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ESO direly need a central auction house ...

aenax
aenax
✭✭✭
First and foremost ALL MMO have one, Eq1 started without and so people were selling in a famous tunnel but a broker was added after 1-2 years.

If you wonder why we need one just watch Yale online course about free market, they speak about price transparency and the need to have no barrier to trade. When in the 18 century trade barrier, monopolies and custom were removed in my country "starvation" vanished since food could get properly allocated. Off course free market theory is irenic and we all know that most western economies were destroyed by globalization but we shall not discuss that here.


Currently Tamriel Trade center offers some sort of global view of the prices, but it generates unwanted flow of data toward a 3rd party entity, on top prices are often outdated and indeed guild manage to cheat to system in order to adertise with fake price (a bit like many supermarket).

Another add on (master merchant) generate huge number of requests to scan all the trade done and provide player with a price history. Again we get unwanted data flows.

Technically those overheads may be negligible (compare to the data flow of the regular gameplay), but it raise security issues for the game company, and it forces player to rely on 3rd party entities.


So a central broker would be way better.

Now i understand that we do have Traders and Trading guilds, and since it is part of the game we should find a way to keep this aspect of the game rewarding.

So here my proposal

- Add a central broker (it may be in any bank or only in capital etc... it does not matter).
- Buying from the central broker is costly since it adds a fee, as example 20%, people can still visit the trader and only pay the guild fee.
- Allow any player to sell directly (say from its capital bank), again this come with a fee, say 20% again.

So we get

Buy directly from guild trader, fee = guild fee
Buy from the central broker form a guild trader, fee= guild fee +20%
Buy from an individual player , directly (going the the target bank) : fee =20%
Buy from an individual player but from the central broker : fee = 20% +20% =40%.

This way trading guilds will remain meaningful and traders will be able to still make a lot of profit.

Next one may thing that a central broker will make market manipulations too easy. But first let us remark that manipulations and arbitrage are going on currently. But if one is afraid of that it is possible to mitigate them but adding a hard or soft penalty to account doing to many transactions. The hard version is to limit the amount of transaction and account does over a period , the soft version is about adding a growing penalty fee to account doing lot of transactions (with a decay).

Ps : i took 20% as fee, since it must be significant (otherwise traders and trading guilds will be sorry), but it should be to much of a deterrent.


  • FatherDelve
    FatherDelve
    ✭✭✭
    Someone needs to get the servers back. Azeroth is leaking again ;)
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    This again?

    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?

    Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.

    April 2020:
    https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/

    October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/

    June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/

    January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/

    January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort

    November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously

    July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/

    August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad

    May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house

    March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/

    April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
    April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/


    Seriously, do you really have anything new to add?


    And finally, some reminders of ZOS' intentions and official comments:
    March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
    August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
    August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
    May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
    April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
    April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019
    https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274



    There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.

    Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"

    Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.

    The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
    So far? A resounding "No."
    Edited by VaranisArano on June 24, 2020 2:46PM
  • OmniDo
    OmniDo
    ✭✭✭✭✭
    Hey, ya never know.
    People complained and whined about Vampires too.
    Now we have Dumbpires instead.

    Never underestimate the power of..."people" in large groups.
    Edited by OmniDo on June 24, 2020 2:43PM
  • Bucky_13
    Bucky_13
    ✭✭✭✭✭
    Noooooooooooo please.

    I've tried global auction houses in WoW and SWTOR, ESOs system is way more fun and works better. A global AH in the game is the sort of thing that would make me quit, as it would take away the fun from trading for me.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why would ZOS want to change a system which creates interesting game play and something to do beside just killing mobs or other players?- And it isn't even hard to get into a trading guild - it took me just to make a request to the guild master, and I told him upfront, that I haven't much to sell on a regular basis (well, it turned out to be more than I thought it would be). I still got an invitation pretty much right away and so it was as well with those other 2 guilds I joined - just try it, it is fairly easy.
  • Tammany
    Tammany
    ✭✭✭✭
    > uh oh we dont need central market blah-blah
    > checks out everything via central 3d party website
    which creates interesting game play
    Why you all use TTC if ingame gameplay is "interersting" ?
    You are supposed to check all prices by running among traders.
    Having central market info is against your "interesting gameplay" design.

    Edited by Tammany on June 24, 2020 2:56PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm not using any of those trading tools nor do I want add-ons - it can well be done without them as well.
  • Tammany
    Tammany
    ✭✭✭✭
    Lysette wrote: »
    I'm not using any of those trading tools nor do I want add-ons - it can well be done without them as well.

    Yeah, sure.
  • aenax
    aenax
    ✭✭✭
    This again?

    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?

    Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.

    April 2020:
    https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/

    October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/

    June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/

    January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/

    January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort

    November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously

    July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/

    August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad

    May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house

    March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/

    April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
    April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/


    Seriously, do you really have anything new to add?


    And finally, some reminders of ZOS' intentions and official comments:
    March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
    August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
    August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
    May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
    April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
    April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019
    https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274



    There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.

    Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"

    Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.

    The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
    So far? A resounding "No."

    So they took a went for something stupid and maintain it, it is insane. Yeah of course the middle age corporations, monopolies, customs, tariff was so great that we still use it.

    Anyway when being a good player is about being a rotation bot there is something wrong in the design.

    Weaving Light attack is so pathetic .... and yeah 5x2 skills -> hilarious. This what you get when you design a game for Kevin of its playstation.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tammany wrote: »
    Lysette wrote: »
    I'm not using any of those trading tools nor do I want add-ons - it can well be done without them as well.

    Yeah, sure.

    You guys think that it is all about prices .- but it is actually about people, their behavior and what they need in a certain location. You need a different mind set to sell outside major trading hubs - and then you can do it without trading tools.
  • kmufc77b16_ESO
    kmufc77b16_ESO
    ✭✭✭
    aenax wrote: »
    First and foremost ALL MMO have one, Eq1 started without and so people were selling in a famous tunnel but a broker was added after 1-2 years.

    If you wonder why we need one just watch Yale online course about free market, they speak about price transparency and the need to have no barrier to trade. When in the 18 century trade barrier, monopolies and custom were removed in my country "starvation" vanished since food could get properly allocated. Off course free market theory is irenic and we all know that most western economies were destroyed by globalization but we shall not discuss that here.


    Currently Tamriel Trade center offers some sort of global view of the prices, but it generates unwanted flow of data toward a 3rd party entity, on top prices are often outdated and indeed guild manage to cheat to system in order to adertise with fake price (a bit like many supermarket).

    Another add on (master merchant) generate huge number of requests to scan all the trade done and provide player with a price history. Again we get unwanted data flows.

    Technically those overheads may be negligible (compare to the data flow of the regular gameplay), but it raise security issues for the game company, and it forces player to rely on 3rd party entities.


    So a central broker would be way better.

    Now i understand that we do have Traders and Trading guilds, and since it is part of the game we should find a way to keep this aspect of the game rewarding.

    So here my proposal

    - Add a central broker (it may be in any bank or only in capital etc... it does not matter).
    - Buying from the central broker is costly since it adds a fee, as example 20%, people can still visit the trader and only pay the guild fee.
    - Allow any player to sell directly (say from its capital bank), again this come with a fee, say 20% again.

    So we get

    Buy directly from guild trader, fee = guild fee
    Buy from the central broker form a guild trader, fee= guild fee +20%
    Buy from an individual player , directly (going the the target bank) : fee =20%
    Buy from an individual player but from the central broker : fee = 20% +20% =40%.

    This way trading guilds will remain meaningful and traders will be able to still make a lot of profit.

    Next one may thing that a central broker will make market manipulations too easy. But first let us remark that manipulations and arbitrage are going on currently. But if one is afraid of that it is possible to mitigate them but adding a hard or soft penalty to account doing to many transactions. The hard version is to limit the amount of transaction and account does over a period , the soft version is about adding a growing penalty fee to account doing lot of transactions (with a decay).

    Ps : i took 20% as fee, since it must be significant (otherwise traders and trading guilds will be sorry), but it should be to much of a deterrent.


    I would like to have a working game first
  • aenax
    aenax
    ✭✭✭
    Lysette wrote: »
    Why would ZOS want to change a system which creates interesting game play and something to do beside just killing mobs or other players?- And it isn't even hard to get into a trading guild - it took me just to make a request to the guild master, and I told him upfront, that I haven't much to sell on a regular basis (well, it turned out to be more than I thought it would be). I still got an invitation pretty much right away and so it was as well with those other 2 guilds I joined - just try it, it is fairly easy.

    You should read economy 001 ... It not interesting to swing between wayshrines to check traders, and anyway what i propose will still allow you to it it. Just consider real life, if you want some goods you simply go and buy them, you will never find any shop selling a good 100 when another sells it 1.

    We need global price transparency and easy access to the market.

    It is rotten like many "original" aspects of this game, i played a month and I m close to quit.
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    aenax wrote: »
    This again?

    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?

    Not only are there over a 100 pages of forum search results on the topic, here's a brief perusal of several of the major (more than 10 pages) threads on the topic throughout the years. Undoubtedly there are more large threads, but this should give you the gist, should you desire to hear more or less the same arguments repeated over and over.

    April 2020:
    https://forums.elderscrollsonline.com/en/discussion/524375/auction-houses-yes-or-no/

    October 2019: https://forums.elderscrollsonline.com/en/discussion/496558/lets-have-an-auction-house-please/

    June 2019: https://forums.elderscrollsonline.com/en/discussion/479475/poll-would-you-like-a-global-ah-as-in-other-games/

    January 2018: https://forums.elderscrollsonline.com/en/discussion/391681/moved/

    January 2017: https://forums.elderscrollsonline.com/en/discussion/315763/this-game-desperately-needs-an-auction-house-of-sort

    November 2016: https://forums.elderscrollsonline.com/en/discussion/301682/still-no-auction-house-seriously

    July 2016: https://forums.elderscrollsonline.com/en/discussion/280083/auction-house/

    August 2015: https://forums.elderscrollsonline.com/en/discussion/203608/this-guild-trader-system-is-so-bad

    May 2015: https://forums.elderscrollsonline.com/en/discussion/169750/why-is-everybody-against-an-auction-house

    March 2015: https://forums.elderscrollsonline.com/en/discussion/158723/auction-house/

    April 2014: https://forums.elderscrollsonline.com/en/discussion/85978/auction-house
    April 2014: https://forums.elderscrollsonline.com/en/discussion/70211/auction-house-is-a-must/


    Seriously, do you really have anything new to add?


    And finally, some reminders of ZOS' intentions and official comments:
    March 2013: "Will there be an auction house?" asked of Creative Director Paul Sage @5:00 into the video: https://www.buffed.de/TESO-The-Elder-Scrolls-Online-Spiel-15582/News/The-Elder-Scrolls-Online-Creative-Director-Paul-Sage-aeussert-sich-zur-Item-Progression-zu-Mounts-und-zum-Gildensystem-im-Video-1072227/
    August 2014: Benefits of Guilds - "The Road Ahead" https://www.elderscrollsonline.com/en-us/news/post/1059
    August 2014: Introduction of PVE Guild Traders - Creating ESO: Identity and Update 3 https://www.elderscrollsonline.com/en-us/news/post/1087
    May 2014: Lack of an Auction House - Ask Us Anything Variety Pack # 14: https://www.elderscrollsonline.com/en-us/news/post/947
    April 10, 2015: ESO Live @ https://forums.elderscrollsonline.com/en/discussion/comment/3924079#Comment_3924079
    April 28,2015 : ESO Live "Ask Us Anything" @37:40 "Player guilds are actually an integral part of our world and trader access is a key benefit to guild membership. We don't have any plans to change this at this time." Also, the transcripte: https://forums.elderscrollsonline.com/en/discussion/comment/1760019#Comment_1760019
    https://forums.elderscrollsonline.com/en/discussion/comment/2875274#Comment_2875274



    There well may be more. I don't regularly watch ESO Live, so I only pick up those comments when someone on the forums referenced a specific ESO Live.

    Are those going to convince the pro-AH crowd? Probably not. Hope springs eternal, and there's all sorts of arguments about "Well, they said they weren't and then they did!" or "But all of those are old quotes!"

    Sure. Whatever. If you really want an Auction House, I don't expect the Devs' thinking to convince you. You want what you want. To be frank, I'm pretty sure an undated "Nope, still not doing it" would stop the debate.

    The above links are for the people going "What have the Devs actually said about the possibility of an Auction House?"
    So far? A resounding "No."

    So they took a went for something stupid and maintain it, it is insane. Yeah of course the middle age corporations, monopolies, customs, tariff was so great that we still use it.

    Anyway when being a good player is about being a rotation bot there is something wrong in the design.

    Weaving Light attack is so pathetic .... and yeah 5x2 skills -> hilarious. This what you get when you design a game for Kevin of its playstation.

    Honestly, sounds like the game has too many issues for you...
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Juomuuri
    Juomuuri
    ✭✭✭✭✭
    I used to think ESO's guild traders were a good system, preventing inflation etc etc. But I also play GW2, and its Trading Post works like a dream when you know how to use it. You order for cheap and put on sale for higher prices. AND you get your money/items because there is always someone who will buy/sell instantly, giving you the items when the queue gets to you. Yeah it takes from minutes to days, but hey, it works in the end.

    And what do we have in ESO? You literally can't find anything you need without relying on TTC addon and even then not all players use it. Running around the world for say, one pesky style page gets frustrating, because someone else might be snatching the items before you get there. And that right there is what annoys me the most with the guild trader system - it's impossible to know where it is and how much your desired item costs! Bleh.

    (Edited for typo.)
    Edited by Juomuuri on June 24, 2020 3:06PM
    PC-EU (Steam) - Roleplayer, Quester, Crafter, Furnisher, Dungeoneer - Fashion Scrolls - CP 2300+
    I tank on each class, my favorite is tanksorc!
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    aenax wrote: »
    First and foremost ALL MMO have one, Eq1 started without and so people were selling in a famous tunnel but a broker was added after 1-2 years.

    Well, EVE online has none, it is a purely regional market system and this game is around since 2003 and has one of the best, if not the best even, market of any MMO - it is even studied by economists because it is that good.

  • angrydrew
    angrydrew
    ✭✭✭
    There should be an independent auction house so people don't have to join stupid guilds who dictate armor and skill lines.It could be attached to the thieves guild or something similar.
  • Kiralyn2000
    Kiralyn2000
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh, look. It's this thread again.


    And no, it'll never happen. The (awful) guild trader system is baked into the game much too hard. It's also one of the only meaningful gold sinks we have.


    aenax wrote: »
    First and foremost ALL MMO have one

    No, they don't. Of course, a lot of the ones that didn't have a central AH were those awful f2p Easten MMOs where you had the open areas of cities full of players sitting there being "AFK shops", selling stuff directly from their inventories. But I've seen other MMOs (Uncharted Waters?) that had guild shops. They just didn't have them scattered across the world.
    Edited by Kiralyn2000 on June 24, 2020 3:09PM
  • Eifleber
    Eifleber
    ✭✭✭✭✭
    What this game needs is a reliable way to find stuff.

    Central AH or broker, item finder, whatever ...
    Makinng 10 jumps with long loading screens only to find out what you looking for isn't for sale at all is VERY time consuming and frustrating.
    If it wasnt TTC I would never buy anything at all in this game.
    This again?
    When you raise a dead horse like an Auction House for another beating, please consider, do you really have anything new to add?
    Apparently it's a lasting problem for a lot of people, like Cyrodiil lag.

    You can say it's never going to be solved, still peopel will post about it until the end of days.
    Edited by Eifleber on June 24, 2020 3:16PM

    Playing since dec 2019 | PC EU
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    aenax wrote: »
    Lysette wrote: »
    Why would ZOS want to change a system which creates interesting game play and something to do beside just killing mobs or other players?- And it isn't even hard to get into a trading guild - it took me just to make a request to the guild master, and I told him upfront, that I haven't much to sell on a regular basis (well, it turned out to be more than I thought it would be). I still got an invitation pretty much right away and so it was as well with those other 2 guilds I joined - just try it, it is fairly easy.

    You should read economy 001 ... It not interesting to swing between wayshrines to check traders, and anyway what i propose will still allow you to it it. Just consider real life, if you want some goods you simply go and buy them, you will never find any shop selling a good 100 when another sells it 1.

    We need global price transparency and easy access to the market.

    It is rotten like many "original" aspects of this game, i played a month and I m close to quit.

    Ok, I will tell you what I do in EVE where there is a regional market system. I sell huge quantities of mobile tractor units, bulk most of them out in trading hubs to lower the price nearly below production costs, that I keep competitors out of the market. And I compensate that with selling at twice or 3 times the price in some remote locations, where I know that people will buy it, because it saves them having to go to major trade hub - they can do better with their time. The result of that is, that I can design my prices independent from the market because the mix of selling low and overpriced in other locations guarantees me an average target price for all my wares with a steady win margin - and I keep my competitors out of the market as well.
  • Chilly-McFreeze
    Chilly-McFreeze
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    angrydrew wrote: »
    There should be an independent auction house so people don't have to join stupid guilds who dictate armor and skill lines.It could be attached to the thieves guild or something similar.

    Sorry. What?
  • Raammzzaa
    Raammzzaa
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    And what do we have in ESO? You literally can't find anything you need without relying on TTC addon and even then not all players use it. Running around the world for say, one pesky style page gets frustrating, because someone else might be snatching the items before you get there. And that right there is what annoys me the most with the guild trader system - it's impossible to know where it is and how much your desired item costs! Bleh.

    Really? I'm on console so I've never used the TTC add-on, and yet, I've never failed to find anything that I wanted. I also have a lot fun trading via the current system. It's probably my second favorite activity on ESO after PvP - though some would argue that trading is a form of PvP! lol
  • Meesha1170
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    I would love this. I don’t play the game enough to commit to a guild’s weekly fees and the guilds that don’t require a fee usually don’t reliably have a trader.

    When I do play it’s usually when new content comes out but then I end up running it and other stuff I haven’t gotten around to and end up accumulating stuff I don’t want but can’t sell, looking at you Dwarven Motifs, but then often when I can sell it it’s for pathetically low sums of money.

    I’m okay with people who partake in the trading community to have the best options but seriously, casual players need a way to pawn off their wares too. I’d be happy with something like maybe 500-750 for a motif page to an in game trader or whatever is deemed fair by the devs and community alike.
  • Easily_Lost
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    If you are on PC, you could try the add-on Nirn Auction House ( https://www.esoui.com/downloads/info1768-NirnAuctionHouse.html ).

    Costs nothing to post items. Buyers pay no fees. Seller pays COD cost.

    I have been using Nirn Auction House for at least a year, and have never lost an item that I have sold.
    Edited by Easily_Lost on June 30, 2020 10:00AM
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • belial5221_ESO
    belial5221_ESO
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    aenax wrote: »
    You should read economy 001 ... It not interesting to swing between wayshrines to check traders, and anyway what i propose will still allow you to it it. Just consider real life, if you want some goods you simply go and buy them, you will never find any shop selling a good 100 when another sells it 1.

    We need global price transparency and easy access to the market.

    It is rotten like many "original" aspects of this game, i played a month and I m close to quit.

    Well in reality,you gotta drive to different stores,with different items,and different prices.There's no good way to know what is there,since it could be bought before getting there,even if you call,or check online(corner store has mtn dew 7$ 12 pk,and walmart 3$ a 12pk).I dunno what country you from that every place has same items in stock and same prices.It makes an experience you would get from realworld in ESO,and ttc does help,atleast to get idea of pricing,and where deals might be like a rl flyer advert.A GAH just brings in farmbotters,and kills prices on lots of things to almost nothing,I seen it in lots of games,and they never get rid of em.ESO has bots but not many cause it not profitable since so many different traders,and the bot ones get removed once ppl report em.I think something similar to TTC and MM should be part of ESO,like avg list price without outliers,and avg sale price without outliers
  • Eifleber
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    Raammzzaa wrote: »
    I'm on console so I've never used the TTC add-on, and yet, I've never failed to find anything that I wanted.
    Really?

    I'm sure though that people that don't mind spending a few hours for checking 300+ stalls are a minority compared to those that rather find something within 5 minutes.

    I guess you never use search engines either and don't really see their added value?
    Or do you only occasionally buy a stack of Bugloss?
    *

    Edited by Eifleber on June 24, 2020 3:34PM

    Playing since dec 2019 | PC EU
  • Xebov
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    aenax wrote: »
    So a central broker would be way better.

    Not realy. The problem is that both systems have there own up and downsides. What you, and many others, fail to realize is that you have to count in the up and downs in both systems instead of looking only at a single aspect.

    Central traders aka Auction houses:

    Upside:
    - easy to find what you are looking for with very little efford and easy to buy things
    - common goods become cheaper as all players become direct competetors

    Downsides:
    - Rare goods can become way more expansive because a central store makes it easy to generate monopolys on them
    - Constant Price undercutting for common goods because everyone wants to sell first

    The downsides can be easily seen in any game that has an Auction house, be it WoW, or even EVE. Undercutting is a constant thing in the EVE market. Also formin monopolies.

    Guild Traders:

    Upside:
    - smaller number of competeitors, prevents constant underbidding and allows everyone to sell
    - its harder to get monopolies on rarer items

    Downside:
    - Lots of work required to find items, especially rarer ones
    - Prices for common goods are always a bit higher due to smaller competitor number.


    Overall the problem is this: As soon as you have a central real time listing of traders you make it very easy for ppl to build monopolies over rare goods that are already expansive and you force ppl that want to sell more common goods to spend more time undercutting each other to get sales.

    Everyone needs to be aware of these pro and cons. The same ppl that now want it because it makes buying easier wil be the first ones to complain about the undercutting or super expansive items that are on the downside of it.
  • BlueRaven
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    Meesha1170 wrote: »
    I would love this. I don’t play the game enough to commit to a guild’s weekly fees and the guilds that don’t require a fee usually don’t reliably have a trader.

    When I do play it’s usually when new content comes out but then I end up running it and other stuff I haven’t gotten around to and end up accumulating stuff I don’t want but can’t sell, looking at you Dwarven Motifs, but then often when I can sell it it’s for pathetically low sums of money.

    I’m okay with people who partake in the trading community to have the best options but seriously, casual players need a way to pawn off their wares too. I’d be happy with something like maybe 500-750 for a motif page to an in game trader or whatever is deemed fair by the devs and community alike.

    I am in three guilds that don’t have dues, yet still manage to have a reliable weekly trader. Only one of them is a “trader” guild.

    If my housing guild can pull off a reliable weekly trader, there is really nothing wrong with the trading system.
  • Xebov
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    BlueRaven wrote: »
    I am in three guilds that don’t have dues, yet still manage to have a reliable weekly trader. Only one of them is a “trader” guild.

    If my housing guild can pull off a reliable weekly trader, there is really nothing wrong with the trading system.

    Thing is, the game has 197 traders (not counting greymoore). Most ppl that complain expect a trader in a common high traffic zone to be available for them. If i run around i can sometimes see unclaimed one sin some thief dens or in some "remote" locations. I once was in a guild that collected money to get a trader and they always refused to buy the cheaper ones.

    Thats nothing against your argument, i just wanted to point out that ppl complain because they expect a craiglorn trader with 1k weekly sales in their 50 player rp guild.
  • aenax
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    I used to think ESO's guild traders were a good system, preventing inflation etc etc. But I also play GW2, and its Trading Post works like a dream when you know how to use it. You order for cheap and put on sale for higher prices. AND you get your money/items because there is always someone who will buy/sell instantly, giving you the items when the queue gets to you. Yeah it takes from minutes to days, but hey, it works in the end.

    And what do we have in ESO? You literally can't find anything you need without relying on TTC addon and even then not all players use it. Running around the world for say, one pesky style page gets frustrating, because someone else might be snatching the items before you get there. And that right there is what annoys me the most with the guild trader system - it's impossible to know where it is and how much your desired item costs! Bleh.

    (Edited for typo.)

    Yes exactly, but the more i play the more i dislike some of the design choices :

    The trade system, as a new player i could not even buy rice or a plant that i needed and was not in my region and i could sell the crap i found. With a central action house and individual shop (with fees) non CP 160 item will sell like candy to alts and new players. The same for crafting material.

    Even with TTC it is rotten, you see something that was there 20 mna go, you go and find it prices 10 or 100 times higher. If you repeat 10 time you may up with a decent deal. It is pure non sense.

    The bot rotation system to dps with only 2x5 (+1) abilities, this is pathetic, player look like charlie chaplin in his movie " les temps modern" when man become a super, accurate and fast machine. I had more fun in toher game even if it meant having 10 hot bar and 40 shortcuts.

    The targeting system, this is inherited from Skyrim which was terrible,an interface should replace your brain so targeting A or B should be easy, decent games use TAB targeting.

    The problem is that ESO also has qualties, like massive flexibility since almost anyclass can be a damage dealer, a healer or a tank, skyshard farming, skill point grabbing, a funny crating system.

    The solo gameplay is raelly nice with challenge going from almost trivial to challenging : delve bosses, to public dungeon boss , dolmen and world bosses and culminating with the arena (i have not tried it yet).

    The group gameplay is really horrible because we lack skills and accurate targeting , and despite this ESO does not avoid the pitfall of absurd raid mechanics (so i was told i had to swap weapon once if i got some effect on me that would be indicated by a blue border on my screen -> this is genius.

    Indeed they could have got it right, if the game had been designed for a keyboard and without the astonishing stupid light attack and with way to target group member and ti cycle through enemies it would have been very good. Anyway it is ok but i don t think i will play long, i loved Skyrim despite the mouse targeting an the boring block mechanic , one of my favorite toon was a indeed a shield expert ... but it is wrong in a muti-player setting.

    Sadly, for me, ESO is quite too close from Frag/FPS and it is probably why some people like it ....

    Anyway I enjoyed and i will keep eso+ 1-2 more monthes, but the gameplay is simply too " botish" for me.

    Sidenote : the yearly content release is really super tiny, it looks more like content released for 1-2 monthes. But as a newplayer i benefit from 6 years of extensions.



  • Wildberryjack
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    The trader system is interesting but really not the best. A central Trading Post would be way better. I wouldn't even call it an auction house as it should be straight 'buy'. Just have a Trading Post in all larger cities and towns where everything is in one place so we don't have to run all over the map to try to find what we need.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
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