All summons should either be desummoned in major cities or given the necro treatment, a bounty
Major cities are already laggy with all the people and pets blocking stations and writ turns in and taking my frames just adds to the problem
ArcaneusIII wrote: »Yup I agree. All summons should be made illegal in cities. Including non combat pets too.
Hippie4927 wrote: »Pffffft!! Nobody has their bears out in crafting areas
Imagine complaining about this lmao
Taleof2Cities wrote: »ArcaneusIII wrote: »Yup I agree. All summons should be made illegal in cities. Including non combat pets too.
I think you missed what @VaranisArano said directly above you.
There are quests in cities that involve combat ... the one that immediately comes to mind is the quest in the Evermore alleyway.
Asking a Pet Sorc to mandatorily unsummon their bread and butter in town ... that just isn’t going to work.
I don't see this as a problem. Just move to the side and click the box to turn in your writs. We are all playing a MMO. Sometimes you have to work around the other players. Like when they get to the resource node 1 second ahead of you. Or when they leave a junk item in the container, while taking only the valuable stuff.
redspecter23 wrote: »If a player (even a brand new player) can't win those fights without their combat pets, they have a SERIOUS learn to play issue and that will be an excellent opportunity to learn an alternate strategy for those extremely easy fights that just don't occur all that often in cities. Not all skills are appropriate for all situations and it is a lesson to be learned.
Taleof2Cities wrote: »redspecter23 wrote: »If a player (even a brand new player) can't win those fights without their combat pets, they have a SERIOUS learn to play issue and that will be an excellent opportunity to learn an alternate strategy for those extremely easy fights that just don't occur all that often in cities. Not all skills are appropriate for all situations and it is a lesson to be learned.
I agree that most of those fights are easy.
But at the same time, you’re asking for a blanket ban on someone’s playstyle ... for your convenience only.
Do you see where this is going?
lordrichter wrote: »The problem isn't that the pets block the crafting stations. The problem is that the pets block everything, and have a tendency to get between the camera and the object of interest.
The bear is particularly annoying because he teleports to you, but flappy twilight wings are also a challenge.
In my mind, the answer is not to fix pets around crafting stations, but to fix the whole problem of pets getting between the camera and the object.
redspecter23 wrote: »lordrichter wrote: »The problem isn't that the pets block the crafting stations. The problem is that the pets block everything, and have a tendency to get between the camera and the object of interest.
The bear is particularly annoying because he teleports to you, but flappy twilight wings are also a challenge.
In my mind, the answer is not to fix pets around crafting stations, but to fix the whole problem of pets getting between the camera and the object.
That solution works for the caster, which is a step in the right direction, but it won't stop trolls and ignorant players from placing their pets in annoying places for other players.
KillsAllElves wrote: »Another example of people crying about the stupidest of things that should be the least of any worries.
This game community makes me smdh.
redspecter23 wrote: »What if 12 coordinated players decided to all stack bears in one spot? What if that spot happens to be a necessary quest turn in location? This is something that could happen. Maybe next anniversary, 12 bears stack on top of the cake baker and shut down the event indefinitely or until ZOS resets the servers. This problem is real and ZOS needs to work some sort of solution before a situation like the one I mention above happens.