volkeswagon wrote: »maybe there is a reason why other games have cool downs. They can combat any reduction in dps or healing from cool downs by increasing the damage given from certain skills. That may lessen the gap between the less skilled players and the elite ones as those who can't grasp the complexity of rotation and canceling will be able to perform better.
Athyrium93 wrote: »My big issue with ESO doing cooldowns is that we only get 10 skills and will likely never get more do to console restrictions. With only 10 skills and cooldowns you are very limited, I'd rather spend my time, and to be fair a large amount of money, playing a game built to have cooldowns if that is the path they take.
Most games have aoes too expensive or not so effective as single skills.Many games with skills that have longer cooldowns also have skill bloat
... of a dead game nobody playsTERA is a rare example
I hope all the "the sky is falling" crowd quits and we won't have to read all that knee-jerk whining before they even test things.
Hapexamendios wrote: »Will wait and see, but I am completely against the idea of the cool downs being implemented in PVE.