Stamina NBs are so weak atm.Buff incap twice amount of damage and let it also give minor healing debuff with major one.Actually increase the duration as well.Also make it undodgable and cant be block.In that case there will be balance for every class.
Stamina doesn’t overperform and magicka doesn’t underperform. There’s just a few heavy stamina sets that enable a slightly overtuned playstyle for stamina builds.
In the grand scheme of things, Light Magicka and Heavy Stam are both extremely powerful atm, but Medium Stamina (sans nightblade) falls a bit behind.
Yeah but at least stamina has the arguably strongest skill in the game that provides ~600 regen and fracture at no cost, a massive penetration bonus in the armor passives that can’t be attained by any other means, and exponentially more build diversity/variety and class identity.
Yes pls !
My perma cloaking / Infinite Sustain/ 4k WP Stam NB has to make himself visible for the 3 sec it takes to kill anyone.
Its a huge problem as some others at those moments can see him and attempt to kill him. Only attempt though fortunately, but thats annoying ...
Cant beat them ? Join them. I only play NB these these days and I can tell from experience that they are a pure scandal ...
LeifErickson wrote: »People always complain about fury and seventh legion but if you are complaining about those sets it probably means you are xv1ing. They are specifically designed to only really be effective when you are getting hard focused or outnumbered or maybe in a duel against a high pressure build. Otherwise, the sets are bad and not worth wearing at all. Let's not keep nerfing solo and outnumbered play how bout it?
Don't forget reflects, anti-melee morph of Shimmering Shield, and ability to spam dodge rolls.Savos_Saren wrote: »So Magic characters need:
-A heavy armor set that provides high damage and heals
-A strong burst AOE DOT ultimate
-A AOE weapon execute
-Magic version of bleeds (ignores all spell resistances)
-Maybe a stamina version of negate
LeifErickson wrote: »People always complain about fury and seventh legion but if you are complaining about those sets it probably means you are xv1ing. They are specifically designed to only really be effective when you are getting hard focused or outnumbered or maybe in a duel against a high pressure build. Otherwise, the sets are bad and not worth wearing at all. Let's not keep nerfing solo and outnumbered play how bout it?
Savos_Saren wrote: »100% love the satire.
So Magic characters need:
-A heavy armor set that provides high damage and heals
-A strong burst AOE DOT ultimate
-A AOE weapon execute
-Magic version of bleeds (ignores all spell resistances)
-Maybe a stamina version of negate
ZOS, can we please get sets like this:
8th Legion Fiend
(2 items) Adds 129 Spell Damage
(3 items) Adds 129 Health Recovery
(4 items) Adds 833 Spell Critical
(5 items) When you take damage, you have a 10% chance to gain 500 Spell Damage for 5 seconds and heal for 1260 Health. This effect can occur once every 2 seconds.
...and maybe make directional AOE burst Magicka ultimate with a DOT on the Undaunted skill line? You can make one morph of it a stamina-based comet (meteor) that is telegraphed as it falls from the sky and super easy to block through.
Maybe change Impulse to do extra damage to low health targets? That way we can spam it after using a burst Ultimate?
How about adding "Aedric damage" to a few magic-based abilities? The Aedric damage can ignore all spell resistances. That way, we can combine Aedric and Oblivion damage just like how stam builds can combine Bleeds and Oblivion damage.
Oh! And let's toss on a Stamina Negate onto the Necromancer ultimate skill line. That way- stamina characters will understand that "Time Stop" isn't the stamina version of Negate. It's an additive to Negate vs magic-based characters. So, now Stamina can get their abilities negated AND enjoy the pleasure of being Time Stopped! Fun, right?
Disclaimer: I don't know why the last couple of paragraphs keep bolding. I've checked the formatting and they're not marked as bold. Sorry- I'm not having a mental breakdown.
Savos_Saren wrote: »So, ironically, I got instagibbed (Holy ***, "instagibbed" is actually a real word??? No spellcheck popped up for it!) by a MagBlade with Caluurion. Honestly, I didn't even mind. I'm so used to a StamBlade just wreaking havoc out of nowhere. I know the MagBlade was using a proc set... but I mean... it's kind of what they have to use in order to be equal to their stam-based brethren.
thankyourat wrote: »Nord_Raseri wrote: »as long as mag toons are able to spam shields stam toons will need heavy armor to compete. at least I do. of course I'm not running sets like 7th or fury and I'm not that great.
Dodge, dodge, dodge, dodge, miss, dodge dodge.
For a long time now stamina chars are underperforming compared to magicka classes. I mean stamina chars need to sustain two resource pools in order to survive where magicka chars only have to focus on one pool. Also magicka chars have sets that are for 1. heavy armor and 2. fully buffed stack up to 750+ spelldamage. Where stamina sets only give 250-300 as (5) piece armor bonus buff. There is just one stamina set that grants 500 wep damage on just one person for 5 seconds.... but you can understand that this is not preferred in open world pvp when facing muliple enemies, it also doesnt buff your heals. Also magicka chars have an easier life when it comes to picking ultimate for open world pvp it has 1. high direct damage which is also AOE, 2. an additional dot on it and 3. also a stun. Where stamina chars are depending on class don't come remotely close to previous mentioned ult for magicka chars.
buff stamina. please.
I suggest you try rolling a mag character and go into PvP. Roll dodge once, get stunned after... No stam to break free... Dead.
Now roll a stam toon. Dodge, block, roll, break free, roll, block, break roots.... Still plenty of stam to deal damage... Alive and kicking.
I suggest you try rolling a mag character and go into PvP. Roll dodge once, get stunned after... No stam to break free... Dead.
Now roll a stam toon. Dodge, block, roll, break free, roll, block, break roots.... Still plenty of stam to deal damage... Alive and kicking.
show me a video of a class that isnt specced into spamming dodge roll & i will believe you, otherwise stop spreading false ***, stamina cant spam dodge and breakfree and block and still have stamina, if anything its far easier to permablock on a mag toon (im looking directly at magdk and magplar)
IlCanis_LupuslI wrote: »thankyourat wrote: »Nord_Raseri wrote: »as long as mag toons are able to spam shields stam toons will need heavy armor to compete. at least I do. of course I'm not running sets like 7th or fury and I'm not that great.
Dodge, dodge, dodge, dodge, miss, dodge dodge.
Dodge dodge dodge light attack->Zaan proc-dead your welcome
@Nord_Raseri @thankyourat