The stam morph gives both sorcery and brutality tho. And Wardens in general lack alot of stuff that they try to fix with this ki d of stuff. So blame all the guys who shouted p2w premorrowind.
Just stop already, haven't enough things already been nerfed? Do you want to just remove all abilities from the game, is that what it will take for you guys to stop asking for more nerfs?
Facefister wrote: »Classes are being destroyed by nerfs atm, some PvP scrub who can't play calls for more.
The set is banned in pretty much every tourney because of how op it is.
It looks like the set needs to be nerfed rather than netch. Class skills should not be balanced around sets, but rather sets should be balanced around class skills. That way the power of class skills and thus the feel of class identity can be preserved instead of having a bunch of generally bland or bad class skills because they would be op with a specific gear setup.
So, the betty netch has a timer and isn't a permanent summon and when this effect procs I'm guessing it gives the blue/purple flames. That seems like a pretty big tell for when players could time an interrupt or silence. Also what is this effect like against a WB since those numbers seem closer to the sort of burst a pvper would be throwing at a player.
I'm happy to consider the idea (not that I have any say one way or the other, lol) but being able to do nothing and be protected from alit bites doesn't seem like it would be that valuable.
It's been my understanding that if you slot into defensive gear/stats you won't be doing much dps. So wouldn't this just make a player harder to kill, but not particularly threatening? If that's the case, rather than mess with gear/class issues they could just be ignored, or countered from stealth, or silenced, or overwhelmed with negative effects. Seems like there are plenty of existing counters that already are available to us.
For me personally this is an interesting set because with lag in cyro and even in the pve side, having something automatically culling an effect I might not be able to even see could have some value. My takeaway is that without proper and extensive testing, particularly not testing actual pvp where this gear/skill combo is supposed to be op I can't really support this idea.
There aren't many interesting for fun sets to play with in the game that are even remotely viable so I'm never in favor of removing sets that seem like they would have some utility. If you wanted to follow up and really put it through its paces I would be happy to amend my statement if proven wrong.
runkorkoeb17_ESO wrote: »InvictusApollo wrote: »runkorkoeb17_ESO wrote: »
It mus be adresed, atleast If we want balanced game
Yes i do have warden, yes i can just keep silence and just use broken armor/skill combo when patch hits live.
And no, i dont like it.(the combo)
On pts atm warden is on better spot (imo) than most classes, and last thing i wana see every 5 second is to have nearly OP class with 30% FREE dmg reduction.
Netch cost nothing to cast/ and literaly auoto dispel one negative efect every 5 sec in pvp- free set proc with no efforts every 10 sec for 5 sec duration)
Opinions?
Think about this way: you can't choose when to get that Major Protection. Before you could use netch to activate Major Protection whenever you were getting a lot of damage. Now you can't. If you get lucky, you will have it when your enemy decides to rain deeath upon you. And if you get unlucky you won't have it then. This is actually a huge drawback for skilled players.
The only pro of this combo is that you save one GCD.
Agree, but still give you 100% uptime with no effords from your side.
Even without set combo skill need to be reversed back to "ON summon"TheGreatBlackBear wrote: »Threads like this is why many PVErs dispise PVPers.
Guess you are one of them?
Then tell me how reverting back Betty to "remove one negative efect when summoned" affect you as pve player??I'm confused. Is there something about the interaction between Netch and Steadfast that increases the duration of Major Protection granted by Steadfast?
Because if not, the set will still only confer 5 secs of Major Protection every 10 secs to the user. That goes the same whether a Templar or Necromancer uses the set, or a Warden.
I don't see the issue.
As templar or necro you need to be able to cast "purge" to active the set.
Not my foult that you cant see the problem
runkorkoeb17_ESO wrote: »what you mean by b/netch has a timer?
It can be up 24/7
runkorkoeb17_ESO wrote: »what you mean by b/netch has a timer?
It can be up 24/7
It has a duration.
You need to keep re-casting it in order to keep it up; it's not a "cast once and forget it" type of skill like a sorc pet.
Identified the guy that can't play so he blames all his deaths on other classes being OP and crying for nerfs instead of just learning to play. It's people like you and that keep getting us nerfed into the ground...good day sir!
runkorkoeb17_ESO wrote: »runkorkoeb17_ESO wrote: »what you mean by b/netch has a timer?
It can be up 24/7
It has a duration.
You need to keep re-casting it in order to keep it up; it's not a "cast once and forget it" type of skill like a sorc pet.
true but it cost no resource to recast it
runkorkoeb17_ESO wrote: »runkorkoeb17_ESO wrote: »what you mean by b/netch has a timer?
It can be up 24/7
It has a duration.
You need to keep re-casting it in order to keep it up; it's not a "cast once and forget it" type of skill like a sorc pet.
true but it cost no resource to recast it
You asked, "what you mean by b/netch has a timer?"
I answered that question.
runkorkoeb17_ESO wrote: »
It must be adresed, atleast If we want balanced game
Yes i do have warden, yes i can just keep silence and just use broken armor/skill combo when patch hits live.
And no, i dont like it.(the combo)
On pts atm warden is on better spot (imo) than most classes, and last thing i wana see every 5 second is to have nearly OP class with 30% FREE dmg reduction.
Netch cost nothing to cast/ and literaly auoto dispel one negative efect every 5 sec in pvp- free set proc with no efforts every 10 sec for 5 sec duration)
Opinions?
I allow myself to add this clip here so all can see how it looks.
7 seconds 30% dmg reduce buff/ with 10 seconds cd/ so literaly 3 sec cd/
https://www.youtube.com/watch?v=nOMtboJSwgg&feature=youtu.be
MinarasLaure wrote: »
Betty has the purge effect upon casting it.
Which means that now on live, you can proc the monster set pretty much whenever you want, for free, as the skill doesnt cost anything .
So, yeah, you're a bit late.
To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
MinarasLaure wrote: »To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
runkorkoeb17_ESO wrote: »So there is it how it look on PTS
(read 10min as 10 seconds)
https://www.youtube.com/watch?v=nOMtboJSwgg&feature=youtu.be
now tell me how wrong i`m and how well balanced this is
SpiderCultist wrote: »hippie treehuggers wardens being offended because someone figured out how broken this might be
they were so happy because their class got buffed, "goddammit" they must think now
runkorkoeb17_ESO wrote: »So there is it how it look on PTS
(read 10min as 10 seconds)
https://www.youtube.com/watch?v=nOMtboJSwgg&feature=youtu.be
now tell me how wrong i`m and how well balanced this is
You might have a heart attack when you realize you can get 14 secs of Major Protection on Necro with Deaden Pain + Jorvulds .
Winning strategy, there, bub.
If people don't agree with you, call them 12 year-olds.
You sure told them.
Magika warden has been bottom of the barrel for pve for a long time now so it makes sense there was less to nerf.
runkorkoeb17_ESO wrote: »Why i even try guys.
Sorry but most of you act like 12y old kids " hey its my class i dont care if is broken, just let it alone"
and in the same time when you die from some other class you start flooding forums with "NERF IT"
I dont want a nerf, i want a balance,
And class runing with 30% dmg reduction with almost 100% up time,free purge, ability to choose free resource regen, +major sorcery and brutality, +minor heal every time you recast it,and all this comming from one FREE to cast skill, is far from balanced
Long list for one skill tooltip yea?
Its not a mistake, its a JOKE.
Balanced as ..k.
Or maybe I should use "ZoSed"MinarasLaure wrote: »
Betty has the purge effect upon casting it.
Which means that now on live, you can proc the monster set pretty much whenever you want, for free, as the skill doesnt cost anything .
So, yeah, you're a bit late.
To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
You are either blind or just try to troll.
DoTs are meta now, they wont be after PTS come live. I wonder do ppl will even spent points at Thick Skined.
You die in CC /mostly when stuned/feared/silenced/ the aouto cast from Betty guarantees 7 of 10 seconds 30% reduction even if you are controled.
Its save you gcd aswell.
With 30% dmg reduce up, you will hardly care about dots and negative effects on you. You may also not care about the incoming dm.
Because even without such reduce, atm on pts you outheal from 20% to 100% with 1 heal.
So yea, enjoy your wardensMinarasLaure wrote: »To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
you are definitely a troll
its a 3 seconds, and you dont need to wait, because zos pleased you with auoto recast.
and what monster set you speak about....
MinarasLaure wrote: »runkorkoeb17_ESO wrote: »Why i even try guys.
Sorry but most of you act like 12y old kids " hey its my class i dont care if is broken, just let it alone"
and in the same time when you die from some other class you start flooding forums with "NERF IT"
I dont want a nerf, i want a balance,
And class runing with 30% dmg reduction with almost 100% up time,free purge, ability to choose free resource regen, +major sorcery and brutality, +minor heal every time you recast it,and all this comming from one FREE to cast skill, is far from balanced
Long list for one skill tooltip yea?
Its not a mistake, its a JOKE.
Balanced as ..k.
Or maybe I should use "ZoSed"MinarasLaure wrote: »
Betty has the purge effect upon casting it.
Which means that now on live, you can proc the monster set pretty much whenever you want, for free, as the skill doesnt cost anything .
So, yeah, you're a bit late.
To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
You are either blind or just try to troll.
DoTs are meta now, they wont be after PTS come live. I wonder do ppl will even spent points at Thick Skined.
You die in CC /mostly when stuned/feared/silenced/ the aouto cast from Betty guarantees 7 of 10 seconds 30% reduction even if you are controled.
Its save you gcd aswell.
With 30% dmg reduce up, you will hardly care about dots and negative effects on you. You may also not care about the incoming dm.
Because even without such reduce, atm on pts you outheal from 20% to 100% with 1 heal.
So yea, enjoy your wardensMinarasLaure wrote: »To be honest, the new betty is a nerf, because you cant purge straight away with it, you'll have to wait 5 seconds.
you are definitely a troll
its a 3 seconds, and you dont need to wait, because zos pleased you with auoto recast.
and what monster set you speak about....
You completely missed the point lol.
What you're saying "new patch is going to make warden op" is already available now, because every single warden in game can spam the netch and dispel any effect, therefore activate the monster set.
There's a difference tho.
While now dispel is upon casting, and you can dispel 1 dot in 0.2 sec by activating the "no cost" skill, with the new update, wardens can no longer spam the netch to purge all the dots, but they'll be forced to cast it once and wait until it dispels all the effects.
It is, in fact, a nerf.
MinarasLaure wrote: »While now dispel is upon casting, and you can dispel 1 dot in 0.2 sec by activating the "no cost" skill, with the new update, wardens can no longer spam the netch to purge all the dots, but they'll be forced to cast it once and wait until it dispels all the effects.
It is, in fact, a nerf.