Easily_Lost wrote: »If you are on PC, you could try the add-on Nirn Auction House ( https://www.esoui.com/downloads/info1768-NirnAuctionHouse.html ).
Costs nothing to post items. Buyers pay no fees. Seller pays COD cost.
badgerhanes wrote: »Tab targeting is for folk who can't use a mouse/joystick with any skill, and the fact you have a limited number of skill (5x2 +2 ults) means you have to think about what you rack up, not have a shed load a button click away, which would totally ruin this games mechanics, bot rotation? better than macros, or is that what you want, which is essentially 'bot rotation' with one button press.
If you'd rather play WOW, play it, don't bring your complaints here about the game system that has been here since the start.
quote
'an interface should replace your brain so targeting A or B should be easy'
I think you need to try a bit harder! This game actually requires skill to fight, rather than simplistic targeting and a screen full of skill/macros.
There are many problems with this game, and you have just raised none of them, just repeated old ones that newbies seem to bring up every so often.
VaranisArano wrote: »This again?
Why do so many people want MMOs to be clones of each other?
Really?I'm on console so I've never used the TTC add-on, and yet, I've never failed to find anything that I wanted.
I'm sure though that people that don't mind spending a few hours for checking 300+ stalls are a minority compared to those that rather find something within 5 minutes.
I guess you never use search engines either and don't really see their added value?
Or do you only occasionally buy a stack of Bugloss?
*
the guild trader system was a novel idea but its not a good one.
Overall the problem is this: As soon as you have a central real time listing of traders you make it very easy for ppl to build monopolies over rare goods that are already expansive and you force ppl that want to sell more common goods to spend more time undercutting each other to get sales.
Everyone needs to be aware of these pro and cons. The same ppl that now want it because it makes buying easier wil be the first ones to complain about the undercutting or super expansive items that are on the downside of it.
CreamedPieYum wrote: »And you can’t sell anything AT ALL if you’re not in a guild or whatever. Even then, if you join one guild it’s useless because you have to rely on people visiting your specific vendor. Which means spend 50k or more (over my dead body) a week
exeeter702 wrote: »Guild traders exist exclusively because of how the game severs handle data accross zones / instances.
You arent getting an AH ever and it has nothing to do with ZOS not understanding economics.
Why would ZOS want to change a system which creates interesting game play and something to do beside just killing mobs or other players?- And it isn't even hard to get into a trading guild - it took me just to make a request to the guild master, and I told him upfront, that I haven't much to sell on a regular basis (well, it turned out to be more than I thought it would be). I still got an invitation pretty much right away and so it was as well with those other 2 guilds I joined - just try it, it is fairly easy.
You should read economy 001 ... It not interesting to swing between wayshrines to check traders, and anyway what i propose will still allow you to it it. Just consider real life, if you want some goods you simply go and buy them, you will never find any shop selling a good 100 when another sells it 1.
We need global price transparency and easy access to the market.
It is rotten like many "original" aspects of this game, i played a month and I m close to quit.
VaranisArano wrote: »This again?
When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?
Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.
April 2020:
https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/
October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/
June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/
January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/
January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort
November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously
July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/
August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad
May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house
March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/
April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/
Seriously, do you really have anything new to add?
And finally, some reminders of ZOS' intentions and official comments:
March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019https://www.youtube.com/watch?v=5N17KZ_ZCK0&list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&index=23
https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274
There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.
Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"
Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.
The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
So far? A resounding "No."
CreamedPieYum wrote: »I can’t sell anything without joining some greedy 810 no life morons who want thousands of gold a WEEK.
CreamedPieYum wrote: »I shouldn’t have to visit 10 vendors to buy LOCKPICKS
Jayman1000 wrote: »You can join low volume guilds in non central locations that have very low to no requirements. .
VaranisArano wrote: »This again?
When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?
Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.
April 2020:
https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/
October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/
June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/
January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/
January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort
November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously
July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/
August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad
May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house
March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/
April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/
Seriously, do you really have anything new to add?
And finally, some reminders of ZOS' intentions and official comments:
March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019https://www.youtube.com/watch?v=5N17KZ_ZCK0&list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&index=23
https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274
There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.
Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"
Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.
The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
So far? A resounding "No."
With all that said keep in mind they told us they would never add Alliance change tokens, and here we are with them.
But .. TTC already exists ... ?Overall the problem is this: As soon as you have a central real time listing of traders you make it very easy for ppl to build monopolies over rare goods that are already expansive and you force ppl that want to sell more common goods to spend more time undercutting each other to get sales.
Everyone needs to be aware of these pro and cons. The same ppl that now want it because it makes buying easier wil be the first ones to complain about the undercutting or super expansive items that are on the downside of it.
First and foremost ALL MMO have one, Eq1 started without and so people were selling in a famous tunnel but a broker was added after 1-2 years.
If you wonder why we need one just watch Yale online course about free market, they speak about price transparency and the need to have no barrier to trade. When in the 18 century trade barrier, monopolies and custom were removed in my country "starvation" vanished since food could get properly allocated. Off course free market theory is irenic and we all know that most western economies were destroyed by globalization but we shall not discuss that here.
Currently Tamriel Trade center offers some sort of global view of the prices, but it generates unwanted flow of data toward a 3rd party entity, on top prices are often outdated and indeed guild manage to cheat to system in order to adertise with fake price (a bit like many supermarket).
Another add on (master merchant) generate huge number of requests to scan all the trade done and provide player with a price history. Again we get unwanted data flows.
Technically those overheads may be negligible (compare to the data flow of the regular gameplay), but it raise security issues for the game company, and it forces player to rely on 3rd party entities.
So a central broker would be way better.
Now i understand that we do have Traders and Trading guilds, and since it is part of the game we should find a way to keep this aspect of the game rewarding.
So here my proposal
- Add a central broker (it may be in any bank or only in capital etc... it does not matter).
- Buying from the central broker is costly since it adds a fee, as example 20%, people can still visit the trader and only pay the guild fee.
- Allow any player to sell directly (say from its capital bank), again this come with a fee, say 20% again.
So we get
Buy directly from guild trader, fee = guild fee
Buy from the central broker form a guild trader, fee= guild fee +20%
Buy from an individual player , directly (going the the target bank) : fee =20%
Buy from an individual player but from the central broker : fee = 20% +20% =40%.
This way trading guilds will remain meaningful and traders will be able to still make a lot of profit.
Next one may thing that a central broker will make market manipulations too easy. But first let us remark that manipulations and arbitrage are going on currently. But if one is afraid of that it is possible to mitigate them but adding a hard or soft penalty to account doing to many transactions. The hard version is to limit the amount of transaction and account does over a period , the soft version is about adding a growing penalty fee to account doing lot of transactions (with a decay).
Ps : i took 20% as fee, since it must be significant (otherwise traders and trading guilds will be sorry), but it should be to much of a deterrent.
I wouldn't mind not playing for a week if it gives at least a way to easily find what i am looking for ..The just rebooted today and you see results. 15 hours and still not able to fix it. A server reboot!!! Do you really want THEM to change the trading system???