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https://forums.elderscrollsonline.com/en/discussion/668861

We need more Corn Flower

  • John_Falstaff
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    I'll make an alternative suggestion: make the endgame more lucrative. 10k worth of Undaunted Plunder and half a golden grain on average (one golden grain for HM) per vet trial run? That's just a way to cover repair costs. Endgame needs weapon/spell power potions the most, and at the same time, the activity in question yields far less gold than some simple pickpocketing. Instead of toning down the market of cornflower, give raiders more means to buy it, that'll liven up the economy too.
    Edited by John_Falstaff on May 24, 2019 11:58AM
  • DyingIsEasy
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    We need an alchemy hireling
  • tmbrinks
    tmbrinks
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    I'll make an alternative suggestion: make the endgame more lucrative. 10k worth of Undaunted Plunder and half a golden grain on average (one golden grain for HM) per vet trial run? That's just a way to cover repair costs. Endgame needs weapon/spell power potions the most, and at the same time, the activity in question yields far less gold than some simple pickpocketing. Instead of toning down the market of cornflower, give raiders more means to buy it, that'll liven up the economy too.

    It was nice when the gear from trials was Bind on Equip, so you could sell it.
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  • John_Falstaff
    John_Falstaff
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    tmbrinks wrote: »
    I'll make an alternative suggestion: make the endgame more lucrative. 10k worth of Undaunted Plunder and half a golden grain on average (one golden grain for HM) per vet trial run? That's just a way to cover repair costs. Endgame needs weapon/spell power potions the most, and at the same time, the activity in question yields far less gold than some simple pickpocketing. Instead of toning down the market of cornflower, give raiders more means to buy it, that'll liven up the economy too.

    It was nice when the gear from trials was Bind on Equip, so you could sell it.

    Oh yes, would be really nice to have that back. Now, I know there are tons of objections against that, but something along those lines would be good to make vet trial scene a bit more profitable. Undaunted Plunder feels like such a terribly lazy and inadequate slap-on solution for the issue.
  • tmbrinks
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    tmbrinks wrote: »
    I'll make an alternative suggestion: make the endgame more lucrative. 10k worth of Undaunted Plunder and half a golden grain on average (one golden grain for HM) per vet trial run? That's just a way to cover repair costs. Endgame needs weapon/spell power potions the most, and at the same time, the activity in question yields far less gold than some simple pickpocketing. Instead of toning down the market of cornflower, give raiders more means to buy it, that'll liven up the economy too.

    It was nice when the gear from trials was Bind on Equip, so you could sell it.

    Oh yes, would be really nice to have that back. Now, I know there are tons of objections against that, but something along those lines would be good to make vet trial scene a bit more profitable. Undaunted Plunder feels like such a terribly lazy and inadequate slap-on solution for the issue.

    Pretty sure there was the patch where they made the trials gear 'bind on pickup', you didn't get undaunted plunder, AND you couldn't trade the gear between your groupmates...

    (There's a chance I might be hazy on the exact timeline, maybe all 3 didn't happen at once, but there was certainly a time where all 3 were true... lol)
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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    65,385 achievement points
  • Inaya
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    I dunno, it takes me forever to get where I'm going because I stop at every single node I see hahaha
  • code65536
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    I'll make an alternative suggestion: make the endgame more lucrative. 10k worth of Undaunted Plunder and half a golden grain on average (one golden grain for HM) per vet trial run? That's just a way to cover repair costs. Endgame needs weapon/spell power potions the most, and at the same time, the activity in question yields far less gold than some simple pickpocketing. Instead of toning down the market of cornflower, give raiders more means to buy it, that'll liven up the economy too.

    The last thing we need is more gold flooding this economy, ugh. There are way too many gold spigots already and too few sinks.

    Why are things so damn expensive? As the population increases, the demand increases. But the supply doesn't increase in the same way. Alchemy writs and surveys are instanced per player, so those scale well. But picking materials in the open world or farming Tel-Var don't scale up so well, since two people running a Hollow City circuit doesn't mean twice the materials being harvested but rather the same amount of materials split amongst two people. Tel-Var farm circuits are great... if you're the only player in IC. Once more people are added to the mix, the Tel-Var gains are reduced as they are shared.

    So... demand that increases faster than supply combined with easy sources of gold that scale well (writ quest gold and plunder are instanced rewards), and you get increasingly expensive Corn Flower.

    ZOS never should've added Undaunted Plunder. When that nonsense first hit PTS in 2016, a number of people gave the feedback that it's a bad idea--it doesn't increase the supply of things that raiders need and will just lead to inflation. And as inflation increases, the value of that plunder decreases. The number of potions that you can buy with Plunder today is about a third of the number that you can buy when Plunder was first introduced.

    The suggestion back then was to, instead of rewarding raiders with gold, rewarding them with the things that they need. I.e., reward improvement mats and alchemy ingredients so that difficult endgame content can be self-sufficient. So that we get sources of material that are player instanced and thus scale well with population. And so that we don't get stupid gold spigots. But ZOS didn't listen. They took the easy route and added Plunder. And here we are.
    Edited by code65536 on May 24, 2019 2:28PM
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  • Vercingetorix
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    Maybe you should use a proper build that doesn't require chain-chugging spell power potions? Sounds like a L2P issue. I don't use spell power potions hardly at all and I still get adequate DPS for HM trials.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Grimm13
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    We need an alchemy hireling

    We have one, it's called Shadowy Supplier. It's just up to you to use it and for that purpose.
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  • tmbrinks
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    Maybe you should use a proper build that doesn't require chain-chugging spell power potions? Sounds like a L2P issue. I don't use spell power potions hardly at all and I still get adequate DPS for HM trials.

    This might literally be the dumbest thing I've seen posted on these forums... and that's saying something.
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    65,385 achievement points
  • angelncelestine
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    Grimm13 wrote: »
    We need an alchemy hireling

    We have one, it's called Shadowy Supplier. It's just up to you to use it and for that purpose.

    You can't really rely on the shadowy supplier since most of the time you get cruddy potions from them. I don't really see a huge shortage of cornflower, but I do agree an alchemy hireling would be nice. I wouldn't be opposed to a jewelry hireling either.
  • code65536
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    Grimm13 wrote: »
    We need an alchemy hireling

    We have one, it's called Shadowy Supplier. It's just up to you to use it and for that purpose.

    No, the selection of mats that you can get from the Shadowy Supplier is limited. It's great if you play a stamina DD, since Blessed Thistle drops from those satchels. But neither Corn Flower nor Lady's Smock nor Water Hyacinth will ever come from the Shadowy Supplier.
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  • John_Falstaff
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    @code65536 , I don't think that endgame is big enough to generate so much gold it'll cause inflation, but I can absolutely get behind other ways to satisfy the need in more direct ways that don't include the gold - like plain drops of ingredients and materials, maybe surveys too. Don't think it's too late to go back on that decision and scrape the plunder system.
  • Tan9oSuccka
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    Am I the only one that just uses the free tripots for everything?

    I know everyone is trying to be yoloswag420 in both PVE and PvP, but sheesh.
    Of course I like steak. I'm a Nord, aren't I?
    -Berj Stoneheart
  • tmbrinks
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    Am I the only one that just uses the free tripots for everything?

    I know everyone is trying to be yoloswag420 in both PVE and PvP, but sheesh.

    I certainly use the free tri-pots when I'm doing overland questing, in dungeons, etc...

    But, when I'm running trials, some DLC dungeons, I'm using my spell power pots, to help out myself and the group as much as possible.
    Edited by tmbrinks on May 24, 2019 3:33PM
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    65,385 achievement points
  • Krec
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    msalvia wrote: »
    Maybe we just need fewer mag toons running around?

    yup nerf sorcs
  • laksikus
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    dont use spell power pots for dungeons or ntrials. use ap pots
  • Varana
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    Am I the only one that just uses the free tripots for everything?

    The free potions are a great replacement for tristat potions at almost every time.

    But in a coordinated higher-end raid, tristats aren't what people would be using. For health, you have healers; but spell/weapon power and spell/weapon crit are very useful to have. And while there can be skills that provide these buffs, it's more efficient to get them from a potion - you don't have to cast those skills, so better sustain, and you don't have to keep them up, i.e. more damage skills and easier rotation.
  • Uryel
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    Maybe if you guys could play without drinking potions like they're mead, you wouldn't need corn flowers that much. But hey, all for the damage, nothing for tools and survival... I guess you need those potions so you can actually brag about your huge DPS.
  • code65536
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    Uryel wrote: »
    Maybe if you guys could play without drinking potions like they're mead, you wouldn't need corn flowers that much. But hey, all for the damage, nothing for tools and survival... I guess you need those potions so you can actually brag about your huge DPS.

    Fancy potions are not needed for most of the game's content. But they are required for some of it. Go beat the Hard Mode of a vet DLC trial while using dropped potions and still carrying your own weight, and then you can talk.
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  • SoLooney
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    gepe87 wrote: »
    It's very easy to farm corn flower...Just go to under populated zones...Malabar Tor, Greenshade and Eastmarch. It's also very easy to spot CF.

    To pick 1 maybe 2 cornflower per node? Not to mention not all plant nodes you see will be cornflower.

    At that rate you'll get like 10 cornflower per hour, 40 pots for an hours work. That makes a lot of sense
    Maybe you should use a proper build that doesn't require chain-chugging spell power potions? Sounds like a L2P issue. I don't use spell power potions hardly at all and I still get adequate DPS for HM trials.
    Literally the dumbest comment I have read on the forums

    I feel bad for your team and you throwing runs because you're stingy with pots.
    Edited by SoLooney on May 24, 2019 6:31PM
  • tmbrinks
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    SoLooney wrote: »
    gepe87 wrote: »
    It's very easy to farm corn flower...Just go to under populated zones...Malabar Tor, Greenshade and Eastmarch. It's also very easy to spot CF.

    To pick 1 maybe 2 cornflower per node? Not to mention not all plant nodes you see will be cornflower.

    At that rate you'll get like 10 cornflower per hour, 40 pots for an hours work. That makes a lot of sense

    ...and this is why it's expensive... people need it, but few are willing to do any work to get it...

    Supply and Demand... eventually the price will get high enough that some people will find it profitable to farm materials, then the prices might come down or stabilize.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • khajiitNPC
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    Farm it. I’m sitting on about 300+ cornflower. It’s not hard to come by.
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