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Performance PC EU vs PC NA

  • VaranisArano
    VaranisArano
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    Souterain wrote: »
    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    Is this a bad time to note that by zos' own admssion eu has higher server population and therefore quality/capacity of servers does matter as clearly na performs much better than eu?

    While I get it that adding more capcity might not be best bang for buck from zos's perspective, it surely would make a massive difference from eu players' perspective if they could enjoy the same gaming experience as na.

    Not that na is brilliant - but it is qualitatively better.


    Sure, ZOS knows that.
    Its why they just upgraded EU's server capacity.
    So they are, in fact, willing to spend money on it.
    https://www.elderscrollsonline.com/en-us/news/post/58045

    Sure, ZOS could probably add yet MORE server capacity after what they just added.

    It might help.
    It just won't solve ALL the problems in one fell swoop. If you aren't trying to argue that, great! We agree.

    Out of curiosity, did you notice any improvements after the recent upgrade?
  • redgreensunset
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    Souterain wrote: »
    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    Is this a bad time to note that by zos' own admssion eu has higher server population and therefore quality/capacity of servers does matter as clearly na performs much better than eu?

    While I get it that adding more capcity might not be best bang for buck from zos's perspective, it surely would make a massive difference from eu players' perspective if they could enjoy the same gaming experience as na.

    Not that na is brilliant - but it is qualitatively better.



    This was what I was trying to get at but apparently that point got lost somewhere.
    Elsonso wrote: »
    zvavi wrote: »
    Ye I would buy it if game worked perfectly fine during non peak hours. And heck, this post is 1 year old. 1 year old of waiting for improvement in performance. While there was a slight jump from utter crap to the regular crap back then, it is half way back to uter crap again.

    To be fair, there have been multiple improvements to performance over the course of this thread. You might disagree, and we can agree to disagree, but the game performance has improved, overall, from my perspective. Yes, there is still work to do. What I have seen from PTS is that it is even better there, but the final determination will have to wait to see if everything scales when put on Live. (Disclaimer: PC NA & EU only... I don't play XBox and stopped on PS4 years ago)

    It will also be interesting, as things progress on the performance roadmap, how many things will shake out as not being related to ZOS or ESO, at all. ZOS isn't going to fix everything. Not every lag problem is because of ESO, but right now, those are getting dumped into the "ZOS needs to fix" box.

    As an aside, I think a lot of people are misinterpreting what @VaranisArano said. Although they do not routinely share with us that they they plan add or upgrade hardware, we know this time that they are planning it, and so they have probably already done it. We also know that server hardware is not the whole problem. They have significant internal systems that are overloaded by the population. One thing to consider is that the additional hardware allows more people into the game, only to make the internal system problems more evident.

    PC/EU mainly here and I can only really speak from August last year which was when I started doing group content and as for pvp January of this year and in that interval performance for me have gone from tolerable to bad and to a certain place in the proverbial handbasket. Nothing at my end have changed to explain why everything got so much worse (so fast), no other MMO I play have these issues or a comparable deterioration in that interval, and as it started before the pandemic lockdowns people can stop using that as a shield. So I'd love to hear what isn't on ZOS in this?

    Idk who claimed that server capacity was the whole of the problem but when the population size (compared to server capacity) keeps getting brought up buy ZOS as well as their defenders for why EU performance is that horrible compared to NA and it's much, much smaller population, obviously it has something to do with it. And just maybe upgrading the server capacity to be percentage-wise comparable to NA might achieve at least a mitigation of the issue while they work on fixing stuff. Though their first two attempts have been nothing but a disaster on my end.
  • redgreensunset
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    Souterain wrote: »
    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    Is this a bad time to note that by zos' own admssion eu has higher server population and therefore quality/capacity of servers does matter as clearly na performs much better than eu?

    While I get it that adding more capcity might not be best bang for buck from zos's perspective, it surely would make a massive difference from eu players' perspective if they could enjoy the same gaming experience as na.

    Not that na is brilliant - but it is qualitatively better.


    Sure, ZOS knows that.
    Its why they just upgraded EU's server capacity.
    So they are, in fact, willing to spend money on it.
    https://www.elderscrollsonline.com/en-us/news/post/58045

    Sure, ZOS could probably add yet MORE server capacity after what they just added.

    It might help.
    It just won't solve ALL the problems in one fell swoop. If you aren't trying to argue that, great! We agree.

    Out of curiosity, did you notice any improvements after the recent upgrade?

    For me, assuming they have made the upgrade, none whatsoever. In fact I just did a guild run of normal trial, practice run, and we had to give up after an hour because desync and bar and skills locking up kept causing us to wipe. Good luck completing that when both healers have skills locked and bars that won't swap for 5-10 seconds.
  • YandereGirlfriend
    YandereGirlfriend
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    I remember reading from someone here that the game is still making Armor Degradation calculations (and then again when it is "modified" by Impenetrable) on every tick of damage received for every player on the server even though degradation is zeroed out when fighting player vs. player.

    Not that that would magically solve Cyrodiil lag but (IF it is indeed true) it would be just another example of facepalm programming and the habitual failure to even modestly optimize code that plagues the game.
  • DukeDiewalker
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    With all the discussion about server capacity, can we please not forget the AWFUL block- and line of sight check-changes that are the major reason for a lot of the skill delay and this not working currently. Until this is reverted, no server "improvements" will ever achieve what they could (if ZOS would actually invest some time and money)
  • Mitrenga
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    zvavi wrote: »
    Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    Wishful thinking. New world is very pvp focused and more appealing to a different crowd than the average eso crowd.

    There are a lot of changes being made at the New World. As some streamers said without going into more detail (because of their NDA), devs decided to change many things due to the last closed beta feedback.
  • Casterial
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    PC US for Cyrodiil hasn't been able to hold pop lock longer than 20 minutes even during prime time, PVP is on a massive decline and performance is worse than ever.

    You can hit an ability 50+ times and nothing will happen until ~5-10 seconds later. Its almost like turn based combat, but poorly done.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • Casterial
    Casterial
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    Elsonso wrote: »

    To be fair, there have been multiple improvements to performance over the course of this thread. You might disagree, and we can agree to disagree, but the game performance has improved, overall, from my perspective. Yes, there is still work to do. What I have seen from PTS is that it is even better there, but the final determination will have to wait to see if everything scales when put on Live. (Disclaimer: PC NA & EU only... I don't play XBox and stopped on PS4 years ago)
    .

    No it has not, my FPS actually has declined with recent patches, the server has declined as well.
    In 2014 we had FPS issues, in 2015 it was FPS + Light ping, in 2016 it was ping, in 2017 ping, in 2018 unplayable ping, in 2019 playable ping still an issue, 2020 unplayable server unable to handle anything.

    You can say performance is better, but its not. I've never seen Cyrodiil not able to pop lock at 5pm PST prime time, I've never seen 60+ friends offline for 5 months+, I've never seen certain people out of Cyrodiil until recently. I have never seen this many pvpers just up and quit.

    ZOS is doing such a bad job, if they reverted to before Elswyr chapter the game might actually be playable, but as soon as DOTs got renerfed performance started to tank to a new low.

    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
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  • henrycupcakerwb17_ESO
    As they have explained Pc Eu is their most populated Server. A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But no like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there. Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    Lol, yeah. "Server population", nice excuse. How exactly does all that "server stress" come into play at 5am in the morning when no one is on and a campaign is barely ticking off one bar?

    Sure it's "population".

    But okay. If the servers can't handle the numbers they need to upgrade so it can. Just proves that NA is privileged because ZOS is willing to pay for enough server space to handle you all. All you've done by running that argument is prove OP right.

    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    The fact is most of the people complaining on the forum are running the game on 10 years old computer and outdated WiFi router / or they have slow network + Not even running the game on SSD
    clearly it’s their problem on these issues

    For me i have been using Apple AirPort Extreme + macOS as my main gaming rig, ultra stable with good performance , this Apple router has been with me ever since eso launch

    Just order a new WiFi router to further improve gaming connection since the WiFi 6 standard is coming

    https://amplifi.com/alien
    Had my eye on Nokia WiFi also , it’s good to have something look almost identical like Apple AirPort Extreme to finally replace it , shame on Apple giving up on the networking part

    https://www.nokia.com/wifi/beacon-6/
  • Casterial
    Casterial
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    The fact is most of the people complaining on the forum are running the game on 10 years old computer and outdated WiFi router / or they have slow network + Not even running the game on SSD
    clearly it’s their problem on these issues

    You clearly do not understand what server latency issue. I have brand new top of the line Netgear router and modem, hard wired into a top of the line PC which sits at 100+fps on ultra and I still get gameplay like this: (Oh and ESO is on an M.2, which is WAY faster than a slow ssd)

    https://www.youtube.com/watch?v=OCUfljXGomw
    Edited by Casterial on May 16, 2020 11:32PM
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • caperon
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    The thing that bothers me the most about performance is that usually it was a problem of pvp, something to be kind of expected when putting 300 people together spamming skills, but now no instance is safe of extreme lags and desyncs, skills not firing and what not. That's a symptom of something really wrong with the servers.

    Example:

    https://clips.twitch.tv/PricklyTallScallionTheThing
  • Thevampirenight
    Thevampirenight
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    Giljabrar wrote: »
    One thing that Fengrush was mentioning one time on the Greymoor pts stream he did, was cross healing/buff stacking with groups and the cross healing and buff stacking that causes issues when faction stacking. So Ball Groups and Faction stacking causes a lot of issues and its because of the cross healing and buffs stacking. It stacks so much the servers can't handle it and it lags out.
    Now I'm not sure how that connects to the aoe. But they are doing changes to reduce the strain of aoe effects so hopefully those changes can help with the cross healing issues. The Aoe changes were going to come with Greymoor but they got held back to update 27. Either way they do need to address the stacking. It wouldn't hurt either for them to reduce group size to a max of twelve.

    Why do people keep quoting Fengrush on this? What makes him qualified to know what's causing the lag? Because he plays the game and streams?

    Cross stacking heals and buffs have been in the game FOREVER.

    Why is it all of the sudden causing all of these issues?

    Laughable

    Well if it lags out so many times and the screen shows how much is stacked with an addon or something. Then its a problem and I do think hes right on the money on whats causing a lot of Cyrodiil's Issues because I do believe that it is the overbearing calculations that is the biggest contribute and source of the problems. Its actually worse then I thought after hearing about the stacking of the calculations.
    There is many things contributing to this bad performance. The Servers just cannot handle what they use to be able to handle. They need to make some big changes and changes people will likely hate for the sake of the server.
    They need to reduce group sizes they are going to have to put a limit on this cross heal and stacking so it cannot stack or make it cancel out.

    They are going to need to reduce the number of calculations and buffs stacking on one another client can handle it the servers cannot. Its not like they can just keep it like it use to be on the client. Until they address and make changes that makes it so the servers can process and not have to calculate all that buff and crosshealing, performance will likely not get much better. Some of the stuff they are doing might help a bit and players leaving and things getting back to normal might help. But they really do need to address the issues that Fengrush was talking about and I think they need to do it soon. I honestly think its the only way they can fix a lot of the performance issues. More players means more calculations that is all it is to it. Reducing the number of calculations making it better for the servers to process that will help performance. It likely won't fix it fully but it will make it a lot better.


    PC NA
    Please add Fangs to Vampires.
  • Att1Tude
    Att1Tude
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    Bit offtopic but isn't it nice choice to buff PvP by releasing alliance change token when the game performance is on it's worst?

    Bomber vampires will like next patch when they cannot use any skills at all. How frustrating can anything be actually
    PC-EU
    How-Much-Is-The-Fish Stamsorc
    A Friend Of Nature Magwarden
  • Sanguinor2
    Sanguinor2
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    The fact is most of the people complaining on the forum are running the game on 10 years old computer and outdated WiFi router / or they have slow network + Not even running the game on SSD
    clearly it’s their problem on these issues

    For me i have been using Apple AirPort Extreme + macOS as my main gaming rig, ultra stable with good performance , this Apple router has been with me ever since eso launch

    Just order a new WiFi router to further improve gaming connection since the WiFi 6 standard is coming

    https://amplifi.com/alien
    Had my eye on Nokia WiFi also , it’s good to have something look almost identical like Apple AirPort Extreme to finally replace it , shame on Apple giving up on the networking part

    https://www.nokia.com/wifi/beacon-6/

    Riddle me this then:
    If it is my Setup, why is ESO the only game I have Problems with latencywise? Why is my ping in other games a stable 30 but in ESO Im lucky if I am at a constant 100? And why do I get delay and desyncs even if my ping isnt too high? But dont get them anywhere outside of ESO? Also my Setups fault? Or is someone swapping my Setup each time I turn on ESO to mess with me?
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Bergzorn
    Bergzorn
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    Sanguinor2 wrote: »

    The fact is most of the people complaining on the forum are running the game on 10 years old computer and outdated WiFi router / or they have slow network + Not even running the game on SSD
    clearly it’s their problem on these issues

    For me i have been using Apple AirPort Extreme + macOS as my main gaming rig, ultra stable with good performance , this Apple router has been with me ever since eso launch

    Just order a new WiFi router to further improve gaming connection since the WiFi 6 standard is coming

    https://amplifi.com/alien
    Had my eye on Nokia WiFi also , it’s good to have something look almost identical like Apple AirPort Extreme to finally replace it , shame on Apple giving up on the networking part

    https://www.nokia.com/wifi/beacon-6/

    Riddle me this then:
    If it is my Setup, why is ESO the only game I have Problems with latencywise? Why is my ping in other games a stable 30 but in ESO Im lucky if I am at a constant 100? And why do I get delay and desyncs even if my ping isnt too high? But dont get them anywhere outside of ESO? Also my Setups fault? Or is someone swapping my Setup each time I turn on ESO to mess with me?

    Don't stand on your internet cable, duh.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • FrancisCrawford
    FrancisCrawford
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    As they have explained Pc Eu is their most populated Server. A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But no like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there. Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    Lol, yeah. "Server population", nice excuse. How exactly does all that "server stress" come into play at 5am in the morning when no one is on and a campaign is barely ticking off one bar?

    Sure it's "population".

    But okay. If the servers can't handle the numbers they need to upgrade so it can. Just proves that NA is privileged because ZOS is willing to pay for enough server space to handle you all. All you've done by running that argument is prove OP right.

    Not everything scales well with increases in server capacity. And ZoS evidently isn't very good at fixing situations where it doesn't.
  • Lisutaris
    Lisutaris
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    Don't use performance and PC EU in the same sentence .... like I did right now, sounds silly doesn't it :neutral:

    file.gif
  • Sanguinor2
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    Bergzorn wrote: »

    Don't stand on your internet cable, duh.

    Why didnt I think of that? I knew it was a bad idea to let my cat gnaw at the Internet cable everytime I Play Eso, silly me.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Anhedonie
    Anhedonie
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    There are a lot of possible reasons: spaghetti code, bad routing, server side hardware issues, client architecture, etc
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Jaimeh
    Jaimeh
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    I'm playing on both servers and it really is a lot worse on EU, especially in Cyrodiil. The past week, every time I played in XCyrodiil, I had issues with skill animations: for example the skill animation would start then stop, the skill wouldn't fire and my character would be caught in a loop with the skill almost firing but not quite. It looked both ridiculous and disturbing and it wold go on until I relogged. This has happened both during battles and in empty areas of Cyrodiil when fighting NPCs, and on a couple of occassion in overland PvE and dungeons content.
  • Pinja
    Pinja
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    Casterial wrote: »

    The fact is most of the people complaining on the forum are running the game on 10 years old computer and outdated WiFi router / or they have slow network + Not even running the game on SSD
    clearly it’s their problem on these issues

    You clearly do not understand what server latency issue. I have brand new top of the line Netgear router and modem, hard wired into a top of the line PC which sits at 100+fps on ultra and I still get gameplay like this: (Oh and ESO is on an M.2, which is WAY faster than a slow ssd)

    https://www.youtube.com/watch?v=OCUfljXGomw

    You forgot to place your Templar in defense mode during mainphase1...

    I'm just going to point to were they touched something and say it may be this:
    AoE Ability Performance on the Server: This work focuses on making these ability types more specialized so that they are more efficient on server performance. Note: The overall player experience for these abilities (damage/functionality) should not change. This work is in progress and on track to release with Update 26.

    This shouldn't have dropped yet but files for it were patched into the game in February. Dragon leap seams broken, jabs seems broken. With the video you were still playing live just the leap was extremely delayed, and lingered. Rendering you enabled and the DK frozen untill the ability expired.
    Notice how the other two not involved in the the leap are not affected by the 'latency' meaning its a registration issue and not your typical server lag.

    What making the game break so hard are some of the quick fixes, Hamsters aren't meant to run on duck tape & bubble gum. aka. bulimic code.

    It looks like they broke down the code into sloppy phases that don't update the client on a tik for tik bases that aligns with the GCD.
    They talk about fixing input lag next update but that's not input lag or lag I've yet to see Zos address.
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • precambria
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    Major_Lag wrote: »
    precambria wrote: »
    PC NA plays like garbage from Canada for many people(...)
    Well, PC-EU plays like garbage from the EU, it's so bad that it's much better to play on NA from EU instead.

    Earlier this year, I abandoned my fully maxed PC-EU account with 10+ mil gold and AP on it, and I have no regrets. Don't care about getting frustrated and wasting my time playing on a broken server.

    Canada is part of North America.
  • eso_lags
    eso_lags
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    As they have explained Pc Eu is their most populated Server. A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But no like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there. Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    Lol, yeah. "Server population", nice excuse. How exactly does all that "server stress" come into play at 5am in the morning when no one is on and a campaign is barely ticking off one bar?

    Sure it's "population".

    But okay. If the servers can't handle the numbers they need to upgrade so it can. Just proves that NA is privileged because ZOS is willing to pay for enough server space to handle you all. All you've done by running that argument is prove OP right.

    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    Well the population thing was also mentioned by the Devs at one point on the forums as being a big issue when there is so many logged in at one time. As Eu has many more players compared to Na and the time zones are not spread out like the Na which causes a lot of issues that is according to what they posted on the forums one time. They had to put a queue to log into the game for the Eu Player Base at one point until they could upgrade it or something. So yes the Population is a big issue and they had to do such upgrades before.
    If Zenimax says its an issue then its an issue. They would know because they own the servers and know what they could handle a lot better then us. So some people might think its an excuse but this is what Zenimax themselves have told us. Its somewhere on the forums if someone wants to dig up that post.

    It's an issue.
    Its hardly the ONLY issue.
    Just look at how parts of their game code have issues with high population. The problems caused by the failed rework of Groupfinder and the guild history after the increased demand from Guildfinder come to mind.

    I get that people want to reduce performance to a simple silver bullet: "ZOS could kill our performance issues once and for all if they'd only spend more money on the servers, those greedy folks!"

    Its not that simple and they're setting themselves up for bitter disappointment if they think it is.

    I asked someone else before and ill ask you again, what about console? If you are going to believe that the problems coming from pc eu are mainly because of a lot of players then what is the excuse for console.

    And I dont think anyone is expecting a silver bullet, however its been a year now since they started taking this issue seriously and we have seen things only get worse. And regardless its their fault, if they took performance more serious back in morrowind then things wouldnt be this bad right now. Every new class, different set, zone, etc. and new players, have put a strain on performance, especially in zones where people group up in large numbers such as cydrodil. There is literally no excuse for any of this.

  • SilverPaws
    SilverPaws
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    NA is certainly not privileged, because it's same laggy mess as the EU. Know it from playing on both servers and have friends on both servers as well. They are equally bad.
    [snip]

    [Edited to remove Conspiracy Theory]
    Edited by ZOS_ConnorG on May 19, 2020 6:31PM
  • rumple9
    rumple9
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    I play on both and NA is almost a dead server
  • Major_Lag
    Major_Lag
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    precambria wrote: »
    Major_Lag wrote: »
    precambria wrote: »
    PC NA plays like garbage from Canada for many people(...)
    Well, PC-EU plays like garbage from the EU, it's so bad that it's much better to play on NA from EU instead.

    Earlier this year, I abandoned my fully maxed PC-EU account with 10+ mil gold and AP on it, and I have no regrets. Don't care about getting frustrated and wasting my time playing on a broken server.

    Canada is part of North America.
    Right. Your point being?

    I play from Poland, which is part of the EU. And despite that I still find NA performance to be much better.
  • Nanfoodle
    Nanfoodle
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    I was playing PC NA this week running 300+ ping no matter what I was doing. Even just crafting in town 2pm mid week. Past 2 week have been unplayable for me. It's not just EU servers. It's odd as well because till patch 25 I did get what people were complaining about. ESO has run smooth as butter for me for the 10 months I have played the game. Cyrodiil @ 4k 100v100 with no lag. Everything set to high.

    I'm enjoying story for now and working on being a 9trait crafter. 750CP but when I get 810CP Im gonna wanna go full time Cyrodiil. Am I wishfull thinking here?
  • idk
    idk
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    As they have explained Pc Eu is their most populated Server.
    A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But not like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there.
    Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    You are correct that PC/EU has a much larger population than NA according to Zos.

    However, Amazon's New World MMORPG is not any real competition for ESO. As someone else pointed out it is PvP focused. Unlike ESO, it was designed to be open world PvP at its core. While they are pulling back from that full-on PvP and putting in some PvE it was fairly lacking last time I tested it.

    In other words, most players that enjoy playing ESO will not ditch it for New World long term.
  • Thevampirenight
    Thevampirenight
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    idk wrote: »
    As they have explained Pc Eu is their most populated Server.
    A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But not like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there.
    Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    You are correct that PC/EU has a much larger population than NA according to Zos.

    However, Amazon's New World MMORPG is not any real competition for ESO. As someone else pointed out it is PvP focused. Unlike ESO, it was designed to be open world PvP at its core. While they are pulling back from that full-on PvP and putting in some PvE it was fairly lacking last time I tested it.

    In other words, most players that enjoy playing ESO will not ditch it for New World long term.

    Even Pvp Focused that could be a good thing for the game here is why.
    The most impact on game performance is the stuff Pvpers tend to do, they are the ones that will stack up the most calculation for example because they will spam cross heals and stack buffs and this is what Ball Groups tend to do from what I gathered from Watching that one Fengrush Video.
    I just looked at New World and articles and other things discribing it. By what I gathered there will be forts and sieging however there will be more like factions as well and I think you will be able to form your own factions and fight against other players.

    They will have pve and pvp focused content however it seems pvp will be a bigger focus for the game. However pve will also be there and also crafting as well. So if I'm reading this all right this Game will Rival Eso and for sure will draw Eso Players too it. Just because of the stuff going into it and if they do it so there is opt in pvp. Then Pvers might move over to the mmo as well and that could help the Eso Servers for the rest that remain. So I do think New World will have a much bigger effect.
    https://www.newworld.com/en-us/news/articles/the-evolution-of-new-worlds-pvp
    https://www.newworld.com/en-us/news/articles/state-of-the-game

    I found these articles from those running the game and I linked them because they go into some details of how the game is and how its going to work. Eso needs a True Rival to save Eso Performance as that would siphon off some of those players that might be causing the most strain on Eso Servers.

    So I'm hopeful at least for New World helping out Eso's Servers. I really hope it will Rival Eso so we can have better performance.
    Right now this game has so many coming to it and I think Eso got Wow Refugees that abandoned Wow last year and plus this Covid stuff this year plus all those coming to the game to experience Greymoor. New World hopefully will help with that pressure for the rest of us that do remain with Eso. If New World can siphon off the strain then the Servers will be better performing.
    Edited by Thevampirenight on May 18, 2020 6:23AM
    PC NA
    Please add Fangs to Vampires.
  • VaranisArano
    VaranisArano
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    eso_lags wrote: »
    As they have explained Pc Eu is their most populated Server. A lot of people play and now a lot more play possibly the most they have ever had so far. Factors including the coming of Greymoor not to mention the Covid 19 keeping people at home. What are they going to do well maybe play Video games and maybe play mmorpgs/mmos and maybe Eso is that game.
    So the issue is there is so much more population of players now. That it likely is causing a big strain on the Eu server. Na I think is getting there at times. But no like the Eu. As both servers have seen an increase in player population.
    It likely won't get better until a lot of those players move on or till things get back to normal.

    Eu has always had problems and I think the server location is a factor or the isp or whatever it is down there. However I think the Covid is making it so much worse then before so hang in there. Once that New World Mmo comes out enough players might go to that and by doing so lesson the strain on the Eu server in the process.

    Lol, yeah. "Server population", nice excuse. How exactly does all that "server stress" come into play at 5am in the morning when no one is on and a campaign is barely ticking off one bar?

    Sure it's "population".

    But okay. If the servers can't handle the numbers they need to upgrade so it can. Just proves that NA is privileged because ZOS is willing to pay for enough server space to handle you all. All you've done by running that argument is prove OP right.

    Is this a bad time to mention that ZOS just upgraded the EU servers? It probably is.

    Its almost like adding more server capacity isn't the silver bullet that's going to kill EU's performance problems.

    I'd also caution against using streamers as representative gameplay when it comes to performance. If theirs wasn't on the good end of the playable spectrum, they wouldn't be streaming. Lots of players on NA experience terrible performance.

    Well the population thing was also mentioned by the Devs at one point on the forums as being a big issue when there is so many logged in at one time. As Eu has many more players compared to Na and the time zones are not spread out like the Na which causes a lot of issues that is according to what they posted on the forums one time. They had to put a queue to log into the game for the Eu Player Base at one point until they could upgrade it or something. So yes the Population is a big issue and they had to do such upgrades before.
    If Zenimax says its an issue then its an issue. They would know because they own the servers and know what they could handle a lot better then us. So some people might think its an excuse but this is what Zenimax themselves have told us. Its somewhere on the forums if someone wants to dig up that post.

    It's an issue.
    Its hardly the ONLY issue.
    Just look at how parts of their game code have issues with high population. The problems caused by the failed rework of Groupfinder and the guild history after the increased demand from Guildfinder come to mind.

    I get that people want to reduce performance to a simple silver bullet: "ZOS could kill our performance issues once and for all if they'd only spend more money on the servers, those greedy folks!"

    Its not that simple and they're setting themselves up for bitter disappointment if they think it is.

    I asked someone else before and ill ask you again, what about console? If you are going to believe that the problems coming from pc eu are mainly because of a lot of players then what is the excuse for console.

    And I dont think anyone is expecting a silver bullet, however its been a year now since they started taking this issue seriously and we have seen things only get worse. And regardless its their fault, if they took performance more serious back in morrowind then things wouldnt be this bad right now. Every new class, different set, zone, etc. and new players, have put a strain on performance, especially in zones where people group up in large numbers such as cydrodil. There is literally no excuse for any of this.
    What about console?
    Um, console problems prove my point that adding more server capacity is not the SOLE solution to all ESO's performance woes on PC/EU. ESO's got lots of problems that aren't easy fixes.

    I'm not sure where you were going with that, to be honest.

    That's not to say that added server capacity can't be helpful, as we have seen extreme problems on PC/EU in 2019 when ZOS reached the limit of the server capacity and dramatic improvements when they upgraded. It is still one of the solutions to some of ESO's problems. That being said, ZOS just added more server capacity to PC/EU and anecdotally there doesn't seem to have been much improvement. Again, not something I'd pin all my hopes on.

    And you say no one expects a silver bullet, but I do see plenty of posts on the forums that can be summarized as: "ZOS could kill our performance issues once and for all if they'd only spend more money on [insert my one pet solution here], those greedy folks!" Its far more realistic to acknowledge that ESO's performance issues are too complex and embedded in the game to ever be an easy fix that an armchair dev can find or something that can be solved by just throwing money at it.
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