With a patch with so many major changes and additions.
At the end of the day this patch does nothing that motivates me to play again.
Vampire changes still feel like a net negative for nightblades since everyone has access (they should, but the new abilities combined with everyone havsing access to invis combined with the natural consequence of everyone running detect pots is just bad for business)
The vampire changes in general feel like they were intended as a handout to nightblades that synergises with gankers but not all Nbs are gankers and now everyone has them.
Other than that vampire changes just feel. . . Underwhelming.
Looks like gear is getting nerfed all over the place.
The trial gear is thoroughly unimpressive unless your a heavy attack sorc. Now people will drag them along to every trial as a buff bot.
Eso really needs SOMETHING to get its older players excited again, and I for one dont think this patch is it.
I am quite surprised as well. No class changes and basically nothing that seems to turn around anything on the first look. Guess the game is perfectly balanced?
This has to be the first patch in history without class nerfs. I guess this is something to be happy about.
Nothing overly interesting in the patchnotes other than Trassian Stranglers and Malacath's Ring.
I like how Wheeler said that they will have pvp balance changes this patch.
Literally no class changes, and entire pvp section is like 1 sentence.
What a *** sham.
Also VDSA destro wtf, miles better than any other arena weapon out there(for pvp).
How about exploring the new zones? Experiencing the new stories? Beat new bosses?
How about exploring the new zones? Experiencing the new stories? Beat new bosses?
How about exploring the new zones? Experiencing the new stories? Beat new bosses?
Miloscpolski wrote: »With a patch with so many major changes and additions.
At the end of the day this patch does nothing that motivates me to play again.
Vampire changes still feel like a net negative for nightblades since everyone has access (they should, but the new abilities combined with everyone havsing access to invis combined with the natural consequence of everyone running detect pots is just bad for business)
The vampire changes in general feel like they were intended as a handout to nightblades that synergises with gankers but not all Nbs are gankers and now everyone has them.
Other than that vampire changes just feel. . . Underwhelming.
Looks like gear is getting nerfed all over the place.
The trial gear is thoroughly unimpressive unless your a heavy attack sorc. Now people will drag them along to every trial as a buff bot.
Eso really needs SOMETHING to get its older players excited again, and I for one dont think this patch is it.
"At the end of the day this patch does nothing that motivates me to play again" - i agree with you
I do have to say, outside of just getting to check out the prettiness of the new zone, there is like nothing exciting to look forward to with this update for me.
Always good and bad in every patch we roll with and move on. But this one is just blah. Most of the changes are not great, the making us re-farm vMA and vDSA inexcusable. Kind of bummed I already pre-ordered Greymoor. Live and learn I guess.
I am quite surprised as well. No class changes and basically nothing that seems to turn around anything on the first look. Guess the game is perfectly balanced?
This has to be the first patch in history without class nerfs. I guess this is something to be happy about.
Nothing overly interesting in the patchnotes other than Trassian Stranglers and Malacath's Ring.
I am quite surprised as well. No class changes and basically nothing that seems to turn around anything on the first look. Guess the game is perfectly balanced?
This has to be the first patch in history without class nerfs. I guess this is something to be happy about.
Nothing overly interesting in the patchnotes other than Trassian Stranglers and Malacath's Ring.
I am quite surprised as well. No class changes and basically nothing that seems to turn around anything on the first look. Guess the game is perfectly balanced?
This has to be the first patch in history without class nerfs. I guess this is something to be happy about.
Nothing overly interesting in the patchnotes other than Trassian Stranglers and Malacath's Ring.
validifyedneb18_ESO wrote: »Imagine spending months working on the art, design, combat, general software of a game, and then some random posts its the most dissapointing thing they've ever seen.
Speech 100.
MartiniDaniels wrote: »I am quite surprised as well. No class changes and basically nothing that seems to turn around anything on the first look. Guess the game is perfectly balanced?
This has to be the first patch in history without class nerfs. I guess this is something to be happy about.
Nothing overly interesting in the patchnotes other than Trassian Stranglers and Malacath's Ring.
They nerfed Empowering chains though pointless nerf since absolutely nobody uses them, but still a nerf
validifyedneb18_ESO wrote: »Imagine spending months working on the art, design, combat, general software of a game, and then some random posts its the most dissapointing thing they've ever seen.
Speech 100.