MikeSkyrim333 wrote: »And yes, gathering your own group is not a solution, it’s avoiding of the problem
It is a solution. Especially when suggestions like yours to fix the problem will introduce new problems. Notably, the inevitable abuse of any such system. Which already happens with the vote-to-kick system as it is.
funnily when the group struggles i switch from heal to DD and suddenly it works. (vet)
fake xy in normal is a non-issue. kick if need be, but if you're above cp 300, id think about self improvement too.
willjones1122 wrote: »
Then don't pug. Or leave the group. You don't have to nanny. But banning someone from queueing for not meeting your standards isn't fair to new players. You don't have time to waste, i get that. It's valid.
willjones1122 wrote: »A lot of restrictions and punitive actions suggested here by players.
None of them are good ideas.
ZOS will not create a system where players police players. That is why there is no inspect option and you can not see each player's specific DPS.
The ideas in this thread will just encourage Elitism and Trolling.
100% this.
Besides that, this thread is just ideas for treating a symptom rather than the cause. The reason dd queue up as tanks/healers is to get shorter queue times. If you eliminate long wait times "fake" queue will probably all but disappear. Treat the cause and the symptom goes away.
And how do you fix the cause when it seems 99% of the pop just wants to DD? Any suggestions.
The real solution would require an attitude shift among the entire gaming community. Less focus on DPS meters and speed runs, more on socializing and just having fun.
I also like unicorns and tooth fairies and gold pots at the end of rainbows... but back in the real world.
I'm not doing a dungeon for the 100th time to either socialise or for fun. It's because I'm grinding undaunted/crystals/gear for my 15th alt or whatever and it's the boring grind I have to do so that I can socialise and have fun later. So the most "fun" you or anyone can make that dungeon run for me, is to make the dps meters hit red. And if they can't, then they're part of the problem for me.
robertthebard wrote: »willjones1122 wrote: »A lot of restrictions and punitive actions suggested here by players.
None of them are good ideas.
ZOS will not create a system where players police players. That is why there is no inspect option and you can not see each player's specific DPS.
The ideas in this thread will just encourage Elitism and Trolling.
100% this.
Besides that, this thread is just ideas for treating a symptom rather than the cause. The reason dd queue up as tanks/healers is to get shorter queue times. If you eliminate long wait times "fake" queue will probably all but disappear. Treat the cause and the symptom goes away.
And how do you fix the cause when it seems 99% of the pop just wants to DD? Any suggestions.
The real solution would require an attitude shift among the entire gaming community. Less focus on DPS meters and speed runs, more on socializing and just having fun.
I also like unicorns and tooth fairies and gold pots at the end of rainbows... but back in the real world.
I'm not doing a dungeon for the 100th time to either socialise or for fun. It's because I'm grinding undaunted/crystals/gear for my 15th alt or whatever and it's the boring grind I have to do so that I can socialise and have fun later. So the most "fun" you or anyone can make that dungeon run for me, is to make the dps meters hit red. And if they can't, then they're part of the problem for me.
Then the real solution for you is to build a static team, and go for it. That is, at the end of the day, what real professionals do. Whether it's CSGO or (insert MMO with gear grind here), or Overwatch. You'll notice that none of those pro teams are doing PUGs for competitions, yes?So from where I'm sitting, you're part of the problem. You use a tool that is designed at it's core to put random people together for group content, complaining that you get random people for group content. It boggles the mind, doesn't it?
robertthebard wrote: »willjones1122 wrote: »A lot of restrictions and punitive actions suggested here by players.
None of them are good ideas.
ZOS will not create a system where players police players. That is why there is no inspect option and you can not see each player's specific DPS.
The ideas in this thread will just encourage Elitism and Trolling.
100% this.
Besides that, this thread is just ideas for treating a symptom rather than the cause. The reason dd queue up as tanks/healers is to get shorter queue times. If you eliminate long wait times "fake" queue will probably all but disappear. Treat the cause and the symptom goes away.
And how do you fix the cause when it seems 99% of the pop just wants to DD? Any suggestions.
The real solution would require an attitude shift among the entire gaming community. Less focus on DPS meters and speed runs, more on socializing and just having fun.
I also like unicorns and tooth fairies and gold pots at the end of rainbows... but back in the real world.
I'm not doing a dungeon for the 100th time to either socialise or for fun. It's because I'm grinding undaunted/crystals/gear for my 15th alt or whatever and it's the boring grind I have to do so that I can socialise and have fun later. So the most "fun" you or anyone can make that dungeon run for me, is to make the dps meters hit red. And if they can't, then they're part of the problem for me.
Then the real solution for you is to build a static team, and go for it. That is, at the end of the day, what real professionals do. Whether it's CSGO or (insert MMO with gear grind here), or Overwatch. You'll notice that none of those pro teams are doing PUGs for competitions, yes?So from where I'm sitting, you're part of the problem. You use a tool that is designed at it's core to put random people together for group content, complaining that you get random people for group content. It boggles the mind, doesn't it?
What are you even talking about, amigo? What "analogy" is this?
Daily pledges are not competitions. ESO doesn't even have competitions. And ranked PvE content, which is only Arenas and Trials, doesn't even have a group queue. And of course I won't go with randoms into that, especially not if I'm trying to push score. There is nothing even remotely relevant between closed PvP competitions (Leagues and Tournaments) in other games and daily pledges in this MMO, for you to even try to draw an analogy between them. Oh and plenty of pros solo queue ranked (i.e. competitive) games in CSGO and OW. I know, because I watch it with my own eyes on Twitch.
A random grouping tool will indeed yield you random results. Sometimes good players, sometimes bad players. But only bad players will complain about fake tanks/healers. Their options are: leave, try kick, group with friends or git gud. It does indeed boggle the mind how some people go into this random grouping tool and want to ban the people that are trying to make the dungeon run quicker. But of course that's not me.
robertthebard wrote: »
So there's no epeen competition on who can do the most damage on training dummies? We are playing different games, aren't we? "DPS must parse this on a training dummy to be acceptable". How many posts are we going to find similar to this in this thread alone? If there's no "competition", why is "push score" a thing? You see, players do see these aspects of PvE as a competition.
robertthebard wrote: »
So there's no epeen competition on who can do the most damage on training dummies? We are playing different games, aren't we? "DPS must parse this on a training dummy to be acceptable". How many posts are we going to find similar to this in this thread alone? If there's no "competition", why is "push score" a thing? You see, players do see these aspects of PvE as a competition.
Sigh. "As a competition" and competitions are different things. By competitions, we mean organised events or contests. Like the CSGO tournaments or Overwatch World Cup etc. Because that's where people go with fixed teams, which is what you were saying. ESO doesn't have competitions. If you think it does, we are indeed playing different games and you can stop reading here. Now outside of competitions, even in OW and CSGO there is still competitive play. People call it ranked play because people get a rank. Professionals solo queue into ranked play all the time. ESO has no ranks (in PvE at least) only leaderboards. Hence "push score". And there is no grouping tool for leaderboard content in ESO. Therefore no analogy can be drawn between daily pledges and competitions, end of story.
At least we agree there is nothing there for ZOS to fix. Certainly not banning people. If you don't like the people you get from the random tool, leave and come back with friends. Simples.
For vet content (mainly DLC) you usually need a tank. People who solo queue as tank for these, have no place in this game whatsoever according to me. It's a very rude and stupid thing to do.
MikeSkyrim333 wrote: »... because I had a fake tank that died on the first boss with 2 hits ...
If the tank dies its the healers fault.
the1andonlyskwex wrote: »A group with people who are at least trying to fulfill their designated roles can get away with MUCH lower individual skill levels than a group where people are all trying to DPS. Sure, 3 good DDs may be fine in a vet dungeon, but 3 mediocre DDs and a mediocre healer will wipe constantly. On the other hand, 2 mediocre DDs, a mediocre tank, and a mediocre healer will be (slow but) fine.
the1andonlyskwex wrote: »All that's needed is a much more aggressive queue ban for people who have a history of queueing for, and getting kicked from, roles that they're OBVIOUSLY not even trying to fulfill.