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This event...

  • Shokner
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    .
    Like PvPer don't like to be forced to PvE for some item's yet they do it anyway if they want to make some build,this is a MMO not a only PvE/PvP game at some point for some stuff be it cosmetic or not you will have to do something outisde of your safe zone to get them or deal with it.

    Mate I give in your just arguing the same position as op but from a pvpers perspective he's saying the same as you "No one likes being forced" but the majority of the game is aimed at pve! very very few started eso to just pvp so there voicing there concerns deal with it.
  • xdross
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    majulook wrote: »
    Whats wrong with the Midyear Mayhem event?

    Any game that forces PVE players to engage in PVP activities for ANY reason, even to gain some silly pixel reward like an Indrik mount, is catering to the worst aspect of the gaming community.

    I speak of the aspect that in Black Desert Online for an obvious example, sit and gank crafters and fishers all day instead of seeking actual challenge or some semblance of sportsmanlike conduct and legit competition.

    I'm talking about people who, knowing there is an influx of PVE players, go total ham selfish and camp entry points (and exit points) to the sewers, trapping people with no PVP gear or chance to defend themselves, nor interest in being there, basically wasting their time and ruining their experience.

    For all I know, that is actually the whole reason they do it. Because it makes them happy to waste other people's time.

    Any time a game is set up in such a way that rewards this type of behavior, even if not the explicitly intended result, I feel like I am contributing to a bad parent rewarding a child for rolling around on the floor in a place of business, knocking things off shelves and causing a scene.

    I feel compelled to do more to protest my vicarious sponsorship of such behavior.

    As a PvP player, may I suggest you quiet down? You have 10 PvE events that we have to endure, yet there's only 1 PvP event. Even now you want to cancel our one event because you can't l2p? Everyone else is handling it fine, why can't you?
  • Magdalina
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    Coatmagic wrote: »
    BTW, pvp people complaining about having to go into pve becasue 'they don't like it' is A LOT different than the people not being able to get their heads round repeated deaths at the hands of others they KNOW are killing them for fun. Dem's triggers right there for a lot of people. So don't whine about having to go into pve, no one's ganking you for fun there ;p

    That's just it though, dying isn't bad. Tbh I actually had a huge psychological barrier to overcome while just beginning to get into PvP (not like I'm some PvP god now either) related to dying all the time, but it just kinda happens. There's no penalty for it whatsoever (aside from Tel Var loss in IC, but everything that TV can get you you can also buy for gold), and it's just...normal. When you see those fancy Grand Overlords and Emperors, leading people in zchat or whatever, don't for a second think they don't die. They do, just less often and usually managing to take out some of their rivals with them.

    There's no malice in killing a player usually, it's just a competitive gamestyle. Most PvPers I know (not saying there aren't other types, but ESO is no different from humanity overall here, you get all kinds) are really nice people who enjoy a good fight. If you happen to run into a quality 1v1 encounter it's not uncommon to whisper each other 'good fight' or something afterwards, no matter who won. Because it's not about not dying, it's about having as much fun as possible before you die. I've made some good friends with people from other alliances from having fought them. It's all a matter of perspective, people take it way too seriously.
    Edited by Magdalina on June 29, 2020 11:47AM
  • killingspreeb16_ESO
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    Shokner wrote: »
    .
    Like PvPer don't like to be forced to PvE for some item's yet they do it anyway if they want to make some build,this is a MMO not a only PvE/PvP game at some point for some stuff be it cosmetic or not you will have to do something outisde of your safe zone to get them or deal with it.

    Mate I give in your just arguing the same position as op but from a pvpers perspective he's saying the same as you "No one likes being forced" but the majority of the game is aimed at pve! very very few started eso to just pvp so there voicing there concerns deal with it.

    [snip]

    Unlike OP im not complaining about PvE is forced on me even if i don't like it because i know this is a MMO a game where BOTH PvE/PvP are a thing and sometime i have to go out of my Safe area and do something i don't normally do if i really want something from that part of the game or deal with it.

    Unlike OP that is just crying that PvP is "forced" on him.

    So again before you miss the point again,not complaining that i have to PvE just stating the fact that if i need something from PvE then i have to do some PvE to get it and the same goes for the OP and every other person.
    If something you need is behind PvP but normally you do PvE you either do some PvP(which is not even required for the event)or you just deal with it or buy crown and tikets with them and call it a day.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on June 30, 2020 4:41PM
  • Seri
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    Seri wrote: »
    Also the general event is kind of just meh it doesn't interest me. I prefer the other main events cause I enjoy them more.
    That's fine to have that opinion. It's the 'OMG Why do I need to PVP, ZOS should allow this doable in PVE too' arguments in here I have an issue about.
    Magdalina wrote: »
    But as I said a good solution would be to have an event for both at the same time both giving rewards(maybe same rewards but can only be earned once from either pvp or pve side)

    I disagree. The point of this is to encourage (encourage, not force, because again, you aren't forced to do anything, all you might be missing out on that you cannot buy is Indrik stuff that you'll be able to get from some other event) people to try out PvP. Yes, there will be people cursing the hell out of Zenimax for 'forcing' them to PvP and smashing keyboard against the wall after getting ganked, but there will also be people who will try PvP for the first time and love it. I think it's working as intended and the trade-off is worth it. Clearly ZOS thinks so too, but, of course, you're entitled to your opinion, I'm just saying why I feel it's an overall good thing.

    Point is it's not enjoyable for the players and most from people behaving like that to them like that aren't any more likely to try it in the future. If ZOS truly wanted to do something for pvp they'd have fixed all the bugs and lag in cyrodil by now. And as I've also stated there's also been a fair amount of pvpers complaining about the event even before it started cause damn pvers not knowing how to pvp we better drive them out or that it'll cause more lag

    I'd argue all the events aren't enjoyable for the players after the first year or so. All things considered, Mid Year Mayhem is one of the quicker ones to do. Jesters being literally just one of 3 quests over and over. Undaunted requiring to run dungeons resulting in everyone sprinting to the final boss or even after queuing up, porting over to FG1 at one point, resulting in a few ppl there and a few in the original dungeon.

    Spending 4 hours trying to find a scamp? RNG mostly (although the spawn points can be looked up - hide in a corner of the room and wait). Better than some RNG grind I've heard for PvE. I can understand feel that need to get every achievement ( my CWC fishing achieve took 1600 casts 'just for an achievement'), but the 'omg I must do it' stress isn't healthy. As much as I rushed to do it originally, I don't think I've ever worn the title or laurel since I got mine back on the first event. If anything, all these events and grind are helping me break that habit, which is probably a good thing.

    As for the players, honestly, over the last couple of Mayhem events, PvP players haven't really been wanting to drive people away, but I have seen frustration over PvE players intentionally being obtuse, standing around not really participating because they just want their achievement and get on with it. PvP wants to see more people (and even better would be more people staying and learning). Servers are laggy regardless if PvE players are in there or not, since the pop caps are the same and Gray Host gets locked even outside of the event.

    Personally I find a lot of the other major events still fun just cause it gives me a break from my normal stuff on ESO for a little bit and I find them pretty chill.

    As for the scamp well yeah that's how I found it. I googled where it usually spawns and just hanged around of those areas till it showed up.

    And well did you expect them to participate? These are people only here for the event stuff. It seems laggier for me and also harder to get into most of the major ones....I mean the bloody que was like I think 20 or 30 placed or something and I was at that point screw that.

    There's a reason ZOS added a bunch of other campaigns for overflow - from what I've heard, less lag _and_ less queue.

    As for what I'd expect people to do, I dunno... attempt to participate would prob be a reasonable start. If they don't want to participate, then don't go in there. Do they join dungeon or trial runs and then wait at the entrance or hide behind the group waiting for them to kill the bosses?

    For BGs, that's jump off the starting area and stay together with your team rather than just crouch in the corner pretending they're not there. Same for Cyro - join a group, find some siege, and just relax, rather than crouching near the edge of the keep, trying to snipe a final kill or avoid dying. And if you die, so what? Everyone around you has died hundreds if not thousands of times before. Your armor doesn't even deteriorate like in PvE.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • Moonsorrow
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    Maintenance over..

    I remember from my SWTOR years a fitting dialog option my character often had: "Murder and mayhem awaits!"

    *equips Master`s Maul and goes to IC*

    See ya all there, lets have some fun! <3

    Edited by Moonsorrow on June 29, 2020 1:36PM
  • Galwylin
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    One huge issue I have, well not really a issue but more a question, is why the love for this event as a pvper. The rewards are absolute garbage. I've seen more motif drops from the anniversary event of these. So it brings nothing to the table in that regard. And if you love pvp then surely you are already participating in it outside the event. If its design to bring in more in that regard I'd say way bad failure.

    Its apparent for me this is directed completely at pve only players. To try. One the other hand I don't see the resistance to even try for what little you have to do on pve players part as you're just being asked to do the same standard event cadence of finding a quest giver and doing objectives. Only the added element that fellow players may kill you. But its not like there's permanent damage done to your character. Its not perma death if you died 100 times or something.

    I think these walls of pve vs pvp are just made up non-sense. There's just different ways we play but neither is entirely better than the other. I'm sure most companies would love if all they had to do was provide pvp content as that's just an occasional map with some new game objectives and you're done for six months. PVE clearly is what drives the money part. The game could do a better job of segregating who we engage. I find sub 20 pvp the most fun as no one has enough skill points or experience to really be try hard. I suppose you could try to get all the skill points possible but I'm not sure how. What messes it up for me you will get match with people (for and against) who are about 50 or who have this massive CP amount. Or specific gear. But PVP can be quite fun if you have that all going right. Its when you match up folks not even approaching that degree with those who have scientifically determined every points every set ability matched with even certain mouse.

    I think why not when you have an event give two ways to earn tickets, the event as designed or pvp if there's such a divide when folks absolutely hate PVE (weird game choice but okay). And I'm not sure how it works in forming groups but an ignore that allows you to determine what type of people you will be matched against. If a player is able to take half my health in one hit they don't necessarily have to be cheaters but I'd still want to ensure I'm not up against that ever again. Sure it limits the pool but that type of player shouldn't be matched against some level 23 in mismatched gear. Its a computer. They can do all kinds of things but not knowing these numbers aren't matching up seems implausible to me. Skill you can't determine but gear... skill amount? Not buying it. And its good for the game because all those stepping in getting shut down will just either take out a spreadsheet or say its not for them. Its apparent a lot are saying not for them. That's bad matchmaking at work.
  • Lotus781
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    Glad someones enjoying it, like so many have said pvpers don't get much so let them enjoy it while they can and they did give the area away for free tho i can see why they did , but i am looking forward to the next event whatever and whenever that maybe sooner rather then later.
  • Shantu
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    No one forces you to log into ESO...period. Let the PVP players have their event. If you don't like it, ignore it. Your little pixel prizes are worth only what your imagination creates. While I've enjoyed MYM in the past, this year I could care leas. Big deal.
  • Michaelkeir
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    As a PvE player, I don't see what the fuss is about. We aren't forced to enter PvP, but we are ENCOURAGED to do so for said rewards. If you don't want to PvP don't. If you want the rewards for said event, man up and go in or hit up the "Clown Store" for the tickets. The purpose for locking items in PvP or PvE is because the Devs want to get you to try out different parts of the game.

    Like many PvE'ers I didn't care about Battlegrounds, Cryodiil, or the Imperial City. Getting ganked over and over isn't fun when you're trying to complete daily quest for the rewards in a PvP zone. But instead of crying about it, I improvised.

    I knew I hated fighting in PvP. And I wanted to avoid people as much as possible. So like I (and most PvE'ers) do for any good PvE build, I took a few minutes to research and come up with a build and gear before the PvP event. Created a permanent stealth build to do said quest in PvP zones, problem solved. (This was about 4 years ago by the way)

    After that I discovered I could also get a few kills in too. So I did more research and readjusted my build that next year to a "Ganker". That way I could attack (and most times) kill someone from range before they knew I was there. Or if they where too tuff (impen gear probubly) I could disengage and melt into the shadows from whence I came. So I went from hating pvp, to doing a little research, and not only surviving there, but taking my revenge on those same PvPers who had hounded me before. Granted, some PvEer's might have been caught in the line of fire. Kind of hard to tell who's who when you are picking people off in the middle of a battle from range.

    I say all that to say this, instead of complaining, create at LEAST 1 pure PvP toon and gear him for those activities. That way you can have a much easier time then trying to enter a war zone in (all divines) PvE gear and wonder why those mean PvPers are harassing you. You wouldn't enter a vet dungeon or trial poorly geared, so why do that for PvP and wonder why you aren't having a good time. Even if you hate PvP, just gear yourself up (either crafted or store bought cheap gear) and get it over with instead of throwing yourself against a wall and complaining about it.
  • redlink1979
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    I don't understand the OP's problem of having a PvP event in a game that has PvE and PvP content...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Magdalina
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    Galwylin wrote: »
    One huge issue I have, well not really a issue but more a question, is why the love for this event as a pvper. The rewards are absolute garbage. I've seen more motif drops from the anniversary event of these. So it brings nothing to the table in that regard. And if you love pvp then surely you are already participating in it outside the event. If its design to bring in more in that regard I'd say way bad failure.

    I'm not sure I count as a PvPer (heck, my most PvPy toon is only a Centurion and I've been around several years in total), but personally, the double ap gave me incentive to go try PvP once more which has been on my list after an extensive break but I've been postponing. I want a couple more ranks and I want AP to buy Military Ordinator style, but more than anything, I want to have fun and I did, last night IC was great fun, lively and active, with plenty of people to fight and plenty of people to group with for once.

    There're more than a few people even in this very thread saying the event incentivized them to go PvP while they normally PvE and they're having fun too, so I'm not sure why you think it wasn't a success. It may not do it for you, which is fair enough, but it did it for a lot of others.

    Far as people whose primary past time is PvP, they're probably enjoying the double AP (sure they'd get it anyway as they play, but it definitely isn't bad to get it faster - higher rank, cooler icons, cool titles, dyes etc, plus more AP to spend on all kinds of stuff from those needed for PvP to those possible to sell for gold) but more than that, they're enjoying actually having more people to play with. And no, for the majority it isn't 'yay can kill PvE scrubs', it's just 'yay there're people in IC to fight and group with' and the like.

    Also see...even you as a PvE lover think the rewards, apart from participation, suck ;) Yet people would take even this away because 'I hate PvP so there should be no PvP events'. Just how inconsiderate is that?
  • jaws343
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    I personally don't think the ticket earning for this event goes far enough. They should only reward event tickets for completing the kill 20 players daily and the BG dailies. Reward boxes as is, but the tickets should be earned by actually PVPing.
  • VoxAdActa
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    Kalantris wrote: »

    And that's the exact problem with ESO. In order to have any chance of being impactful in PvP you need a dedicated character with different sets and morphs. Those 15 people were probably PvE players on their PvE chars. Even cobbling a PvP set together just for the event or occasional PvP won't make that much of a difference against a dedicated PvP player, who has everything set up just for PvP. I've seen such situations numerous times over the last couple days as throngs of PvE players joined in on the "fun". And since most of them joined the non-CP version (including me, I'm not 810 yet), the damage flying around is completely ludicrous. I predict a lot of seal-clubbing youtube videos from the *gud* PvP players in the next couple of weeks.

    I brought my CP152 overland-solo build character who doesn't even have a full five pieces of any one set yet into Cyrodiil for the event. I completed my "Kill 20 players" quest, my "kill 20 Dragonknights" quest, and am 30/40 for my "Kill 40 Players" quest (I guess that one requires I personally get the killing blow on them, I'm not sure). I leveled my alliance skill lines from 2 to 7.

    This was in the course of three hours.

    Grab a pot of flaming oil from the siege merchant and start dumping it on people. Or pick up a meatbag catapult and lob smelly blobs of flesh over the wall. Or just spam heals on the people who are doing the real fighting. It's not hard. You don't need to be a Twitch-streaming 1vX PvP God to get some kills and and have some fun; your mindset reeks of "If I'm not the best, it's obviously unfair and there's no point in trying."

    Just like with so many other threads, it feels like the people with the loudest voices here, complaining the hardest, haven't ever actually tried the content they're unhappy about. They have an IDEA of what they THINK it's like, or else they heard someone else complaining about it and adopted that view without ever checking it out for themselves.
    Edited by VoxAdActa on June 29, 2020 6:02PM
  • VoxAdActa
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    [Quoted post was removed]

    Why in the goddess's name would you go AFK in a dangerous spot in the first place? Would you go AFK on a world boss site and then complain that it spawned on top of you while you were fixing up your mac n' cheese?
    Shokner wrote: »

    Sort of doesn't make sense can you name another way as to get this cosmetic which everyone understands gives no other benefit to the game.

    The event tickets are for sale in the crown store.

    Edited by ZOS_ConnorG on June 30, 2020 4:44PM
  • Oreyn_Bearclaw
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    majulook wrote: »
    Whats wrong with the Midyear Mayhem event?

    Any game that forces PVE players to engage in PVP activities for ANY reason, even to gain some silly pixel reward like an Indrik mount, is catering to the worst aspect of the gaming community.

    I speak of the aspect that in Black Desert Online for an obvious example, sit and gank crafters and fishers all day instead of seeking actual challenge or some semblance of sportsmanlike conduct and legit competition.

    I'm talking about people who, knowing there is an influx of PVE players, go total ham selfish and camp entry points (and exit points) to the sewers, trapping people with no PVP gear or chance to defend themselves, nor interest in being there, basically wasting their time and ruining their experience.

    For all I know, that is actually the whole reason they do it. Because it makes them happy to waste other people's time.

    Any time a game is set up in such a way that rewards this type of behavior, even if not the explicitly intended result, I feel like I am contributing to a bad parent rewarding a child for rolling around on the floor in a place of business, knocking things off shelves and causing a scene.

    I feel compelled to do more to protest my vicarious sponsorship of such behavior.

    Yeah, I have zero sympathy based on this response. Nobody is forcing you to do anything. I am what most people would probably call a PVEer. I spend most of my time in that content. That said, MM is probably my favorite event. PVP is part of this game, and I hate the concept that you are either one or the other (PVPer or PVEer). You either play ESO or you dont. If you want to get all the shineys, play all the content. If you dont, then dont. There is no gun to your head. There is nothing in this event that you need for PVE content.

    I have also not really noticed anything out of the ordinary in terms of people trying to exploit or prey on PVEers. Gankers exist. It's not personal; it;s simply a playstyle. I LOVE getting ganked. Probably the easiest type of PVPer to kill.
  • Gwyijnblade
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    KIcked out for 2nd time now from Cyro, well done Zenimax...,really easy to enjoy the game when stuff like this happen all the time!
  • FlopsyPrince
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    Why is PvP the "worst"?

    Or is it in truth that you're not very good at PvP which makes all us nasty PvP'ers bad people?

    If you're going to ask me about my snark, it's because I am fed up with being labelled as a terrible person because I like playing against other players in a zone literally built specifically for PvP gameplay.

    It is the worst because you can be working on a quest and get ganked by someone who is not playing other than to gank PvE players. You can want to finish a quest for event rewards only to have roving groups of enemy players preventing that.

    I am finding it ironic I can manage to hold my own against single players at times (who insist on PvP) or sometimes even small groups, as a lousy PvP playing pet sorc, but it is definitely not fun.

    Jumping around to find an area where my faction controls enough things is a bit ludicrous and too much gaming the system. Trying to play with nothing friendly is even worse.

    I am not good at PvP, so the pain can be high. Not enough to make being part of the occasional zerg feel worthwhile.
    PC
    PS4/PS5
  • FlopsyPrince
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    Getting ganked by 4-5 enemy players while questing is definitely not a great experience and "getting gud" will not solve that.

    Having a group of 7 players whose only goal is to run around and gank others is another hindrance. They are so mature they think killing a pet sorc was a major achievement and they will go through sitting on me repeatedly (to put it politely) is just a great thing to do.

    Remember I am a solo pet sorc, not a zerg group. Though the emotish actions would not happen if they faced a zerg. They would probably run away and hide since their goal is to gank, not take objectives.

    This is a good event ZoS?
    Edited by FlopsyPrince on June 29, 2020 8:08PM
    PC
    PS4/PS5
  • jaws343
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    Getting ganked by 4-5 enemy players while questing is definitely not a great experience and "getting gud" will not solve that.

    Having a group of 7 players whose only goal is to run around and gank others is another hindrance. They are so mature they think killing a pet sorc was a major achievement and they will go through sitting on me repeatedly (to put it politely) is just a great thing to do.

    Remember I am a solo pet sorc, not a zerg group. Though the emotish actions would not happen if they faced a zerg. They would probably run away and hide since their goal is to gank, not take objectives.

    This is a good event ZoS?

    If you don't want to be attacked, don't enter a PVP zone. The imbalance of forces during the attack is irrelevant. Your desire to peacefully run quests is irrelevant. It is a PVP zone.
  • FlopsyPrince
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    jaws343 wrote: »
    Getting ganked by 4-5 enemy players while questing is definitely not a great experience and "getting gud" will not solve that.

    Having a group of 7 players whose only goal is to run around and gank others is another hindrance. They are so mature they think killing a pet sorc was a major achievement and they will go through sitting on me repeatedly (to put it politely) is just a great thing to do.

    Remember I am a solo pet sorc, not a zerg group. Though the emotish actions would not happen if they faced a zerg. They would probably run away and hide since their goal is to gank, not take objectives.

    This is a good event ZoS?

    If you don't want to be attacked, don't enter a PVP zone. The imbalance of forces during the attack is irrelevant. Your desire to peacefully run quests is irrelevant. It is a PVP zone.

    I want the Indrik mounts. No choice but to enter the zone.

    The event tickets require that.
    PC
    PS4/PS5
  • Fur_like_snow
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    Why are you playing solo in an MMO? Find a group. The only reason I’d go into a PvP zone solo was because I was looking for 1vX.
  • kargen27
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    Sibenice wrote: »
    Pink_E_808 wrote: »
    Idk if anyone else has pointed this out yet, but OP, you DO realize that we only get PvP events TWICE a year, right? PvP players are forced into PvE for gear whether there's an event or not. Just go into one of the extra campaigns, that's what they're there for.

    To be fair. PvP only players are playing a game whose genre, up until this one, has been single player RPGs. It's to expect that the focus on PvE content and story would be huge. Just kind of the game they're playing. Which means, that a lot of players are coming to this game from that RPG only element so dealing with PvP may not be as fun for them, and probably why they're a lot more outspoken than PvE only people in other games.

    Just be glad that we don't have FFXIV level PvP. If that doesn't scream after thought then I don't know what does.

    The focus IS PVE content in ESO. Like, lets be honest....HOW could an NON-online game even portray or add into its contents PVP....Seriously, that would be impossible for a OFFLINE game to do. And I am sorry, there are not many online games that are strictly PVE only. Kinda defeats the purpose of online gaming if you can't kill the other players, especially if the storyline (the very first few Cinematics) heavily portray the Three Banners War. I know of Trials, Arenas and 4 man dungeons that require groups, but PvP IS essential for MOST online games. I have completed all the trials and most on Vet (same with 4 man dungeons and arenas). I know PVE is the main selling point, but its real crappy to completely disregard the PvP community. If this bugs you, you can always go back to playing Morrowind, Oblivion or Skyrim. Then you don't have to deal with all these various players with various needs. Even better Morrowind, Oblivion and Skyrim all have various MODS that you can download and install to make it perfect for YOUR gameplay.

    There's other stuff to do in an online game besides killing other players. You know like questing, dungeons, social content and what not and just having other people to play with. Not all gaming has to be aimed at killing each other. PVP isn't essential but it is there. Would the game survive without it? Well given it seems a good part of the playerbase are pve focused well es it could not that I'm suggesting they should simply pointing out that it doesn't require it. And I never said to disregard them simply that pve players shouldn't have to feel they have to pvp especially when most aren't geared or speced to pvp. And guess what? Plenty of pvers enjoy the social aspects and just questing with people and just people able to play together without killing each other. By your comparison of 'Go back to Morrowind' I could say 'Go back to Call of Duty'

    I did mention questing and dungeons, and I did mention that PVEing is a huge part of ESO gameplay. I wasn't ignorant to that at all. I am saying its really crappy to disregard the minority of a community cuz it doesn't fit YOUR playstyle. There are only 2 events max that focus on PvP, Midyear Mayham and the elusive IC event. PVEer have Witches Festival, New Life, Jesters Festival, Darkbrotherhood event, Thieves Guild event, Wrothgar event, Summerset event, Murkmire event, Undaunted event, etc...Those Indrik berries and feathers always come back (didn't for a spill there but now they do), event tickets are also purchasable for those who are soooo disagreeable to doing "PvP" in any shape or form (even though scouting mission in Cyrodiil and ALL of the dailies in Imperial city are, by nature, PVE.) Those style pages...also able to buy from other players. And should PvP players feel oppressed from the fact that in their gear they can't do Vet content; that they can't even PvP without some gear coming from PVE?? You can play the "PVEers shouldn't have to feel they have to pvp when most aren't geared" but PvPers HAVE to do PVE content 70% of the time, to even be geared for basic PVP!

    Well someone suggested in another post here of having pvp and pve events at the same time so both crowds get their thing. Which to me would be a good solution. And you know even if pvpers hate doing pve content you know at least they don't have people trying to prevent them or bother them or making it any worse for them to do so. They can literally just do it quickly and be out without any trouble from anyone.

    MMO's survive by players repeating content and players doing a variety of the content available. These events are designed in part to get players to try different content. It worked with me and some other players I know. I would not have tried PvP if it were not for these events. Turns out I like PvP. The getting players to try different things is why there is PvE achievements in Cyrodiil and why PvE sets work well for PvP. Also why PvP skills are dandy in PvE content.
    and then the parrot said, "must be the water mines green too."
  • majulook
    majulook
    ✭✭✭✭✭
    PVP may not be what you like, but lots of players do like it. Personally I make a set of gear for PVP, and play in Mayhem. I do this to get the Cyrodill, IC Skyshards and also Alliance War Skills that I can use in PVE. I have done this on nine (9) of my characters. I find it is a nice change of pace for a week.


    Edited by majulook on June 29, 2020 9:15PM
    Si vis pacem, para bellum
  • Sibenice
    Sibenice
    ✭✭✭✭
    Sibenice wrote: »
    Pink_E_808 wrote: »
    Idk if anyone else has pointed this out yet, but OP, you DO realize that we only get PvP events TWICE a year, right? PvP players are forced into PvE for gear whether there's an event or not. Just go into one of the extra campaigns, that's what they're there for.

    To be fair. PvP only players are playing a game whose genre, up until this one, has been single player RPGs. It's to expect that the focus on PvE content and story would be huge. Just kind of the game they're playing. Which means, that a lot of players are coming to this game from that RPG only element so dealing with PvP may not be as fun for them, and probably why they're a lot more outspoken than PvE only people in other games.

    Just be glad that we don't have FFXIV level PvP. If that doesn't scream after thought then I don't know what does.

    The focus IS PVE content in ESO. Like, lets be honest....HOW could an NON-online game even portray or add into its contents PVP....Seriously, that would be impossible for a OFFLINE game to do. And I am sorry, there are not many online games that are strictly PVE only. Kinda defeats the purpose of online gaming if you can't kill the other players, especially if the storyline (the very first few Cinematics) heavily portray the Three Banners War. I know of Trials, Arenas and 4 man dungeons that require groups, but PvP IS essential for MOST online games. I have completed all the trials and most on Vet (same with 4 man dungeons and arenas). I know PVE is the main selling point, but its real crappy to completely disregard the PvP community. If this bugs you, you can always go back to playing Morrowind, Oblivion or Skyrim. Then you don't have to deal with all these various players with various needs. Even better Morrowind, Oblivion and Skyrim all have various MODS that you can download and install to make it perfect for YOUR gameplay.

    I think you entirely misunderstood the point of my post. I'm not personally bothered by the event, if you read earlier in the thread you'll noticed I mentioned I already have the laurel (got all the relevant achievements) and I'm avoiding the event due to performance issues.

    I was simply pointing out a problable reason why we get so much less pvp content than pve.

    I also disagree with you on your stance that online games need pvp to exist. FFXIV that I mentioned in my other post barely has it, and it was added as an afterthought in a later expansion. It's so dead that when there aren't new rewards it's taken me upwards of a few hours to get in a match. That game is still thriving. There's also other genre games... D3 did really well for a time and never got pvp added. It didn't die to lack of pvp but to lack of updates.

    You seem very upset, though. I was amused at you telling me to go back to the single player games.
  • Galwylin
    Galwylin
    ✭✭✭✭✭
    Magdalina wrote: »
    There're more than a few people even in this very thread saying the event incentivized them to go PvP while they normally PvE and they're having fun too, so I'm not sure why you think it wasn't a success. It may not do it for you, which is fair enough, but it did it for a lot of others.

    I'm not trying to yuck on anyone's yum. I did forget about the double AP but I just don't get the love for the event. Maybe it gets some to try it or not. I guess there are more in IC but I don't see battlegrounds popping more often than before. I have PVP when the mood strikes me before this event. Back some time I enjoyed the time I spend in Cyrodiil but I felt that was more run to the fight oh the fight is over run to the fight oh the fight is over a bore. IC can be okay though I'm not crazy of the PVE mobs mixed with PVP players.

    That being said. I have gotten every tickets so far this event. I do the battleground daily then hope over to perma IC toon and do an IC daily. In battlegrounds maybe I do okay or maybe not. I've fine with that. I've taken all my stam characters in to at least get vigor just in case. I find IC to be the easiest so I do it first because its basically do the quest objective with the occasional oh dang got killed go finish as they've moved on. I really don't understand the whole "its pvp therefore its unfair". Sure it ain't fair if you don't dedicate the time to learn and get better. But I don't do any kind of planning for PVP other than skill selection. I don't adjust armor or anything. I take a PVE character in all of this and if I win a fight I win. I figure those I win are probably other PVE characters who thought they could score a kill because there were two against one. Sometimes they do, sometimes at least one gets a respawn trip. Like I said, I do absolutely nothing to "get gud" and still don't find these tickets difficult. In some cases doing it is beneficial for their builds.

    Over the time I've been playing I've gotten hundreds of AP and its just a currency I haven't bothered to see what I can do anything with. I'm totally fine with this event. Sure I'd rather it be something else because I haven't enjoyed PVP since my heyday with WOW (which is my main mmo still). I pop in, do my thing and pop out. Maybe its because I'm not so devoted to ESO but this PVP thing isn't a big deal. A good siege in Cyrodiil is mad fun but gosh I feel its too rare. I'd like that for a battleground. Just don't get the resistance of PVE players since this event is almost the same as any other. You don't actually have to PVP for any of it. I've never had the experience of some group keeping me from my goal in IC. Sometimes I just ride (yes I mount up) past some who run past me. Others might get an easy kill. Cool, I'm losing another currency I've not bothered to look into.

    Its just weird to me that I'm having such a different experience on this one server from both PVE and PVP players. No excitement in either case as far as I can tell. I just keep wondering 'man, where is all this great fun and terrible life ending experiences happening that I keep missing it'. I'm still doing PVE content only in a PVP setting but that doesn't take away the fact its still PVE. Its not a humble brag or anything because I think of myself absolute garbage at the PVP side of the game. Mainly because its not an aspect I really get that much out of so I don't devote time to really put my mind to it. I can't understand why its affecting some so negatively anymore than I can understand the enjoyment of having to constantly chase down a fight to even have one.

    At least in battlegrounds you aren't running around demanding folks fight you. Even if they're PVE players their skills will do a lot of the work for them. Cyrodiil and IC seems entirely about running to the action and the rest is just dull for the largest part. At least for me. If I've PVPing then its about getting to the keep or hoping someone attacks it. Or just go to the Batman pow symbol on the map no matter who's color it is. If you don't want to do that there seems to be a lot that will let because if they kill you in passing they never wait around for you to return. Why I find IC so perplexing as a PVP zone. There are what six districts with one goal each? The rest is just there because sure why not.

    Maybe if I got a group to go kill all the mobs for the event achievement but eh. Maybe once I get all my stams their vigor and caltrops. Maybe.
  • ZaroktheImmortal
    ZaroktheImmortal
    ✭✭✭✭✭
    kargen27 wrote: »
    Sibenice wrote: »
    Pink_E_808 wrote: »
    Idk if anyone else has pointed this out yet, but OP, you DO realize that we only get PvP events TWICE a year, right? PvP players are forced into PvE for gear whether there's an event or not. Just go into one of the extra campaigns, that's what they're there for.

    To be fair. PvP only players are playing a game whose genre, up until this one, has been single player RPGs. It's to expect that the focus on PvE content and story would be huge. Just kind of the game they're playing. Which means, that a lot of players are coming to this game from that RPG only element so dealing with PvP may not be as fun for them, and probably why they're a lot more outspoken than PvE only people in other games.

    Just be glad that we don't have FFXIV level PvP. If that doesn't scream after thought then I don't know what does.

    The focus IS PVE content in ESO. Like, lets be honest....HOW could an NON-online game even portray or add into its contents PVP....Seriously, that would be impossible for a OFFLINE game to do. And I am sorry, there are not many online games that are strictly PVE only. Kinda defeats the purpose of online gaming if you can't kill the other players, especially if the storyline (the very first few Cinematics) heavily portray the Three Banners War. I know of Trials, Arenas and 4 man dungeons that require groups, but PvP IS essential for MOST online games. I have completed all the trials and most on Vet (same with 4 man dungeons and arenas). I know PVE is the main selling point, but its real crappy to completely disregard the PvP community. If this bugs you, you can always go back to playing Morrowind, Oblivion or Skyrim. Then you don't have to deal with all these various players with various needs. Even better Morrowind, Oblivion and Skyrim all have various MODS that you can download and install to make it perfect for YOUR gameplay.

    There's other stuff to do in an online game besides killing other players. You know like questing, dungeons, social content and what not and just having other people to play with. Not all gaming has to be aimed at killing each other. PVP isn't essential but it is there. Would the game survive without it? Well given it seems a good part of the playerbase are pve focused well es it could not that I'm suggesting they should simply pointing out that it doesn't require it. And I never said to disregard them simply that pve players shouldn't have to feel they have to pvp especially when most aren't geared or speced to pvp. And guess what? Plenty of pvers enjoy the social aspects and just questing with people and just people able to play together without killing each other. By your comparison of 'Go back to Morrowind' I could say 'Go back to Call of Duty'

    I did mention questing and dungeons, and I did mention that PVEing is a huge part of ESO gameplay. I wasn't ignorant to that at all. I am saying its really crappy to disregard the minority of a community cuz it doesn't fit YOUR playstyle. There are only 2 events max that focus on PvP, Midyear Mayham and the elusive IC event. PVEer have Witches Festival, New Life, Jesters Festival, Darkbrotherhood event, Thieves Guild event, Wrothgar event, Summerset event, Murkmire event, Undaunted event, etc...Those Indrik berries and feathers always come back (didn't for a spill there but now they do), event tickets are also purchasable for those who are soooo disagreeable to doing "PvP" in any shape or form (even though scouting mission in Cyrodiil and ALL of the dailies in Imperial city are, by nature, PVE.) Those style pages...also able to buy from other players. And should PvP players feel oppressed from the fact that in their gear they can't do Vet content; that they can't even PvP without some gear coming from PVE?? You can play the "PVEers shouldn't have to feel they have to pvp when most aren't geared" but PvPers HAVE to do PVE content 70% of the time, to even be geared for basic PVP!

    Well someone suggested in another post here of having pvp and pve events at the same time so both crowds get their thing. Which to me would be a good solution. And you know even if pvpers hate doing pve content you know at least they don't have people trying to prevent them or bother them or making it any worse for them to do so. They can literally just do it quickly and be out without any trouble from anyone.

    MMO's survive by players repeating content and players doing a variety of the content available. These events are designed in part to get players to try different content. It worked with me and some other players I know. I would not have tried PvP if it were not for these events. Turns out I like PvP. The getting players to try different things is why there is PvE achievements in Cyrodiil and why PvE sets work well for PvP. Also why PvP skills are dandy in PvE content.

    I've done pvp before this event but personally I find it really draining. I find it burns me out quickly.
  • ZaroktheImmortal
    ZaroktheImmortal
    ✭✭✭✭✭
    Galwylin wrote: »
    One huge issue I have, well not really a issue but more a question, is why the love for this event as a pvper. The rewards are absolute garbage. I've seen more motif drops from the anniversary event of these. So it brings nothing to the table in that regard. And if you love pvp then surely you are already participating in it outside the event. If its design to bring in more in that regard I'd say way bad failure.

    Its apparent for me this is directed completely at pve only players. To try. One the other hand I don't see the resistance to even try for what little you have to do on pve players part as you're just being asked to do the same standard event cadence of finding a quest giver and doing objectives. Only the added element that fellow players may kill you. But its not like there's permanent damage done to your character. Its not perma death if you died 100 times or something.

    I think these walls of pve vs pvp are just made up non-sense. There's just different ways we play but neither is entirely better than the other. I'm sure most companies would love if all they had to do was provide pvp content as that's just an occasional map with some new game objectives and you're done for six months. PVE clearly is what drives the money part. The game could do a better job of segregating who we engage. I find sub 20 pvp the most fun as no one has enough skill points or experience to really be try hard. I suppose you could try to get all the skill points possible but I'm not sure how. What messes it up for me you will get match with people (for and against) who are about 50 or who have this massive CP amount. Or specific gear. But PVP can be quite fun if you have that all going right. Its when you match up folks not even approaching that degree with those who have scientifically determined every points every set ability matched with even certain mouse.

    I think why not when you have an event give two ways to earn tickets, the event as designed or pvp if there's such a divide when folks absolutely hate PVE (weird game choice but okay). And I'm not sure how it works in forming groups but an ignore that allows you to determine what type of people you will be matched against. If a player is able to take half my health in one hit they don't necessarily have to be cheaters but I'd still want to ensure I'm not up against that ever again. Sure it limits the pool but that type of player shouldn't be matched against some level 23 in mismatched gear. Its a computer. They can do all kinds of things but not knowing these numbers aren't matching up seems implausible to me. Skill you can't determine but gear... skill amount? Not buying it. And its good for the game because all those stepping in getting shut down will just either take out a spreadsheet or say its not for them. Its apparent a lot are saying not for them. That's bad matchmaking at work.

    Yeah there's been better rewards from other events I'll agree to that.

    I think more of the issue is the pvpers who purposely choose to target questing pvers just to troll them.

    Well anyone can enjoy either. I've tried both even before this event but I find pve more relaxed and chill while I find pvp to be quite draining.

    I'll agree it's odd to see pvp players who dislike pve in a game that's pve focused. But yeah, having two forms on events of ways to earn tickets would be a workable solution pve or pvp so people can be where they want to be.

  • VoxAdActa
    VoxAdActa
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    The event tickets require that.

    Once again, no they don't. They're in the crown store.
  • KaGaOri
    KaGaOri
    ✭✭✭✭
    Have been around for only handfull of events so far, but is getting the tickets this time around tad harder compared with last time, or is it just me? Like, even just getting three wins in battlegrounds (= 2 tickets) is big jump from "eat the cake + kill one delve boss = 4 tickets" from the last event, both timewise and difficultywise. Maybe that's why PvE players complain and PvP players don't. There's big difference in taking ten minutes to do something they find kind of borring and taking whole evening trying to do something they borderline can't do.

    Went to IC for first time for this event. Took ten minutes just to figgure out where to find quest givers for dailies (that one's on me, lol). Grabbed daily from the only district held by my faction. It asked me to hunt twilights for claws - no problem here. Then I was supposed to throw it in a cauldron. There was enemy player camping the cauldron, killing anyone who tried to interact with it. Got chased around and killed. Respawned at base, but game wouldn't let me climb back into district where the quest was - had to go to the one next to it (controled by enemy) and it took five or six deaths just to get back there. My faction lost that single district in meantime. No idea where my faction went, saw only groups of players from other two factions from that point on. The daily took over two hours (and many many deaths) to complete. Dying I don't mind, but simply can't afford such timesink on daily bases.

    On weekend I've lucked out and half of IC was controled by my faction at that moment - managed to stack on dailies a bit. Today the IC was once more "owned" by other factions at time I could play = no daily done due to time constrains. Kinda miss eating cake for tickets :* .
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