage and heal tool at the same time while twisting path was nerfed because of being damage and healing skill at the same time;
PoTL/Purifying Light being bugged (in favor of templars) for very long.
Templars as the only ones evading cast time on burst ult.
Many of those things were balanced after some time bringing templars more in line with vanilla classes, that's true, but please stop overreacting.
This patch minor/major tweaks we can see for magblades bring only nerfs, while templars now get unique (very easy) access to minor sorcery, minor breach and all 3 minor recovery's which all got buffed.
Are templars top class? For sure no! Are they bottom class? No way.
Burning light is almost non existent especially on ranged builds
Orbs > shards
Every class has a BoL strength heal and most are better for what they do
Having channels attached to a spammable and execute makes it hard to keep uptime on enchants plus when they get interrupted you are penalized and cannot use it for a few seconds.
Open tics on the channel and odd channel time.
Burst skill that has a low ceiling. requires one to go full tilt offense and if it all lands the payoff is mediocre.
Horrid passives
Even worse ultimates
No stamina healing
No useable defensive skills
Trolling utility skills
And soo on...
The ball was dropped long ago and now its reached meme levels of bad.
Burning light is almost non existent especially on ranged builds
Orbs > shards
Every class has a BoL strength heal and most are better for what they do
Having channels attached to a spammable and execute makes it hard to keep uptime on enchants plus when they get interrupted you are penalized and cannot use it for a few seconds.
Open tics on the channel and odd channel time.
Burst skill that has a low ceiling. requires one to go full tilt offense and if it all lands the payoff is mediocre.
Horrid passives
Even worse ultimates
No stamina healing
No useable defensive skills
Trolling utility skills
And soo on...
The ball was dropped long ago and now its reached meme levels of bad.
The Stam healing part could be solved easily if they just finnaly gave up on trying to make ppl use healing ritual, you know the aoe heal that costs half a Magicka bar and only has a 10m range and literally no one uses.
Just make it a proper heal over time one mag one Stam morph, wham bam done.
Burning light is almost non existent especially on ranged builds
Orbs > shards
Every class has a BoL strength heal and most are better for what they do
Having channels attached to a spammable and execute makes it hard to keep uptime on enchants plus when they get interrupted you are penalized and cannot use it for a few seconds.
Open tics on the channel and odd channel time.
Burst skill that has a low ceiling. requires one to go full tilt offense and if it all lands the payoff is mediocre.
Horrid passives
Even worse ultimates
No stamina healing
No useable defensive skills
Trolling utility skills
And soo on...
The ball was dropped long ago and now its reached meme levels of bad.
The Stam healing part could be solved easily if they just finnaly gave up on trying to make ppl use healing ritual, you know the aoe heal that costs half a Magicka bar and only has a 10m range and literally no one uses.
Just make it a proper heal over time one mag one Stam morph, wham bam done.