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Performance is unacceptable

  • Sergykid
    Sergykid
    ✭✭✭✭✭
    why do you complain? you are playing a business, not a game.
    -PC EU- / battlegrounds on my youtube
  • BuddyAces
    BuddyAces
    ✭✭✭✭✭
    BuddyAces wrote: »
    BuddyAces wrote: »
    iCaliban wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    This is the issue. I too, especially in the first week was blown away by the frame rate increase. I play this game on a high end rig, and typically run in either high or ultra at 3440x1440. For the first time, I was legitimately getting a stable 100FPS in PVE, and out of combat in PVP. It was great. Good frames, low ping, skills fired, it was as good as I had seen this game run in years. I was excited about eso for the first time in a long while.

    The only issue I could see were PVP disconnects. Frustrating, but I could live them. As DCs go, they were fast and I was able to get right back in.

    Then they patched something on Monday. And it's worse than before. If I am just sitting in PVE or at an unoccupied keep, I will say my frames are a bit better today than pre patch, but that's the end of it. Since Monday, primetime PVP is unplayable, and off hours are no treat either. Even in my house on a target dummy, I am having issues with rubber-banding, desyncs and skills/light attacks simply not firing.

    I never really had issues with load times. There were a few patches when they were really bad, but that was years ago.

    I renewed my sub about a month ago after a 6 month hiatus. I already cancelled it again. This patch was failed promise as far as I can tell.

    I had zero performance problems before the patch. The odd fps dips here and there randomly but I never had an fps issues.

    After the patch? Nothing changed lol. My fps didn't get worse or better. Stayed the same. Load screens stayed the same. There was exactly no difference in any game improvement nor did it get worse. It was as if I didn't even get an update. But...

    None of my skills work. Posted in other threads about all issues I'm having so I'll skip it here. I just find it funny how some posters are saying they see improvements and others saying they are worse off and here I sit with absolutely no differential in fps, loading times, or ping.

    I don't mean to make assumptions, but I can't imagine you are playing primetime PVP or doing 12 man trials. I have never talked to anyone that does either of the two with any frequency that hasnt had performance issues from time to time.

    This game runs just fine if you are questing, and even four man stuff is usually pretty flawless. I have been raiding since the days that killing the Manticore was a huge achievement. haha. PVE trial content has been steadily getting worse in terms of performance. But that is not the real issue. The real issue is PVP. It is just god awful, and it didnt use to be.

    As for me saying it got better, well, like I said I run at high resolution. I also just recently got a 200hz ultrawide, so I can feel even the slightest bit of improvement, and this patch (last week anyway) was more than slight. It was 15-20 frames. For the first time, I have considered manually unlocking the FPS cap at 100 (why they cap at 100 fps, who knows).

    TLDR: If you are playing at medium or high at 1080p, and avoid Primetime PVP and Trials, not surprised you didnt notice much.

    Everyone lags in Cyrodiil. Everyone.

    I bought a new computer last year. If I turn shadows off I was hitting 45-80 fps in trials and the same in huge cryo zergs. I just came back to the game not quite a month ago, left right after kittyland launched last year. I did one trial, remembered why I left the first time and dropped the pve aspect and have been just doing pvp. I don't see a severe frame rate loss at all, as in like I said, no difference from pre patch. Nothing got better nor worse minus all the ability delay/not firing off etc etc. The patch literally changed not one single thing when it launched for me.

    Complaints about this patch have next to nothing to do with latency or fps. They fundementally broke the smoothness and responsiveness of combat on multiple levels in different places

    I know, I've been posting in every thread that has to do with those problems. I'm having every single problem that's been mentioned a hundred times on these forums:

    Ults not going off/going off and consuming the ult but the skill never actually firing. Ults getting "eaten" by terrain/not registering (db and leap are not reliable currently)

    Bar swap not working unless pressed a second time (some people have it where it takes minutes to swap, mine takes just a second button press so I guess I'm lucky there??)

    Stuns going through block. Block not working in general.

    Skills not firing at all

    Everything still hits you in mid dodge roll

    Getting CC'd 3-4 times in a row, constantly, with potion even activated

    Players are massively more desynced(sp?) now that they ever have been with regards to where they are actually at compared to where you see them on your screen.

    I can literally stand still and watch my stamina bar deplete on its own without me pushing any stamina related abilities. This is rare but I watched it happen twice while standing still just the other day

    Glad I don't play my templar because I hear that they have it really bad.

    I was merely commenting about their performance fix in my earlier replies in this thread which had to do with supposedly fixing fps/loading screens and whatever else.

    EDIT:
    All those issues I listed, I have in EVERY single BG that I play. This is why, the last handful of nights, I maybe do 1 bg and then turn the game off for the night.

    I guess I feel like you are talking out of both sides of your mouth a bit. I have experienced every thing you said in this post, but yet in your other post, you act like nothing is wrong. These arent completely separate issues. When I am riding along in Cyro between keeps at 100FPS, my skills work fine. The second I get into combat, three things happen. One, my FPS will typically drop into the 30s, my ping will spike into the red zone, and then everything you listed above happens.

    I have yet to experience skills failing to function, while my frames stay at a stable 100 fps.

    Nah man, 2 different issues. I was talking in the one post about the newest patch that was suppose to be the IMPROVEMENT patch which was suppose to fix FPS and LOAD SCREENS. Those sort of things. I'm saying, in my case, when the patch launched there was no noticeable difference in my fps, ping, or loading times. They stayed exactly the same as they were before the patch; hence the patch not doing what it was suppose to do. I had ZERO problems with fps (other than the random drops here or there but for the most part it was good) or ping before, they were both fine. I never got bad ping spikes like a lot of folks do/had/have and my fps were great once I had purchased a new computer last year as I mentioned. This is including trials or pvp (cyrodiill CP campaign is an entirely different issue which hasn't worked for any platform for a very very long time). At the very least I was hoping that load screen times would be immensely faster and that Cyrodiil cp campaign would work but neither of these happened, again: staying the same.

    On the other hand I have all of those other issues that started ONLY after the patch dropped. So no, nothing is wrong for ME when it comes to ping or fps whether that be in trials or pvp but now none of my skills work including bar swap and my stamina randomly drains. It is so bad for me that these issues are more common than my skills actually working.

    Appreciate the clarification. Either way, I think we can agree that this patch didnt help combat performance, however you want to define it. haha.

    I guess my issue is that if I am paying attention, when i do have all the issues of skills failing to fire, stuttering, rubberbanding, whatever, it does usually correlate with an FPS dip. Might be a chicken and the egg issue, but either way, things are broken.

    Do you do BGs? If you don't then go try one. I'd honestly like to know how it goes for you.

    And yes, this is somehow the single worse patch I have ever seen.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    ✭✭✭✭✭
    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    iCaliban wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    This is the issue. I too, especially in the first week was blown away by the frame rate increase. I play this game on a high end rig, and typically run in either high or ultra at 3440x1440. For the first time, I was legitimately getting a stable 100FPS in PVE, and out of combat in PVP. It was great. Good frames, low ping, skills fired, it was as good as I had seen this game run in years. I was excited about eso for the first time in a long while.

    The only issue I could see were PVP disconnects. Frustrating, but I could live them. As DCs go, they were fast and I was able to get right back in.

    Then they patched something on Monday. And it's worse than before. If I am just sitting in PVE or at an unoccupied keep, I will say my frames are a bit better today than pre patch, but that's the end of it. Since Monday, primetime PVP is unplayable, and off hours are no treat either. Even in my house on a target dummy, I am having issues with rubber-banding, desyncs and skills/light attacks simply not firing.

    I never really had issues with load times. There were a few patches when they were really bad, but that was years ago.

    I renewed my sub about a month ago after a 6 month hiatus. I already cancelled it again. This patch was failed promise as far as I can tell.

    I had zero performance problems before the patch. The odd fps dips here and there randomly but I never had an fps issues.

    After the patch? Nothing changed lol. My fps didn't get worse or better. Stayed the same. Load screens stayed the same. There was exactly no difference in any game improvement nor did it get worse. It was as if I didn't even get an update. But...

    None of my skills work. Posted in other threads about all issues I'm having so I'll skip it here. I just find it funny how some posters are saying they see improvements and others saying they are worse off and here I sit with absolutely no differential in fps, loading times, or ping.

    I don't mean to make assumptions, but I can't imagine you are playing primetime PVP or doing 12 man trials. I have never talked to anyone that does either of the two with any frequency that hasnt had performance issues from time to time.

    This game runs just fine if you are questing, and even four man stuff is usually pretty flawless. I have been raiding since the days that killing the Manticore was a huge achievement. haha. PVE trial content has been steadily getting worse in terms of performance. But that is not the real issue. The real issue is PVP. It is just god awful, and it didnt use to be.

    As for me saying it got better, well, like I said I run at high resolution. I also just recently got a 200hz ultrawide, so I can feel even the slightest bit of improvement, and this patch (last week anyway) was more than slight. It was 15-20 frames. For the first time, I have considered manually unlocking the FPS cap at 100 (why they cap at 100 fps, who knows).

    TLDR: If you are playing at medium or high at 1080p, and avoid Primetime PVP and Trials, not surprised you didnt notice much.

    Everyone lags in Cyrodiil. Everyone.

    I bought a new computer last year. If I turn shadows off I was hitting 45-80 fps in trials and the same in huge cryo zergs. I just came back to the game not quite a month ago, left right after kittyland launched last year. I did one trial, remembered why I left the first time and dropped the pve aspect and have been just doing pvp. I don't see a severe frame rate loss at all, as in like I said, no difference from pre patch. Nothing got better nor worse minus all the ability delay/not firing off etc etc. The patch literally changed not one single thing when it launched for me.

    Complaints about this patch have next to nothing to do with latency or fps. They fundementally broke the smoothness and responsiveness of combat on multiple levels in different places

    I know, I've been posting in every thread that has to do with those problems. I'm having every single problem that's been mentioned a hundred times on these forums:

    Ults not going off/going off and consuming the ult but the skill never actually firing. Ults getting "eaten" by terrain/not registering (db and leap are not reliable currently)

    Bar swap not working unless pressed a second time (some people have it where it takes minutes to swap, mine takes just a second button press so I guess I'm lucky there??)

    Stuns going through block. Block not working in general.

    Skills not firing at all

    Everything still hits you in mid dodge roll

    Getting CC'd 3-4 times in a row, constantly, with potion even activated

    Players are massively more desynced(sp?) now that they ever have been with regards to where they are actually at compared to where you see them on your screen.

    I can literally stand still and watch my stamina bar deplete on its own without me pushing any stamina related abilities. This is rare but I watched it happen twice while standing still just the other day

    Glad I don't play my templar because I hear that they have it really bad.

    I was merely commenting about their performance fix in my earlier replies in this thread which had to do with supposedly fixing fps/loading screens and whatever else.

    EDIT:
    All those issues I listed, I have in EVERY single BG that I play. This is why, the last handful of nights, I maybe do 1 bg and then turn the game off for the night.

    I guess I feel like you are talking out of both sides of your mouth a bit. I have experienced every thing you said in this post, but yet in your other post, you act like nothing is wrong. These arent completely separate issues. When I am riding along in Cyro between keeps at 100FPS, my skills work fine. The second I get into combat, three things happen. One, my FPS will typically drop into the 30s, my ping will spike into the red zone, and then everything you listed above happens.

    I have yet to experience skills failing to function, while my frames stay at a stable 100 fps.

    Nah man, 2 different issues. I was talking in the one post about the newest patch that was suppose to be the IMPROVEMENT patch which was suppose to fix FPS and LOAD SCREENS. Those sort of things. I'm saying, in my case, when the patch launched there was no noticeable difference in my fps, ping, or loading times. They stayed exactly the same as they were before the patch; hence the patch not doing what it was suppose to do. I had ZERO problems with fps (other than the random drops here or there but for the most part it was good) or ping before, they were both fine. I never got bad ping spikes like a lot of folks do/had/have and my fps were great once I had purchased a new computer last year as I mentioned. This is including trials or pvp (cyrodiill CP campaign is an entirely different issue which hasn't worked for any platform for a very very long time). At the very least I was hoping that load screen times would be immensely faster and that Cyrodiil cp campaign would work but neither of these happened, again: staying the same.

    On the other hand I have all of those other issues that started ONLY after the patch dropped. So no, nothing is wrong for ME when it comes to ping or fps whether that be in trials or pvp but now none of my skills work including bar swap and my stamina randomly drains. It is so bad for me that these issues are more common than my skills actually working.

    Appreciate the clarification. Either way, I think we can agree that this patch didnt help combat performance, however you want to define it. haha.

    I guess my issue is that if I am paying attention, when i do have all the issues of skills failing to fire, stuttering, rubberbanding, whatever, it does usually correlate with an FPS dip. Might be a chicken and the egg issue, but either way, things are broken.

    Do you do BGs? If you don't then go try one. I'd honestly like to know how it goes for you.

    And yes, this is somehow the single worse patch I have ever seen.

    I do, but it's been a while. It's actually been on my to do list since they changed to a single only queue. I will give one a go this evening. In my past experiences, BGs always ran much better than CP Cyro.

    I also have admittedly not played any non CP cyro for quite a while. I need to check that as well. I know the best mayhem event from a stability standpoint we ever had was several years ago when they disabled CP. I am generally not in the camp of CP removal, but if it would really help performance, then it needs to go. We can re-balance once the game works. Haha
  • BuddyAces
    BuddyAces
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    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    iCaliban wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    This is the issue. I too, especially in the first week was blown away by the frame rate increase. I play this game on a high end rig, and typically run in either high or ultra at 3440x1440. For the first time, I was legitimately getting a stable 100FPS in PVE, and out of combat in PVP. It was great. Good frames, low ping, skills fired, it was as good as I had seen this game run in years. I was excited about eso for the first time in a long while.

    The only issue I could see were PVP disconnects. Frustrating, but I could live them. As DCs go, they were fast and I was able to get right back in.

    Then they patched something on Monday. And it's worse than before. If I am just sitting in PVE or at an unoccupied keep, I will say my frames are a bit better today than pre patch, but that's the end of it. Since Monday, primetime PVP is unplayable, and off hours are no treat either. Even in my house on a target dummy, I am having issues with rubber-banding, desyncs and skills/light attacks simply not firing.

    I never really had issues with load times. There were a few patches when they were really bad, but that was years ago.

    I renewed my sub about a month ago after a 6 month hiatus. I already cancelled it again. This patch was failed promise as far as I can tell.

    I had zero performance problems before the patch. The odd fps dips here and there randomly but I never had an fps issues.

    After the patch? Nothing changed lol. My fps didn't get worse or better. Stayed the same. Load screens stayed the same. There was exactly no difference in any game improvement nor did it get worse. It was as if I didn't even get an update. But...

    None of my skills work. Posted in other threads about all issues I'm having so I'll skip it here. I just find it funny how some posters are saying they see improvements and others saying they are worse off and here I sit with absolutely no differential in fps, loading times, or ping.

    I don't mean to make assumptions, but I can't imagine you are playing primetime PVP or doing 12 man trials. I have never talked to anyone that does either of the two with any frequency that hasnt had performance issues from time to time.

    This game runs just fine if you are questing, and even four man stuff is usually pretty flawless. I have been raiding since the days that killing the Manticore was a huge achievement. haha. PVE trial content has been steadily getting worse in terms of performance. But that is not the real issue. The real issue is PVP. It is just god awful, and it didnt use to be.

    As for me saying it got better, well, like I said I run at high resolution. I also just recently got a 200hz ultrawide, so I can feel even the slightest bit of improvement, and this patch (last week anyway) was more than slight. It was 15-20 frames. For the first time, I have considered manually unlocking the FPS cap at 100 (why they cap at 100 fps, who knows).

    TLDR: If you are playing at medium or high at 1080p, and avoid Primetime PVP and Trials, not surprised you didnt notice much.

    Everyone lags in Cyrodiil. Everyone.

    I bought a new computer last year. If I turn shadows off I was hitting 45-80 fps in trials and the same in huge cryo zergs. I just came back to the game not quite a month ago, left right after kittyland launched last year. I did one trial, remembered why I left the first time and dropped the pve aspect and have been just doing pvp. I don't see a severe frame rate loss at all, as in like I said, no difference from pre patch. Nothing got better nor worse minus all the ability delay/not firing off etc etc. The patch literally changed not one single thing when it launched for me.

    Complaints about this patch have next to nothing to do with latency or fps. They fundementally broke the smoothness and responsiveness of combat on multiple levels in different places

    I know, I've been posting in every thread that has to do with those problems. I'm having every single problem that's been mentioned a hundred times on these forums:

    Ults not going off/going off and consuming the ult but the skill never actually firing. Ults getting "eaten" by terrain/not registering (db and leap are not reliable currently)

    Bar swap not working unless pressed a second time (some people have it where it takes minutes to swap, mine takes just a second button press so I guess I'm lucky there??)

    Stuns going through block. Block not working in general.

    Skills not firing at all

    Everything still hits you in mid dodge roll

    Getting CC'd 3-4 times in a row, constantly, with potion even activated

    Players are massively more desynced(sp?) now that they ever have been with regards to where they are actually at compared to where you see them on your screen.

    I can literally stand still and watch my stamina bar deplete on its own without me pushing any stamina related abilities. This is rare but I watched it happen twice while standing still just the other day

    Glad I don't play my templar because I hear that they have it really bad.

    I was merely commenting about their performance fix in my earlier replies in this thread which had to do with supposedly fixing fps/loading screens and whatever else.

    EDIT:
    All those issues I listed, I have in EVERY single BG that I play. This is why, the last handful of nights, I maybe do 1 bg and then turn the game off for the night.

    I guess I feel like you are talking out of both sides of your mouth a bit. I have experienced every thing you said in this post, but yet in your other post, you act like nothing is wrong. These arent completely separate issues. When I am riding along in Cyro between keeps at 100FPS, my skills work fine. The second I get into combat, three things happen. One, my FPS will typically drop into the 30s, my ping will spike into the red zone, and then everything you listed above happens.

    I have yet to experience skills failing to function, while my frames stay at a stable 100 fps.

    Nah man, 2 different issues. I was talking in the one post about the newest patch that was suppose to be the IMPROVEMENT patch which was suppose to fix FPS and LOAD SCREENS. Those sort of things. I'm saying, in my case, when the patch launched there was no noticeable difference in my fps, ping, or loading times. They stayed exactly the same as they were before the patch; hence the patch not doing what it was suppose to do. I had ZERO problems with fps (other than the random drops here or there but for the most part it was good) or ping before, they were both fine. I never got bad ping spikes like a lot of folks do/had/have and my fps were great once I had purchased a new computer last year as I mentioned. This is including trials or pvp (cyrodiill CP campaign is an entirely different issue which hasn't worked for any platform for a very very long time). At the very least I was hoping that load screen times would be immensely faster and that Cyrodiil cp campaign would work but neither of these happened, again: staying the same.

    On the other hand I have all of those other issues that started ONLY after the patch dropped. So no, nothing is wrong for ME when it comes to ping or fps whether that be in trials or pvp but now none of my skills work including bar swap and my stamina randomly drains. It is so bad for me that these issues are more common than my skills actually working.

    Appreciate the clarification. Either way, I think we can agree that this patch didnt help combat performance, however you want to define it. haha.

    I guess my issue is that if I am paying attention, when i do have all the issues of skills failing to fire, stuttering, rubberbanding, whatever, it does usually correlate with an FPS dip. Might be a chicken and the egg issue, but either way, things are broken.

    Do you do BGs? If you don't then go try one. I'd honestly like to know how it goes for you.

    And yes, this is somehow the single worse patch I have ever seen.

    I do, but it's been a while. It's actually been on my to do list since they changed to a single only queue. I will give one a go this evening. In my past experiences, BGs always ran much better than CP Cyro.

    I also have admittedly not played any non CP cyro for quite a while. I need to check that as well. I know the best mayhem event from a stability standpoint we ever had was several years ago when they disabled CP. I am generally not in the camp of CP removal, but if it would really help performance, then it needs to go. We can re-balance once the game works. Haha

    I seriously can't wait to hear how it goes. There's about 4-5 ESO streamers that I watch, like actual watch now that I don't play the game and not just have on in the background, and they all have the exact same issues that I've described. A couple of them run into those issues with the same frequency as I see them =(
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • KoultouraS
    KoultouraS
    ✭✭✭✭✭
    Just a reminder
    eso-performance-improvements-timeline-2019-2020.png
    KoultouraS wrote: »
    So covering lies in stardust and nice photoshop presentations is a thing now?
    Edited by KoultouraS on March 5, 2020 9:49PM
  • BAWITDABAW
    BAWITDABAW
    Soul Shriven
    so far i've only actually crashed once in battlegrounds
    desync / skill lag happens in about 1/3rd of my games
    when it desyncs it can be anywhere from a minor delay to several seconds off
    break free seems like it's always delayed at least a little bit
  • eso_lags
    eso_lags
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    ✭✭
    iCaliban wrote: »
    $15 a month sub. $50 a year chapter. Crown crates. Limited time houses.

    With all those revenues streams how is it that this games performance has continued to degrade month after month for this long?

    You have failed zos.

    To be clear. This is not the devs fault. Im sure they work their butts off and have great passion for the game. Whether they haven't had the resources, the manpower or w/e excuse management uses. They failed the devs and us

    It sure is unacceptable. Also all the other stuff on the crown store. Hard to get motifs, outfits, skins, styles, countless furnishings, banker, merchant, pain in the ass to level skill lines, pets, mounts, etc..
  • Draxys
    Draxys
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    Idk if it’s the performance or they made some change to prevent animation canceling, or both.... but I can’t cancel a flurry with a bash now (to counter a CC), and I’m in a solo instance fighting an npc. If that’s performance related, that’s just unbelievable. And if it’s animation canceling prevention, that’s equally as bad.
    Edited by Draxys on March 6, 2020 5:26AM
    2013

    rip decibel
  • Kilnerdyne
    Kilnerdyne
    ✭✭✭✭✭
    The Zenimax Playbook
    • Announce new DLCs and Chapter for the year
    • Announce performance updates
    • Make arbitrary combat changes
    • Release content untested
    • Release re-skinned crown store items
    • Spend the next 3-4 patches attempting to fix issues and combat balance caused by the DLC/Chapter
    • Repeat cycle

    1h7in3.jpg
  • DjinnAeternam
    DjinnAeternam
    ✭✭✭
    KaraBela94 wrote: »
    At least some other big MMOs are on the way...would be nice to explore a "New World" ;)

    Precisely.

    ZoS will need to serious improve their game fast if they want to keep what is left of their loyal player base, time is already ticking.
  • Curious_Death
    Curious_Death
    ✭✭✭✭✭
    i wanted 5k telvar stones... when i got 8k.. i went back... got 3 crashes on the way and lost 75% of stones.. so i wasted 45 min...
  • Mayrael
    Mayrael
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    Youyouz06 wrote: »
    I stopped my subscription when monday's fail patch landed.
    Just let them handle it now, the ball is in their court.
    I don't think it deserves our efforts on the forum anymore. If nothing gets done, oh well...buh bye.

    This. I renew my sub every month, just to be sure I can unsubscribe whenever I want and say "bye". As usual ZOS floods us with answers and reasons of current state, how they plan to fix it and just letting us know they are on it. It's awesome they don't close and censure threads with negative feedback and don't show up here just to remind us about forum rules.

    /S
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • vamp_emily
    vamp_emily
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    ✭✭✭
    For me, the last update broke PvP, at least in the CP campaign. Not fun at all. Can't fire off any skills and if they did fire there was a huge delay before you seen the animation. Lag was unbearable.

    PVE seemed fine.

    Edited by vamp_emily on March 6, 2020 1:39PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • gatekeeper13
    gatekeeper13
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    ✭✭
    Had to relog right now because I had a constant 999+ ping in dungeons. Worst lag I ve ever seen in my life. My connection is perfect, only this game performance is pure garbage.

    "Q1 2020: Server optimization & stability"

    Biggest joke EVER.
  • technohic
    technohic
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    I'm not sure if they think people are being petty and its just been a rough couple weeks. Reality is patience was up a year ago when they started talking performance improvements plan and the patch doesn't just disappoint, but rather goes the opposite direction
    Edited by technohic on March 6, 2020 2:29PM
  • SoulKing32
    SoulKing32
    ✭✭
    PVP on PC EU is literally unplayable since last patch - skills don't fire at all, no cc break possible and massive desyncs are happening. The fact that the devs are silent about the current server performance is a slap in the face of all the people that supported this game during the last years.
    Playing since launch. EU - PC - EP
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    KaraBela94 wrote: »
    At least some other big MMOs are on the way...would be nice to explore a "New World" ;)
    NW looks very underwhelming to me, it's like a mix of Ark Survival and ESO
    https://www.youtube.com/watch?v=Hu-6vOjlgpk
    VR16 Templar
    VR3 Sorcerer
  • Voltos
    Voltos
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    Worst Cyrodiil performance in the history of the game. You can do better, Zos.
  • mursie
    mursie
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    performance is unplayable now in cyrodiil even when non pop-locked. (i.e. all times of the day)

    bg performance is worse than pre-patch.. but not unplayable

    pve 4 man content appears to be only minor affected.

    a patch dedicated to improve performance has failed to achieve that goal. these are dark days
    twitch.tv/mursieftw
    twitter: @mursieftw
  • relentless_turnip
    relentless_turnip
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    ✭✭✭
    If youre a pvper, the game will always be a laggy incomplete mess. Either you can make peace with that or not. Saying it over and over again will not make zos rememdy the server issues that have been there for years. SORRY

    Clearly you haven't read the rest of this thread or any of the other recent threads on the subject. This is NOT the normal Cyrodiil lag we're all used to.

    These are very specific issues that were introduced with a recent patch on console and with update 25 on PC. Please keep your unhelpful comments to yourself.

    Again, If youre a pvper, the game will always be a laggy incomplete mess. Either you can make peace with that or not. Saying it over and over again will not make zos remedy the server issues that have been there for years. Whether were talking about old lag, new lag, lag zero, it doesnt matter. SORRY

    He is talking about recent changes causing new problems.... they are not just pvp related, but certainly more apparent there.
    I and most in this thread would revert back to dragonhold in a heartbeat. Give me the old lag any day...
  • jadarock
    jadarock
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    If youre a pvper, the game will always be a laggy incomplete mess. Either you can make peace with that or not. Saying it over and over again will not make zos rememdy the server issues that have been there for years. SORRY

    Clearly you haven't read the rest of this thread or any of the other recent threads on the subject. This is NOT the normal Cyrodiil lag we're all used to.

    These are very specific issues that were introduced with a recent patch on console and with update 25 on PC. [snip]

    Again, If youre a pvper, the game will always be a laggy incomplete mess. Either you can make peace with that or not. Saying it over and over again will not make zos remedy the server issues that have been there for years. Whether were talking about old lag, new lag, lag zero, it doesnt matter. SORRY

    Lag is one thing unplayable rubberbanding and skills straight up not firing is another

    [Snip]
    [edited to remove baiting]
    Edited by ZOS_Ragnar on March 6, 2020 4:09PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    iCaliban wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    This is the issue. I too, especially in the first week was blown away by the frame rate increase. I play this game on a high end rig, and typically run in either high or ultra at 3440x1440. For the first time, I was legitimately getting a stable 100FPS in PVE, and out of combat in PVP. It was great. Good frames, low ping, skills fired, it was as good as I had seen this game run in years. I was excited about eso for the first time in a long while.

    The only issue I could see were PVP disconnects. Frustrating, but I could live them. As DCs go, they were fast and I was able to get right back in.

    Then they patched something on Monday. And it's worse than before. If I am just sitting in PVE or at an unoccupied keep, I will say my frames are a bit better today than pre patch, but that's the end of it. Since Monday, primetime PVP is unplayable, and off hours are no treat either. Even in my house on a target dummy, I am having issues with rubber-banding, desyncs and skills/light attacks simply not firing.

    I never really had issues with load times. There were a few patches when they were really bad, but that was years ago.

    I renewed my sub about a month ago after a 6 month hiatus. I already cancelled it again. This patch was failed promise as far as I can tell.

    I had zero performance problems before the patch. The odd fps dips here and there randomly but I never had an fps issues.

    After the patch? Nothing changed lol. My fps didn't get worse or better. Stayed the same. Load screens stayed the same. There was exactly no difference in any game improvement nor did it get worse. It was as if I didn't even get an update. But...

    None of my skills work. Posted in other threads about all issues I'm having so I'll skip it here. I just find it funny how some posters are saying they see improvements and others saying they are worse off and here I sit with absolutely no differential in fps, loading times, or ping.

    I don't mean to make assumptions, but I can't imagine you are playing primetime PVP or doing 12 man trials. I have never talked to anyone that does either of the two with any frequency that hasnt had performance issues from time to time.

    This game runs just fine if you are questing, and even four man stuff is usually pretty flawless. I have been raiding since the days that killing the Manticore was a huge achievement. haha. PVE trial content has been steadily getting worse in terms of performance. But that is not the real issue. The real issue is PVP. It is just god awful, and it didnt use to be.

    As for me saying it got better, well, like I said I run at high resolution. I also just recently got a 200hz ultrawide, so I can feel even the slightest bit of improvement, and this patch (last week anyway) was more than slight. It was 15-20 frames. For the first time, I have considered manually unlocking the FPS cap at 100 (why they cap at 100 fps, who knows).

    TLDR: If you are playing at medium or high at 1080p, and avoid Primetime PVP and Trials, not surprised you didnt notice much.

    Everyone lags in Cyrodiil. Everyone.

    I bought a new computer last year. If I turn shadows off I was hitting 45-80 fps in trials and the same in huge cryo zergs. I just came back to the game not quite a month ago, left right after kittyland launched last year. I did one trial, remembered why I left the first time and dropped the pve aspect and have been just doing pvp. I don't see a severe frame rate loss at all, as in like I said, no difference from pre patch. Nothing got better nor worse minus all the ability delay/not firing off etc etc. The patch literally changed not one single thing when it launched for me.

    Complaints about this patch have next to nothing to do with latency or fps. They fundementally broke the smoothness and responsiveness of combat on multiple levels in different places

    I know, I've been posting in every thread that has to do with those problems. I'm having every single problem that's been mentioned a hundred times on these forums:

    Ults not going off/going off and consuming the ult but the skill never actually firing. Ults getting "eaten" by terrain/not registering (db and leap are not reliable currently)

    Bar swap not working unless pressed a second time (some people have it where it takes minutes to swap, mine takes just a second button press so I guess I'm lucky there??)

    Stuns going through block. Block not working in general.

    Skills not firing at all

    Everything still hits you in mid dodge roll

    Getting CC'd 3-4 times in a row, constantly, with potion even activated

    Players are massively more desynced(sp?) now that they ever have been with regards to where they are actually at compared to where you see them on your screen.

    I can literally stand still and watch my stamina bar deplete on its own without me pushing any stamina related abilities. This is rare but I watched it happen twice while standing still just the other day

    Glad I don't play my templar because I hear that they have it really bad.

    I was merely commenting about their performance fix in my earlier replies in this thread which had to do with supposedly fixing fps/loading screens and whatever else.

    EDIT:
    All those issues I listed, I have in EVERY single BG that I play. This is why, the last handful of nights, I maybe do 1 bg and then turn the game off for the night.

    I guess I feel like you are talking out of both sides of your mouth a bit. I have experienced every thing you said in this post, but yet in your other post, you act like nothing is wrong. These arent completely separate issues. When I am riding along in Cyro between keeps at 100FPS, my skills work fine. The second I get into combat, three things happen. One, my FPS will typically drop into the 30s, my ping will spike into the red zone, and then everything you listed above happens.

    I have yet to experience skills failing to function, while my frames stay at a stable 100 fps.

    Nah man, 2 different issues. I was talking in the one post about the newest patch that was suppose to be the IMPROVEMENT patch which was suppose to fix FPS and LOAD SCREENS. Those sort of things. I'm saying, in my case, when the patch launched there was no noticeable difference in my fps, ping, or loading times. They stayed exactly the same as they were before the patch; hence the patch not doing what it was suppose to do. I had ZERO problems with fps (other than the random drops here or there but for the most part it was good) or ping before, they were both fine. I never got bad ping spikes like a lot of folks do/had/have and my fps were great once I had purchased a new computer last year as I mentioned. This is including trials or pvp (cyrodiill CP campaign is an entirely different issue which hasn't worked for any platform for a very very long time). At the very least I was hoping that load screen times would be immensely faster and that Cyrodiil cp campaign would work but neither of these happened, again: staying the same.

    On the other hand I have all of those other issues that started ONLY after the patch dropped. So no, nothing is wrong for ME when it comes to ping or fps whether that be in trials or pvp but now none of my skills work including bar swap and my stamina randomly drains. It is so bad for me that these issues are more common than my skills actually working.

    Appreciate the clarification. Either way, I think we can agree that this patch didnt help combat performance, however you want to define it. haha.

    I guess my issue is that if I am paying attention, when i do have all the issues of skills failing to fire, stuttering, rubberbanding, whatever, it does usually correlate with an FPS dip. Might be a chicken and the egg issue, but either way, things are broken.

    Do you do BGs? If you don't then go try one. I'd honestly like to know how it goes for you.

    And yes, this is somehow the single worse patch I have ever seen.

    I do, but it's been a while. It's actually been on my to do list since they changed to a single only queue. I will give one a go this evening. In my past experiences, BGs always ran much better than CP Cyro.

    I also have admittedly not played any non CP cyro for quite a while. I need to check that as well. I know the best mayhem event from a stability standpoint we ever had was several years ago when they disabled CP. I am generally not in the camp of CP removal, but if it would really help performance, then it needs to go. We can re-balance once the game works. Haha

    I seriously can't wait to hear how it goes. There's about 4-5 ESO streamers that I watch, like actual watch now that I don't play the game and not just have on in the background, and they all have the exact same issues that I've described. A couple of them run into those issues with the same frequency as I see them =(

    @BuddyAces

    So I played half a dozen BGs last night.

    Sidebar: I love the solo queue. Never waited more than 2 minutes for a match, and there was only one match where I felt like me team was just clueless and I wanted to leave (I didnt). Going forward, they need a queue for pre-mades and a queue for solo.

    In terms of performance, honestly, it felt pretty good. I would sell my soul to molag bal himself if cyrodiil ran that well in primetime. I certainly experienced a handful of hicups, rubberbands, stutters, whatever you want to call them, but for the most part, my frames stayed well above 60 FPS and my skills generally worked. I already want to retool one of my toons for BGs, just not sure which. I had a lot of fun.

    Sidebar 2: BGs need a small AP buff. And before peoples heads explode, I said small. I just think you should be able to generate a comparable amount of AP to Cyro over a given time, and BGs are definitely behind. In 6 BGs, we won 3, came in second twice and last once. I was never out of the top third of points or damage, so I think I was doing about as well in terms of AP gain as can reasonably be expected. I guess the flip-side is that the AP is more consistent, but I do think it's less on average.
  • iCaliban
    iCaliban
    ✭✭✭✭✭
    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    iCaliban wrote: »
    BuddyAces wrote: »
    BuddyAces wrote: »
    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    This is the issue. I too, especially in the first week was blown away by the frame rate increase. I play this game on a high end rig, and typically run in either high or ultra at 3440x1440. For the first time, I was legitimately getting a stable 100FPS in PVE, and out of combat in PVP. It was great. Good frames, low ping, skills fired, it was as good as I had seen this game run in years. I was excited about eso for the first time in a long while.

    The only issue I could see were PVP disconnects. Frustrating, but I could live them. As DCs go, they were fast and I was able to get right back in.

    Then they patched something on Monday. And it's worse than before. If I am just sitting in PVE or at an unoccupied keep, I will say my frames are a bit better today than pre patch, but that's the end of it. Since Monday, primetime PVP is unplayable, and off hours are no treat either. Even in my house on a target dummy, I am having issues with rubber-banding, desyncs and skills/light attacks simply not firing.

    I never really had issues with load times. There were a few patches when they were really bad, but that was years ago.

    I renewed my sub about a month ago after a 6 month hiatus. I already cancelled it again. This patch was failed promise as far as I can tell.

    I had zero performance problems before the patch. The odd fps dips here and there randomly but I never had an fps issues.

    After the patch? Nothing changed lol. My fps didn't get worse or better. Stayed the same. Load screens stayed the same. There was exactly no difference in any game improvement nor did it get worse. It was as if I didn't even get an update. But...

    None of my skills work. Posted in other threads about all issues I'm having so I'll skip it here. I just find it funny how some posters are saying they see improvements and others saying they are worse off and here I sit with absolutely no differential in fps, loading times, or ping.

    I don't mean to make assumptions, but I can't imagine you are playing primetime PVP or doing 12 man trials. I have never talked to anyone that does either of the two with any frequency that hasnt had performance issues from time to time.

    This game runs just fine if you are questing, and even four man stuff is usually pretty flawless. I have been raiding since the days that killing the Manticore was a huge achievement. haha. PVE trial content has been steadily getting worse in terms of performance. But that is not the real issue. The real issue is PVP. It is just god awful, and it didnt use to be.

    As for me saying it got better, well, like I said I run at high resolution. I also just recently got a 200hz ultrawide, so I can feel even the slightest bit of improvement, and this patch (last week anyway) was more than slight. It was 15-20 frames. For the first time, I have considered manually unlocking the FPS cap at 100 (why they cap at 100 fps, who knows).

    TLDR: If you are playing at medium or high at 1080p, and avoid Primetime PVP and Trials, not surprised you didnt notice much.

    Everyone lags in Cyrodiil. Everyone.

    I bought a new computer last year. If I turn shadows off I was hitting 45-80 fps in trials and the same in huge cryo zergs. I just came back to the game not quite a month ago, left right after kittyland launched last year. I did one trial, remembered why I left the first time and dropped the pve aspect and have been just doing pvp. I don't see a severe frame rate loss at all, as in like I said, no difference from pre patch. Nothing got better nor worse minus all the ability delay/not firing off etc etc. The patch literally changed not one single thing when it launched for me.

    Complaints about this patch have next to nothing to do with latency or fps. They fundementally broke the smoothness and responsiveness of combat on multiple levels in different places

    I know, I've been posting in every thread that has to do with those problems. I'm having every single problem that's been mentioned a hundred times on these forums:

    Ults not going off/going off and consuming the ult but the skill never actually firing. Ults getting "eaten" by terrain/not registering (db and leap are not reliable currently)

    Bar swap not working unless pressed a second time (some people have it where it takes minutes to swap, mine takes just a second button press so I guess I'm lucky there??)

    Stuns going through block. Block not working in general.

    Skills not firing at all

    Everything still hits you in mid dodge roll

    Getting CC'd 3-4 times in a row, constantly, with potion even activated

    Players are massively more desynced(sp?) now that they ever have been with regards to where they are actually at compared to where you see them on your screen.

    I can literally stand still and watch my stamina bar deplete on its own without me pushing any stamina related abilities. This is rare but I watched it happen twice while standing still just the other day

    Glad I don't play my templar because I hear that they have it really bad.

    I was merely commenting about their performance fix in my earlier replies in this thread which had to do with supposedly fixing fps/loading screens and whatever else.

    EDIT:
    All those issues I listed, I have in EVERY single BG that I play. This is why, the last handful of nights, I maybe do 1 bg and then turn the game off for the night.

    I guess I feel like you are talking out of both sides of your mouth a bit. I have experienced every thing you said in this post, but yet in your other post, you act like nothing is wrong. These arent completely separate issues. When I am riding along in Cyro between keeps at 100FPS, my skills work fine. The second I get into combat, three things happen. One, my FPS will typically drop into the 30s, my ping will spike into the red zone, and then everything you listed above happens.

    I have yet to experience skills failing to function, while my frames stay at a stable 100 fps.

    Nah man, 2 different issues. I was talking in the one post about the newest patch that was suppose to be the IMPROVEMENT patch which was suppose to fix FPS and LOAD SCREENS. Those sort of things. I'm saying, in my case, when the patch launched there was no noticeable difference in my fps, ping, or loading times. They stayed exactly the same as they were before the patch; hence the patch not doing what it was suppose to do. I had ZERO problems with fps (other than the random drops here or there but for the most part it was good) or ping before, they were both fine. I never got bad ping spikes like a lot of folks do/had/have and my fps were great once I had purchased a new computer last year as I mentioned. This is including trials or pvp (cyrodiill CP campaign is an entirely different issue which hasn't worked for any platform for a very very long time). At the very least I was hoping that load screen times would be immensely faster and that Cyrodiil cp campaign would work but neither of these happened, again: staying the same.

    On the other hand I have all of those other issues that started ONLY after the patch dropped. So no, nothing is wrong for ME when it comes to ping or fps whether that be in trials or pvp but now none of my skills work including bar swap and my stamina randomly drains. It is so bad for me that these issues are more common than my skills actually working.

    Appreciate the clarification. Either way, I think we can agree that this patch didnt help combat performance, however you want to define it. haha.

    I guess my issue is that if I am paying attention, when i do have all the issues of skills failing to fire, stuttering, rubberbanding, whatever, it does usually correlate with an FPS dip. Might be a chicken and the egg issue, but either way, things are broken.

    Do you do BGs? If you don't then go try one. I'd honestly like to know how it goes for you.

    And yes, this is somehow the single worse patch I have ever seen.

    I do, but it's been a while. It's actually been on my to do list since they changed to a single only queue. I will give one a go this evening. In my past experiences, BGs always ran much better than CP Cyro.

    I also have admittedly not played any non CP cyro for quite a while. I need to check that as well. I know the best mayhem event from a stability standpoint we ever had was several years ago when they disabled CP. I am generally not in the camp of CP removal, but if it would really help performance, then it needs to go. We can re-balance once the game works. Haha

    I seriously can't wait to hear how it goes. There's about 4-5 ESO streamers that I watch, like actual watch now that I don't play the game and not just have on in the background, and they all have the exact same issues that I've described. A couple of them run into those issues with the same frequency as I see them =(

    @BuddyAces

    So I played half a dozen BGs last night.

    Sidebar: I love the solo queue. Never waited more than 2 minutes for a match, and there was only one match where I felt like me team was just clueless and I wanted to leave (I didnt). Going forward, they need a queue for pre-mades and a queue for solo.

    In terms of performance, honestly, it felt pretty good. I would sell my soul to molag bal himself if cyrodiil ran that well in primetime. I certainly experienced a handful of hicups, rubberbands, stutters, whatever you want to call them, but for the most part, my frames stayed well above 60 FPS and my skills generally worked. I already want to retool one of my toons for BGs, just not sure which. I had a lot of fun.

    Sidebar 2: BGs need a small AP buff. And before peoples heads explode, I said small. I just think you should be able to generate a comparable amount of AP to Cyro over a given time, and BGs are definitely behind. In 6 BGs, we won 3, came in second twice and last once. I was never out of the top third of points or damage, so I think I was doing about as well in terms of AP gain as can reasonably be expected. I guess the flip-side is that the AP is more consistent, but I do think it's less on average.

    Bgs are inconsistent. Some games they play like normal, some games with massive ability lag and unresponsive break free.
  • Katahdin
    Katahdin
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    i wanted 5k telvar stones... when i got 8k.. i went back... got 3 crashes on the way and lost 75% of stones.. so i wasted 45 min...

    Ugh
    Beta tester November 2013
  • jadarock
    jadarock
    ✭✭✭✭✭
    i wanted 5k telvar stones... when i got 8k.. i went back... got 3 crashes on the way and lost 75% of stones.. so i wasted 45 min...

    Not making light of your issue but retreat stones are a thing bud
  • darthgummibear_ESO
    darthgummibear_ESO
    ✭✭✭✭✭
    grannas211 wrote: »
    The problem is you get the people who run around and pick flowers saying how everything is okay. So Zos takes that as "well i guess its not so bad, its only "select people"."

    Console is straight busted. BEFORE the patch that is going to make it worse. GG

    It's funny that you bring this up because even with picking flowers my longer play sessions have issues now.
  • Parasaurolophus
    Parasaurolophus
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    ✭✭
    FPS really got better. Not much, but better. It's true. However, memory swelling returned from the last patch that fixed the crashes. This has nothing to do with lags. This is a separate issue.
    PC/EU
  • Xargas13
    Xargas13
    ✭✭✭
    I hate to be that guy, but I am very fine here. Running the game on ultra and from questing to dungeons everything is fine, I updgraded my PC relatively recently, so I haven't tried PvP. But before I couldn't tell what killed me, because of lag.

    I think the problem lies in the hardware, since I am fine and others not (asuming our PC gear on the same level) I would asume that it is not optimized for some GPUs or CPUs. So in my humble opinion they just need a better optimization for under performing hardware, under performing because of their engine that is.

    On a side note, they have the same issue in SWTOR, only it is worse, FPS drops are attrotious there, both in dungeons and PvP, even for my upgraded PC. All that while I see people in general chat saying they have 100 FPS in PvP, and I am sitting here with my 40 PvP FPS in wonder. And 40 FPS is considered good, since standard is 20-30 FPS....

    The solution to this is fairly simple in my opinion, temporary solution. In system requirements add a note which hardware is supported the most, and they know which I think, since they tested it on something after all. Buuuuut, I doubt they will do it, since people with not supported hardware won't buy the game or sub, so it cuts their profits.
    Edited by Xargas13 on March 6, 2020 9:04PM
  • Roztlin45
    Roztlin45
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    Warning: Zos excuses and promises to fix incoming. Same as the past 4 years! Nothing new here.
  • relentless_turnip
    relentless_turnip
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    ✭✭✭
    Xargas13 wrote: »
    I hate to be that guy, but I am very fine here. Running the game on ultra and from questing to dungeons everything is fine, I updgraded my PC relatively recently, so I haven't tried PvP. But before I couldn't tell what killed me, because of lag.

    I think the problem lies in the hardware, since I am fine and others not (asuming our PC gear on the same level) I would asume that it is not optimized for some GPUs or CPUs. So in my humble opinion they just need a better optimization for under performing hardware, under performing because of their engine that is.

    On a side note, they have the same issue in SWTOR, only it is worse, FPS drops are attrotious there, both in dungeons and PvP, even for my upgraded PC. All that while I see people in general chat saying they have 100 FPS in PvP, and I am sitting here with my 40 PvP FPS in wonder. And 40 FPS is considered good, since standard is 20-30 FPS....

    The solution to this is fairly simple in my opinion, temporary solution. In system requirements add a note which hardware is supported the most, and they know which I think, since they tested it on something after all. Buuuuut, I doubt they will do it, since people with not supported hardware won't buy the game or sub, so it cuts their profits.

    My gaming pc is brand new and combat is ***...
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