Kalle_Demos wrote: »They really screwed over long-time paying customers who poured hours of their time into stealth gameplay just so that Khajiit could shine during their DLC didn't they?
deepseamk20b14_ESO wrote: »I’ll use bosmer as an example since that’s what I am.
You have 4 trees. Name them what you will. Assassin, mender, defender. Whatever, probably not the best lore friendly titles for a wood elf but hear me out. You get 5 different passives right? You get to choose from the trees. Maybe you want mainly assassin passives that have stuff like sneak and extra damage from flank or behind. But you really like having a bit of disease/poison resistance and it’s in the defender tree. Go ahead and mix and match. Balance comes from following the “triad” as one tree may favor DPS and the others healing and tanking. Picking all passives from one tree would make you BiS essentially for that tree, but depending on your build and play style, taking a passive or two from another tree won’t be a bad thing either.
I don’t know. That’s the easiest way I can think of to keep things not only lore friendly but also gives people a choice to “play as you want”.
deepseamk20b14_ESO wrote: »Okay, this racial passives thing has clearly got people in a tizzy and though I could care less, I suppose being constructive is better than not at this point since people are so set in their ways.
What if......
ZOS introduces a system where when you chose your race, you get to pick your passives? Now I’m not saying the whole list of EVERY passive from every race is in your face but let’s say four or five lore friendly sets of passive you are able to choose from and can do to an in game shrine and change when you want?
I’ll use bosmer as an example since that’s what I am.
You have 4 trees. Name them what you will. Assassin, mender, defender. Whatever, probably not the best lore friendly titles for a wood elf but hear me out. You get 5 different passives right? You get to choose from the trees. Maybe you want mainly assassin passives that have stuff like sneak and extra damage from flank or behind. But you really like having a bit of disease/poison resistance and it’s in the defender tree. Go ahead and mix and match. Balance comes from following the “triad” as one tree may favor DPS and the others healing and tanking. Picking all passives from one tree would make you BiS essentially for that tree, but depending on your build and play style, taking a passive or two from another tree won’t be a bad thing either.
I don’t know. That’s the easiest way I can think of to keep things not only lore friendly but also gives people a choice to “play as you want”.
cameronmccrwb17_ESO wrote: »I've started playing in Elsweyr and so far, on a non-Bosmer character, I haven't seen any content where stealth detection would be an advantage. Anyone else seen a situation where it would have helped?
cameronmccrwb17_ESO wrote: »I've started playing in Elsweyr and so far, on a non-Bosmer character, I haven't seen any content where stealth detection would be an advantage. Anyone else seen a situation where it would have helped?
cameronmccrwb17_ESO wrote: »I've started playing in Elsweyr and so far, on a non-Bosmer character, I haven't seen any content where stealth detection would be an advantage. Anyone else seen a situation where it would have helped?
Yes, when you spend 90% of your game time (like me) stealing for a living.
I've made tens of millions of gold from being stealthy, and all that money goes into purchasing blueprints and materials to create furnishings for all my homes. But ZoS is not concerned with players like me, they are only concerned with chasing a constantly moving target of mythical PvP balance, at the expense of the majority of PvE players. It hardly makes financial sense to make parts of the game unattractive to the most players, but what do I know. I assume they have marketing gurus..... but it seems strange to make your game most appealing to a smaller segment of your customers at the expense of everyone else. And yet, with that said, I don't think I've seen an increase in the number of "Wow ZOS you've really made PvP fair for everyone!" threads. Seems like more of the same "Nerf Sorcs", "NB gankers still out of control", "Wardens still overlooked" and so forth threads filling up the PvP and test server forums. So whatever balance they are chasing doesn't seem to have been achieved with the 'new and improved' racial passives.
(edit) Sorry, I thought you meant player detection in stealth. Active Stealth Detection is only functional in PvP, and has been shown to have only negative effects (giving your presence away to hidden enemies before those without Stealth Detection). My personal experience in Cyrodiil wth Rank III of Hunter's Eye was that I was unable to see crouched enemy players six feet away from me, and could only detect their presence after casting Evil Hunter. So I can't even say that it has actual benefits in PvP, either.
hmsdragonfly wrote: »cameronmccrwb17_ESO wrote: »I've started playing in Elsweyr and so far, on a non-Bosmer character, I haven't seen any content where stealth detection would be an advantage. Anyone else seen a situation where it would have helped?
Yes, when you spend 90% of your game time (like me) stealing for a living.
I've made tens of millions of gold from being stealthy, and all that money goes into purchasing blueprints and materials to create furnishings for all my homes. But ZoS is not concerned with players like me, they are only concerned with chasing a constantly moving target of mythical PvP balance, at the expense of the majority of PvE players. It hardly makes financial sense to make parts of the game unattractive to the most players, but what do I know. I assume they have marketing gurus..... but it seems strange to make your game most appealing to a smaller segment of your customers at the expense of everyone else. And yet, with that said, I don't think I've seen an increase in the number of "Wow ZOS you've really made PvP fair for everyone!" threads. Seems like more of the same "Nerf Sorcs", "NB gankers still out of control", "Wardens still overlooked" and so forth threads filling up the PvP and test server forums. So whatever balance they are chasing doesn't seem to have been achieved with the 'new and improved' racial passives.
(edit) Sorry, I thought you meant player detection in stealth. Active Stealth Detection is only functional in PvP, and has been shown to have only negative effects (giving your presence away to hidden enemies before those without Stealth Detection). My personal experience in Cyrodiil wth Rank III of Hunter's Eye was that I was unable to see crouched enemy players six feet away from me, and could only detect their presence after casting Evil Hunter. So I can't even say that it has actual benefits in PvP, either.
Dude don't blame PvP for this, no one in PvP asks for a stealth nerf on Bosmer.
darthgummibear_ESO wrote: »3 months later and the only response from ZOS is "be nice".
hmsdragonfly wrote: »cameronmccrwb17_ESO wrote: »I've started playing in Elsweyr and so far, on a non-Bosmer character, I haven't seen any content where stealth detection would be an advantage. Anyone else seen a situation where it would have helped?
Yes, when you spend 90% of your game time (like me) stealing for a living.
I've made tens of millions of gold from being stealthy, and all that money goes into purchasing blueprints and materials to create furnishings for all my homes. But ZoS is not concerned with players like me, they are only concerned with chasing a constantly moving target of mythical PvP balance, at the expense of the majority of PvE players. It hardly makes financial sense to make parts of the game unattractive to the most players, but what do I know. I assume they have marketing gurus..... but it seems strange to make your game most appealing to a smaller segment of your customers at the expense of everyone else. And yet, with that said, I don't think I've seen an increase in the number of "Wow ZOS you've really made PvP fair for everyone!" threads. Seems like more of the same "Nerf Sorcs", "NB gankers still out of control", "Wardens still overlooked" and so forth threads filling up the PvP and test server forums. So whatever balance they are chasing doesn't seem to have been achieved with the 'new and improved' racial passives.
(edit) Sorry, I thought you meant player detection in stealth. Active Stealth Detection is only functional in PvP, and has been shown to have only negative effects (giving your presence away to hidden enemies before those without Stealth Detection). My personal experience in Cyrodiil wth Rank III of Hunter's Eye was that I was unable to see crouched enemy players six feet away from me, and could only detect their presence after casting Evil Hunter. So I can't even say that it has actual benefits in PvP, either.
Dude don't blame PvP for this, no one in PvP asks for a stealth nerf on Bosmer.
darthgummibear_ESO wrote: »If they gave bosmer back their stealth, i would PAY FOR A RACE CHANGE. Hear that, ZOS?
darthgummibear_ESO wrote: »If they gave bosmer back their stealth, i would PAY FOR A RACE CHANGE. Hear that, ZOS?
I would be against them financially profiting from an unfortunate mistake, but it would certainly be better than playing a fake Bosmer.
Cundu_Ertur wrote: »If they do.
Honestly they probably put this thread on ignore back in February and haven’t looked since.
Avran_Sylt wrote: »BOSMER - The agile hunter
- Acrobat => Keen Eye
- Bow Bonus
- (Remove Falldamage Bonus)
- 3m increase to Stealth Detection
- Hunter's Eye => Hunter's Guile
- (Remove Stealth Detection)
- 3m reduction to Detection Radius while in Stealth
- Rolldodge Stuff
KHAJIIT - The curio collector
- Cutpurse
- Medium Armor Bonus
- Keep Pickpocket Chance
- Add 5% increase to Fence sales
What a surprise! Not. It's even worse than what I predicted some time ago.https://youtu.be/tPO6dg3Dyec
On a scale of 1 to broken, how broken is this? User is wearing 5 for Night Mother's Embrace, 4 for Vesture of Darloc Brae, and 3 for Night Terror. It's not the sets that are broken, it's the fact that only Khajiit can get away with this.
I mean it’s kind of broken in my opinion, but they proved they were aware of this “issue” during the Wrathstone PTS when they addressed the initial Khajiit racial change (which allowed the same level of stealth tomfoolery).
Based on that I’d have to imagine it’s “working as intended.”
What a surprise! Not. It's even worse than what I predicted some time ago.https://youtu.be/tPO6dg3Dyec
On a scale of 1 to broken, how broken is this? User is wearing 5 for Night Mother's Embrace, 4 for Vesture of Darloc Brae, and 3 for Night Terror. It's not the sets that are broken, it's the fact that only Khajiit can get away with this.
This is really bad news, no matter how they "fix" it.
Assuming that what has been said in the forum is true, the devs have no intention of messing with racial skill lines any time soon,, so they'd have to lower the radius given by the new set to maybe 1m, which is basically useless to any race other than Khajiit, and even so, the gain is so small it might not be worth using the set.
The other option they have is to take 2m out of the Khajiit racial, meaning that they too will have a mostly useless racial skill.
There is a third less likely scenario, where they'd rework that set and give it completely different bonuses. Or just take it off the game all together. I don't see this happening.
Bottom line is, unless they revert the stealth on wood elves, people playing them will never get the same radius as we had before.
Sorry to keep on bothering you, @ZOS_GinaBruno , but could you please let the devs know about the video above?I mean it’s kind of broken in my opinion, but they proved they were aware of this “issue” during the Wrathstone PTS when they addressed the initial Khajiit racial change (which allowed the same level of stealth tomfoolery).
Based on that I’d have to imagine it’s “working as intended.”
But that was fixed. They lowered their max stealth from 5m to 3m.
I disagree with it being "kind of broken". When the char can stand up and wave on the face of a guard with a bounty, it's completely broken.