I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.
So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.
I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.
So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.
I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.
So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.
Update 25 which is live on pc is the focus of the performance complaints. I hope you enjoy it as much as we do.
Micah_Bayer wrote: »I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.
So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.
Good luck, the update is coming
Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.
I could care less how long a load screen takes.
That isn't a fix we needed. I'd wait an hour for the game to load if combat worked properly after loading.
grannas211 wrote: »The problem is you get the people who run around and pick flowers saying how everything is okay. So Zos takes that as "well i guess its not so bad, its only "select people"."
Console is straight busted. BEFORE the patch that is going to make it worse. GG
I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.
I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.
I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.
LOL I dont think they would do it. As the poster just before you mentioned; people still are paying for the game. These masochists are still logging in to Cyrodiil at prime time locking the main campaign. ZOS would be saving them from themselves but would also be losing that money from these players.
I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.
LOL I dont think they would do it. As the poster just before you mentioned; people still are paying for the game. These masochists are still logging in to Cyrodiil at prime time locking the main campaign. ZOS would be saving them from themselves but would also be losing that money from these players.
I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
What? I wish I had your playing experience. I cant fight a fellow guildie who plays on another alliance without cc break failing ulti not firing skills being greyed out or hell 5 presses for rally or cloak and all to no avail....
The performance has been terrible since right after mayhem. Only one home xbox na 100up 100down wired cleared all data reset my net it's not me its definitely on zos's end
I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.
What? I wish I had your playing experience. I cant fight a fellow guildie who plays on another alliance without cc break failing ulti not firing skills being greyed out or hell 5 presses for rally or cloak and all to no avail....
The performance has been terrible since right after mayhem. Only one home xbox na 100up 100down wired cleared all data reset my net it's not me its definitely on zos's end
As a heads up, I don't PvP. There's a number of reasons for that, but one of them is directly related to the topic at hand. Even if I cared about PvP for this game - which I don't - my experiences with it have had such abysmal gameplay performance that I can hardly believe anyone actually plays it at all. I'm not a competitive gamer as a general rule, but when my gameplay experience involves constantly lagging and dying out of nowhere and nothing I saw coming, well... PvP in this game is flat out garbage outside of duels, perhaps. I don't know why any of you bother even attempting it, honestly. It's easily the worst PvP I have ever seen in any game.