MartiniDaniels wrote: »I imagine re-grinding VDSA for perfected master's bow (which is actually really good with passive WD bonus)... chance to get one is roughly 7-8% and everyone needs it, so no chance that somebody will share theirs.. so ~12 VDSA runs. Omg, what a "fun".
Moose_Scout wrote: »furiouslog wrote: »When will we get a response about this issue?
I just looked on Dev Tracker for the last month. They are only responding to posts that deal with financial issues now. I don't think gameplay or community is a concern anymore.
MartiniDaniels wrote: »I have absolutely no idea why ZOS could do this. Many ESO problems can be explained by modern attitude of corporations to get money at every single opportunity. But not upgrading VMA and VDSA weapons? What's the reason to irritate players without any profit?
Maybe there are too many of them in the game, and ZOS can't "replace" them on too many accounts due to technical reasons? But god damn it is so easy, just rename existing weapons into perfected and change stats and create new objects which will be called normals.
MartiniDaniels wrote: »I imagine re-grinding VDSA for perfected master's bow (which is actually really good with passive WD bonus)... chance to get one is roughly 7-8% and everyone needs it, so no chance that somebody will share theirs.. so ~12 VDSA runs. Omg, what a "fun".
:Rubs my lucky stone: I dropped my first vMA inferno on 4th run so I should be fine. Right? Right?!?!
GrumpyDuckling wrote: »MartiniDaniels wrote: »I have absolutely no idea why ZOS could do this. Many ESO problems can be explained by modern attitude of corporations to get money at every single opportunity. But not upgrading VMA and VDSA weapons? What's the reason to irritate players without any profit?
Maybe there are too many of them in the game, and ZOS can't "replace" them on too many accounts due to technical reasons? But god damn it is so easy, just rename existing weapons into perfected and change stats and create new objects which will be called normals.
After reading the back and forth that one of the high-ranking Zenimax people had with someone on a discord -- it really seemed like that Zenimax person was enjoying lording power over the player and also enjoyed egging the player on. As it appears, I might venture into saying that a contributing factor to the decision not to upgrade VMA and VDSA weapons may simply be...
(Hyperbole, of course )
MartiniDaniels wrote: »MartiniDaniels wrote: »I imagine re-grinding VDSA for perfected master's bow (which is actually really good with passive WD bonus)... chance to get one is roughly 7-8% and everyone needs it, so no chance that somebody will share theirs.. so ~12 VDSA runs. Omg, what a "fun".
:Rubs my lucky stone: I dropped my first vMA inferno on 4th run so I should be fine. Right? Right?!?!
I got vma bow and inferno very fast as well. But when it came to DW daggers-axes meta in U23... I made several dozens of runs and the only DW thing which dropped was mace+sword. (and it was the only DW drop from probably 100 last runs) so it is dreadful perspective to do something which we already did many-many times just to get an disappointment every time you open a reward chest. But VMA doesn't frighten me much... what frightens me is VDSA.
You need to gather group so many times... and majority of players simply don't want to touch it. Not to mention that VDSA is mostly about PVP gear, so all those amazing PVE-ers with nuking dps and immortal tanks simply not interested to run it, and average PVP-er will come in PVP gear or whatever, so run will turn into long and tiresome experience, where everything is on shoulders of tank and one of dps and two other dps mostly exist to distract mobs...
MartiniDaniels wrote: »MartiniDaniels wrote: »I imagine re-grinding VDSA for perfected master's bow (which is actually really good with passive WD bonus)... chance to get one is roughly 7-8% and everyone needs it, so no chance that somebody will share theirs.. so ~12 VDSA runs. Omg, what a "fun".
:Rubs my lucky stone: I dropped my first vMA inferno on 4th run so I should be fine. Right? Right?!?!
I got vma bow and inferno very fast as well. But when it came to DW daggers-axes meta in U23... I made several dozens of runs and the only DW thing which dropped was mace+sword. (and it was the only DW drop from probably 100 last runs) so it is dreadful perspective to do something which we already did many-many times just to get an disappointment every time you open a reward chest. But VMA doesn't frighten me much... what frightens me is VDSA.
You need to gather group so many times... and majority of players simply don't want to touch it. Not to mention that VDSA is mostly about PVP gear, so all those amazing PVE-ers with nuking dps and immortal tanks simply not interested to run it, and average PVP-er will come in PVP gear or whatever, so run will turn into long and tiresome experience, where everything is on shoulders of tank and one of dps and two other dps mostly exist to distract mobs...
I got 7 characters with leadboard clears ready, gonna log to them only after the update with the hope for nice drops. Probably not gonna work though, but don't tell the guys from PC EU, my dk healer is fairly low on the leadboard, don't wanna get kicked out
MartiniDaniels wrote: »I have absolutely no idea why ZOS could do this. Many ESO problems can be explained by modern attitude of corporations to get money at every single opportunity. But not upgrading VMA and VDSA weapons? What's the reason to irritate players without any profit?
Maybe there are too many of them in the game, and ZOS can't "replace" them on too many accounts due to technical reasons? But god damn it is so easy, just rename existing weapons into perfected and change stats and create new objects which will be called normals.
MartiniDaniels wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »I imagine re-grinding VDSA for perfected master's bow (which is actually really good with passive WD bonus)... chance to get one is roughly 7-8% and everyone needs it, so no chance that somebody will share theirs.. so ~12 VDSA runs. Omg, what a "fun".
:Rubs my lucky stone: I dropped my first vMA inferno on 4th run so I should be fine. Right? Right?!?!
I got vma bow and inferno very fast as well. But when it came to DW daggers-axes meta in U23... I made several dozens of runs and the only DW thing which dropped was mace+sword. (and it was the only DW drop from probably 100 last runs) so it is dreadful perspective to do something which we already did many-many times just to get an disappointment every time you open a reward chest. But VMA doesn't frighten me much... what frightens me is VDSA.
You need to gather group so many times... and majority of players simply don't want to touch it. Not to mention that VDSA is mostly about PVP gear, so all those amazing PVE-ers with nuking dps and immortal tanks simply not interested to run it, and average PVP-er will come in PVP gear or whatever, so run will turn into long and tiresome experience, where everything is on shoulders of tank and one of dps and two other dps mostly exist to distract mobs...
I got 7 characters with leadboard clears ready, gonna log to them only after the update with the hope for nice drops. Probably not gonna work though, but don't tell the guys from PC EU, my dk healer is fairly low on the leadboard, don't wanna get kicked out
Ha-ha, well, you have not bad chances to get bow but tbh, i'm not sure if game will give updated rewards
nalimoleb14_ESO wrote: »MartiniDaniels wrote: »I have absolutely no idea why ZOS could do this. Many ESO problems can be explained by modern attitude of corporations to get money at every single opportunity. But not upgrading VMA and VDSA weapons? What's the reason to irritate players without any profit?
Maybe there are too many of them in the game, and ZOS can't "replace" them on too many accounts due to technical reasons? But god damn it is so easy, just rename existing weapons into perfected and change stats and create new objects which will be called normals.
Nope because when they nerfed Maelstrom weapons they were able to roll out the nerf to all of the Maelstrom weapons in everyone’s inventories; Zenimax has the ability to upgrade all existing VMA/VDSA weapons acquired prior to Greymoor to Perfected, they just don’t feel like it because it’s easier to force the player base to regrind old content with *** RNG. Their silence is deafening and a little sickening.
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
starkerealm wrote: »
Couldn't be that the team is, literally, working from home because of the viral apocalypse outside.
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
Nice false equivalency. Truly impressive.
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
But the newly introduced reward is actually the reward for the normal version, which did not exist before. The current veteran versions are all effectively downgraded to normal versions.
Would you be alright with all your monster helmets or perfected trial gear becoming normal rewards as well and suddenly have vet mode drop super perfected gear?
Is it fun having to do exactly the same content to get the veteran reward again?
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
But the newly introduced reward is actually the reward for the normal version, which did not exist before. The current veteran versions are all effectively downgraded to normal versions.
Would you be alright with all your monster helmets or perfected trial gear becoming normal rewards as well and suddenly have vet mode drop super perfected gear?
Is it fun having to do exactly the same content to get the veteran reward again?
The same thing actually happens quite a bit with tech items. Intel's i5 might be more or less equivalent to last year's i7. AMD did the same thing and sold older stuff as a lower tier item of the new series.
Back to TV. Usually you get a huge discount on the previous series when a new version is introduced. This happens right now on ESO. The new perfected version replaces the predecessor for the same price (vMA) and the old version becomes available for a discount (nMA). Welcome to the real world.
By the way in most other MMORPG older items become devaluated quicker. The only advantage is that they usually reskin a few bosses and rename the dungeon for better publicity.
this isn't any MMO, this is ESO. ESO does not do the 'Standard MMO workings' with gear in this way, there is horizontal progression and new content = new gear. This is established and something that for a long time has set ESO apart from other MMOs and received much praise from players. Whenever gear has been revisited historically, any change has effected all existing instances, you don't have to refarm after a nerf for example, or when a patch buffs a set or adds/removes stats. Never has the primary content reward been replaced by a new shiny and the existing reward downgraded from veteran reward to normal. Additional rewards have been added to existing content, but as supliment to that primary reward, as extra incentive (like motifs and style pages), but never as replacement. In other words, this is a new approach for ZOS and ESO. An entirely new precedent, and one that at this point in the game's life is an unacceptable paradigm shift.
So you're saying if I run vma the day prior to greymoor release, I deserve a lesser reward to someone who runs it the day after? Same content, same effort.
Basically, yes.
I know it sounds bizarre, but if you look at all the places and situations where this sort of thing happens in every day life, it is really quite common.
Admittedly, the amount of effort that it would take to upgrade them is worth it, just in extending customer service and good customer relations.
I keep saying this, but that comment I've bolded is a red herring, a total non sequitur in this discussion. It isn't the established norm in the context of this game. Analogues to every day life, other MMOs, etc do not apply -- for 6 years, ZOS have established what that norm is, and now they decide to go against it. Its their game, they can do what they want, but it's hardly clever at this stage to change that and suddenly go against a widely adopted expectation you have crafted.
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
But the newly introduced reward is actually the reward for the normal version, which did not exist before. The current veteran versions are all effectively downgraded to normal versions.
Would you be alright with all your monster helmets or perfected trial gear becoming normal rewards as well and suddenly have vet mode drop super perfected gear?
Is it fun having to do exactly the same content to get the veteran reward again?
I doubt it. That’s maybe a reason to drop arena weapons from nMA, since the crowd that didn’t want to / couldn’t do vMA before is a huge crowd that certainly includes the biggest group of persuadable non-subscribers.MartiniDaniels wrote: »Ha, I think I figured out why this happened.
VMA is part of ESO+... so if you don't own Orsinium and you stopped subscribing, you'll be forced to buy either ESO+ or Orsinium to re-grind those weapons.
A nerf is when something gets worse after a patch. But all already owned weapons stay exactly the same, just a new version gets introduced.
The same happens every year with the release of a new TV. Do you run to your TV retailer and yell at them that your TV got nerfed?
But the newly introduced reward is actually the reward for the normal version, which did not exist before. The current veteran versions are all effectively downgraded to normal versions.
Would you be alright with all your monster helmets or perfected trial gear becoming normal rewards as well and suddenly have vet mode drop super perfected gear?
Is it fun having to do exactly the same content to get the veteran reward again?
The same thing actually happens quite a bit with tech items. Intel's i5 might be more or less equivalent to last year's i7. AMD did the same thing and sold older stuff as a lower tier item of the new series.
Back to TV. Usually you get a huge discount on the previous series when a new version is introduced. This happens right now on ESO. The new perfected version replaces the predecessor for the same price (vMA) and the old version becomes available for a discount (nMA). Welcome to the real world.
By the way in most other MMORPG older items become devaluated quicker. The only advantage is that they usually reskin a few bosses and rename the dungeon for better publicity.
GrumpyDuckling wrote: »MartiniDaniels wrote: »I have absolutely no idea why ZOS could do this. Many ESO problems can be explained by modern attitude of corporations to get money at every single opportunity. But not upgrading VMA and VDSA weapons? What's the reason to irritate players without any profit?
Maybe there are too many of them in the game, and ZOS can't "replace" them on too many accounts due to technical reasons? But god damn it is so easy, just rename existing weapons into perfected and change stats and create new objects which will be called normals.
After reading the back and forth that one of the high-ranking Zenimax people had with someone on a discord -- it really seemed like that Zenimax person was enjoying lording power over the player and also enjoyed egging the player on. As it appears, I might venture into saying that a contributing factor to the decision not to upgrade VMA and VDSA weapons may simply be.
[/img]
(Hyperbole, of course )