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magnb and reflective skills

  • Fiktius
    Fiktius
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    Jeezye wrote: »
    Alucardo wrote: »
    Jeezye wrote: »
    TBH having either swallow soul or cripple being unreflectable in their current state would be too strong given their high range, damage and functionality. I totally agree though that magblades need one skill that is treated as damage from "inside" of enemies, such as PotL, curse, ... What I'd like to see lorewise is to have one funnel health morph be close ranged with less damage, maybe 10-15 meters, but granting higher healing over time and treated as described above. You risk the close quaters playstyle, in turn we get back our missing selfhealing and sustained damage we can spamm against rolling, blocking and reflecting/absorbing targets.

    I'm usually close range anyway because of fear, and the fact that I have trouble killing anything without the old soul harvest+bow proc combo. So I feel like I'm getting the risk without the reward.
    It's just so demoralising seeing wings and knowing there's not a lot you can do about it, unless they are a really bad player. Sorcs had the exact same problem, so they made force pulse unreflectable, even though they can blast people with 10k undodgeable, unreflectable, unblockable curses. Meanwhile magblades spammable AND burst option can both be reflected, blocked, dodged. To top that off they have some of the worst mobility out of all the classes.
    I'm not saying they are in a really bad spot, but they could certainly use some quality of life improvements as other classes have seen.

    I'm totally with you as a fellow magblade. I'm just saying you can just make a few skills unreflectable since magblade will easily become subpar again. I want more self sustaining damage and less insta burst playstyles, and chaning swallow to become close ranged with reliable damage/healing would fit really nicely. Gankblades will use conceiled anyways

    If Swallow soul would be nerfed in range, that would be very bad for ranged gameplay styles (like mine.)
    Criple's range is now 28 metres, Swallow soul is also 28 metres and even entropy and reach are both 28 metres.
    (Yes, I know last two are not part of NB's class skills, but you may understand why they are added for comparison.)
    It would be very annoying that in order to use essential skill which is part of my self healing, I would be forced to get closer in order to actually use that skill. Range of Swallow soul should be left untouched.
    Edited by Fiktius on March 24, 2019 5:19PM
  • Jeezye
    Jeezye
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    Fiktius wrote: »
    Jeezye wrote: »
    Alucardo wrote: »
    Jeezye wrote: »
    TBH having either swallow soul or cripple being unreflectable in their current state would be too strong given their high range, damage and functionality. I totally agree though that magblades need one skill that is treated as damage from "inside" of enemies, such as PotL, curse, ... What I'd like to see lorewise is to have one funnel health morph be close ranged with less damage, maybe 10-15 meters, but granting higher healing over time and treated as described above. You risk the close quaters playstyle, in turn we get back our missing selfhealing and sustained damage we can spamm against rolling, blocking and reflecting/absorbing targets.

    I'm usually close range anyway because of fear, and the fact that I have trouble killing anything without the old soul harvest+bow proc combo. So I feel like I'm getting the risk without the reward.
    It's just so demoralising seeing wings and knowing there's not a lot you can do about it, unless they are a really bad player. Sorcs had the exact same problem, so they made force pulse unreflectable, even though they can blast people with 10k undodgeable, unreflectable, unblockable curses. Meanwhile magblades spammable AND burst option can both be reflected, blocked, dodged. To top that off they have some of the worst mobility out of all the classes.
    I'm not saying they are in a really bad spot, but they could certainly use some quality of life improvements as other classes have seen.

    I'm totally with you as a fellow magblade. I'm just saying you can just make a few skills unreflectable since magblade will easily become subpar again. I want more self sustaining damage and less insta burst playstyles, and chaning swallow to become close ranged with reliable damage/healing would fit really nicely. Gankblades will use conceiled anyways

    If Swallow soul would be nerfed in range, that would be very bad for ranged gameplay styles (like mine.)
    Criple's range is now 28 metres, Swallow soul is also 28 metres and even entropy and reach are both 28 metres.
    (Yes, I know last two are not part of NB's class skills, but you may understand why they are added for comparison.)
    It would be very annoying that in order to use essential skill which is part of my self healing, I would be forced to get closer in order to actually use that skill. Range of Swallow soul should be left untouched.

    there's two morphs of strife. Make one more close quarters with more healing and reliability, other one usuable from distance but with disadvantages it has right now.
  • Fiktius
    Fiktius
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    Jeezye wrote: »
    Fiktius wrote: »
    Jeezye wrote: »
    Alucardo wrote: »
    Jeezye wrote: »
    TBH having either swallow soul or cripple being unreflectable in their current state would be too strong given their high range, damage and functionality. I totally agree though that magblades need one skill that is treated as damage from "inside" of enemies, such as PotL, curse, ... What I'd like to see lorewise is to have one funnel health morph be close ranged with less damage, maybe 10-15 meters, but granting higher healing over time and treated as described above. You risk the close quaters playstyle, in turn we get back our missing selfhealing and sustained damage we can spamm against rolling, blocking and reflecting/absorbing targets.

    I'm usually close range anyway because of fear, and the fact that I have trouble killing anything without the old soul harvest+bow proc combo. So I feel like I'm getting the risk without the reward.
    It's just so demoralising seeing wings and knowing there's not a lot you can do about it, unless they are a really bad player. Sorcs had the exact same problem, so they made force pulse unreflectable, even though they can blast people with 10k undodgeable, unreflectable, unblockable curses. Meanwhile magblades spammable AND burst option can both be reflected, blocked, dodged. To top that off they have some of the worst mobility out of all the classes.
    I'm not saying they are in a really bad spot, but they could certainly use some quality of life improvements as other classes have seen.

    I'm totally with you as a fellow magblade. I'm just saying you can just make a few skills unreflectable since magblade will easily become subpar again. I want more self sustaining damage and less insta burst playstyles, and chaning swallow to become close ranged with reliable damage/healing would fit really nicely. Gankblades will use conceiled anyways

    If Swallow soul would be nerfed in range, that would be very bad for ranged gameplay styles (like mine.)
    Criple's range is now 28 metres, Swallow soul is also 28 metres and even entropy and reach are both 28 metres.
    (Yes, I know last two are not part of NB's class skills, but you may understand why they are added for comparison.)
    It would be very annoying that in order to use essential skill which is part of my self healing, I would be forced to get closer in order to actually use that skill. Range of Swallow soul should be left untouched.

    there's two morphs of strife. Make one more close quarters with more healing and reliability, other one usuable from distance but with disadvantages it has right now.

    Having close range and long range morph from PvP perspective would be a nice compromise, there I agree.
    (I still think that both should be unreflectable tho!)
    Edited by Fiktius on March 24, 2019 5:53PM
  • ruikkarikun
    ruikkarikun
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    Wings counter master staff it's ridiculus. How many luck RNG you need to farm that weapon, which is garbage if you meet DK. I'm not talking about nb, but all mag with reach.
  • LordTareq
    LordTareq
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    No, magblade abilities shouldn’t get buffed to ignore reflect, reflect should get a nerf to be more in line with defensive posture. I started a DK alt and the ability is just over the top effective.
    It should reflect 1 player attack like defensive posture, or 1 per player to a max of 6 total. That way the ability is still very useful for survival in group pvp, without being the I-win button versus builds relying on ranged direct damage that it currently is.
    For PvE the ability should remain unchanged.
  • WillhelmBlack
    WillhelmBlack
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    Is concealed weapon reflectable?
    PC EU
  • Iskiab
    Iskiab
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    Is concealed weapon reflectable?

    Nope, but it’s melee on a class with little mitigation passives and low self healing. So in other words it’s suicidal to use unless you build yourself like a tank, but if you do what’s the point in playing a magblade?
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  • StormeReigns
    StormeReigns
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    Asking, for a friend... Is cripple a curse?
  • Didgerion
    Didgerion
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    Noctus wrote: »
    magnb has a true problem especially with dk reflect spamming.

    what could be done is buffing reflective scales (number of hits and uptime) but allowing players to hit when in melee range with the staff.

    another solution is ofcourse skill rework for magnb.

    as it stands now crushing shock is NOT a counter it is what magblades are reduced to in a combat to deal dmg.

    if this gets fixed i dont need any buff for my class or anything. im fine with magblades but the dmg mitigation and reflects against magblades is insane.
    u rly shouldnt lack offensively as a light armor user. that rly kills of the class. reflective scales is basically an "i win" button and i do notice that myself when i play my dragonknight against magicka users and especially against magblades.

    It is very annoying to deal with DKs. Hard to burst through reflects, hard to get away due to snares, roots and CCs his got. And that's all about it.
    Now look at it from a DK's perspective:
    Dk vs X - he's dead
    Dk vs Templars - all his damage gets cleansed and hes dead eventually
    Dk vs Melee builds - one dead skill on their bar.
    I'm sure the list can go on.

    I play a mag sorc and no DK(of my skill) is a threat to me. I really believe the class is under-performing overall. Same goes for magica NBs. Fixing reflects won't fix mag NBs.
    To fix classes a serious redesign is needed. First of all we need more fair approach of how CC is affecting stamina vs magica builds (especially in CP with that 80% stamina cost reduction)
    Second of all we need a better root immunity, it is ridiculous how players can be perma-rooted.
    Third of all we need CC immunity for successfully dodging blocking CC skills.
    Right now i see CCs incoming and i force myself not to roll-dodge, because i know that if i dodge it then the next attack will be another CC attack.







  • Jeezye
    Jeezye
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    Didgerion wrote: »
    Third of all we need CC immunity for successfully dodging blocking CC skills.
    Right now i see CCs incoming and i force myself not to roll-dodge, because i know that if i dodge it then the next attack will be another CC attack.

    Thats actually a very intersting idea I never though of. Would be amazing to get like 2 seconds of CC immunity if you block/dodge an incoming CC skill. However it would be impossible to nail down rolly polly builds like that. The amount of CC spamm is ludicrous, and I think one should def get rewarded for reacting and avoiding incoming CCs.
    Edited by Jeezye on March 24, 2019 9:52PM
  • Alucardo
    Alucardo
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    Jeezye wrote: »
    Didgerion wrote: »
    Third of all we need CC immunity for successfully dodging blocking CC skills.
    Right now i see CCs incoming and i force myself not to roll-dodge, because i know that if i dodge it then the next attack will be another CC attack.

    Thats actually a very intersting idea I never though of. Would be amazing to get like 2 seconds of CC immunity if you block/dodge an incoming CC skill. However it would be impossible to nail down rolly polly builds like that. The amount of CC spamm is ludicrous, and I think one should def get rewarded for reacting and avoiding incoming CCs.

    I can already feel the stamblades rubbing their hands together while reading the free CC immunity on dodge roll suggestion
  • LittlePinkDot
    LittlePinkDot
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    Mageblade has cloak and a ranged execute.... Mag DK spammables are all melee range with no execute. You can easily just disappear and avoid them until their wings are down. You could also fear them before they get a chance to use wings.
  • ScruffyWhiskers
    ScruffyWhiskers
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    I'd rather have concealed weapon go through dodge roll like it did for a short time on accident.
  • kaithuzar
    kaithuzar
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    I’ve got an idea..

    How about we make light/heavy attacks scale off of whichever is higher spell/weapon damage?

    That means for those of us melee magblades we’re not completely losing dps from attempting to weave concealed with a 2h sword.
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  • Rowjoh
    Rowjoh
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    Not sure why people play DK solo in pvp, other than just for survivability.

    Reflect is a big part of that so although it's occasionally frustrating it provides a good challenge offensively so I adjust and counter or move on as required. No biggie.

  • Iskiab
    Iskiab
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    kaithuzar wrote: »
    I’ve got an idea..

    How about we make light/heavy attacks scale off of whichever is higher spell/weapon damage?

    That means for those of us melee magblades we’re not completely losing dps from attempting to weave concealed with a 2h sword.

    This is a good idea.

    You know I was looking at concealed blade, is it actually worth using if you use dark cloak? All concealed blade’s benefits come from attacking from stealth but if you use dark cloak that won’t happen.

    Elemental blade (whatever it’s called the psijiic one) looks better to me than concealed if you use dark cloak. Anyone tried it?
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  • Nerftheforums
    Nerftheforums
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    Solariken wrote: »
    Cripple should NOT be reflectable, agreed. Nor should Swallow/Funnel though - it is a projectile but it originates from the target; the essence is pulled OUT of them not thrown at them.

    This so much. But devs should start witj either cripple or funnel, changing both to not reflectable in one go would be too much imo.

    Personally I am a big supporter or funnel health not being reflectable nor dodgiabile. You pull essence out of the enemy, thus, as correctly pointed, it should not be reflected. On the other hand, by PULLING the essence out of a target, why you you be able to dodge the fact that I am pulling stuff out of you? Makes no sense to me. Making funnel both unreflectable and undodgiable would help magnb a lot ow, and tbh they need quite some help.
  • WillhelmBlack
    WillhelmBlack
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    Nightblades: Can burst every class in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.
    Edited by WillhelmBlack on March 25, 2019 12:35PM
    PC EU
  • Noctus
    Noctus
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    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.
    Edited by Noctus on March 25, 2019 12:34PM
  • WillhelmBlack
    WillhelmBlack
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    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?
    PC EU
  • Swiftfox_Bouncyface
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made
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  • WillhelmBlack
    WillhelmBlack
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    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.
    PC EU
  • Swiftfox_Bouncyface
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Edit:
    2 procs on a class, if you'll go on magdk with that you'll be able to yeet on those NBs even harder than them and make it more effective
    Edited by Swiftfox_Bouncyface on March 25, 2019 1:01PM
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  • WillhelmBlack
    WillhelmBlack
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    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.
    PC EU
  • Swiftfox_Bouncyface
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    Imaging being a mDK and having issues with revealing a MELEE MAGBLADE
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  • Heimpai
    Heimpai
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    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    That burst can’t even kill my magblade with less than 10k resists..and you fail with a hard counter? That is definitely on you
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    Imaging being a mDK and having issues with revealing a MELEE MAGBLADE

    Why would you be randomly trying to reveal people on the way to a flag or an objective?
    PC EU
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Heimpai wrote: »
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    That burst can’t even kill my magblade with less than 10k resists..and you fail with a hard counter? That is definitely on you

    That's just total BS.
    PC EU
  • Swiftfox_Bouncyface
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    Imaging being a mDK and having issues with revealing a MELEE MAGBLADE

    Why would you be randomly trying to reveal people on the way to a flag or an objective?

    Yea I usually am not a potato and keep buffs and such up lmoa
    Heimpai wrote: »
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    That burst can’t even kill my magblade with less than 10k resists..and you fail with a hard counter? That is definitely on you

    That's just total BS.

    He's not wrong tho, I can't recall being ganked in past good couple months. Especially not by magicka oof
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    Hewwo my fursona is Swiftfox Bouncyface I'm 37 years old and I love furries OwO, i'm also a little bit shy but I'll have you know that's because i was *** at furcon >/ / /<

  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    Imaging being a mDK and having issues with revealing a MELEE MAGBLADE

    Why would you be randomly trying to reveal people on the way to a flag or an objective?

    Yea I usually am not a potato and keep buffs and such up lmoa
    Heimpai wrote: »
    Noctus wrote: »
    Nightblades: Can burst every class as in 3 hits apart from MagDK.

    Forum: yeah if you know you are going to be fighting one you had better change a couple skills.

    Nightblades: LOL no way make all my ranged abilities and CC's unreflectable as well.

    magblades are not = sorcs. we dont have reliable classabilities which can go through reflect and beeing reduced to 1 spammable without beeing able to lightattack is not a way to win a fight. there is no counter to reflect and there are tons of counters against magblade so yeh.
    btw my kill and dmg record in bg are both on my dk so this means something. (and its probably the highest on the server)

    magnb burst is nowhere near stamblade or sorc burst ur delusional.

    Except I'm not. You are, for thinking your specific way of playing magNB should have everything. My DK gets rekt by melee magblades, is out healed by NB healers, is out tanked by immortal 90k health magblades. Does this mean we should nerf NB passives?

    If you actually die to melee MagBlade then I have no words honestly. Peak performance. But yeah looking at your previous comments it's quite clear you might not be able to be decent at game with statements you made

    Sounds like you've never tried a melee mag blade, Zaan or Caluurian in no CP.

    Sounds like you actually need to l2p hard. If you die to MELEE MNB then honestly I can't even express it. Sure if you get ganked I can understand. But otherwise it's a big oof

    Of course I'm talking about being ganked. We're discussing a class that can turn invisible.

    That burst can’t even kill my magblade with less than 10k resists..and you fail with a hard counter? That is definitely on you

    That's just total BS.

    He's not wrong tho, I can't recall being ganked in past good couple months. Especially not by magicka oof

    We'll then you don't play any no CP, or EU.
    PC EU
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