NotaDaedraWorshipper wrote: »There is a couple of dialogue lines etc in ESO that supports the "Feeding makes you stronger." so it's not completely out of the blue.
@NotaDaedraWorshipper I haven't done the Rivenspire quests yet (save the best for last as they say). I'm guessing that's where it is. Can you try to find the quote and put it here? That would be really interesting.
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »There is a couple of dialogue lines etc in ESO that supports the "Feeding makes you stronger." so it's not completely out of the blue.
@NotaDaedraWorshipper I haven't done the Rivenspire quests yet (save the best for last as they say). I'm guessing that's where it is. Can you try to find the quote and put it here? That would be really interesting.
@Ratzkifal Sadly I don't have any screenshots but I remember the latest dialogue about it is in the Weeping Scar in Northern Elsweyr, There's a quest there with a clan of vampires and the one you help (Yushiha)restrain from feeding on people and has only recieved blood that was offered willingly before the flu then afterwards from the sparse animals around. While her brother and the rest of her clan has started have a bit of a feeding frenzy on people. She's weak from not feeding while the brother and the rest of the clan is getting stronger from it.
It's possible that these vampires do something other vampires don't, which grants them more strength the more they feed by consuming the souls as well. Of course this is speculation and considering that from the way it's worded the "dark beasts" and "harrowstorms" could also be the ones devouring souls perhaps only figuratively, this is not solid evidence but an interesting hint nontheless.Supernatural harrowstorms plague Western Skyrim, and dark beasts, led by a powerful Vampire Lord, devour souls to further their mysterious plans.
God this is infuriating. It's the Bosmer thread all over again. Everyone comes in here and thinks themselves a lore expert or doesn't bother to realize that this is a thread about lore and just whines because they wanted the rework to vampirism and think this thread is against that. And then there are people who don't bother to read anything that anyone else has said (admittedly, the longer the thread goes the harder this becomes).
Why would vampires feed if they become stronger if they don't?
Because guards will recognize them as monsters and attack them.
Why would guards do that when vampires that don't feed aren't a threat?
Because not feeding turns them rabid and they will attack anyone on sight.
Why would anyone bother to feed ingame if players don't feel like they are rabid and not feeding would make you powerful?
Because we could have guards attack you as a stage 4 vampire and that's bothersome when you want to buy stuff from traders or train your mounts.
With the addition of the vampire lords they could simply make it so that if you do not feed then you eventually turn to a vampire lord, and if you are seen as a vampire lord then it would count as a crime, which would make it so that if you wanted to go into town or interact with people you first need to feed, and make sure you are not seen in the process.
How does NOT FEEDING make you stronger? How does that make sense in any way at all? It makes way more sense to get stronger as you consume more blood.. I mean.. you're a fkn vampire.
DreamsUnderStars wrote: »Sorry dude, but ESO vamps are based on IRL vamp lore (to some extent). Vamps get their power and sustenance from blood. It makes sense for them to get more powerful the more they feed, not weaker.
God this is infuriating. It's the Bosmer thread all over again. Everyone comes in here and thinks themselves a lore expert or doesn't bother to realize that this is a thread about lore and just whines because they wanted the rework to vampirism and think this thread is against that. And then there are people who don't bother to read anything that anyone else has said (admittedly, the longer the thread goes the harder this becomes).
Why would vampires feed if they become stronger if they don't?
Because guards will recognize them as monsters and attack them.
Why would guards do that when vampires that don't feed aren't a threat?
Because not feeding turns them rabid and they will attack anyone on sight.
Why would anyone bother to feed ingame if players don't feel like they are rabid and not feeding would make you powerful?
Because we could have guards attack you as a stage 4 vampire and that's bothersome when you want to buy stuff from traders or train your mounts.
LadyNalcarya wrote: »This thread is against changes in existing lore.
But it's important to remember that without changing and sometimes retconning stuff TES would just be a mediocre D&D knockoff and would likely be forgotten by now.
We don't even know how the changes will work, we have nothing concrete. And yet people are already bashing them. It's insane. I am very critical of ZOS, too, but let's actually wait for pts changes before claiming that vampires are ruined forever? It's pretty clear that the story of the new chapter will be focused on vampires, perhaps there will be some sort of lore explanation.
alanmatillab16_ESO wrote: »
We can be sure it wasn't that guy in the crowd that was yelling "YEAAAHH!" everytime they mentioned a feature. He was embarrassing.
Starving Vampire weakness in lore....
Why would vampires feed if they become stronger if they don't?
Because guards will recognize them as monsters and attack them.
Why would guards do that when vampires that don't feed aren't a threat?
Because not feeding turns them rabid and they will attack anyone on sight.
Why would anyone bother to feed ingame if players don't feel like they are rabid and not feeding would make you powerful?
Because we could have guards attack you as a stage 4 vampire and that's bothersome when you want to buy stuff from traders or train your mounts.
Thevampirenight wrote: »They are fixing the feeding so its not a funnel attack. We are going to be able to feed more like vampires in the VTM. Jumping on people and feeding that way. That is what they are doing. Also the feeding will be more like the other titles. They are completly overhauling vampirism and I would hate to see this ruined because people can't understand what vampires are. Or how to learn how to vampire.
LadyNalcarya wrote: »God this is infuriating. It's the Bosmer thread all over again. Everyone comes in here and thinks themselves a lore expert or doesn't bother to realize that this is a thread about lore and just whines because they wanted the rework to vampirism and think this thread is against that. And then there are people who don't bother to read anything that anyone else has said (admittedly, the longer the thread goes the harder this becomes).
Why would vampires feed if they become stronger if they don't?
Because guards will recognize them as monsters and attack them.
Why would guards do that when vampires that don't feed aren't a threat?
Because not feeding turns them rabid and they will attack anyone on sight.
Why would anyone bother to feed ingame if players don't feel like they are rabid and not feeding would make you powerful?
Because we could have guards attack you as a stage 4 vampire and that's bothersome when you want to buy stuff from traders or train your mounts.
This thread is against changes in existing lore.
But it's important to remember that without changing and sometimes retconning stuff TES would just be a mediocre D&D knockoff and would likely be forgotten by now.
We don't even know how the changes will work, we have nothing concrete. And yet people are already bashing them. It's insane. I am very critical of ZOS, too, but let's actually wait for pts changes before claiming that vampires are ruined forever? It's pretty clear that the story of the new chapter will be focused on vampires, perhaps there will be some sort of lore explanation.
BaiterOfZergs wrote: »All tes vampires aren’t the same.
Thevampirenight wrote: »They are fixing the feeding so its not a funnel attack. We are going to be able to feed more like vampires in the VTM. Jumping on people and feeding that way. That is what they are doing. Also the feeding will be more like the other titles. They are completly overhauling vampirism and I would hate to see this ruined because people can't understand what vampires are. Or how to learn how to vampire.
@Thevampirenight,
I have a honest question for you.
Do you even remotely understand what we, as fans of TES vampirism, are angry about? Because your post seems to reflect that you do not.
We don't DISLIKE the new AND FAR BETTER WAY OF FEEDING. It should be visceral, cool and monstrous, sinking our teeth into their flesh for their delicious, gushing blood to usher into our famished maw.
I've not seen a single complaint against that.
The literal only thing that we're complaining about, is the fact that they're turning VAMPIRISM and HOW IT WORKS IN STAGES completely on its head in favor of a blatant knockoff of popular, modern vampire fiction, rather than being the unique dynamic that TES vampirism represented.
Can't wait for people like you to be ignored, tbh. It seems you are in the small little tiny minority screeching about lore changes. Let's hope ZOS don't buckle their knees to people like you and continue on with the changes.
BaiterOfZergs wrote: »All tes vampires aren’t the same.
If that is the explanation they are going with, then they better officially acknowledge that and put some new lore out there that Lamae bestowed upon us the gift of clan blabliblu who become stronger the more they feed while other strands of vampirism do not.
But if we get an explanation along the lines of "Altmer restore stamina through Alteration magic", then we riot, because that makes no sense in-universe.
BaiterOfZergs wrote: »BaiterOfZergs wrote: »All tes vampires aren’t the same.
If that is the explanation they are going with, then they better officially acknowledge that and put some new lore out there that Lamae bestowed upon us the gift of clan blabliblu who become stronger the more they feed while other strands of vampirism do not.
But if we get an explanation along the lines of "Altmer restore stamina through Alteration magic", then we riot, because that makes no sense in-universe.
Seeing that there’s over 100 types they can easily find some way to justify the change. The story is heavily focused on the lore of vampires, maybe there will be an explanation. Although, this wouldn’t be the first time vampires got changed and it’s not the first time lore has changed.
The origins of vampires come from Lamae and Molag apparently but from them it’s a ton of different vampires? Yeah I’m sure they can come up with an explanation.
Apologies for the lack of replies, I fear I had to slumber between now, and then. But here we go, I'm back out of the coffin ready to dance.LadyNalcarya wrote: »This thread is against changes in existing lore.
But it's important to remember that without changing and sometimes retconning stuff TES would just be a mediocre D&D knockoff and would likely be forgotten by now.
We don't even know how the changes will work, we have nothing concrete. And yet people are already bashing them. It's insane. I am very critical of ZOS, too, but let's actually wait for pts changes before claiming that vampires are ruined forever? It's pretty clear that the story of the new chapter will be focused on vampires, perhaps there will be some sort of lore explanation.
The suggested changes makes it all the more of a mediocre knockoff of modern vampire fiction, that is why that someone like I, who're a big fan of vampires in TES. (In fact, ironically enough, its what drew me to the series to begin with!) are very fearful for these new changes, for as they were described by Leamon on stage, they're literally turning vampirism completely on its head in favor of the modernized appeal that follows popular teenage vampire flicks.
Whenever there is a lore explanation or not, they're directly retconing Noxiphilic Sanguvioria into what sounds like a Volkihar ripoff. That to me, is a shame.
BaiterOfZergs wrote: »BaiterOfZergs wrote: »All tes vampires aren’t the same.
If that is the explanation they are going with, then they better officially acknowledge that and put some new lore out there that Lamae bestowed upon us the gift of clan blabliblu who become stronger the more they feed while other strands of vampirism do not.
But if we get an explanation along the lines of "Altmer restore stamina through Alteration magic", then we riot, because that makes no sense in-universe.
Seeing that there’s over 100 types they can easily find some way to justify the change. The story is heavily focused on the lore of vampires, maybe there will be an explanation. Although, this wouldn’t be the first time vampires got changed and it’s not the first time lore has changed.
The origins of vampires come from Lamae and Molag apparently but from them it’s a ton of different vampires? Yeah I’m sure they can come up with an explanation.
Well, I did find something interesting in the description about Greymoor stating that they possibly "devour souls". That could be something new and unique to this strand of vampirism we are getting, but we should also not forget that the enemies we face might not be from the same strand of vampirism we the players are from...
LadyNalcarya wrote: »
So by "teen flicks" you mean... Morrowind, for example? There were no vampirism stages there. I don't remember how it was in Daggerfall, but I checked a UESP article and there's nothing about stages, too.
The whole "the more you feed, the weaker (and more "human") you become" makes sense for Cyrodiilic vampires who hide in plain sight. They actually need to be able to pass as mortals in order to survive. It doesnt have to be true for other bloodlines, even the process of transformation can be different - Daggerfall vampires actually had to die in order to transform, while in the later installments you just see weird dreams and them wake up as a vampire, and in ESO we get the gift of vampirism directly from Lamae Bal. These things do not necessarily contradict each other, things can work differently for different kinds of vampires.
The only thing I kinda agree with is the vampire lord form, which looks copy pasted. That part is pretty much just a nostalgia bait.
LadyNalcarya wrote: »
So by "teen flicks" you mean... Morrowind, for example? There were no vampirism stages there. I don't remember how it was in Daggerfall, but I checked a UESP article and there's nothing about stages, too.
The whole "the more you feed, the weaker (and more "human") you become" makes sense for Cyrodiilic vampires who hide in plain sight. They actually need to be able to pass as mortals in order to survive. It doesnt have to be true for other bloodlines, even the process of transformation can be different - Daggerfall vampires actually had to die in order to transform, while in the later installments you just see weird dreams and them wake up as a vampire, and in ESO we get the gift of vampirism directly from Lamae Bal. These things do not necessarily contradict each other, things can work differently for different kinds of vampires.
The only thing I kinda agree with is the vampire lord form, which looks copy pasted. That part is pretty much just a nostalgia bait.
No, by teen flicks and common and modern vampire fiction, I mean the usual and standard tropes thats popular in today's medium, which includes vampires feeding to grow stronger while also maintaining full aspect of their humanity, and/or keeping themselves handsome/beautiful/pretty.
It's a system wherein there are literally no weaknesses to feeding, but only positives, wherein TES Skyrim and Oblivion, with their stages, have strengths and weaknesses to both aspects of the extreme spectrum, a duality that balances the vampire.
I agree that it doesn't necessarily contradict each other, since Zenimax can and will change lore, but it is by all intent and purpose a retcon of the Noxiphilic Sanguvoria if the suggested changes makes it to live. It is in my eyes, a woefully unnecessary retcon, that doesn't actually need to happen.
They can keep all the cool new powers, and the cool new way of feeding, while still sticking to the tried and true formula of TES Vampirism in regards to your reason and need to feed. It gives us, the players, a reason to move between the stages, rather than being a static "Lets just remain at the highest / lowest stage for all the passive benefits".
It should be dynamic as it was in TES Oblivion and Pre-Dawnguard Skyrim, but this suggestion doesn't make it that.
I don't for one second disregarding that this could just be a unique new bloodline that functions differently, but we know it isn't, because it is Noxiphilic Sanguvoria, and not something new.
LadyNalcarya wrote: »
Where did you get that from? In trailers we saw vampires that looked like red-eyed corpses and vampire lords. Neither of these looks like a Twilight type. They also said that they will integrate vampirism into justice system, which means that there will be drawbacks. If they swap stages around, then feeding more will make you monstrous, and that will likely cause problems with guards.
Of course, the whole presentation was kinda vague. But they never said they want to implement Twilight vamps or something, and unless I see patch notes stating that it's the case, I will not believe that.
And let's be honest here, Noxiphilic Sanguvoria is just a "let's trade your healthy skin for 10% magicka regen" thing, it's not like it has some deep lore. I mean, being transformed by the first vampire herself has to be more interesting than that?
Mettaricana wrote: »This whole game goes against 90% of the lore established just blame a dragon break and move on in your life..