MeadDrinker02 wrote: »Like why do you thing GM is going down the drain, you push crappy products people are gonna buy else where
Ilithyania wrote: »sure thats not just ppl leaving STEAM ?
You also have BDO breathing down eso's neck. I much better done mmo for pvp in every aspect.
GhostofDatthaw wrote: »The only hope Andi mean THE ONLY hope is the server performance patches next year.
I can say all my 5 guilds have less people and they areent new guilds i think 50% less people
I can say all my 5 guilds have less people and they areent new guilds i think 50% less people
.You also have BDO breathing down eso's neck. I much better done mmo for pvp in every aspect.
Pretty much little chance of BDO taking away much of the ESO pie. The PvE is virtually non-existent for starters. End game is pretty pathetic and combat is pretty pathetic. Yes, lag is not an issue but then again there is not much in the game to cause lag.
Hey, if you like BDO then good for you but serous players in ESO that tried BDO came back really quick because of how little it offered.
And here you are wrong. Many of us play for the story and I think they would be the ones that mostly play around time new dlc dropsLord_Eomer wrote: »Dragonhold DLC is no way worth coming back
I can say all my 5 guilds have less people and they areent new guilds i think 50% less people
People have been saying that throughout the past few years, during which time the population has grown exponentially. I'm not saying that as a personal experience it isn't true, just that it doesn't seem to bear any relationship to the overall state of the game population-wise.
I had a candid conversation in Belkarth last night with a few top-end players that play on PS4 NA (all of whom are excellent PvE'rs and have been consistently clearing Vet Trials for years and are WAY better than I'll ever be, lol) and they are actually seriously contemplating throwing in the towel.
I know most players say ZOS drives people out with their drastic and usually pointless nerfs etc... but really what it boils down to for these guys is they're bored with the game. Now I still love my ESO time and look forward to it as an unwind after a long day but sometimes people just move on...ZOS gets this and that's why they are like all MMO's releasing new captivating content to draw in new players.
Us grumpy vets have been through this cycle for so long we have our own thoughts on this redundancy but it still makes sense in the end.
I can say all my 5 guilds have less people and they areent new guilds i think 50% less people
People have been saying that throughout the past few years, during which time the population has grown exponentially. I'm not saying that as a personal experience it isn't true, just that it doesn't seem to bear any relationship to the overall state of the game population-wise.
ESO is aging, as well as its player base. People may get married, have kids or have jobs that don't leave enough private time for themselves etc... for many reasons, some players continued to play and some stopped. If there is a steady income of new players, change is not noticeable. When the new players come to the endgame stage, they realize there aren't many people around to show them the ropes/have fun grouping with. That's when the ranting starts. Add these to the poor server performance, invisible enemies, broken PvP, disconnecting on the final boss fight of a vet trial...People get mad, forums and zone chat becomes a clusterf***.
The guilds that I'm in are also old guilds and player base is declining (except for the trading guilds). New players that we have recruited are mostly interested in the solo content, doing the base game and DLC quests. I don't see how ZoS can revive the PvP and endgame community.
Well, maybe Ashes of Creation can offer some competition to ESO and we see steady improvements.
We all like ESO and want it to improve. People just have different attitudes while explaining their ideas.
The guilds that I'm in are also old guilds and player base is declining (except for the trading guilds). New players that we have recruited are mostly interested in the solo content, doing the base game and DLC quests. I don't see how ZoS can revive the PvP and endgame community.
lordrichter wrote: »Well, maybe Ashes of Creation can offer some competition to ESO and we see steady improvements.
We all like ESO and want it to improve. People just have different attitudes while explaining their ideas.
I am sure that some players of ESO might like Ashes of Creation, but that is a very different game from ESO, and I don't think that the intended audiences completely overlap. As a long time RPG and MMO player, I know that Ashes does not interest me. The game sounds very frustrating.The guilds that I'm in are also old guilds and player base is declining (except for the trading guilds). New players that we have recruited are mostly interested in the solo content, doing the base game and DLC quests. I don't see how ZoS can revive the PvP and endgame community.
Eventually, the new players get to the point where they want to do end game stuff. If no one is around to show them the ropes, do you think they collectively "sigh" and wander off? No, they just do the end game stuff, and figure out what they need to do. ESO does not have a "secret handshake" that is passed down from generation to generation. Anyone can figure out how to do the end game content, if they want to.
Lord_Eomer wrote: »ZOS is again on a wrong track, nerfing everything and letting players leave ESO.
Lack of good contents are also to blame, players are asking for new Solo Arena or Duo but Q4 DLC becomes such a disappointment.
I have also taken a break from ESO, will get back once ZOS start putting things back on track.
Source: https://steamcharts.com/app/306130
Lord_Eomer wrote: »ZOS is again on a wrong track, nerfing everything and letting players leave ESO.
Lack of good contents are also to blame, players are asking for new Solo Arena or Duo but Q4 DLC becomes such a disappointment.
I have also taken a break from ESO, will get back once ZOS start putting things back on track.
Source: https://steamcharts.com/app/306130
This will be fixed, by preventing steam from publishing such horrible statistics
Most people I know in game don't use Steam so that's probably a small sample, not that representative of the game's population overall.
.You also have BDO breathing down eso's neck. I much better done mmo for pvp in every aspect.
Pretty much little chance of BDO taking away much of the ESO pie. The PvE is virtually non-existent for starters. End game is pretty pathetic and combat is pretty pathetic. Yes, lag is not an issue but then again there is not much in the game to cause lag.
Hey, if you like BDO then good for you but serous players in ESO that tried BDO came back really quick because of how little it offered.
I did a comparison of the 1 year Steam chart for ESO vs. BDO, quite enlightening.
scorpius2k1 wrote: »Most people I know in game don't use Steam so that's probably a small sample, not that representative of the game's population overall.
And THAT is exactly the point. Steam is definitely a SMALL percentage of the total population of players, but think about it. There are two sides to the coin of thought here, we can't say that just because Steam lost players that the ones who use the official launcher are any better. It's a bad defense. In fact, I would gamble quite the opposite of good is happening here with the likely decline for those who don't use Steam. I guarantee that number loss is much larger.
Let's theorize a moment and say Steam is 25% of the total player base, that's a fair number. According to SteamCharts, ESO has lost 5,426 players since June. Let's theorize the standalone version losses are around the same numbers, being 75% of the remaining player base or 16,278 players. Combined we are looking at a total loss of 21,704 players in 3 months. That's a big of sub/potential income and a pretty big chunk of players (5K+ loss every month overall). I think I am probably being generous here too with the theoretical numbers. But I would say the losses are happening just as much, if not more with the standalone version. A decline is definitely happening due to the recent happenings since Elsweyr's launch.
Zenimax needs to turn things around quick or at least make proof of their vision to it's players that they can be trusted again. It's hard to trust a company when no one, not even the company itself seems to know the right direction the game needs to go. Even their latest article about class identity screams they are worried about the evident decline in population and unhappy players. The really should take their time and focus it on performance and quality of life for a while, leave the rest alone for a bit and definitely not make such drastic changes so often.