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ESO direly need a central auction house ...

  • exeeter702
    exeeter702
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    Guild traders exist exclusively because of how the game severs handle data accross zones / instances.

    You arent getting an AH ever and it has nothing to do with ZOS not understanding economics.
  • Phanex
    Phanex
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    While I wouldn't mind a way to check all vendors at one location to check prices etc. I've came from online games where certain players or guilds would try and corner the market on one or two hard to get items (that only drop or obtain rarely) and would jack the prices up to fit their needs. They would often also buy lower priced items and resale them at higher prices.

    Heck, I've seen them even lower the prices on common items so people would stop wasting their time farming them only for them to turn around and jack the prices up.

    I know that can occur now, but i don't see it as much here yet.
  • badgerhanes
    badgerhanes
    Soul Shriven
    Tab targeting is for folk who can't use a mouse/joystick with any skill, and the fact you have a limited number of skill (5x2 +2 ults) means you have to think about what you rack up, not have a shed load a button click away, which would totally ruin this games mechanics, bot rotation? better than macros, or is that what you want, which is essentially 'bot rotation' with one button press.
    If you'd rather play WOW, play it, don't bring your complaints here about the game system that has been here since the start.

    quote
    'an interface should replace your brain so targeting A or B should be easy'

    I think you need to try a bit harder! This game actually requires skill to fight, rather than simplistic targeting and a screen full of skill/macros.

    There are many problems with this game, and you have just raised none of them, just repeated old ones that newbies seem to bring up every so often.
    What the *** is this bit really for?
  • Tammany
    Tammany
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    If you are on PC, you could try the add-on Nirn Auction House ( https://www.esoui.com/downloads/info1768-NirnAuctionHouse.html ).

    Costs nothing to post items. Buyers pay no fees. Seller pays COD cost.

    Addon seems forgotten, does it work properly ?
  • NaviS
    NaviS
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    Hell nooooooo! i like it when i want to buy something and have to get out of the game, go to my browser,open TTC website and search for the item, go back to the game , teleport to the specific place of the map, (if you are lucky and don't have the wayshrine you pick some on the way) , arive at the trader , find out that the item was bought by someone before you, get out of the game again, go to the TTC website, check the second entry , quicly head back to the game again , teleport the the new spot on the map, find the specific trader , (oh boy the stress at that moment when you wait to see if the item is not bought again...ouuh) , open the trader and the item is there! what a relief! what a feeling! Which other game offers this experience!
  • aenax
    aenax
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    Tab targeting is for folk who can't use a mouse/joystick with any skill, and the fact you have a limited number of skill (5x2 +2 ults) means you have to think about what you rack up, not have a shed load a button click away, which would totally ruin this games mechanics, bot rotation? better than macros, or is that what you want, which is essentially 'bot rotation' with one button press.
    If you'd rather play WOW, play it, don't bring your complaints here about the game system that has been here since the start.

    quote
    'an interface should replace your brain so targeting A or B should be easy'

    I think you need to try a bit harder! This game actually requires skill to fight, rather than simplistic targeting and a screen full of skill/macros.

    There are many problems with this game, and you have just raised none of them, just repeated old ones that newbies seem to bring up every so often.

    It is not about wow, it is a problem of play style, ESO is a frag most MMO are more on the strategic side than on the action side. Dps rotation are indeed quite a proof of it, so it s about being a good bot while avoiding purple or blue areas ... I won t play that for year, may be a few monthes. Of course i understand that kids or older people who like action game may like it.

    Anyway back 15 years ago i was really good at quake but i never enjoyed it but i m probably too old and anyway clicking my right button each 0.8 second is garbage.
    Edited by aenax on June 24, 2020 4:48PM
  • Reverb
    Reverb
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    Why do so many people want MMOs to be clones of each other? ESO has proven over the course of 6 years that a robust game economy is possible without a central AH, and they’ve openly said they have no plans to change it.

    There will always be some people who are uncomfortable with that. Some have valid input but most are just railing against it because it’s different than they are used to. Those people should probably just stick with their old games.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • AmoralOne
    AmoralOne
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    This again?

    G freaking G.

    Checkmate.

    All that good stuff. I never reply to these threads cause it doesn't really affect me either way, but I do read the replies cause its always funny. Then I see your reply and im like OH OKAY. This guy wins. The entire thread should have been stopped right after your reply. lol
    PC NA - EP's Greatest Support
  • Kiralyn2000
    Kiralyn2000
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    Reverb wrote: »
    Why do so many people want MMOs to be clones of each other?

    (note: I understand that this game will aways have guild traders, I'm not asking for a change)

    I don't particularly want MMOs to be clones of one another. But "not wanting to be like other MMOs" is not a good reason to avoid basic QoL features. (Like, would you want them to say "oh, we don't want to have a map, because other MMOs have one!")

    The guild trader system may work well for people who truly enjoy and/or are dedicated to, trading. The same kind of folks who, in games with a central AH, "work the market" every day for a profit.

    It's kind of lousy for someone who doesn't trade often, though - I've never been a big seller. I don't have "5k sales/week", I might sell two things one week, then not sell anything for three weeks, then sell 8 things one day. A central AH works well for that - I can do a quick search to see what the prevailing price is, undercut by ~5%, and post my thing. It sells in 5 minutes or less, and I go about my day having spent less than a couple minutes on it. And that's all I care about trading - I'm not trying to maximize my profit, I don't care about "markets" or "economy", I just want to sell some random thing for more than it would vendor for.

    So, in this game, joining a guild to do my total lack of planned or regular selling, makes no sense. And hawking wares in chat is too much effort. So I just vendor or destroy stuff, and ignore the game's economy completely...

    ...and this is part of why the people who love the Guild Vendor system, love it. Everyone like me, who throws their hands up in disgust and opts out of the economy, means that there's less goods in the supply, so the Real Traders get to keep their prices higher. Style pages, memento boxes, holiday goods... any that I find just 'nope' their way out of the economy, increasing the profits of the guilds.


    But, like I said, I know that it'll never change. So I roll my eyes at these threads just as much as you guys do. /shrug
    Edited by Kiralyn2000 on June 24, 2020 5:18PM
  • Evilspock
    Evilspock
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    The trading functionality on this game is garbage and they will never fix it. Listings are stupid slow, and they crippled addons from being able to scrape vital trade data that should be part of the game. Considering they won't fix the system they already have, zero chance they will ever change to a central trading system that their servers would choke on.
    🖖 @EvilSpock |PC/NA| ✦ Guildmaster: Vulcan Commandos |AD| ✦ https://youtube.com/@vulcan_commando
  • Jayman1000
    Jayman1000
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    Unwanted data flow, Master Merchant? What unwanted data flow, and how is Master Merchant a culprit here? "Security risks" what security risks? How? And would it change with a central AH? Also you are not suggesting to get rid of guilds, but ADDING an AH. Wouldn't this just make your mentioned problems of unwanted data and security risks worse? Because then we'd have both guilds and AH = more data?

    Apart from your introductionary mentioning of starvation resulting from trade barriers in your country in the 18th century, above two points about unwanted data and security risks seems to be your sole arguments for an AH.

    That being said, I could perhaps see the point of an AH with added fees and a limited sell list (like the current one in the guild traders). People without a guild that just want to sell a little bit of stuff may sell their stuff there, even if it means paying an additional 13% selling fee.
    Edited by Jayman1000 on June 24, 2020 5:45PM
  • Apox
    Apox
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    Guild trader system actually just blows. the same guilds get the same traders every week. the only hope a small guild has of getting a trader is in some obscure location like stormhold thieves den. how many people actually know where stormhold even is without googling it? id wager not many.

    all that for no real benefits of having a guild trader. if youre on pc and you want an item you just search for it on tamriel trade center and go get it.

    people say undercutting will happen with a central auction, well i have news for them. it already happens with tamriel trade center announcing the price of every item. it could even help keep the prices down on commodity items like upgrade materials. one trader selling dreugh wax for 8000 gold per vs another trader selling it for 7100 per. any person not using TTC is at a direct disadvantge, much less console players who dont have access to addons.

    at the very least we shouldnt have to use an external website to find out where the item we want is and then have to go get it. we should be able to just go to a market place and buy it

    then we get into the argument of why do i need to be in a guild full of people i dont like, care about, or want to play with just to be able to sell my items. yes, i have 5 guild slots. i can fill all 5 of those just with different pve oriented guilds. i have no interest in interacting with people in my trade guild, as my guild chat for that guild is turned of entirely.

    the guild trader system was a novel idea but its not a good one.
  • Tooxxss
    Tooxxss
    Soul Shriven
    Eifleber wrote: »
    Raammzzaa wrote: »
    I'm on console so I've never used the TTC add-on, and yet, I've never failed to find anything that I wanted.
    Really?

    I'm sure though that people that don't mind spending a few hours for checking 300+ stalls are a minority compared to those that rather find something within 5 minutes.

    I guess you never use search engines either and don't really see their added value?
    Or do you only occasionally buy a stack of Bugloss?
    *

    I am also on console, don’t have that add on, and don’t struggle to find what I want. I typically only need to make a simple trip to Mournhold...

    You probably just need practice is all. You should never need to hit 300+ stalls. If you use one of those search engines I’m sure you can find a YouTube vid that will teach you how to trade on eso.
  • PieMaster1
    PieMaster1
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    I’m not gonna complain about anything if we get a central auction house. The current system has always been completely trash.
    I can never trade because it takes too much effort. It’s so irritating to travel the entire map to find stuff at one vendor that has a limited stock because..it’s one person. I shouldn’t have to visit 10 vendors to buy LOCKPICKS

    The part i actually hate is selling. I can’t sell anything without joining some greedy 810 no life morons who want thousands of gold a WEEK. And you can’t sell anything AT ALL if you’re not in a guild or whatever. Even then, if you join one guild it’s useless because you have to rely on people visiting your specific vendor. Which means spend 50k or more (over my dead body) a week
    Edited by PieMaster1 on June 24, 2020 5:54PM
  • Paske
    Paske
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    No, spank you.

    We are fine as it is.
  • Isskander
    Isskander
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    Just shut the topic down
    Milions of times mention and milions of times will be negative from people what know how to game is working and that current system is most innovative working and not ruining makets.

    Continuing this nonsence explenations to lazy peps that dont want to learn the game and waiting for instant "give me" have no sence .
  • Jayman1000
    Jayman1000
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    Apox wrote: »
    the guild trader system was a novel idea but its not a good one.

    That's just a matter of personal opinion. I personally like it very much. I enjoy finding good deals in different traders, it's a great reason to visit the different locations imo. I enjoy the thrill of being part of a major trade guild that competes for good traders. I enjoy contributing to help accomplish this. These are my personal reasons for liking the current system. It's also unique in the mmo world, I cant get this experience anywhere else as far as I know.
    Edited by Jayman1000 on June 24, 2020 6:03PM
  • Alphawolf01A
    Alphawolf01A
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    I would at least like to see a centralized search option that lets me look for something and it tells me what trader has it and where they are so I can travel to that trader without having to zone hop all day to find an acceptable price.
  • newtinmpls
    newtinmpls
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    Xebov wrote: »

    Overall the problem is this: As soon as you have a central real time listing of traders you make it very easy for ppl to build monopolies over rare goods that are already expansive and you force ppl that want to sell more common goods to spend more time undercutting each other to get sales.

    Everyone needs to be aware of these pro and cons. The same ppl that now want it because it makes buying easier wil be the first ones to complain about the undercutting or super expansive items that are on the downside of it.

    Thanks for a lovely summary.

    I do use TTC and Master Merchant...when I think of it. Mostly for trying to figure out what to ask for stuff I'm selling. Shopping. .... well I I like to buy stuff/patterns that I would like to make or that look cool. So my personal shopping is to (when I'm going to another zone) pick a wayshrine with one or more traders near it; stop by and take a look.

    I've found many "rare" patterns there, and often TTC has no price info, or no listing at all. If I have the money, and think it would be fun to make, then I go ahead and buy it.

    If I have the mats, and haven't made something in a while (one time it was grapes - see I have this idea for a grapevine thing, but haven't actually put it together ... yet) so I make some, throw them up for sale at a couple guilds, and don't really care, 'cause if they don't sell it's time to tinker with housing.

    Basically I try out the patterns.... and sell them, and sometimes it takes a while, but mostly they sell, and if not, I relist them or decorate with them.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Jayman1000
    Jayman1000
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    And you can’t sell anything AT ALL if you’re not in a guild or whatever. Even then, if you join one guild it’s useless because you have to rely on people visiting your specific vendor. Which means spend 50k or more (over my dead body) a week

    This is not true. You can join low volume guilds in non central locations that have very low to no requirements. Even if they do have a requirement it will just be a expectation to sell 10k per week. Which is really a low selling amount. You just need to price your items lower to attract buyers. Probably around 10-20% lower, and you'll get your stuff sold in no time, even in far away places. Some people like to visit such guild traders for the good deals.

    Spending 50k or the like per week in donations is only required in the absolute top rated trading guilds. You dont need to join them.
    Edited by Jayman1000 on June 24, 2020 6:10PM
  • PizzaCat82
    PizzaCat82
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    exeeter702 wrote: »
    Guild traders exist exclusively because of how the game severs handle data accross zones / instances.

    You arent getting an AH ever and it has nothing to do with ZOS not understanding economics.

    So you're saying they just dont understand databases and programming?

    They'll learn. We'll keep making threads. For a small minority wanting changes we sure do get a lot of these threads from different people.
  • ForzaRammer
    ForzaRammer
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    aenax wrote: »
    Lysette wrote: »
    Why would ZOS want to change a system which creates interesting game play and something to do beside just killing mobs or other players?- And it isn't even hard to get into a trading guild - it took me just to make a request to the guild master, and I told him upfront, that I haven't much to sell on a regular basis (well, it turned out to be more than I thought it would be). I still got an invitation pretty much right away and so it was as well with those other 2 guilds I joined - just try it, it is fairly easy.

    You should read economy 001 ... It not interesting to swing between wayshrines to check traders, and anyway what i propose will still allow you to it it. Just consider real life, if you want some goods you simply go and buy them, you will never find any shop selling a good 100 when another sells it 1.

    We need global price transparency and easy access to the market.

    It is rotten like many "original" aspects of this game, i played a month and I m close to quit.

    Your version of real life is pretty unreal, ofc you find stuff sell at different prices all the time.
    And they will often sell at different sizes.
    There is no MSRP from manufacturer on most goods.
    You can buy identical body wash and shampoo at costco for < half the price of most cosmetic store.
    You just need to buy 5 liter at once.
    Global auction house is lazy coding garbo system even further from real life retail.
  • LordVox
    LordVox
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    This again?

    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?

    Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.

    April 2020:
    https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/

    October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/

    June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/

    January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/

    January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort

    November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously

    July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/

    August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad

    May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house

    March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/

    April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
    April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/


    Seriously, do you really have anything new to add?


    And finally, some reminders of ZOS' intentions and official comments:
    March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
    August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
    August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
    May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
    April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
    April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019
    https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274



    There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.

    Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"

    Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.

    The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
    So far? A resounding "No."

    With all that said keep in mind they told us they would never add Alliance change tokens, and here we are with them.
  • Raammzzaa
    Raammzzaa
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    I can’t sell anything without joining some greedy 810 no life morons who want thousands of gold a WEEK.

    This game has been out for 6 years at this point. You definitely don't need to no life the game to be 810 CP...

    I'm curious about the rest of your post, do you have many options for low dues, or free traders on your server? We actually have quite a few free traders on XBNA. Some are even in some fairly good stalls. Personally, I do prefer to pay up for a top guild since I have generally found that I get a far better return on my weekly dues by being in those stalls, but I did actually start out trading in one of those guilds a few years ago.

  • newtinmpls
    newtinmpls
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    I shouldn’t have to visit 10 vendors to buy LOCKPICKS

    Interesting you should pick that example; I run many characters and usually have an abundance, so I tend to wait until I have more than "a stack" and then sell them in stacks of 10 or 20 for 3 or 6 gold. It's better than throwing them out, and hopefully they are there when folks need them.

    I was wondering if anyone really bought them much. Guess they do.

    I also often launder and sell the "clothing" stuff that my thieving characters find. I myself like sometimes to play around with it; and it's dye-able, so there's that. Usually charge 10 or 15 gold for them. Gives people another "outfit".

    Sorta.
    Jayman1000 wrote: »
    You can join low volume guilds in non central locations that have very low to no requirements. .

    I'm in three guilds that trade; though none are "Trade Guilds". None have requirements, two usually have pretty decent locations/vendors, the third can be kind of random depending on the luck of the bid. The other two guilds I am a member of have "stores" but no vendors, so in those cases I'm selling to other guildies.

    Now that you can "apply" to different guilds, I would encourage anyone to take a look at the guilds; filter by "trader" if you want, and see what's out there.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • ForzaRammer
    ForzaRammer
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    LordVox wrote: »
    This again?

    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?

    Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.

    April 2020:
    https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/

    October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/

    June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/

    January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/

    January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort

    November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously

    July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/

    August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad

    May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house

    March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/

    April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
    April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/


    Seriously, do you really have anything new to add?


    And finally, some reminders of ZOS' intentions and official comments:
    March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
    August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
    August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
    May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
    April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
    April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019
    https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274



    There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.

    Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"

    Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.

    The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
    So far? A resounding "No."

    With all that said keep in mind they told us they would never add Alliance change tokens, and here we are with them.

    There is not much people against alliance change token, there is a lot people against auction house
  • Eifleber
    Eifleber
    ✭✭✭✭✭
    Xebov wrote: »
    Overall the problem is this: As soon as you have a central real time listing of traders you make it very easy for ppl to build monopolies over rare goods that are already expansive and you force ppl that want to sell more common goods to spend more time undercutting each other to get sales.

    Everyone needs to be aware of these pro and cons. The same ppl that now want it because it makes buying easier wil be the first ones to complain about the undercutting or super expansive items that are on the downside of it.
    But .. TTC already exists ... ?

    Anyway,if I am looking for some rare furniture or recipes I often only find 0-5 hits on TTC.

    Perhaps a middle ground is to at least have a central broker for at least some rare stuff.
    You can't possible want t peope to search through all possible guild stores to find rare stuff in the world ..

    Playing since dec 2019 | PC EU
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    aenax wrote: »
    First and foremost ALL MMO have one, Eq1 started without and so people were selling in a famous tunnel but a broker was added after 1-2 years.

    If you wonder why we need one just watch Yale online course about free market, they speak about price transparency and the need to have no barrier to trade. When in the 18 century trade barrier, monopolies and custom were removed in my country "starvation" vanished since food could get properly allocated. Off course free market theory is irenic and we all know that most western economies were destroyed by globalization but we shall not discuss that here.


    Currently Tamriel Trade center offers some sort of global view of the prices, but it generates unwanted flow of data toward a 3rd party entity, on top prices are often outdated and indeed guild manage to cheat to system in order to adertise with fake price (a bit like many supermarket).

    Another add on (master merchant) generate huge number of requests to scan all the trade done and provide player with a price history. Again we get unwanted data flows.

    Technically those overheads may be negligible (compare to the data flow of the regular gameplay), but it raise security issues for the game company, and it forces player to rely on 3rd party entities.


    So a central broker would be way better.

    Now i understand that we do have Traders and Trading guilds, and since it is part of the game we should find a way to keep this aspect of the game rewarding.

    So here my proposal

    - Add a central broker (it may be in any bank or only in capital etc... it does not matter).
    - Buying from the central broker is costly since it adds a fee, as example 20%, people can still visit the trader and only pay the guild fee.
    - Allow any player to sell directly (say from its capital bank), again this come with a fee, say 20% again.

    So we get

    Buy directly from guild trader, fee = guild fee
    Buy from the central broker form a guild trader, fee= guild fee +20%
    Buy from an individual player , directly (going the the target bank) : fee =20%
    Buy from an individual player but from the central broker : fee = 20% +20% =40%.

    This way trading guilds will remain meaningful and traders will be able to still make a lot of profit.

    Next one may thing that a central broker will make market manipulations too easy. But first let us remark that manipulations and arbitrage are going on currently. But if one is afraid of that it is possible to mitigate them but adding a hard or soft penalty to account doing to many transactions. The hard version is to limit the amount of transaction and account does over a period , the soft version is about adding a growing penalty fee to account doing lot of transactions (with a decay).

    Ps : i took 20% as fee, since it must be significant (otherwise traders and trading guilds will be sorry), but it should be to much of a deterrent.


    I like your ideas. They are interesting and well-thought-out.
  • NaviS
    NaviS
    ✭✭
    Really??? Do you expect from THEM to make a change like that in the game? The trading system? The just rebooted today and you see results. 15 hours and still not able to fix it. A server reboot!!! Do you really want THEM to change the trading system???
  • Eifleber
    Eifleber
    ✭✭✭✭✭
    NaviS wrote: »
    The just rebooted today and you see results. 15 hours and still not able to fix it. A server reboot!!! Do you really want THEM to change the trading system???
    I wouldn't mind not playing for a week if it gives at least a way to easily find what i am looking for ..


    Playing since dec 2019 | PC EU
This discussion has been closed.