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ESO direly need a central auction house ...

  • BRCOURTN
    BRCOURTN
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    BRCOURTN wrote: »
    Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.

    I also got to acquire billions of gold!! :)

    Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.

    It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.

    So suck it up because ain't changing.

    And you know for a fact it isn't changing how exactly? Unless you work for ZOS I doubt you know that and given they've changed their minds on a lot of things they've said in the past wouldn't happen well even if you did you wouldn't know if they'd change their minds later down the track.

    They just have a tendency to not change things they've doubled down on, and they really like their trading system. I think they're proud of it, and so am I. Its at the very least unique. Plus many players have put thousands of dollars and hours into their trading guilds. These are the whales. Do you think ZOS would make them unhappy?

    They said we wouldn't get vampire lord form. That happened. They said we wouldn't get dragons. That happened. So yeah, they kind of do.

    yeah but people didn't invest any of their own money into there not being a vampire lord form or there not being dragons. This change would deeply affect the games in bigger ways for the people financially invested.
  • BlueRaven
    BlueRaven
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    Waaah, I can't just sit my script bot in one place and auto-buy/resell items. What a horrible system!

    Waaaaa if they do this everyone would be able to trade and I'd have more competition waaaa I need all the gold waaaa what about all the gold I can make what a horrible system changing it would be it'd take away from my profits waaaaaa people are asking for a non guild trader trading system on forums again waaaa better claim it'll ruin our economy and be full of bots and that it'll destroy the game and the sky will fall and we'll all die if this happens waaaaaa

    It’s not in the games best interest to diminish the role of guilds (and zos knows this). In fact there should be more incentive to join them.

    I will keep saying it, if my housing guild, which does not even require house ownership, can maintain a regular trader, their is nothing wrong with the system.
  • ZaroktheImmortal
    ZaroktheImmortal
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    I can just imagine the lag if we had an auction house.

    ...how exactly does taking away guilds for trader requirements add to lag? Is there some special force behind guilds holding lag back that I'm not aware of?

    Just imagine it. 100+ players all in the same area, bidding, trading or the like. You're going to tell me that 100+ players in the same space, at the same time, won't contribute to lag?

    Some people I've read on here, get lag in trials and an auction house, cramming everyone inside to bet on each others items... the unlucky many will never get anything at auctions.

    How many games with auction houses have 100+ people in the one place? Hell most have multiple locations to access the trading thing from.
  • AWinterWolf
    AWinterWolf
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    I can just imagine the lag if we had an auction house.

    ...how exactly does taking away guilds for trader requirements add to lag? Is there some special force behind guilds holding lag back that I'm not aware of?

    Just imagine it. 100+ players all in the same area, bidding, trading or the like. You're going to tell me that 100+ players in the same space, at the same time, won't contribute to lag?

    Some people I've read on here, get lag in trials and an auction house, cramming everyone inside to bet on each others items... the unlucky many will never get anything at auctions.

    How many games with auction houses have 100+ people in the one place? Hell most have multiple locations to access the trading thing from.

    WoW, Runescape, just from the games off the top of my head. Need I continue to answer that question?
    @AWinterWolf, PC EU.

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  • BRCOURTN
    BRCOURTN
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    The point is that this discussion has been beaten to death. ZOS has all the info and opinions they could ever want on the subject and they haven't changed it yet. I'd put my actual money on it never happening, but theres no point in arguing about it on the forums anymore.
  • aaisoaho
    aaisoaho
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    I can just imagine the lag if we had an auction house.

    ...how exactly does taking away guilds for trader requirements add to lag? Is there some special force behind guilds holding lag back that I'm not aware of?

    Just imagine it. 100+ players all in the same area, bidding, trading or the like. You're going to tell me that 100+ players in the same space, at the same time, won't contribute to lag?

    Some people I've read on here, get lag in trials and an auction house, cramming everyone inside to bet on each others items... the unlucky many will never get anything at auctions.

    I'd like to add: in guild trader, every time you search for an item, you get at maximum 30*500 results (15 000 if I did my math right) but at a global trader, the amount of maximum results could be a lot larger. Now, for example, if there were 10 000 players posting 30 items at a time, we'd have 300 000 max results and thus searching would take a lot more (300k vs 15k per a single search). Having some sort of automation, a player could repeat the search many times and there can be several players doing this, which could result lag. (a reasonable assumption, because of the master merchant issue a while ago)
  • voreo
    voreo
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    Id honestly just be fine if they centralized base game materials only, leave the higher tier things as is. Most of those are already better to just sell to a merch anyway.
    Argonian Dragonknight

    ~Rawr
  • Magenpie
    Magenpie
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    I'm in a Trading Guild, it's fine. The people are nice.

    BUT

    I would much prefer a centralised Auction House. All the stuff from armchair economists is a load of crap. Sellers manipulate the market in much the same way as they do in games with a centralised Auction House. If you are a wheeler/dealer you'll find ways.

    However, Guild Trading is a massive pain in the bum - don't @ me about TTC, players shouldn't have to use 3rd party websites or addons just to make it easy. Players shouldn't be forced into joining guilds just to sell their goods. Players shouldn't be forced into travelling the length and breadth of the world just to find the items they want.

    All the arguments favouring the Guild Trading system are defended by those people it benefits. A centralised Auction House would work just fine and would be a much simpler quicker fairer system for the most number of players.
    Edited by Magenpie on July 7, 2020 2:07PM
  • radiostar
    radiostar
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    Maybe more than an AH, make everything vendor for at least a goldpiece. That way if we prefer to vendor than guild and use the public market, we could at least earn some coin for gathering. I could finally vendor all that 0 value stuff from my craftbag.
    "Billions upon Billions of Stars"
  • Tigerseye
    Tigerseye
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    BRCOURTN wrote: »
    Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.

    I also got to acquire billions of gold!! :)

    Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.

    It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.

    So suck it up because ain't changing.

    And you know for a fact it isn't changing how exactly? Unless you work for ZOS I doubt you know that and given they've changed their minds on a lot of things they've said in the past wouldn't happen well even if you did you wouldn't know if they'd change their minds later down the track.

    They just have a tendency to not change things they've doubled down on, and they really like their trading system. I think they're proud of it,

    Well, they are wrong to be, because it's only half a trading system.

    It's all retail and no wholesale/suppliers.
    Edited by Tigerseye on July 7, 2020 2:03PM
  • BRCOURTN
    BRCOURTN
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    Tigerseye wrote: »
    BRCOURTN wrote: »
    Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.

    I also got to acquire billions of gold!! :)

    Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.

    It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.

    So suck it up because ain't changing.

    And you know for a fact it isn't changing how exactly? Unless you work for ZOS I doubt you know that and given they've changed their minds on a lot of things they've said in the past wouldn't happen well even if you did you wouldn't know if they'd change their minds later down the track.

    They just have a tendency to not change things they've doubled down on, and they really like their trading system. I think they're proud of it,

    Well, they are wrong to be, because it's only half a trading system.

    It's all retail and no wholesale/suppliers.

    the wholesale/suppliers are the people in zone chat buying and selling for terrible amounts and that wont change with an auction house.

    Edit: also, do you even like this game? The only posts I've ever seen of yours are super negative towards it.
    Edited by BRCOURTN on July 7, 2020 2:07PM
  • SpacemanSpiff1
    SpacemanSpiff1
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    BlueRaven wrote: »
    Waaah, I can't just sit my script bot in one place and auto-buy/resell items. What a horrible system!

    Waaaaa if they do this everyone would be able to trade and I'd have more competition waaaa I need all the gold waaaa what about all the gold I can make what a horrible system changing it would be it'd take away from my profits waaaaaa people are asking for a non guild trader trading system on forums again waaaa better claim it'll ruin our economy and be full of bots and that it'll destroy the game and the sky will fall and we'll all die if this happens waaaaaa

    It’s not in the games best interest to diminish the role of guilds (and zos knows this). In fact there should be more incentive to join them.

    I will keep saying it, if my housing guild, which does not even require house ownership, can maintain a regular trader, their is nothing wrong with the system.

    agreed. im in two social/multipurpose guilds that have traders. no dues necessary.

    people act like joining a guild with a merchant is a huge burden and it definitely is not.
  • AlnilamE
    AlnilamE
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    Magenpie wrote: »
    I'm in a Trading Guild, it's fine. The people are nice.

    BUT

    I would much prefer a centralised Auction House. All the stuff from armchair economists is a load of crap. Sellers manipulate the market in much the same way as they do in games with a centralised Auction House. If you are a wheeler/dealer you'll find ways.

    However, Guild Trading is a massive pain in the bum - don't @ me about TTC, players shouldn't have to use 3rd party websites or addons just to make it easy. Players shouldn't be forced into joining guilds just to sell their goods. Players shouldn't be forced into travelling the length and breadth of the world just to find the items they want.

    All the arguments favouring the Guild Trading system are defended by those people it benefits. A centralised Auction House would work just fine and would be a much simpler quicker fairer system for the most number of players.

    I'm not going to @ you about TTC because I'd like TTC to be removed from the game. :-)
    radiostar wrote: »
    Maybe more than an AH, make everything vendor for at least a goldpiece. That way if we prefer to vendor than guild and use the public market, we could at least earn some coin for gathering. I could finally vendor all that 0 value stuff from my craftbag.

    That is my requirement if they ever create a Central Marketplace. Give me 1g for each of my provisioning items and I can opt out of trading forever.
    The Moot Councillor
  • VoluptaBox
    VoluptaBox
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    BlueRaven wrote: »
    Waaah, I can't just sit my script bot in one place and auto-buy/resell items. What a horrible system!

    Waaaaa if they do this everyone would be able to trade and I'd have more competition waaaa I need all the gold waaaa what about all the gold I can make what a horrible system changing it would be it'd take away from my profits waaaaaa people are asking for a non guild trader trading system on forums again waaaa better claim it'll ruin our economy and be full of bots and that it'll destroy the game and the sky will fall and we'll all die if this happens waaaaaa

    It’s not in the games best interest to diminish the role of guilds (and zos knows this). In fact there should be more incentive to join them.

    I will keep saying it, if my housing guild, which does not even require house ownership, can maintain a regular trader, their is nothing wrong with the system.

    That's not the argument, at least not mine. I don't take issue with 'having' to join a guild, paying a fee or any of that. My issue is that buying the silly item I want is too time consuming and frustrating. At least on console. This is the only reason I advocate for a change in the system. Otherwise, I agree with the need for guild incentives.
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    As this thread has continued to derail with baiting and flaming comments, despite our previous messages, we have decided to close it down. When posting, we ask that forum members remain civil, constructive, and within the guidelines that we have in place. If there are any questions in regards to the rules, please feel free to review them here.

    Thank you for your understanding
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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