ZOS_MattFiror wrote: »[*] At some point next week we will do the same for PC NA - even though we haven't had to turn on queuing for PC NA, we want to make sure additional capacity is added there as well to keep up with the growing population on that megaserver.
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ZOS_MattFiror wrote: »Everyone,
I know that this has not been an awesome couple of weeks for our EU PC players, which is why we have worked so hard to get additional capacity online as soon as possible. While having a growing player population is great, we know it’s not a good experience to have the population outgrow the current server hardware, or to have to wait in a queue to get into the game you love to play. We'll definitely keep an eye on things and will keep everyone updated as warranted.
ZOS_MattFiror wrote: »[*] At some point next week we will do the same for PC NA - even though we haven't had to turn on queuing for PC NA, we want to make sure additional capacity is added there as well to keep up with the growing population on that megaserver.
[/list]
That's my favourite bit - being proud that they're fixing something BEFORE it breaks.
Newsflash for you @ZOS_MattFiror - a professional company does this as a matter of course, without needing to list it as a bullet point positive.
ZOS_MattFiror wrote: »Adding server capacity should alleviate load-causing server problems and enable us to raise our "concurrent" supported user number well above our nightly maximums, while also removing the queues. We are still working on overall client architecture and performance fixes, which are unrelated to this particular issue. You should see more information about our client performance progress in the coming months.
I know that this has not been an awesome couple of weeks for our EU PC players, which is why we have worked so hard to get additional capacity online as soon as possible. While having a growing player population is great, we know it’s not a good experience to have the population outgrow the current server hardware, or to have to wait in a queue to get into the game you love to play. We'll definitely keep an eye on things and will keep everyone updated as warranted.
Thanks,
Matt
Naww don't say that. I'm not sure what gave you that impression.ZOS_MattFiror wrote: »I know that this has not been an awesome couple of weeks for our EU PC players
ZOS_MattFiror wrote: »
I know that this has not been an awesome couple of weeks for our EU PC players, which is why we have worked so hard to get additional capacity online as soon as possible. While having a growing player population is great, we know it’s not a good experience to have the population outgrow the current server hardware, or to have to wait in a queue to get into the game you PAY to play. We'll definitely keep an eye on things and will keep everyone updated as warranted.
Thanks,
Matt
FlyingSwan wrote: »NupidStoob wrote: »
Indeed. I'll certainly hope for the best, but this is a company that has consistently failed to deliver on their promises, so I'll assume it's more hot air until proven otherwise.
Hey Matt,ZOS_MattFiror wrote: »Everyone,
We will take PC EU offline tomorrow (Thursday, April 18) morning at 12pm CEST/6am EST for maintenance to configure the megaserver to recognize the additional hardware.
while the server problems are bad and they originate mainly from the design flaws that haven't been corrected since beta (need help with that? I charge only 130€/h) but you got bigger problems at hand.
Lets face it, you have failed to address an issue that affects 90% of your user base, every day for as long as six long years. Yeah, since pre beta. For potential customer base the ratio stays the same so the problem has even bigger impact on your sales and incoming customers. Think about amount of ass whopping there would be if market division would know about this? And the most saddest part is that it could be addressed with affordable actions inside the firm.
So Bethesda, please stop using date format that originates from mid 20th century that even The Chicago manual of style (that Americans so love to use with its RollerCoasteR WritTing Style) directly discourages. There is international standard that works and is comprehensible by 90+% of world, even by the 5-7% segment that seems to be your reason of using it.
And Matt.
If you ever work under me, with me, above me or in the same building or city, you are fired if I ever again see you refer midday as morning.
Showing up to work at 12:00 is not morning, no matter what date-time format you plan to use to hide your sleepy ass. Eating breakfast at 12:00 is looong past morning, ask your mom. Returning a report at 12:00 when it was supposed to be done at morning, is NOT on time.
Morning is that period of time between when I get up and when I have my lunch. I assume it's the same for most people.
FlyingSwan wrote: »NupidStoob wrote: »
Indeed. I'll certainly hope for the best, but this is a company that has consistently failed to deliver on their promises, so I'll assume it's more hot air until proven otherwise.
Exactly my thoughts. They claim they fixed something nevery patch just to turn out it's still bugged after all, but thanks to to "fix" new things are now bugged to. I'll renew my sub only when I see how this will work and I will see some improvement.
ZOS_MattFiror wrote: »Everyone,
We've been working very hard on prepping additional server hardware to accommodate our burgeoning player base, especially in the EU - and I'm very happy to say that we've done it much faster than anticipated. We are wrapping up the work, and will have the additional capacity online for PC EU players before the upcoming Easter holiday weekend.
Here's how it will work:Adding server capacity should alleviate load-causing server problems and enable us to raise our "concurrent" supported user number well above our nightly maximums, while also removing the queues. We are still working on overall client architecture and performance fixes, which are unrelated to this particular issue. You should see more information about our client performance progress in the coming months.
- We will take PC EU offline tomorrow (Thursday, April 18) morning at 12pm CEST/6am EST for maintenance to configure the megaserver to recognize the additional hardware. Stay tuned for messaging from our Social and Community teams on how long the outage will be.
- At some point next week we will do the same for PC NA - even though we haven't had to turn on queuing for PC NA, we want to make sure additional capacity is added there as well to keep up with the growing population on that megaserver.
I know that this has not been an awesome couple of weeks for our EU PC players, which is why we have worked so hard to get additional capacity online as soon as possible. While having a growing player population is great, we know it’s not a good experience to have the population outgrow the current server hardware, or to have to wait in a queue to get into the game you love to play. We'll definitely keep an eye on things and will keep everyone updated as warranted.
Thanks,
Matt
ZOS_MattFiror wrote: »Everyone,
<snip>
- We will take PC EU offline tomorrow (Thursday, April 18) morning at 12pm CEST/6am EST for maintenance to configure the megaserver to recognize the additional hardware. Stay tuned for messaging from our Social and Community teams on how long the outage will be.
<snip>
Thanks,
Matt
Bethesda Twitter has done updates, think the ZOS peeps maybe out of office still. I forget when they get in now we've all had our daylight savings happen.ZOS_MattFiror wrote: »Everyone,
<snip>
- We will take PC EU offline tomorrow (Thursday, April 18) morning at 12pm CEST/6am EST for maintenance to configure the megaserver to recognize the additional hardware. Stay tuned for messaging from our Social and Community teams on how long the outage will be.
<snip>
Thanks,
Matt
So 2 and a half hours in and not one word from said "Social and Community teams", great communication as always ...
ZOS_GinaBruno ZOS_JessicaFolsom ZOS_MattFiror
Indeed. One does not want to speak with a community manager before their first coffee (or tea).TequilaFire wrote: »Man give them a chance to have their first cup of coffee!
TequilaFire wrote: »Man give them a chance to have their first cup of coffee!
TequilaFire wrote: »Man give them a chance to have their first cup of coffee!
The biggest thing that has happened in ESO for a long time and they are out of the office? I don't care about time zones, that is unacceptable.
This could have been their redefining moment, what with the much promised "better communication" from them. A perfect opportunity to build some bridges with the PC EU community. Which rightly or wrongly has felt neglected by ZOS for a while now.
Also I don't use Twitter anymore @Turelus, the fact that not a single member of the Community Team (even a junior member or even a forum moderator) couldn't be bothered to keep us updated is terrible PR.
TequilaFire wrote: »Man give them a chance to have their first cup of coffee!
The biggest thing that has happened in ESO for a long time and they are out of the office? I don't care about time zones, that is unacceptable.
This could have been their redefining moment, what with the much promised "better communication" from them. A perfect opportunity to build some bridges with the PC EU community. Which rightly or wrongly has felt neglected by ZOS for a while now.
Also I don't use Twitter anymore @Turelus, the fact that not a single member of the Community Team (even a junior member or even a forum moderator) could be bothered to keep us updated is terrible PR.
I was exactly of this opinion once. Then SWTOR came out and Bioware would only update server info via Twitter.Sanctuary_Reaper wrote: »Never used twitter since it appeared, and shouldnt have to for information, when im a member on the games official forum, where the community managers(still believe there just forum mods with a fancy title) should communicate with the community.
Should never have to visit a 3rd party site for information about the game/servers, simple as that.
TequilaFire wrote: »Man give them a chance to have their first cup of coffee!
The biggest thing that has happened in ESO for a long time and they are out of the office? I don't care about time zones, that is unacceptable.
This could have been their redefining moment, what with the much promised "better communication" from them. A perfect opportunity to build some bridges with the PC EU community. Which rightly or wrongly has felt neglected by ZOS for a while now.
Also I don't use Twitter anymore @Turelus, the fact that not a single member of the Community Team (even a junior member or even a forum moderator) could be bothered to keep us updated is terrible PR.
I was exactly of this opinion once. Then SWTOR came out and Bioware would only update server info via Twitter.Sanctuary_Reaper wrote: »Never used twitter since it appeared, and shouldnt have to for information, when im a member on the games official forum, where the community managers(still believe there just forum mods with a fancy title) should communicate with the community.
Should never have to visit a 3rd party site for information about the game/servers, simple as that.
Sadly we live in the era of social media as a tool used for updates, if you want to stay connected with a game you need to keep an eye on Twitter. It's worth noting you don't even need an account to keep an eye on them, just bookmark the support page and leave it open in a tab.
EU Queue just moved to Cyrodiil.
It’s another fine mess from the team, you plan a grand party, but you only book the toilet.
If you spin it right the size of the queue is a mark of success not abject planning failure
oxygen_thief wrote: »
- All users who had ESO plus or made a purchase above 20 euro's in the crown store in the past 6 months will get priority queueing.(One loyal customer is worth more than 10 new users who are just trying out the game after all
this statement is false. do you know why? because they got your money already. you won't buy white horse again for example but new users can do it 10 times and their $ for ESO+ are same as yours thus you are worthless and don't deserve privileges. I guess that's how Thier model is functioning. they lure new players rip them off while newcomers are under the wow effect and want to support "the best mmo" then throw them away by ignoring bug lags and other problems. Nothing personal just business