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Performance is unacceptable

iCaliban
iCaliban
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$15 a month sub. $50 a year chapter. Crown crates. Limited time houses.

With all those revenues streams how is it that this games performance has continued to degrade month after month for this long?

You have failed zos.

To be clear. This is not the devs fault. Im sure they work their butts off and have great passion for the game. Whether they haven't had the resources, the manpower or w/e excuse management uses. They failed the devs and us
Edited by iCaliban on March 4, 2020 9:28PM
  • iCaliban
    iCaliban
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    Two straight patches with promised improvements have both made the game considerably worse.
  • oXI_Viper_IXo
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    It's sad that we've gotten to the point that most people dread new updates and patches, rather than look forward to them.
  • Sanguinor2
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    Cyro on PC EU is completely unplayable, tried to chase a Group of 3 nightblades using mark on one, delay is too high to Keep mark up on them.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Starlock
    Starlock
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    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.

    So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.
    Edited by Starlock on March 4, 2020 8:32PM
  • KaraBela94
    KaraBela94
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    At least some other big MMOs are on the way...would be nice to explore a "New World" ;)
    Yasin Pascha - Stamina DK - DC
    Eroglu Yasin - Stamina Warden - DC
  • iCaliban
    iCaliban
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    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.

    So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.

    Update 25 which is live on pc is the focus of the performance complaints. I hope you enjoy it as much as we do.
  • Micah_Bayer
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    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.

    So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.

    Good luck, the update is coming
  • Starlock
    Starlock
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    iCaliban wrote: »
    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.

    So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.

    Update 25 which is live on pc is the focus of the performance complaints. I hope you enjoy it as much as we do.

    Ah, I see. I don't have any experiences with how the update has handled on PC/Mac and haven't paid much attention to the threads on it. The one thread I did glance at I had to do a bit of a chuckle, because one of the problems sounded like routine console performance. It's pretty routine to have a noticeable delay between when you push a button and stuff actually happening on screen in my experience. Sometimes it is worse than others, but it is something I sadly have been conditioned to think of as normal. So to watch PC/Mac players freaking out about something that is normal gameplay experience on console was kind of funny to me. I know, that sounds mean. Sorry. XD
  • Langdon64
    Langdon64
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    It is unacceptable. I'm starting to wonder if they, the devs, just lack the skill and knowledge to resolve the issues in this game. I'm not even a veteran player and I can see that the ratio between fixes and fails is just not right. Fix your game already!
  • Dojohoda
    Dojohoda
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    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    Over the last year, I notice a LOT less problems with world texture failing to load, which is fantastic. However, at the same time this was fixed we got the massive frame rate dips when loading in from a wayshrine for 5-20 seconds. Over the last year or so, many areas where I would routinely crash in are no longer a problem (I can't call Grahtwood "Crashwood" anymore). However, at the same time I am getting occasional freezes in loading screens that require me to restart my game. Input delays and lags have stayed pretty much at "it's acceptable, but really could be better" that it's been since launch.

    So... all in all it's a wash, in my experience - in the realm of acceptable, but could use some improvement. This game has never had outstanding performance as an online game and I've never expected that from it. Besides, if I'm going to throw a fit about an issue with this game, it's going to be their increasingly troubling push towards play-to-pay.

    Good luck, the update is coming

    A Pictorial
    3rf526.jpg
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • jircris11
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    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • xWarbrain
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    I could care less how long a load screen takes.

    That isn't a fix we needed. I'd wait an hour for the game to load if combat worked properly after loading.
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • iCaliban
    iCaliban
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    jircris11 wrote: »
    Once more, I personally have seen improvements from load times to fps increase. Only time I get bad issues is pvp but that goes away when I lower my graphics from high to medium as my pc is not that great. From what I have gathered, ppl with mid range pcs seem to be seeing overall improvement where high end sees a decrease. I wonder if it's a comparability issue between the game and hardware.

    Im gonna say this as nicely as possible, but what a load of garbage. Im co gm of a 200+ member guild. No one has seen improvements. Not one. Not the people with low end machines, not the ones with high end. All have serious MASSIVE combat lag.

    The only benefit from this patch is that its easier to log out after giving up on this garbage.
    xWarbrain wrote: »
    I could care less how long a load screen takes.

    That isn't a fix we needed. I'd wait an hour for the game to load if combat worked properly after loading.

    This
    Edited by iCaliban on March 4, 2020 9:14PM
  • oXI_Viper_IXo
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    xWarbrain wrote: »
    I could care less how long a load screen takes.

    That isn't a fix we needed. I'd wait an hour for the game to load if combat worked properly after loading.

    Careful what you wish for. I don't miss the days of the infinite load screens lol.
  • technohic
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    The silence makes me feel like they have nothing and it will be Monday, if not all the way up to Greymoor before they have a fix.
  • grannas211
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    The problem is you get the people who run around and pick flowers saying how everything is okay. So Zos takes that as "well i guess its not so bad, its only "select people"."

    Console is straight busted. BEFORE the patch that is going to make it worse. GG
  • iCaliban
    iCaliban
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    grannas211 wrote: »
    The problem is you get the people who run around and pick flowers saying how everything is okay. So Zos takes that as "well i guess its not so bad, its only "select people"."

    Console is straight busted. BEFORE the patch that is going to make it worse. GG

    There is too much of that on the forums. Im sure performance is fine if all you do is roleplay as a merchant picking flowers. Which is fine, just dont chime in with your empty comments about how all is wonderful when it isnt for anyone playing the game with others
  • Ostonoha
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    I do not know what is sadder. That updates by this company intended to increase the games performance only make things worse. Or the fact that myself and others keep paying for this type of incompetence.
  • Poncho28
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    I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.
    Poncho-Dovahkiin (Defilers of Molag Bal, Lost Souls of Tamriel, Rebellious Spirit, Greatest of all Time)
  • iCaliban
    iCaliban
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    Poncho88 wrote: »
    I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.

    What a great idea! Im sure that will fix the massive ability delay, unresponsive break free, horrible targeting issues, ghost casts found in... Bgs, duels, even pve.

    This isnt a cyrodil complaint.
  • technohic
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    Poncho88 wrote: »
    I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.

    LOL I dont think they would do it. As the poster just before you mentioned; people still are paying for the game. These masochists are still logging in to Cyrodiil at prime time locking the main campaign. ZOS would be saving them from themselves but would also be losing that money from these players.
  • iCaliban
    iCaliban
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    technohic wrote: »
    Poncho88 wrote: »
    I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.

    LOL I dont think they would do it. As the poster just before you mentioned; people still are paying for the game. These masochists are still logging in to Cyrodiil at prime time locking the main campaign. ZOS would be saving them from themselves but would also be losing that money from these players.

    This isnt even a cyrodil focused complaint. Battleground performance is atrocious right now. All since update 25
  • Royaji
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    technohic wrote: »
    Poncho88 wrote: »
    I wonder if pulling the plug on Cyrodiil is a viable option, at least until ZoS and others can figure out what needs to be done.

    LOL I dont think they would do it. As the poster just before you mentioned; people still are paying for the game. These masochists are still logging in to Cyrodiil at prime time locking the main campaign. ZOS would be saving them from themselves but would also be losing that money from these players.

    With ZOS you really never know for sure. Removing features from the game because they "cause a myriad of issues" is something ZOS has already done before.

    Just ask all those guys who used to play on PC but with gamepad UI...
  • olsborg
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    Something is very wrong, Gray Host was lagging so bad that I dont think ive ever (over 5 years) experienced such lagg, so we went to Blackreach, but even Blackreach was lagging quite badly at times with PR 160ish. And that server had 2x low pop and 1x medium pop. It ended with all 5 of us giving up and logging off in frustration. Its getting tiresome to say the least..

    PC EU
    PvP only
  • jadarock
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    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    What? I wish I had your playing experience. I cant fight a fellow guildie who plays on another alliance without cc break failing ulti not firing skills being greyed out or hell 5 presses for rally or cloak and all to no avail....
    The performance has been terrible since right after mayhem. Only one home xbox na 100up 100down wired cleared all data reset my net it's not me its definitely on zos's end
  • technohic
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    Some people aren't worth a response guys.
  • Starlock
    Starlock
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    jadarock wrote: »
    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    What? I wish I had your playing experience. I cant fight a fellow guildie who plays on another alliance without cc break failing ulti not firing skills being greyed out or hell 5 presses for rally or cloak and all to no avail....
    The performance has been terrible since right after mayhem. Only one home xbox na 100up 100down wired cleared all data reset my net it's not me its definitely on zos's end

    As a heads up, I don't PvP. There's a number of reasons for that, but one of them is directly related to the topic at hand. Even if I cared about PvP for this game - which I don't - my experiences with it have had such abysmal gameplay performance that I can hardly believe anyone actually plays it at all. I'm not a competitive gamer as a general rule, but when my gameplay experience involves constantly lagging and dying out of nowhere and nothing I saw coming, well... PvP in this game is flat out garbage outside of duels, perhaps. I don't know why any of you bother even attempting it, honestly. It's easily the worst PvP I have ever seen in any game.
  • ykculnu
    ykculnu
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    Starlock wrote: »
    jadarock wrote: »
    Starlock wrote: »
    I guess it's different on other platforms, but it's pretty much fine on xbox and definitely within the realm of "acceptable." Some things have gotten better, some things have gotten worse.

    What? I wish I had your playing experience. I cant fight a fellow guildie who plays on another alliance without cc break failing ulti not firing skills being greyed out or hell 5 presses for rally or cloak and all to no avail....
    The performance has been terrible since right after mayhem. Only one home xbox na 100up 100down wired cleared all data reset my net it's not me its definitely on zos's end

    As a heads up, I don't PvP. There's a number of reasons for that, but one of them is directly related to the topic at hand. Even if I cared about PvP for this game - which I don't - my experiences with it have had such abysmal gameplay performance that I can hardly believe anyone actually plays it at all. I'm not a competitive gamer as a general rule, but when my gameplay experience involves constantly lagging and dying out of nowhere and nothing I saw coming, well... PvP in this game is flat out garbage outside of duels, perhaps. I don't know why any of you bother even attempting it, honestly. It's easily the worst PvP I have ever seen in any game.

    Remember: Elder Scrolls Online appeals to a diverse customer base that view and play the game in different ways.
    Regardless of how you play, be aware Elder Scrolls Online is play-to-pay game.
    Use at your own risk.
    Syr the Ascended | EP | Magsorc - Disruptor
    The Trash Collector | EP | Magplar
  • Verbal_Earthworm
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    I unsubscribed and uninstalled.

    It's the only sane thing to do now.
  • RefLiberty
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    I've downloaded NZXT CAM to monitor resources while playing and when stutter occurs, to see where it is failing.
    Link: https://www.nzxt.com/camapp

    And what I can see that the hardware in general is chilling from CPU like average 15-21% load, GPU around 30-65% and RAM on average 5/16 GB, and stutter still occurs, while I cannot see any spikes in hardware usage, and it does not fails because environment rendering but when other players shows on screen, while as said, no spikes in HW usage.

    So it fails somewhere on the server side, maybe it is a DB issue or something, the lag between outfits and gear on player are pulled from DB in order for our clients to render correctly, or something like that.
    I feel something is bonkers in that department, and that is why pvp failed as it failed.

    Like when other player shows in your visual range, server needs to send the data to your client what gear-outfit and so on is on that player, so you can render it correctly, and that is slow it seems.

    I'm thinking this, because as already said, HW monitoring app is not detecting memory leaks, cpu spikes or something like that, it just stutter when above described happens.
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