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Can we just make summons illegal already? A rant about bears blocking stuff

msalvia
msalvia
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So anyone who crafts knows about this...that warden with a bear blocking craft stations, writ boxes, etc. Just make it illegal. The precedent is set with necros, but it makes perfect sense of all kinds of summoning to be illegal in game, causing a guard to cap that afk warden whose bear is griefing a whole zone of crafters.

In Skyrim it was pretty clear that conjuration magic is frowned upon, so there's a perfect lore reason to make sorc pets illegal. I mean, wouldn't citizens be a little concerned about daedra all over the place? And for Wardens, this may not be dark magic, but it's still a bear in a town. That has to violate some kind of public ordinance.

It's such an easy fix to a stupid problem, and the Necro pets being illegal paves the way.

Or just force an auto-unsummon in craft areas. Or allow players to kill pets, pvp style. Or just do something technical to stop bears from acting like a wall between you and the thing you need to use. This can't be that hard. And we clearly can't leave it up to the decency of the player base.
  • FlopsyPrince
    FlopsyPrince
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    I have had my own bear block myself at times.

    But forcibly unsommoning them would be like unequipping a weapon in town (due to the time it takes to respawn the bear/pets.

    Pathing them better would solve the problem. Make them act more like the banker in town (who usually hides when I am trying to select him) and they would not be a problem in most cases.
    PS4
  • JKorr
    JKorr
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    I did have to ask someone to move their bear once. The bear was completely covering the anvil at the smithing station.
  • troomar
    troomar
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    I want a skin in Crown Store that would change my scamp to a daedroth (and the pulse skill would change to the fire breath).
    Yes.
  • Flubbles
    Flubbles
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    Yup I agree. All summons should be made illegal in cities. Including non combat pets too.
  • Taleof2Cities
    Taleof2Cities
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    Yup I agree. All summons should be made illegal in cities. Including non combat pets too.

    I think you missed what @VaranisArano said directly above you.

    There are quests in cities that involve combat ... the one that immediately comes to mind is the quest in the Evermore alleyway.

    Asking a Pet Sorc to mandatorily unsummon their bread and butter in town ... that just isn’t going to work.
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • TheRealPotoroo
    TheRealPotoroo
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    Hippie4927 wrote: »
    Pffffft!! Nobody has their bears out in crafting areas :p


    9ti7dPo.png

    That looks like Alinor. They're less of a problem in a big area like that. Get them in a smaller environment, like say the blacksmith at Daggerfall, and pets can be a nightmare. The worst one for me though was a bear completely blocking me from accessing Kari in the Hew's Bane thieves den. It took me ten minutes of whispering and jumping around to get the idiot's attention.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Qbiken
    Qbiken
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    Imagine complaining about this lmao
    Immortal Redeemer - Gryphon Heart - Dro-m'Athra Destroyer - The Unchained
    And apparently still not a PvE player


    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - Fifty Shades of Cloak - Stamina Nightblade - Imperial
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Imperial
    EP - Q_Q Mancer Stamina Necromancer - Imperial

    NA
    EP - Sister Q - Stamina Sorcerer - Nord
    EP - Queue but the ueue is silent - Nightblade - Dark Elf

  • redgreensunset
    redgreensunset
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    Qbiken wrote: »
    Imagine complaining about this lmao

    Oh I can, easily. I stopped playing petsorc because I constantly got annoyed at my own pet getting in my way I just unslotted and went with a different build.
    Forcible unsummoning isn't the answer though imo, but maybe give pet runners an easy way of unsumoning them? I nevereven realized you could apart from removing the ability from the bar, which is clunky. The other means, via character menu, is counter intuitive and clunky too. Easy hot key unsummon might lessen the problem.
  • katanagirl1
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    I agree wholeheartedly with this thread. I was thinking of starting my own actually.

    Not only bears, but clannfear and especially twilight matriarchs get in my way constantly while crafting, farming containers, and thieving. Sorc “thieves” with both twilight matriarch and clannfear out while stealing in houses in Rimmen keep me from doing my stealing because I can’t interact with anything with them around. The matriarchs are a line-of-sight problem when trying to interact with NPCs in towns. They are so freaking huge.

    I have a volatile familiar with my sorc, but he’s not much of a problem, still - I’d like to see all combat pets removed from the game and builds be changed to be viable without them just for this very reason. People are either inconsiderate or ignorant of what a nuisance they are for other players.
    Khajiit Stamblade
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP

    PS4/ NA

  • FlopsyPrince
    FlopsyPrince
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    I will repeat it again. The game (ESO) can solve this mostly with just a bit better pathing for the bear/pets. Make them be repelled by quest givers and workstations and the problem is solved without breaking the game for many.
    PS4
  • Ingenon
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    I don't see this as a problem. Just move to the side and click the box to turn in your writs. We are all playing a MMO. Sometimes you have to work around the other players. Like when they get to the resource node 1 second ahead of you. Or when they leave a junk item in the container, while taking only the valuable stuff.

    :)
    PS4 / NA
  • FlopsyPrince
    FlopsyPrince
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    I started thinking people did it on purpose, but I have realized it is an ESO flaw that they should fix when my own bear has blocked me multiple times. My matriarch does it at times too, but the bear is the worst about it.
    PS4
  • redspecter23
    redspecter23
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    jim_1 wrote: »
    I don't see this as a problem. Just move to the side and click the box to turn in your writs. We are all playing a MMO. Sometimes you have to work around the other players. Like when they get to the resource node 1 second ahead of you. Or when they leave a junk item in the container, while taking only the valuable stuff.

    :)

    What if 12 coordinated players decided to all stack bears in one spot? What if that spot happens to be a necessary quest turn in location? This is something that could happen. Maybe next anniversary, 12 bears stack on top of the cake baker and shut down the event indefinitely or until ZOS resets the servers. This problem is real and ZOS needs to work some sort of solution before a situation like the one I mention above happens.
  • Taleof2Cities
    Taleof2Cities
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    If a player (even a brand new player) can't win those fights without their combat pets, they have a SERIOUS learn to play issue and that will be an excellent opportunity to learn an alternate strategy for those extremely easy fights that just don't occur all that often in cities. Not all skills are appropriate for all situations and it is a lesson to be learned.

    I agree that most of those fights are easy.

    But at the same time, you’re asking for a blanket ban on someone’s playstyle ... for your convenience only.

    Do you see where this is going?
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • Ri_Khan
    Ri_Khan
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    Yeah something definitely needs to happen with this. Nobody needs their damn pets summoned in the crafting areas.Period.
  • redspecter23
    redspecter23
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    If a player (even a brand new player) can't win those fights without their combat pets, they have a SERIOUS learn to play issue and that will be an excellent opportunity to learn an alternate strategy for those extremely easy fights that just don't occur all that often in cities. Not all skills are appropriate for all situations and it is a lesson to be learned.

    I agree that most of those fights are easy.

    But at the same time, you’re asking for a blanket ban on someone’s playstyle ... for your convenience only.

    Do you see where this is going?

    I propose a number of solutions. Yes, I personally agree with a ban, but there are other options including just making them invisible to other players in cities or making them much smaller in the case of matriarch, which for some reason grow larger and more annoying when morphed.
  • Elsonso
    Elsonso
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    The problem isn't that the pets block the crafting stations. The problem is that the pets block everything, and have a tendency to get between the camera and the object of interest.

    The bear is particularly annoying because he teleports to you, but flappy twilight wings are also a challenge.

    In my mind, the answer is not to fix pets around crafting stations, but to fix the whole problem of pets getting between the camera and the object.

  • redspecter23
    redspecter23
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    The problem isn't that the pets block the crafting stations. The problem is that the pets block everything, and have a tendency to get between the camera and the object of interest.

    The bear is particularly annoying because he teleports to you, but flappy twilight wings are also a challenge.

    In my mind, the answer is not to fix pets around crafting stations, but to fix the whole problem of pets getting between the camera and the object.

    That solution works for the caster, which is a step in the right direction, but it won't stop trolls and ignorant players from placing their pets in annoying places for other players.
  • Elsonso
    Elsonso
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    The problem isn't that the pets block the crafting stations. The problem is that the pets block everything, and have a tendency to get between the camera and the object of interest.

    The bear is particularly annoying because he teleports to you, but flappy twilight wings are also a challenge.

    In my mind, the answer is not to fix pets around crafting stations, but to fix the whole problem of pets getting between the camera and the object.

    That solution works for the caster, which is a step in the right direction, but it won't stop trolls and ignorant players from placing their pets in annoying places for other players.

    I never gave a solution. How they solve the problem is up to ZOS, not us. The problem is that the pet gets between the camera and the object, making the object unselectable. It does not matter whether the pets are yours or not. The answer they have to come up with should cover the whole problem.
    Edited by Elsonso on July 28, 2019 9:52PM

  • KillsAllElves
    KillsAllElves
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    Another example of people crying about the stupidest of things that should be the least of any worries.

    This game community makes me smdh.
  • Feric51
    Feric51
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    Didn’t they make it so that player AoE visuals and whatnot were invisible to all but the caster at some point to try and cut down on lag, especially in trials if I recall?

    Friendly players’ pets could be treated the same way. Obviously they would need to be visible in PvP situations, but there is literally no reason I need to see a non-hostile player’s pets.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • redspecter23
    redspecter23
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    Another example of people crying about the stupidest of things that should be the least of any worries.

    This game community makes me smdh.

    Let me know if you're on PC/NA. I'll grab 23 friends with 2 pets each and follow you around for a while if you think this can't be an issue.
  • Ingenon
    Ingenon
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    What if 12 coordinated players decided to all stack bears in one spot? What if that spot happens to be a necessary quest turn in location? This is something that could happen. Maybe next anniversary, 12 bears stack on top of the cake baker and shut down the event indefinitely or until ZOS resets the servers. This problem is real and ZOS needs to work some sort of solution before a situation like the one I mention above happens.

    I have never seen that happen. And there are multiple locations for the cake baker, one in each zone, as I recall.

    Anyway, I do crafting writs every day, in either Vvardenfell, Deshaan, Elsweyr, Alinor - different places because my crafter is also my Magplar main. And I have never had problems because of pets either doing the crafting writs or turning them in in any of those places. I'm genuinely curious. How is it I never have this problem on PS4 / NA?
    PS4 / NA
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