StaticWave wrote: »
I dueled a cp 768 stamblade that regularly kills me with 16k onslaught, 9k surprise attacks. I was in heavy armor. No magsorc can even come close to that burst damage.
From my experience the majority of NB players have never figuered out how to effectively combine cloak, dodge roll and especially shade into a well rounded defense. Maybe thats why they don't see the full potential of the class in open world Cyro?
The NBs that have on the other hand have basically the strongest kiting kit in the entire game, only rivalled by sorcs using ball of lightning to break LOS (a lot of sorcs don't do this either and just streak in a straight line, which is easily countered by gapclosers), combined with dark conversion for easy sustain and heals.
Additionally, it feels like its much harder now to react to the relentless focus bow proc after it lost the minimum travel time. Can NB mains give their insight if this really is the case or is it just my imagination? (just to make this 100% clear I'm not implying any nerf demands here!)
P.S. @BohnT2 I have some more feedback points in mind, will send you a pm.
Royalthought wrote: »
And?
Completely irrelevant, but you lost to a better player who was probably on a better build. Perhaps roll dodge?
The point was about burst damage. Any class that can stack damage has more burst potential than nightblades. You literally are making the point. Here it is again for those that missed it:
“The misconception that nightblades have higher burst potential often comes from comparing tooltips and ignoring delayed effects that add to other abilities.”
You responded to that with tooltips. Lol
Well you’d be wrong. I’ve gone against every GvG there is on PC-NA, usually multiple guilds vs just ours and consistently win.
Most of these people are EU though, or aside from Fengrush only dabble in GvG and still building themselves up. Like Dottz is an excellent player and usually beats me every time I see him in a BG, but GvG he’s relatively new and still adapting strategy.
I’ve only been successfully ganked once in 9 months (I blame lag) and fear Stamblades less than half the classes 1v1. In BGs I’ve gone against them a lot, and the best ones, and they consistently get rocked.
If there was any truth to Stamblades being this good solo because of a strength against multiple opponents you’d see it in BGs. You don’t though do you. Their strength is being able to choose targets and find the new player, but that doesn’t mean it’s a strong class.
Well you’d be wrong. I’ve gone against every GvG there is on PC-NA, usually multiple guilds vs just ours and consistently win.
Most of these people are EU though, or aside from Fengrush only dabble in GvG and still building themselves up. Like Dottz is an excellent player and usually beats me every time I see him in a BG, but GvG he’s relatively new and still adapting strategy.
I’ve only been successfully ganked once in 9 months (I blame lag) and fear Stamblades less than half the classes 1v1. In BGs I’ve gone against them a lot, and the best ones, and they consistently get rocked.
If there was any truth to Stamblades being this good solo because of a strength against multiple opponents you’d see it in BGs. You don’t though do you. Their strength is being able to choose targets and find the new player, but that doesn’t mean it’s a strong class.
StaticWave wrote: »
You don't need to tell me about skill level, or how to play the game, it's irrelevant. Did you completely miss the 16k onslaught mention? I was using the most damage set up in the game, but i still did considerably less damage compared to his. The class just has passives and skills that make them the best at dealing burst damage. Why did I respond with tooltips? Because NB are the best at dealing critical damage. No class in the game has access to that 10% more crit damage, and crits are what kills people, not normal damage.
Royalthought wrote: »
What did you say that you feel changes the originally point?
What does more damage:
A nightblades onslaught, with whatever sets you prefer?
Or
Onslaught and backlash/sub assault, etc combined?
You’re focusing on nightblades achieving a high tooltip value on a single ability. But the point is, that ability can be combined with other abilities on other classes in a single gcd. That results in combined abilities having higher “burst potential.”
The extra damage a nightblade can achieve on a single ability will not outweigh the extra damage an ability like backlash or sub assault will add.
If there was any truth to Stamblades being this good solo because of a strength against multiple opponents you’d see it in BGs. You don’t though do you. Their strength is being able to choose targets and find the new player, but that doesn’t mean it’s a strong class.
The higher burst potential of NB was purely focused on the matchup sorc vs NB.
The sorc will never be able to line up its whole combo as the NB will be able to roll the frags due to the delay of them which means the sorc can only hit the NB with LA+streak+curse+meteor.
Or block the whole combo if the sorc decides to use frags rather than streak.
The NB on the other hand can repeatedly hit the sorc with med weave+Incap+bow due to a much shorter minimum traveltime of the bow.
Nerftheforums wrote: »2 really small examples on why stamnb is rated so highly for solo play (yes, the second clip is a 1vX, but I'm pretty sure you can understand where I come from):https://www.youtube.com/watch?v=w-4NoLRkEGU
https://youtu.be/qIEHv3mwCeE
Royalthought wrote: »
The ability to land a combo is dependent upon the player. Strictly opinion based.
Burst potential is what is possible. You’re making a case that it’s more difficult. While debatable due to incap/bow having cast/travel times too, but that’s not my debate. You stated:
“the NB having a much higher and more reliable burst potential against the sorc”
The bold is, in fact, wrong. That’s all I corrected. I get where you’re coming from but Burst potential is what’s possible. Degree of difficulty doesn’t change what’s possible.
Royalthought wrote: »
The ability to land a combo is dependent upon the player. Strictly opinion based.
Burst potential is what is possible. You’re making a case that it’s more difficult. While debatable due to incap/bow having cast/travel times too, but that’s not my debate. You stated:
“the NB having a much higher and more reliable burst potential against the sorc”
The bold is, in fact, wrong. That’s all I corrected. I get where you’re coming from but Burst potential is what’s possible. Degree of difficulty doesn’t change what’s possible.
It's not about difficulty, it's impossible for a sorc to hit his full burst on a NB played at full potential due to travel times, that's what matters in this damage potential comparison.
You can say that the term burst potential might have been a bad choice from my side which i can agree on.
Whether mag sorc or stamblade has the biggest burst potential is debatable, different builds would probably show different results. Also, you're highlighting "burst potential" but you're leaving out "reliable" which is the biggest difference between stamblade burst and mag sorc burst. Mag sorc burst revolves around landing frags when your curse goes off but the curse is extremely telegraphed. This makes mag sorc burst very predictable. Stamblade, on the other hand, doesn't have those issues because there are no delayed abilities in its burst.
So the 1st part you highlighted is debatable, but stamblade definitely has way more reliable burst than mag sorc.
Royalthought wrote: »
That’s all I was stating. It doesn’t have higher burst potential. I agree with you there.
In terms of “ it's impossible for a sorc to hit his full burst on a NB played at full potential due to travel times, that's what matters in this damage potential comparison.”
That’s a matter of opinion. Individual results may vary.
Refer to above. Stack the abilities of all classes and it’s math. Not opinion.
Degree of difficulty comes down to the player.
Besides, why should “burst potential be narrowed down to sorc and nb anyway?
Colossus, avid and can pop simultaneously. Many classes can stack abilities.
It’s not class X vs class Y
It’s simply being able to stack multiple abilities results in having more burst potential than 1 ability alone.
Additionally, it feels like its much harder now to react to the relentless focus bow proc after it lost the minimum travel time. Can NB mains give their insight if this really is the case or is it just my imagination? (just to make this 100% clear I'm not implying any nerf demands here!)
StaticWave wrote: »
You don't need to tell me about skill level, or how to play the game, it's irrelevant. Did you completely miss the 16k onslaught mention? I was using the most damage set up in the game, but i still did considerably less damage compared to his. The class just has passives and skills that make them the best at dealing burst damage. Why did I respond with tooltips? Because NB are the best at dealing critical damage. No class in the game has access to that 10% more crit damage, and crits are what kills people, not normal damage.
Nerftheforums wrote: »
Funny enough, incap gives a higher damage multiplier than onslaught if you don't have 0 pen, and costs only half even if it offers a really *** gameplay experience.
nosecookie wrote: »Your train of thought is wrong. The best players at a class are the showcase at how good a class can perform. They are the benchmark. If you try to balance for people that play below that level (which is most), you're balancing for casual play.
Also you said something along the lines that Incap is worse than Onlsaught. I gave you a source where you could look for yourself why it isn't the case. Just wanted to help.
Oh stop embarrassing yourself, if you think Incap is better than Onslaught then you either don't play the game enough and certainly don't play the NB class or you're just here trolling. Also nobody on here needs you telling them that their "train of thought is wrong" based on some video you watched where presumably the guy that made it cut out all the bits where he gets killed and shoves in the best clips of him killing potatoes which as I said can be done on any class. If the "benchmark" is putting together a few of the best clips then by that logic nearly everyone who PvPs can throw together clips of them killing bad players and you immediately consider that a benchmark LOL.
nosecookie wrote: »Although you do seem to realize that GvG and BGs are a different thing, you fail to realize that Cyrodiil - which the tier list is for - and BGs are a different thing as well.
Also ganking is it's own playstyle apart from 1vX, small- or bigscale. Someone knowledgeable about Cyrodiil would know that.
Well let me simplify it for you, you have Stamblades down as top tier for solo play.
Are Stamblades great in duels? No
Are Stamblades great in BGs? No
Are Stamblades a threat to experienced players, moreso than other classes? No
So where are the comments about them being strong vs multiple opponents, much less one opponent coming from? The only thing left is choosing engagements to pick off newer players in cyrodiil.
Well you’d be wrong. I’ve gone against every GvG there is on PC-NA, usually multiple guilds vs just ours and consistently win.
Most of these people are EU though, or aside from Fengrush only dabble in GvG and still building themselves up. Like Dottz is an excellent player and usually beats me every time I see him in a BG, but GvG he’s relatively new and still adapting strategy.
I’ve only been successfully ganked once in 9 months (I blame lag) and fear Stamblades less than half the classes 1v1. In BGs I’ve gone against them a lot, and the best ones, and they consistently get rocked.
If there was any truth to Stamblades being this good solo because of a strength against multiple opponents you’d see it in BGs. You don’t though do you. Their strength is being able to choose targets and find the new player, but that doesn’t mean it’s a strong class.