Let me illustrate just how weak a melee magblade is without procs. First, here is the absolutely ideal outcome of me ganking Warriorbest, a stamblade ganker. He must have been AFK (while standing on a flag in IC). This was with a Zaan proc and a Caluurion fire proc, the strongest:
https://cdn.discordapp.com/attachments/527306746709147649/542194405118050314/Warriorbest2.png
Note how weak the 2H light attacks are against a medium armor stamblade. 500. By contrast Warriorbest hits me with up to 3K light attacks when they crit.
Secondly note the pitiful Incap Strike and Concealed Weapon at 3K and 2.4K respectively, albeit non-crit.
Now, for contrast, take this gank by a stamblade, named Frongort, on me:
https://cdn.discordapp.com/attachments/527306746709147649/542194564480630794/Frongort.png
This is the infamous Lethal Arrow / Incap combo at point blank range, where you actually cast Lethal Arrow first. We have:
Crit Incap for 10.5K, obliterating my shield and then some.
9K non-crit Lethal Arrow within the same GCD.
3K crit light attack.
13.7K Killer's Blade, while he had been hit by my shade, e.g. he was debuffed with Minor Maim at that point.
He killed me within 2 GCDs with a stun on the first GCD, meaning there was zero counterplay. These are extreme, best case scenarios for the respective players. You can really only pull that Lethal Arrow move on a player standing still while turning a resource and I bet he had Balorgh fully charged. Still, please take this as an illustration of how much more damage stamblades can do with their abilities. When I said 2x to 3x I was not kidding.
You may argue that me being a proc spec, my skills just don't do a lot of damage. That is true, however there is the pesky issue that light attack damage is so poor on a 2H melee magblade and that, IMO, Incap is the superior PvP ult, but a stamina one. And I'd honestly challenge anyone to match the insane upfront damage numbers of that second gank with a magblade.
No offense, but you can’t not wear a defensive set and complain about burst. In higher MMR BGs stamblades are a bit of a joke. If you add a defensive set and 1-2 protective traits it takes 2 to kill me, or for one to jump me at half health.
Choosing speed over defense has a lot of benefits, it’s just personal survivability and being vulnerable to burst damage is the downside that goes along with it.
Myself I like balance and am trying to figure out the sweet spot between speed, defense and offense.
ScruffyWhiskers wrote: »I've got a bad bad feeling that mag blades in general are going to be punished for the sins of their stam blade brothers. I hope that I am wrong.
Welp, not only is minor vitality gone but minor berserk buff is gone too.
If magblades doesn't get some serious buffs next patch it's gonna be lights out.
The "everyone" are the people who play through zone storylines, will be eagerly devouring Elseweyr's story content, are excited to try out the new parse dummy, etc. When they come to PVP, they aren't going to try to mount a small scale defense of Bruma, 1vX near Sejanus, etc. They're just dropping into BGs for the daily, or hanging out with their friends for a laugh in Cyrodiil. The ones who play at "at the higher level to notice if a skill or mechanic works a little wonky" aren't important enough to concern Rob Garrett and the combat team.He said it’s a question they get a lot and whilst it’s not off the table they as a company do need to produce for everyone and a majority of the bugs and issues faced are not ones everyone encounters or are drastically halting gameplay, as such they need to continue creating content for people who want new content to play and and don’t play at the higher level to notice if a skill or mechanic works a little wonky.
For PvE, it probably won't be that bad for either stam or mag. It will probably still be at the top of the heap for DPS.
For PvP, this will put mageblade in an even worse spot than it already is now. One can hope that they plan to give back something in the process.
So what if magblade is underperforming in one specific, endgame application? That won't impact the amount of players returning for Elseweyr.
@Iskiab
Good on you for trying but I see 2 issues.
1) I don’t see where your damage is
2) I think you will have sustain issues
As I said in another thread:For PvE, it probably won't be that bad for either stam or mag. It will probably still be at the top of the heap for DPS.
For PvP, this will put mageblade in an even worse spot than it already is now. One can hope that they plan to give back something in the process.
Well that change does suck... So basically it doesn't do anything unless you've done enough light attacks to proc it? I feel like that isn't the whole picture here. It cant just be a buff that needs to be up to count light attacks.
If minor berserk is getting removed, I'm hoping other aspects of the class is buffed. Otherwise it'd be GG.
We will just have to wait until the first PTS patch notes.
So after running maybe 20 bgs with heavy armor brp restp (not cp cyro because primetime lag) I'm starting to feel that even with brp restp, dark cloak is just crap...
How do you guys deal with stamsorcs by the way, its the only class I have consistent difficulties with, and also can't usually disengage from. Typically they seem to be able to do more damage to me than I to them so a straight slugging match doesn't work, cloak is basically a useless skill thanks to their constant AOE Hurricane and getting away works like only once in twenty times due to that huge AOE surrounding them. Even if I root them, dodge roll out of AOE and cloak, they just streak in my general direction and I'm again caught in their huge AOE.
@thankyourat
What stam sorc isn’t using streak?
thankyourat wrote: »@thankyourat
What stam sorc isn’t using streak?
I fought a good amount that don't use streak. Some do some don't. Streak isn't really going to help them 1v1 against a magblade though. It's only viable in preventing magblades from escaping. More so in 1vX situation. 1v1 if they streak at you all you have to do is root them and teleport and they just wasted all that magicka.
Overall with fear, shade, and cripple you can zone out a Stam sorc to where it's impossible to do any consistent damage against you. If you switch to a zoning playstyle over a cloaking one Stam sorcs are actually one of magblades easier matchups
Rob Garret apparently said something along these lines:The "everyone" are the people who play through zone storylines, will be eagerly devouring Elseweyr's story content, are excited to try out the new parse dummy, etc. When they come to PVP, they aren't going to try to mount a small scale defense of Bruma, 1vX near Sejanus, etc. They're just dropping into BGs for the daily, or hanging out with their friends for a laugh in Cyrodiil. The ones who play at "at the higher level to notice if a skill or mechanic works a little wonky" aren't important enough to concern Rob Garrett and the combat team.He said it’s a question they get a lot and whilst it’s not off the table they as a company do need to produce for everyone and a majority of the bugs and issues faced are not ones everyone encounters or are drastically halting gameplay, as such they need to continue creating content for people who want new content to play and and don’t play at the higher level to notice if a skill or mechanic works a little wonky.
So what if magblade is underperforming in one specific, endgame application? That won't impact the amount of players returning for Elseweyr.