Replace Blood Frenzy to the charge/gap closer skill please. For example bat swarm teleport to the target. It will be usable with Eviscerate skill. Enemies often stays over the distance of the Eviscerate attack. So we need to get closer to them.
dave_harter_ESO wrote: »My two cents on PTS vampire. I can live with the 5% additional cost for my vamp at stage 2 but the vampire kit could use some help. A burst heal is needed alongside blood frenzy rework. Blood frenzy is just too difficult to use now.
I don't care about nightblades. I care about vampires. That Frenzy is useless due missing enough indication of the its state. And using HP as a resource is too dangerous. It may be used only in very short time periods to burst damage. But in same time vampire who using Frenzy is taking damage himself. He will be damaged but his output damage may be mitigated by a target.
P.S. Werewolves have charge ability. Two handed skill line has it too. Even Dual wield has it. So why not vampires?
So I already stated my concerns for Blood Frenzy earleir, but I wanted to come back after getting some time to work with it. It is still usable, it's a pain in the ass but you can use it. THe skill ceiling for it shot up, thats for sure. Also with it's current cost I think only magicka builds can make any kind of use out of it. Maybe some really heal heavy stam build but none that I could make in the last two days.
So if you are Magicka, you still can get some use out of Blood Frenzy, but be ready to work for it. Ultimately it will give you some nice damage though. I am not sure this is a good direction, however.I have a feeling we are in for a long rocky road with this skill.
Side note, I like the idea of Materialize being a morph for the spammable, not a replacement for Blood Frenzy.A replacement means they would have to come up with new morphes too and I feel like that's asking a lot this late in a chapter's development.
I don't care about nightblades. I care about vampires. That Frenzy is useless due missing enough indication of the its state. And using HP as a resource is too dangerous. It may be used only in very short time periods to burst damage. But in same time vampire who using Frenzy is taking damage himself. He will be damaged but his output damage may be mitigated by a target.
P.S. Werewolves have charge ability. Two handed skill line has it too. Even Dual wield has it. So why not vampires?
If you take away eviscerate from a build that you'll be stuck without any damage abilities from vampire.
That makes the already one dimensional offence of vampires even worse.
navystylz_ESO wrote: »Replace Blood Frenzy to the charge/gap closer skill please. For example bat swarm teleport to the target. It will be usable with Eviscerate skill. Enemies often stays over the distance of the Eviscerate attack. So we need to get closer to them.
God no. Please. You know some of us are still Nightblades ya? You get 5 abilities and an ultimate in vampirism. Let's not waste it on other class/weapon identity. Classes already have options in weapons and class abilities. We need not take YET ANOTHER Nightblade ability and give it away. You should HAVE to make a choice with what class you want with your vampire. It's not there to make the best performing classes even better.
Given that Nightblades are blood magic, shadow and assassination, they could even make Nightblade vampires get a unique animation for teleport strike. If you want that ability, then you go Nightblade. If not, stick with your broken classes that already have a bunch of good stuff that others don't.
Simply don't understand how people are asking for frenzy to be replaced with a gap closer. Without frenzy the new vampire rework is beyond utter garbage. The ability to get a bunch of damage from being vampire, is what offset all the other penalties. How does your damage even compete without it? Why on earth would you even go vampire? You'd just get a bunch of abilities they could already be taken in other lines except for mist. If frenzy were replaced that damage boost would have to be worked into the line in some other way otherwise you're taking a bunch of penalities to do what can already be done in game.
Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
navystylz_ESO wrote: »navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
You're being obtuse. Materialize is tied to an ultimate. And the NPC version is one version. Both have been discussed. Fine if they want to work it in similarly, but certainly not for giving up frenzy for a gap closer.
navystylz_ESO wrote: »navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
You're being obtuse. Materialize is tied to an ultimate. And the NPC version is one version. Both have been discussed. Fine if they want to work it in similarly, but certainly not for giving up frenzy for a gap closer.
Doesn't matter if it is tied to an ultimate. Still a teleport.
Though I do think I can agree if they added a teleport onto the other morph of the ultimate instead of replacing frenzy we would both be happy?
If so, we could come to an agreement.
navystylz_ESO wrote: »navystylz_ESO wrote: »navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
You're being obtuse. Materialize is tied to an ultimate. And the NPC version is one version. Both have been discussed. Fine if they want to work it in similarly, but certainly not for giving up frenzy for a gap closer.
Doesn't matter if it is tied to an ultimate. Still a teleport.
Though I do think I can agree if they added a teleport onto the other morph of the ultimate instead of replacing frenzy we would both be happy?
If so, we could come to an agreement.
They can add it anywhere if it's attached to something and not just scrapping a current ability, esp not frenzy. But then blood scion needs a lot of love too.
Would be cool if they had the technology to make it so click attacking from mist would teleport you to target or something.
navystylz_ESO wrote: »navystylz_ESO wrote: »navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
You're being obtuse. Materialize is tied to an ultimate. And the NPC version is one version. Both have been discussed. Fine if they want to work it in similarly, but certainly not for giving up frenzy for a gap closer.
Doesn't matter if it is tied to an ultimate. Still a teleport.
Though I do think I can agree if they added a teleport onto the other morph of the ultimate instead of replacing frenzy we would both be happy?
If so, we could come to an agreement.
They can add it anywhere if it's attached to something and not just scrapping a current ability, esp not frenzy. But then blood scion needs a lot of love too.
Would be cool if they had the technology to make it so click attacking from mist would teleport you to target or something.
Can agree with this! What if blocking in mist form would teleport you to a target? But the withdraw from this is that it would bring you out of the form? What do you think?
Baharoth77 wrote: »Personally as the intro video to Greymoore showed I think Vampires should be extremely agile. A gap closer would be fantastic. The ult losing materialize kinda stinks. The interaction I think that would be amazing is that while in mist form you can use evicerate to teleport to your target and hit them.
Or perhaps while Blood frenzy is active your eviscerate acts as a gap closer.
navystylz_ESO wrote: »navystylz_ESO wrote: »navystylz_ESO wrote: »Templars, Dragonknights, and anyone with a two handed sword or dual weapons has access to a gap closer as well. Gap closing is not a Nightblade Identity, its just one of the tools in their kit.
Been saying it's class skill identity or weapon choice identity. Note I said class, not Nightblade identity. It's telling that thus far weapons and class skills are your only source. But I also name Nightblade because people have been asking for basically a bat animated teleport strike.
People literally just want the bat gap closer NPCs have. Maybe do some looking into it before assuming what people want? The skill is uniquely animated and doesn't look anything like teleport strike. Also: vampires on live already HAVE a teleport. Guess that's stealing from nb even then too huh?
You're being obtuse. Materialize is tied to an ultimate. And the NPC version is one version. Both have been discussed. Fine if they want to work it in similarly, but certainly not for giving up frenzy for a gap closer.
Doesn't matter if it is tied to an ultimate. Still a teleport.
Though I do think I can agree if they added a teleport onto the other morph of the ultimate instead of replacing frenzy we would both be happy?
If so, we could come to an agreement.
They can add it anywhere if it's attached to something and not just scrapping a current ability, esp not frenzy. But then blood scion needs a lot of love too.
Would be cool if they had the technology to make it so click attacking from mist would teleport you to target or something.
Can agree with this! What if blocking in mist form would teleport you to a target? But the withdraw from this is that it would bring you out of the form? What do you think?
Baharoth77 wrote: »Personally as the intro video to Greymoore showed I think Vampires should be extremely agile. A gap closer would be fantastic. The ult losing materialize kinda stinks. The interaction I think that would be amazing is that while in mist form you can use evicerate to teleport to your target and hit them.
Or perhaps while Blood frenzy is active your eviscerate acts as a gap closer.
Baharoth77 wrote: »Personally as the intro video to Greymoore showed I think Vampires should be extremely agile. A gap closer would be fantastic. The ult losing materialize kinda stinks. The interaction I think that would be amazing is that while in mist form you can use evicerate to teleport to your target and hit them.
Or perhaps while Blood frenzy is active your eviscerate acts as a gap closer.
Elvenheart wrote: »Between hypnotize and turn evil, which is the better ability and why?