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Playing a magblade is nothing but frustrating.

  • Langeston
    Langeston
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    JayKwellen wrote: »
    Langeston wrote: »
    @Langeston Literally everyone I know that has rolled a magblade over the last 6-9 months has had the exact same progression:

    They all love it at first, and don't understand why people complain about it. They can't stop talking about how it's OP AF in BGs ... and then they hit level 50. They begin to notice that their magblade doesn't seem to hit as hard anymore & the survivability isn't quite as good, but they're still having a good bit of fun with it. Then, after playing enough BGs, they finally start seeing some high MMR matches — at that point, I never see them on their magblade again, lol.

    No joke — that is how it goes every time. After about 3 weeks, they quietly go back to their sorc, DK, stamcro, warden, or stamblade & I never see them on their magblade again.

    Lmao that was my story too. Prior to the mNB I was a stamDK, before that a magplar, before that a magsorc. Each one was really great at something. Great burst, great healing, combination of each, all that good stuff. Once I started the magblade at first everything was cool, then I hit the same wall you're talking about. I even made a threat on the forums some months back asking for advice in dealing with those exact issues, low survivability and low damage, because I just couldn't figure out what was wrong. Coming from a sDK and seeing my light attacks and soul swallows hit for less than half of what I was used to was disheartening.

    After a while I actually took a break from my magblade for a bit and made a stamden, and I suddenly felt OP as hell lol. Like a god amongst men. You mean I can be tanky and have amazing AoE burst and have amazing healing? At the same time?? On the same build??? I've basically deconstructed that character at this point, but by the end of it I was running something really gross with like 5k wep damage with almost 80% total mitigation while still having 28k+ health and basically endless sustain.

    Then, for reasons I can't explain other than mental illness, I shelved the warden and went back to the NB, where I've remained since.

    Yeah, after reading back through the changes made to magblades (both nerfs and buffs) it seems pretty clear that the current combat team doesn't understand what the previous team was trying to do with the class.

    It's like if I built a computer for my sister's kids & they decided to take it apart — eventually they get it put back together, but there are parts left over & the fans don't work.

    I think I've given up on the class actually being competitive at this point.
  • Lord-Otto
    Lord-Otto
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    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.

    Youre completly ignoring Dark Cloak nightblades.
  • Deathlord92
    Deathlord92
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    Another thing they could do that would really help magblade is put purge back on dark cloak and give us a class burst heal or strong hot using one of the malevolent offering morphs it would be really cool class identity to. I have asked this before over the years I honestly think these few things could really help the class.
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.

    Youre completly ignoring Dark Cloak nightblades.

    Of course. It's your choice to sacrifice your class-defining ability for a burst heal. Whatever benefit you're getting from that decision, you gotta accept the disadvantages that come with it.
  • AweBiTr
    AweBiTr
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    Yes too much mistakes in TESO. agry 100%
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.

    Youre completly ignoring Dark Cloak nightblades.

    Of course. It's your choice to sacrifice your class-defining ability for a burst heal. Whatever benefit you're getting from that decision, you gotta accept the disadvantages that come with it.

    Dark Cloak isnt a burst heal. Its 6% from your max HP every second for 8secs. On a 27k HP character thats around 700 HoT/s in PvP.
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.

    Youre completly ignoring Dark Cloak nightblades.

    Of course. It's your choice to sacrifice your class-defining ability for a burst heal. Whatever benefit you're getting from that decision, you gotta accept the disadvantages that come with it.

    Dark Cloak isnt a burst heal. Its 6% from your max HP every second for 8secs. On a 27k HP character thats around 700 HoT/s in PvP.

    Okay.
  • JayKwellen
    JayKwellen
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    Magblade got a good buff with the bow change and can actually benefit from vamp stage 2, unlike any other class (yes, really, not up for debate). I would say the class for itself is alright.
    What's not alright is magicka classes in general (except sorc). Worse damage, damage delivery, sustain, slot management, sets and weapon passives just don't make up for a bit group utility. I would suggest buffing magicka classes first (except sorc) and then see if magblade still falls short.

    What do you mean? Any vamp that slots Mist Form can take advantage of the stage 2 passive. In fact, I've been toying around with using Mist Form myself instead of Cloak because of how FUBAR Cloak is right now.

    As far as the Merciless change goes, while it was definitely a buff in PVE it was a lateral move at best in PVP. Losing the 10% mitigation was a lot more noticeable than gaining a 2%-10% crit damage buff (which is at best a 5% damage buff in no CP, even less in CP.) If survivability on light armor magblades was already bad, it's downright abysmal now.

    I literally go days at a time without seeing another magblade in a BG. That's not a sign of a class being in a good spot.

    Using Mistform in combat loses you a turn. You could just activate a DoT instead and would gain similar damage, but without drawbacks. Cloak is a move you naturally use on a NB, so the vamp bonus just comes for free.
    Magicka wardens, templars and necros are also not too hot these days. They can be good in good groups, of course, but that's just one aspect of PvP. Just like BGs. You shouldn't jump to conclusions just because of BG performance.
    I think NBs are suffering from the non-crit meta we have today. Procs and Malacath really aren't efficient on a NB, but rule Cyrodiil. If they are dealt with, as they should, mag NB should gain ground. If you then give universal buffs to magicka classes, mNBs should find themselves somewhere in the middle field. And then I would start looking for specific buffs. Fear comes to mind in this regard, as an example. I do believe NBs should be the squishiest class out there. That is kinda the point with a class which has the best tools to choose which target to engage. In return, damage spikes from a NB should be menacing.

    Youre completly ignoring Dark Cloak nightblades.

    Of course. It's your choice to sacrifice your class-defining ability for a burst heal. Whatever benefit you're getting from that decision, you gotta accept the disadvantages that come with it.

    Dark Cloak isnt a burst heal. Its 6% from your max HP every second for 8secs. On a 27k HP character thats around 700 HoT/s in PvP.

    Seriously, nothing about dark cloak is bursty.

    I wanted my cloak to heal for 1000/tick, or the equivalent of at least a vigor from someone with major defile on thrm, and it took me about 30k health on an argonian to get to that point.

    It's not terribly impressive, especially when it requires sacrificing out biggest class identifying move to do so.
    Xbox NA - JaeKwellen
    AD PvP
    Trying to main a magcro. This is awful.
  • Crash427
    Crash427
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    Dark cloak is such a joke compared to artic blast
  • JayKwellen
    JayKwellen
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    Crash427 wrote: »
    Dark cloak is such a joke compared to artic blast

    Literally just reducing the healing duration to 4 seconds while keeping the minor protection going for 8 would make it infinitely better. Nobody is going to complain that a 1,400-1,600 HoT is too OP on a class, the only class, with no access to an actual burst heal.

    Well no, some people probably will I'm sure. But I'd challange them to try and PvP in Cyrodiil, without a zerg or pocket healer for backup, on a magblade for one single day and if see if their opinion doesn't change.
    Xbox NA - JaeKwellen
    AD PvP
    Trying to main a magcro. This is awful.
  • dddy8122
    dddy8122
    Soul Shriven
    Couldn’t agree more.
    Psn. Dddy8
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    Its been almost 9months since I opened this thread and nothing has changed...
  • Crash427
    Crash427
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    Its been almost 9months since I opened this thread and nothing has changed...

    Things have changed, just not for the better.
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    @ZOS_Gilliam Please read through this thread and do something. Its been almost a year and none of these issues has been fixed/improved. Literally all of the issues are still here...
  • exeeter702
    exeeter702
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    @ZOS_Gilliam Please read through this thread and do something. Its been almost a year and none of these issues has been fixed/improved. Literally all of the issues are still here...

    It's not going to change. We have been hoping for too long. Honestly I legitimately believe that magblade was caught in the crossfire of dev team leadership change. Idk if it was with wrobel departure and wheeler stepping in from just being the pvp guy, to gilliam joining and the other guy, Idr his name, but he appeared with gilliam on am eso live. Magblade just seems stuck between 2 separate design philosophies combined with a dev team that doesnt really play it in pvp.
    Edited by exeeter702 on February 18, 2021 10:28AM
  • Merllow
    Merllow
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    a very interesting post, but if you strengthen the NB in general, then people in light armor will have no chance at all against you. stamnb is already killing people with 27k health from one cast. And invisibility is pretty strong, it is very difficult to counter it, even with all methods against invisibility.it is impossible to resist invisibility, which simply leads to beating. But I agree that NB's mana is weak.
    Edited by Merllow on February 18, 2021 1:48PM
  • Seraphayel
    Seraphayel
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    So, one year later and all of these issues still exist? I’m think about starting a NB, but this doesn’t sound too convincing.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • brandonv516
    brandonv516
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    Merllow wrote: »
    And invisibility is pretty strong, it is very difficult to counter it, even with all methods against invisibility.it is impossible to resist invisibility, which simply leads to beating

    Shadowy Disguise (a.k.a. Cloak):

    AoEs break it
    Potions break it
    Detection skills break it
    Traps break it
    Jumping off some ledges breaks it
    Enemy pets break it
    Some DoTs break it (mostly from procs)
    Light attacks have known to break it

    I've been back for a week and I see the same problems that have been here for years.

    Some of these things are not supposed to break Cloak, but even if they are supposed to it was never detailed that way in a single patch note.
    Edited by brandonv516 on February 18, 2021 11:56PM
  • Annurang
    Annurang
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    Merllow wrote: »
    And invisibility is pretty strong, it is very difficult to counter it, even with all methods against invisibility.it is impossible to resist invisibility, which simply leads to beating

    Shadowy Disguise (a.k.a. Cloak):

    AoEs break it
    Potions break it
    Detection skills break it
    Traps break it
    Jumping off some ledges breaks it
    Enemy pets break it
    Some DoTs break it (mostly from procs)
    Light attacks have known to break it

    I've been back for a week and I see the same problems that have been here for years.

    Some of these things are not supposed to break Cloak, but even if they are supposed to it was never detailed that way in a single patch note.

    Don't forget the highly persistent NPC mobs (in IC for example) that force you to burn through all of your cloaks as they break your stealth again and again just for having looked at them the wrong way.
  • JayKwellen
    JayKwellen
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    Annurang wrote: »
    Don't forget the highly persistent NPC mobs (in IC for example) that force you to burn through all of your cloaks as they break your stealth again and again just for having looked at them the wrong way.

    You know what's super triggering? When a guard is casting an ability (menders seem to be the worst offenders), usually their little disorient bubble, and you cloak before the cast is done but the guard totally dgaf and proceeds to stun and pull you out of cloak anyway. It can make fighting near resources/towns irritating because you're trying to cloak weave and guards are just like "lol nope", and I always feel stupid when I'm fighting someone(s) and end up having to either kind of ignore them so I can take honor guards/menders out, or have to try and pull the players halfway across the map to get away from the guards.
    Xbox NA - JaeKwellen
    AD PvP
    Trying to main a magcro. This is awful.
  • Sahidom
    Sahidom
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    JayKwellen wrote: »
    Annurang wrote: »
    Don't forget the highly persistent NPC mobs (in IC for example) that force you to burn through all of your cloaks as they break your stealth again and again just for having looked at them the wrong way.

    You know what's super triggering? When a guard is casting an ability (menders seem to be the worst offenders), usually their little disorient bubble, and you cloak before the cast is done but the guard totally dgaf and proceeds to stun and pull you out of cloak anyway. It can make fighting near resources/towns irritating because you're trying to cloak weave and guards are just like "lol nope", and I always feel stupid when I'm fighting someone(s) and end up having to either kind of ignore them so I can take honor guards/menders out, or have to try and pull the players halfway across the map to get away from the guards.

    The guard bubble would be more tolerant IF we didn't have all reflectable attacks. That's a huge pain point for magBlades, any reflect nullifies our primary offense.
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    Sahidom wrote: »
    JayKwellen wrote: »
    Annurang wrote: »
    Don't forget the highly persistent NPC mobs (in IC for example) that force you to burn through all of your cloaks as they break your stealth again and again just for having looked at them the wrong way.

    You know what's super triggering? When a guard is casting an ability (menders seem to be the worst offenders), usually their little disorient bubble, and you cloak before the cast is done but the guard totally dgaf and proceeds to stun and pull you out of cloak anyway. It can make fighting near resources/towns irritating because you're trying to cloak weave and guards are just like "lol nope", and I always feel stupid when I'm fighting someone(s) and end up having to either kind of ignore them so I can take honor guards/menders out, or have to try and pull the players halfway across the map to get away from the guards.

    The guard bubble would be more tolerant IF we didn't have all reflectable attacks. That's a huge pain point for magBlades, any reflect nullifies our primary offense.

    The worst offenders are Ball of Lightning and Roll Dodge spam, theres basically nothing you can do against a sorc spamming Ball of Lightning on cooldown, just unequip your weapon and let them kill you. "Balance"

    I would seriously like to know what the balance team could tell me/help me out regarding what to do against a BoL/roll dodge spammer.
  • miguelcura
    miguelcura
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    If it is so frustrating, why is it the most played class?

    I lift a stone and there is one nb, I always see 3 or 4 nb per trial, the same in battlegrounds.

    https://www.eso-database.com/en/characters/statistics-ratios/

    Edited by miguelcura on March 11, 2021 8:24PM
  • Raegwyr
    Raegwyr
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    miguelcura wrote: »
    If it is so frustrating, why is it the most played class?

    I lift a stone and there is one nb, I always see 3 or 4 nb per trial, the same in battlegrounds.

    https://www.eso-database.com/en/characters/statistics-ratios/

    Probably because all coments about frustration are related to pvp. In pve content magblade is really decent, definietely not bis but good for damage and survival in trials and dungeons.
    If bosses could destroy your whole burst combo by one roll dodge like real players do you would probably see a lot of comments about pve too.
    Also most nightblades are casual players who came from skyrim where they played sneaky archer build (like 90% of all skyrim builds lol). I know that because that was mine start with this class (and many of my friends who didn't play any mmo before and came only because it is elder scrolls ip)
  • Sahidom
    Sahidom
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    [Deleted] accident duplicate post.
    Edited by Sahidom on March 12, 2021 2:16PM
  • Sahidom
    Sahidom
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    JayKwellen wrote: »
    Annurang wrote: »
    Don't forget the highly persistent NPC mobs (in IC for example) that force you to burn through all of your cloaks as they break your stealth again and again just for having looked at them the wrong way.

    You know what's super triggering? When a guard is casting an ability (menders seem to be the worst offenders), usually their little disorient bubble, and you cloak before the cast is done but the guard totally dgaf and proceeds to stun and pull you out of cloak anyway. It can make fighting near resources/towns irritating because you're trying to cloak weave and guards are just like "lol nope", and I always feel stupid when I'm fighting someone(s) and end up having to either kind of ignore them so I can take honor guards/menders out, or have to try and pull the players halfway across the map to get away from the guards.
    I agree. Unless you slot an AOE attack, the bubble zeros out 99.9% of the magBlade offense.

    It probably wouldn't be SO bad, IF Destruction staff abilities cannot be silenced, as per benefits of the Martial weapon skills. It could be softened, IF Assassin's Blade (and morphs), Veiled Strike (and morphs) cannot be silenced or reflected, as per benefits of the Martial melee skills, as well as Strife (and morphs) cannot be reflected i.e. does not count as a projectile. These changes would move the magBlade forward among the other cited suggestions posted here. Because of the extreme disabling effect the guard bubble has on us, and all the other silences or reflects in PVP combat have FORCED magBlades into proc sets since our burst and pressure just flop.

    Now with proc sets dominating the battlefield (at least in IC and BG now), NO Nightblade has the luxury to build up 5 light attacks for Assassin's Will when you will be dead popping out of stealth when proc sets will zero you out in a blink of an eye - magBlades are not the only victims to this meta; but we have far less skills to attempt to mitigate or survive this type of meta playfield. This is a hypocritical statement since magBlades must rely on proc sets to be semi-effective.

    Edited by Sahidom on March 12, 2021 2:47AM
  • Starbridge84
    Starbridge84
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    Lol at getting hit while cloaked , that’s a common one.

    Isn't the DK leap something you direct and select where you're landing? Even if he couldn't see, he could take the guess and leap to where he thought you might be. Cloak shouldn't be broken by damage though, still take the damage, but you should get the full duration.

    If you want to combat stealth/cloak, I suggest Magelite, Expert Hunter or Flare. ;) That's what they were made for.
    (pre-emptive counter to someone saying cloak should be broken by damage)

    Breaking normal stealth with damage, I'm fine with that.
    If you want to see what all the craftable lights look like in ESO, use this command on PC NA.
    /script JumpToSpecificHouse("@Starbridge84", 71)
    
  • xI_The_Owl_Ix
    xI_The_Owl_Ix
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    Lol at getting hit while cloaked , that’s a common one.

    Isn't the DK leap something you direct and select where you're landing? Even if he couldn't see, he could take the guess and leap to where he thought you might be. Cloak shouldn't be broken by damage though, still take the damage, but you should get the full duration.

    If you want to combat stealth/cloak, I suggest Magelite, Expert Hunter or Flare. ;) That's what they were made for.
    (pre-emptive counter to someone saying cloak should be broken by damage)

    Breaking normal stealth with damage, I'm fine with that.

    No its not, its a single target ability which also does AoE dmg, you target and use it on a single target and you leap on the target.
    Shadowy Disguise is bugged atm and its broken by single target abilities as well as light, medium and heavy attacks. On top of that its also broken by some DoTs as well as all AoEs. So basically everything breaks invis now.
  • Feizao
    Feizao
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    Lol at getting hit while cloaked , that’s a common one.

    Isn't the DK leap something you direct and select where you're landing? Even if he couldn't see, he could take the guess and leap to where he thought you might be. Cloak shouldn't be broken by damage though, still take the damage, but you should get the full duration.

    If you want to combat stealth/cloak, I suggest Magelite, Expert Hunter or Flare. ;) That's what they were made for.
    (pre-emptive counter to someone saying cloak should be broken by damage)

    Breaking normal stealth with damage, I'm fine with that.

    No its not, its a single target ability which also does AoE dmg, you target and use it on a single target and you leap on the target.
    Shadowy Disguise is bugged atm and its broken by single target abilities as well as light, medium and heavy attacks. On top of that its also broken by some DoTs as well as all AoEs. So basically everything breaks invis now.

    It'd be interesting if leap did function as a ground cast ability. I dueled a friend as a sorc, teleported streaked as he was leaping and he landed on me where i teleported to. iirc something similar happens when recalling back to shade trying to avoid direct damage. I guess create a fix or final check when targeting enemies that are teleporting or invis. or add a "dodge/miss" window
    Edited by Feizao on March 15, 2021 4:55PM
    PS4 NA lsoSO4P
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