WrathOfInnos wrote: »GrumpyKlam wrote: »WrathOfInnos wrote: »WrathOfInnos wrote: »So it seems like there are 3 groups of people, all being affected in different ways with the perfected arena weapons change.
Players without arena weapons: Just got a large buff, casual or new players can finally use Malestrom Staves and Bows. The DPS floor has been significantly raised. Vast majority of the population, but apparently none of these people have forum accounts.
Players with Arena weapons that don’t like doing arenas: Entirely unaffected by the change. They have the exact same gear and stats before and after Greymoor. Infuriated by this, and apparently make up a majority of forum accounts.
Players with Arena weapons that like doing arenas: Willing to play the game, and will be rewarded with minor upgrades for doing content they enjoy. Small buff to the DPS ceiling (1-2% max). Apparently very few of us in this category, but seemingly the target audience for the perfected weapons.
Or maybe you could read all the responses? Quite a few stated that they had never completed vMA and still disagree regarding current weapons not being adjusted to reflect the perfected versions.
Maybe you would see people, like @Inklings who runs vMA quite often and enjoys it who states no, this is not an okay change.
I enjoy vMA myself. That doesn't mean I want to refarm 13+ weapons, plus the transmutes to go with them, plus the mats to upgrade them by doing the exact same content. A maelstrom weapon is the reward for completing veteran maelstrom arena. Come update 26 all my maelstrom weapons will reflect rewards for completing normal maelstrom arena, effectively trivializing all the time and effort I spent in the veteran instance.
Oh I read them, and I still don’t understand the emotional responses. The fact is that you can keep all your existing weapons and experience no change. And if you’d like some more of them, then great they are now even easier to farm on normal.
Are people just upset that the non-vet players now have access to these same weapons? You had exclusive access to them for 4 1/2 years, and I’d hope became a better player from the time spent in vMA. No reason to keep the rest of the players down at this point.
Or is the problem that a toy exists and they won’t get it handed to them for free? Seems like a new low for the era of instant gratification. When Olorime became the better version of SPC everyone had to do the content if they wanted it. Same thing for Lokkestiiz replacing War Machine. This time it’s nowhere near as impactful, and there’s really no reason you’d have to farm it, unless you’re pushing for world record scores.
When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
The biggest problem is the confusion around all combat changes in the past years and the lack of communication the combat devs have with the community.
Some of us remember when you had to farm before transmute and the "old" vMA weapons with two bonuses that got taken away.
Don't get me wrong here, I do not care if I have to regrind it all over, it's actually kinda fun. But most people don't feel that way.
We all know people that spent 5 hours in there doing a first clear. We all know people that grinded that arena only to get a prosperous (KEKW) fire staff in the end or someone with such bad RNG they had to run vMA 100 times before getting X weapon.
Most people don't like challenging content and don't wanna "git gud", they just want the weapon and never go back.
Hopefully they change how the reward works, like the undaunted chest or a token system, before this goes live.
As for myself, I will enjoy going back!
Yeah, I’d be all for the implementation of a token or coffer system. RNG can be a pain, and working toward something with a concrete concept of when the grind will end is preferable.
Communication could also be better. Like if they had stated in more like “Our data shows there has been a decline in the number of players running arenas, so to revitalize these parts of the game we will be adding new Perfected versions of Master and Maelstrom weapons that will start dropping in Greymoor. The current arena weapons will now be available in normal mode.” Maybe fewer people would have assumed they were entitled to a free gear upgrade? Although to be fair, Brian was very quick to clarify.
WrathOfInnos wrote: »Or is the problem that a toy exists and they won’t get it handed to them for free? Seems like a new low for the era of instant gratification. When Olorime became the better version of SPC everyone had to do the content if they wanted it. Same thing for Lokkestiiz replacing War Machine. This time it’s nowhere near as impactful, and there’s really no reason you’d have to farm it, unless you’re pushing for world record scores.WrathOfInnos wrote: »So it seems like there are 3 groups of people, all being affected in different ways with the perfected arena weapons change.
Players without arena weapons: Just got a large buff, casual or new players can finally use Malestrom Staves and Bows. The DPS floor has been significantly raised. Vast majority of the population, but apparently none of these people have forum accounts.
Players with Arena weapons that don’t like doing arenas: Entirely unaffected by the change. They have the exact same gear and stats before and after Greymoor. Infuriated by this, and apparently make up a majority of forum accounts.
Players with Arena weapons that like doing arenas: Willing to play the game, and will be rewarded with minor upgrades for doing content they enjoy. Small buff to the DPS ceiling (1-2% max). Apparently very few of us in this category, but seemingly the target audience for the perfected weapons.
Or maybe you could read all the responses? Quite a few stated that they had never completed vMA and still disagree regarding current weapons not being adjusted to reflect the perfected versions.
Maybe you would see people, like @Inklings who runs vMA quite often and enjoys it who states no, this is not an okay change.
I enjoy vMA myself. That doesn't mean I want to refarm 13+ weapons, plus the transmutes to go with them, plus the mats to upgrade them by doing the exact same content. A maelstrom weapon is the reward for completing veteran maelstrom arena. Come update 26 all my maelstrom weapons will reflect rewards for completing normal maelstrom arena, effectively trivializing all the time and effort I spent in the veteran instance.
When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
ZOS_BrianWheeler wrote: »Your current VMA and DSA Weapons will not be automatically upgraded to Perfected versions.
Savos_Saren wrote: »I don't get it. If ZOS is increasing the baseline of crit resistance and decreasing the value of impen… won't it still require you to have the same amount of impen gear?
Yes, this seems like a change just for the benefit of players not willing to learn the game, like most changes zos has been floating lately.
It will be good for players that don't know or don't bother to make pvp gear to just come in on their divines gear and not be as squishy without making a player in all impen any stronger.
hackdrag0n wrote: »WrathOfInnos wrote: »When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
Your analogy makes no sense in the context of this discussion. When you go to a dealership and fork over your hard earned money, you know exactly what it is you are paying for. vMA is a lottery, you never know what you're going to get, which is why this change will anger a lot of long term players. We already purchased 100, 300 or even more tickets and won our prize. Now we have to play again because you have to compete for DPS spots in many vet trials guilds given that the more DPS you have the easier the content becomes.
monkey36948 wrote: »My proposal? Make it where if someone is using 5 piece+ of heavy armor their damage will take a flat 25% nerf. This will make it to where players don't want to sacrifice that much damage in pvp. It won't affect pve since only tanks run 5+.
Untrue.
If you think this fixes things, add it as an effect of Battle Spirit, and don't screw over PvE players for PvP.
Unless you think that sets like Rattlecage, Thunderbug, Storm Knight, Dreugh King, Medusa, Truth, 7th Legion, Yokeda/Berserking, and all the other DPSing heavy sets never get used by anyone?
Also, there are enough people asking if group finder is "broken" because the DPS queue is so long. Making "casual" PvE tanks even more uncommon is a horrible idea.
WrathOfInnos wrote: »GrumpyKlam wrote: »WrathOfInnos wrote: »WrathOfInnos wrote: »So it seems like there are 3 groups of people, all being affected in different ways with the perfected arena weapons change.
Players without arena weapons: Just got a large buff, casual or new players can finally use Malestrom Staves and Bows. The DPS floor has been significantly raised. Vast majority of the population, but apparently none of these people have forum accounts.
Players with Arena weapons that don’t like doing arenas: Entirely unaffected by the change. They have the exact same gear and stats before and after Greymoor. Infuriated by this, and apparently make up a majority of forum accounts.
Players with Arena weapons that like doing arenas: Willing to play the game, and will be rewarded with minor upgrades for doing content they enjoy. Small buff to the DPS ceiling (1-2% max). Apparently very few of us in this category, but seemingly the target audience for the perfected weapons.
Or maybe you could read all the responses? Quite a few stated that they had never completed vMA and still disagree regarding current weapons not being adjusted to reflect the perfected versions.
Maybe you would see people, like @Inklings who runs vMA quite often and enjoys it who states no, this is not an okay change.
I enjoy vMA myself. That doesn't mean I want to refarm 13+ weapons, plus the transmutes to go with them, plus the mats to upgrade them by doing the exact same content. A maelstrom weapon is the reward for completing veteran maelstrom arena. Come update 26 all my maelstrom weapons will reflect rewards for completing normal maelstrom arena, effectively trivializing all the time and effort I spent in the veteran instance.
Oh I read them, and I still don’t understand the emotional responses. The fact is that you can keep all your existing weapons and experience no change. And if you’d like some more of them, then great they are now even easier to farm on normal.
Are people just upset that the non-vet players now have access to these same weapons? You had exclusive access to them for 4 1/2 years, and I’d hope became a better player from the time spent in vMA. No reason to keep the rest of the players down at this point.
Or is the problem that a toy exists and they won’t get it handed to them for free? Seems like a new low for the era of instant gratification. When Olorime became the better version of SPC everyone had to do the content if they wanted it. Same thing for Lokkestiiz replacing War Machine. This time it’s nowhere near as impactful, and there’s really no reason you’d have to farm it, unless you’re pushing for world record scores.
When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
The biggest problem is the confusion around all combat changes in the past years and the lack of communication the combat devs have with the community.
Some of us remember when you had to farm before transmute and the "old" vMA weapons with two bonuses that got taken away.
Don't get me wrong here, I do not care if I have to regrind it all over, it's actually kinda fun. But most people don't feel that way.
We all know people that spent 5 hours in there doing a first clear. We all know people that grinded that arena only to get a prosperous (KEKW) fire staff in the end or someone with such bad RNG they had to run vMA 100 times before getting X weapon.
Most people don't like challenging content and don't wanna "git gud", they just want the weapon and never go back.
Hopefully they change how the reward works, like the undaunted chest or a token system, before this goes live.
As for myself, I will enjoy going back!
Yeah, I’d be all for the implementation of a token or coffer system. RNG can be a pain, and working toward something with a concrete concept of when the grind will end is preferable.
Communication could also be better. Like if they had stated in more like “Our data shows there has been a decline in the number of players running arenas, so to revitalize these parts of the game we will be adding new Perfected versions of Master and Maelstrom weapons that will start dropping in Greymoor. The current arena weapons will now be available in normal mode.” Maybe fewer people would have assumed they were entitled to a free gear upgrade? Although to be fair, Brian was very quick to clarify.
That does not sound any better.
I still hear: Your current vMA drops will be downgraded to nMA drops so we can make you refarm vMA just because.
Oh, you don't have to runfarm vMA, because it will just screw you a little to not have an extra one piece bonus, but the next guy that does the same thing after Greymoor that you did years ago when the content was harder, will now get a better drop than you. So just try not to care.
Just adding the nMA and not screwing over the vMA runners would be enough to "raise the floor" and help out those that can't or don't want to do vMA. No reason at all to not change the vMA weapons except as a middle finger to those of us that have run it.
WrathOfInnos wrote: »hackdrag0n wrote: »WrathOfInnos wrote: »When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
Your analogy makes no sense in the context of this discussion. When you go to a dealership and fork over your hard earned money, you know exactly what it is you are paying for. vMA is a lottery, you never know what you're going to get, which is why this change will anger a lot of long term players. We already purchased 100, 300 or even more tickets and won our prize. Now we have to play again because you have to compete for DPS spots in many vet trials guilds given that the more DPS you have the easier the content becomes.
The price in this analogy is the time and effort to obtain the gear, including the effects of RNG. It sounds like you are mad that others will have a newer, slightly faster car, and will get chosen for groups where you are left out? I don’t think this will be the case if these perfected weapons follow the pattern of Blackrose, Cloudrest and Sunspire gear. Expect to see a 1pc bonus (2-2.5% damage) added to sets that are typically used back bar (where 20-25% of damage is done) and we’re talking about a ~0.5% DPS gain. On an 80k parse that is 400 DPS. Spending 30 minutes practicing on a dummy will increase most players’ DPS by more than re-farming Maelstrom. It’s certainly not going to be enough difference to make or break your ability to complete any content. There’s also the fact that 95% of players here are saying they refuse to set foot in Maelstrom for the new version, so it sounds like it will remain a level playing field for the vast majority.
ZOS_BrianWheeler wrote: »Your current VMA and DSA Weapons will not be automatically upgraded to Perfected versions.
ZOS_BrianWheeler wrote: »Your current VMA and DSA Weapons will not be automatically upgraded to Perfected versions.
angelofdeath333 wrote: »angelofdeath333 wrote: »marius_buys wrote: »Are you aware that healing isn't all that big of an issue but rather the naturally high health pools and the abstinence of being burstable for most of the time, due to casttimes on ults, lack of offensive CCs.
@ZOS_BrianWheeler
I tend to agree, I now regularly see top players 1vXX and take no damage despite simultaneous multiple debuffs and ultimates. If anything you need to look at how much damage LOS and structures absorb with players playing ring-a-rosie around and in structures. It's simply ridiculous and it favors heavy armor to a point of unfairness.
Lol ok.
....He knows that medium armor affords more survivability right? Just because one is tanky doesn't automatically equal heavy armor 😐
Noooo not at all, we run around in iron-man Suits with 100k vigor tooltips. It has nothing to do with the fact that we're Up against heavy attack/Jesus beam spammers who give us free cc immunity with javelin at full health...
T3hasiangod wrote: »They failed to introduce some new mechanic to get these Perfected sets. Like I mentioned above, many end game players would be fine with doing a Hard Mode vMA for the Perfected sets. Or even a Flawless run for Perfected sets. It's not that we can't farm for the new set. It's that we don't want to farm because it's 4 year old content that many of us find boring.
ZOS_BrianWheeler wrote: »Your current VMA and DSA Weapons will not be automatically upgraded to Perfected versions.
hackdrag0n wrote: »WrathOfInnos wrote: »hackdrag0n wrote: »WrathOfInnos wrote: »When a new model year of car comes out we don’t call the dealership and demand a free upgrade. “It’s just not fair, I paid the same price last year and now there is a newer and better version!” And continuing that analogy, yes “casuals” can now get the equivalent of your old used car easier and cheaper than you paid when it was new. That is how the world works.
Your analogy makes no sense in the context of this discussion. When you go to a dealership and fork over your hard earned money, you know exactly what it is you are paying for. vMA is a lottery, you never know what you're going to get, which is why this change will anger a lot of long term players. We already purchased 100, 300 or even more tickets and won our prize. Now we have to play again because you have to compete for DPS spots in many vet trials guilds given that the more DPS you have the easier the content becomes.
The price in this analogy is the time and effort to obtain the gear, including the effects of RNG. It sounds like you are mad that others will have a newer, slightly faster car, and will get chosen for groups where you are left out? I don’t think this will be the case if these perfected weapons follow the pattern of Blackrose, Cloudrest and Sunspire gear. Expect to see a 1pc bonus (2-2.5% damage) added to sets that are typically used back bar (where 20-25% of damage is done) and we’re talking about a ~0.5% DPS gain. On an 80k parse that is 400 DPS. Spending 30 minutes practicing on a dummy will increase most players’ DPS by more than re-farming Maelstrom. It’s certainly not going to be enough difference to make or break your ability to complete any content. There’s also the fact that 95% of players here are saying they refuse to set foot in Maelstrom for the new version, so it sounds like it will remain a level playing field for the vast majority.
Your analogy is still broken. You don't go to a car dealer and tell them to roll the dice and take a random amount of money out of your bank account for it. And yes I know how to use a dummy, and have spent many hours on them to improve my DPS. I'm just saying that an 80k player with a non perfected player will feel disadvantaged if they loose their spot to an 81k player with a perfected one which means everyone is going to end up farming it for hours on end again.
Personally I'm pissed because I think they're lying about the reasoning behind it. I think they're just trying to get us to re-run old content because it's easier and cheaper than coming up with new stuff.
ZOS_BrianWheeler wrote: »Your current VMA and DSA Weapons will not be automatically upgraded to Perfected versions.