driosketch wrote: »
They did say they were adding overt vampire acts to the bounty system, like they did with Necro.
LukosCreyden wrote: »If this goes against lore (which it doesn't, not entirely) then I am willing to accept it. Lore exists to serve the game and with this, being a vampire will finally, FINALLY mean more than just "ooh magicka passive". Excellent change, cannot wait.
LukosCreyden wrote: »If this goes against lore (which it doesn't, not entirely) then I am willing to accept it. Lore exists to serve the game and with this, being a vampire will finally, FINALLY mean more than just "ooh magicka passive". Excellent change, cannot wait.
It does the game a disservice if it takes away what sets it apart from other games and franchises. That TES vampires become stronger when they don't feed at the trade-off of being easily recognized and unable to heal their wounds is a detail that makes this game special.
Thevampirenight wrote: »😒 to vampires being stronger when not well fed got to remember vampires there is over 100% strains each each one works differently. Volkihar and Oblivion vampires might have acted that way because Molag Bal desired it. But this is Lamae's vampirism and Molag Bal is shown to have no control over this one. After all we do get to fight him as a vampire and Lamae hates both Arkay and Molag Bal. Lamae gets stronger with each vampire that is a member of her bloodline I doubt Molag Bal does. So days of not feeding and benefiting from it are over! You want to be a vampire got to be vampire.! Not feeding time is over vampire go back to feeding the way your meant too! *Imperial guards voice*
You clearly do not know how diseases, or vampirism have worked throughout the games nor the lore.
Nowhere imaginable have we seen ANY display of a progenitor CHOOSING their abilities. It's a GIFT/CURSE from Molag Bal. He may not even know how it works, but that doesn't validate your claims.
They're turning Elder Scrolls Vampires into boring standard INSERT ANY POPULAR VAMPIRE FICTION rather than the unique representation that it have had in Elder Scrolls canon and video games.
LadyNalcarya wrote: »This was always kinda weird to me. I mean, it theory it sounds like a cool and unique system. But... Whenever we meet a powerful vampire, there is blood everywhere, torture devices and stuff so it seems like they actually feed a lot, but that doesnt make them any less deranged.
There was also a vampire that was comatose because she refused to drink blood, I think it was count Hassildor's wife. She didn't go feral or anything, it just made her super weak.
LadyNalcarya wrote: »This was always kinda weird to me. I mean, it theory it sounds like a cool and unique system. But... Whenever we meet a powerful vampire, there is blood everywhere, torture devices and stuff so it seems like they actually feed a lot, but that doesnt make them any less deranged.
There was also a vampire that was comatose because she refused to drink blood, I think it was count Hassildor's wife. She didn't go feral or anything, it just made her super weak.
They could in theory snack on it lightly, without actually drinking enough to sate their monstrous desires. Or, you know... torture and main for their sadistic urges.
After all, seeing that the blood is on the floor, walls and furnishings kinda indicates that they're not drinking it.
Hassildor's wife is correct, and thats one of the many odd discrepancies in TES lore.
wild_kmacdb16_ESO wrote: »On the plus side, vampires won’t need to wear a skin anymore to not look hideous since you will want to stay fed.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
darthgummibear_ESO wrote: »Considering that not only does the most popular vampire mod for skyrim do exactly this, it's something that people have been asking for since the beginning since as it stands right now there's zero point in feeding. Everyone I know just gets to level 4 and leaves it there...the whole feeding mechanic might as well not even exist in the game.
Thevampirenight wrote: »
What is unique about the vampires still is they are not undead but unliving that will not change. Vampires can eat, drink, drown that is shown and I doubt will change throughout the various games. Your right they are unique. Just not in the way you think they are. They are mortals with a curse that alters the body into a death like state. They are not reanimated corpses or act like the d&d vampires do. They have inverted the tropes with them. All they are doing is make it so they are stronger when well fed does not change the fact if your a vampire hoping to explore underwater your going to drown just like any other typical mortal. Because you are an unliving being. Sorry you think your undead think again.
SpiderKnight wrote: »It's pretty clear based on your op, and your replies you actually, in-fact, know very little about vampire lore in tes.
Thanks, btw, you got comic book guy's voice stuck in my head now.
Thevampirenight wrote: »
What is unique about the vampires still is they are not undead but unliving that will not change. Vampires can eat, drink, drown that is shown and I doubt will change throughout the various games. Your right they are unique. Just not in the way you think they are. They are mortals with a curse that alters the body into a death like state. They are not reanimated corpses or act like the d&d vampires do. They have inverted the tropes with them. All they are doing is make it so they are stronger when well fed does not change the fact if your a vampire hoping to explore underwater your going to drown just like any other typical mortal. Because you are an unliving being. Sorry you think your undead think again.
You're literally wrong, but ok.
https://elderscrolls.fandom.com/wiki/Category:Arena:_Undead
https://elderscrolls.fandom.com/wiki/Undead_(Daggerfall)
It was with morrowind that vampirism was changed to its own enemy category.
ESO Vampires even have the Undeath passive, and so too do people claim it in several ingame lore books. Often referred to as a state of undeath.
LadyNalcarya wrote: »LadyNalcarya wrote: »This was always kinda weird to me. I mean, it theory it sounds like a cool and unique system. But... Whenever we meet a powerful vampire, there is blood everywhere, torture devices and stuff so it seems like they actually feed a lot, but that doesnt make them any less deranged.
There was also a vampire that was comatose because she refused to drink blood, I think it was count Hassildor's wife. She didn't go feral or anything, it just made her super weak.
They could in theory snack on it lightly, without actually drinking enough to sate their monstrous desires. Or, you know... torture and main for their sadistic urges.
After all, seeing that the blood is on the floor, walls and furnishings kinda indicates that they're not drinking it.
Hassildor's wife is correct, and thats one of the many odd discrepancies in TES lore.
Yeah, but Volkihar vampires, for example, are some of the strongest and yet..
Thevampirenight wrote: »Thevampirenight wrote: »😒 to vampires being stronger when not well fed got to remember vampires there is over 100% strains each each one works differently. Volkihar and Oblivion vampires might have acted that way because Molag Bal desired it. But this is Lamae's vampirism and Molag Bal is shown to have no control over this one. After all we do get to fight him as a vampire and Lamae hates both Arkay and Molag Bal. Lamae gets stronger with each vampire that is a member of her bloodline I doubt Molag Bal does. So days of not feeding and benefiting from it are over! You want to be a vampire got to be vampire.! Not feeding time is over vampire go back to feeding the way your meant too! *Imperial guards voice*
You clearly do not know how diseases, or vampirism have worked throughout the games nor the lore.
Nowhere imaginable have we seen ANY display of a progenitor CHOOSING their abilities. It's a GIFT/CURSE from Molag Bal. He may not even know how it works, but that doesn't validate your claims.
They're turning Elder Scrolls Vampires into boring standard INSERT ANY POPULAR VAMPIRE FICTION rather than the unique representation that it have had in Elder Scrolls canon and video games.
What is unique about the vampires still is they are not undead but unliving that will not change. Vampires can eat, drink, drown that is shown and I doubt will change throughout the various games. Your right they are unique. Just not in the way you think they are. They are mortals with a curse that alters the body into a death like state. They are not reanimated corpses or act like the d&d vampires do. They have inverted the tropes with them. All they are doing is make it so they are stronger when well fed does not change the fact if your a vampire hoping to explore underwater your going to drown just like any other typical mortal. Because you are an unliving being. Sorry you think your undead think again.
As nouns the difference between undeath and unlife
is that undeath is the state of being undead (D&D Vampire/Undead always evil) while unlife is a state of being that is not life (but may resemble it). (Elder Scrolls Vampire/Unlife Not always evil)
My trip back to the knightly order was a five day journey. I decided to get some rest early to get my arm in better shape in case I found any more trouble. I can't remember the dreams I had that night -- only that I was doing something horrible and I couldn't stop myself. I woke up screaming. The next night, at an inn a little closer to my destination, my sleep was deep and dreamless. On the third night, I died.
Thevampirenight wrote: »Thevampirenight wrote: »😒 to vampires being stronger when not well fed got to remember vampires there is over 100% strains each each one works differently. Volkihar and Oblivion vampires might have acted that way because Molag Bal desired it. But this is Lamae's vampirism and Molag Bal is shown to have no control over this one. After all we do get to fight him as a vampire and Lamae hates both Arkay and Molag Bal. Lamae gets stronger with each vampire that is a member of her bloodline I doubt Molag Bal does. So days of not feeding and benefiting from it are over! You want to be a vampire got to be vampire.! Not feeding time is over vampire go back to feeding the way your meant too! *Imperial guards voice*
You clearly do not know how diseases, or vampirism have worked throughout the games nor the lore.
Nowhere imaginable have we seen ANY display of a progenitor CHOOSING their abilities. It's a GIFT/CURSE from Molag Bal. He may not even know how it works, but that doesn't validate your claims.
They're turning Elder Scrolls Vampires into boring standard INSERT ANY POPULAR VAMPIRE FICTION rather than the unique representation that it have had in Elder Scrolls canon and video games.
What is unique about the vampires still is they are not undead but unliving that will not change. Vampires can eat, drink, drown that is shown and I doubt will change throughout the various games. Your right they are unique. Just not in the way you think they are. They are mortals with a curse that alters the body into a death like state. They are not reanimated corpses or act like the d&d vampires do. They have inverted the tropes with them. All they are doing is make it so they are stronger when well fed does not change the fact if your a vampire hoping to explore underwater your going to drown just like any other typical mortal. Because you are an unliving being. Sorry you think your undead think again.
As nouns the difference between undeath and unlife
is that undeath is the state of being undead (D&D Vampire/Undead always evil) while unlife is a state of being that is not life (but may resemble it). (Elder Scrolls Vampire/Unlife Not always evil)
@Thevampirenight Sorry but you are wrong there.
From "Vampires of the Illiac Bay I"My trip back to the knightly order was a five day journey. I decided to get some rest early to get my arm in better shape in case I found any more trouble. I can't remember the dreams I had that night -- only that I was doing something horrible and I couldn't stop myself. I woke up screaming. The next night, at an inn a little closer to my destination, my sleep was deep and dreamless. On the third night, I died.
LadyNalcarya wrote: »This was always kinda weird to me. I mean, it theory it sounds like a cool and unique system. But... Whenever we meet a powerful vampire, there is blood everywhere, torture devices and stuff so it seems like they actually feed a lot, but that doesnt make them any less deranged.
There was also a vampire that was comatose because she refused to drink blood, I think it was count Hassildor's wife. She didn't go feral or anything, it just made her super weak.
Thevampirenight wrote: »
Well that is because of common belief and superstition. Many can't tell the difference between vampirism or necromancy and the lore clearly states they are considered by many to be what the d&d vampire is a reanimated corpse. When in reality they are inverted and the opposite from a d&d vampire. While undead are considered false life. Vampires got to be considered a form of false death. Do to how the condition has worked. The passive should be called Unliving fortitude.
It is unique that many think of them like d&d vampires when clearly they are not.
OP is on a personal crusade to hate on this expansion and this is kinda sad.
OP, you know you can *not* buy this, right? Just saying... You're not pissing on my parade! I'm hyped and happy and excited and I'll most definitely pre order this and if I come across you, I'll make sure to tell you how much I love you, just to make you jelly of my happiness, since you seem so eager to ruin it for everyone just because you're sad.
Here's a life tip... Nobody likes when you drag them down to your hole of sorrow.