I agree that there should be power creep as more updates happen, but overall, the mid tiered players can work on becoming better players and not relying on power creep to get by content.
Following the years of eso. It has catered a lot to casual players, it really has.
Following the years of eso. It has catered a lot to casual players, it really has.
That's good. Those "casuals" are the folk who make up the bulk of the game. They are the folk buying crown store items, and the ESO+ subs so they can dye their cosmetics, not the 1% who gripe and moan the game's too easy for their leet skills.
They are the ones keeping the lights on.
Bear that in mind next time you think about casuals in any sort of derogatory fashion.
Following the years of eso. It has catered a lot to casual players, it really has.
That's good. Those "casuals" are the folk who make up the bulk of the game. They are the folk buying crown store items, and the ESO+ subs so they can dye their cosmetics, not the 1% who gripe and moan the game's too easy for their leet skills.
They are the ones keeping the lights on.
Bear that in mind next time you think about casuals in any sort of derogatory fashion.
TheInfernalRage wrote: »30k was already enough at one point. Now, we have 40k-50k.
Is not that much power for you?
This is accurate:I agree that there should be power creep as more updates happen, but overall, the mid tiered players can work on becoming better players and not relying on power creep to get by content.
Sylvermynx wrote: »@Girl_Number8 - that might be true. But I've spent so much money on this game in the last 8 months.... husband had forgotten the years when I ran 7 WoW accounts! But it's my money I'm spending....
So I have two accounts paid 6 months at a time. And then I buy more crowns for each at least once a month - not the biggest pack, but certainly an extra hundred a month for both (US dollars I should say).
As a casual - one who can't even really play the content for the most part - I figure I AM paying my way. Now, if I was working, or still running a business, I could pay even more - but hey, I decided to mostly retire.... and I don't ask husband to fund my gaming.
Girl_Number8 wrote: »Sylvermynx wrote: »@Girl_Number8 - that might be true. But I've spent so much money on this game in the last 8 months.... husband had forgotten the years when I ran 7 WoW accounts! But it's my money I'm spending....
So I have two accounts paid 6 months at a time. And then I buy more crowns for each at least once a month - not the biggest pack, but certainly an extra hundred a month for both (US dollars I should say).
As a casual - one who can't even really play the content for the most part - I figure I AM paying my way. Now, if I was working, or still running a business, I could pay even more - but hey, I decided to mostly retire.... and I don't ask husband to fund my gaming.
You sound like you are a gamer that has played games longer then I have been alive, that is great. Though my point is a lot of us that started with this game have supported it since the beginning, most are multiplatform, and even NA and EU players on top of that. We have spent more in this game over the years naturally because it was and is our main game.
I never played WoW so Idk how they treated you as a customer after being loyal for years to their product. Though Zos has shown us time after time again we mean very little. This race change token cash grab to heat one of their pools for another year will put an unnecessary financial burden on endgame players. That have been paying all along and are now going to be paying the price for Zos's incompetence or intended competence to get even more from us in an unfair way.
Asha_11_ESO wrote: »I'm not convinced that these problems of the 'middle tier' players can be attributed to power creep. I think it's more to do with middle tier players not adjusting themselves.
I'm gonna assume that there's limited veteran trial teams and limited vet trial spots, and hence the dps bar also gets pushed higher, because of competition for those spots.
Why are middle tier players complaining about not being able to compete for those spots? Why aren't middle tier players coming together to form their own trial teams to suit their own needs. Just because the top tier teams require XXk dps, does not mean mid tier teams can't form and try harder content.
It's madness to complain about having to adjust and change, as the game changes around you.
Siohwenoeht wrote: »Apologies in advance for the length of this post:
I've become a player that understands multiple viewpoints.
Despite what you may see from my forum profile, I've been playing ESO since May, 2014. First on PC, then console at console launch, I'm a late comer to the forums.
I strive to be able to complete veteran content and fully realize to do that I need to be a better player.
Now being a better player (as a player that pve's and pvp's) can mean several different things. For pve, it is setting my rotation and being able to repeat it with consistency. For PVP it's being able to react in the moment and be able to have the correct skill ready to counter what my opponent is throwing at me.
With that in mind, I know that I have little chance to be on vMA leaderboards, but I can complete any normal dungeon and a few vet dungeons solo.
I can roll into cyrodiil and stack up tons of "you kill me at the same time I kill you" (don't remember the name of the achievement).
I enjoy the learning curve and the adjustments to my build and figuring out all the bits and pieces that you need to be really successful.
Yet I have to deal with folks that want to kick me from GF runs due to my builds. I never run meta. I enjoy finding builds with sets that very few use and proving they are viable. I'm running a Stamsorc with gryphons ferocity as one set and I solo content that some can't with a four person group.
There will always be top tier players in any mmo, and they have every right to want content that challenges them. The problem, as I see it, with ESO is that there are far more players trying to emulate that top tier and therefore excluding the mid and lower tier just because of sets or dps on a dummy which, by the way, does not represent what you'll actually do in a dungeon or trial.
The top players are not the problem.
The lowest players are not the problem.
The middle who think they are the top are the problem.
Power creep is already significant
There were times were 30k dps was top tier, then short after 40k was the new standard. Then surely enough it was 50k and slowly creeping towards 55k plus
Not to mention support sets increasing this even more significantly where good dps are parsing 70k plus and stamina nightblades well over 80k
Pve dps is already pretty insane and the gear to get that dps is very easy to farm or straight up buy from traders or other players
It really isn't hard to hit 40k which already clears a lot of vet content with relative ease
Following the years of eso. It has catered a lot to casual players, it really has. Heck, look at that new dungeon skin that you can get if you just clear it on vet. Not very special if a lot of people can now obtain it
New trials come out once maybe twice a year, and that's really all the hardcore players get out of new content. Maybe the dlc dungeons too.
With the current max cp of 810. You can spec a lot of points into recovery, damage, and mitigation. Making clearing older content a lot easier
Also. Most of the vet trial content are years old, theres tons of guides on the internet and on YouTube. If people cant clear the older vet trials, then that group needs to work on dps, mechanics, communication and teamwork. Cause hitting that 40k plus dps is not that hard at all, theres tons of videos and guides on rotations to hit those numbers
I agree that there should be power creep as more updates happen, but overall, the mid tiered players can work on becoming better players and not relying on power creep to get by content.
KhajiitFelix wrote: »Power creep is already significant
There were times were 30k dps was top tier, then short after 40k was the new standard. Then surely enough it was 50k and slowly creeping towards 55k plus
Not to mention support sets increasing this even more significantly where good dps are parsing 70k plus and stamina nightblades well over 80k
Pve dps is already pretty insane and the gear to get that dps is very easy to farm or straight up buy from traders or other players
It really isn't hard to hit 40k which already clears a lot of vet content with relative ease
Following the years of eso. It has catered a lot to casual players, it really has. Heck, look at that new dungeon skin that you can get if you just clear it on vet. Not very special if a lot of people can now obtain it
New trials come out once maybe twice a year, and that's really all the hardcore players get out of new content. Maybe the dlc dungeons too.
With the current max cp of 810. You can spec a lot of points into recovery, damage, and mitigation. Making clearing older content a lot easier
Also. Most of the vet trial content are years old, theres tons of guides on the internet and on YouTube. If people cant clear the older vet trials, then that group needs to work on dps, mechanics, communication and teamwork. Cause hitting that 40k plus dps is not that hard at all, theres tons of videos and guides on rotations to hit those numbers
I agree that there should be power creep as more updates happen, but overall, the mid tiered players can work on becoming better players and not relying on power creep to get by content.
Lol most players can't get past 15k. If you can do it, it doesn't mean everyone can do it.
Part7:ZOS has always stated that they have all this Data about how many people are completing dungeons, what their DPS is, how often are they running, etc. etc. They need to be looking at this data and referring to it. How many players are running VHof or VCR +2-+3? How many are on the leader boards for these? Are those characters currently on the leader boards, owned by the same players? If so, how many? How many players are completing this content, and then NEVER STEPPING IN IT AGAIN??
They need to take the time and speak with a couple of these Middle Tiered Progressive Raid groups and their leaders to hear first-hand, what their pain points are, and why they are not having fun, or running the new content again after they complete it.
What can be done to help balance the game and to alleviate some of these pain points?
- Power Creep needs to continue in this game, but it does need to be Capped (say, 45-50k).
It’s time for ZOS to put a roof over the Highest Ceiling. All players should be able to eventually complete all content they paid for. Even if it takes them 7yrs of eventual power creep through any system; they’ll eventually get there.
In PvP, this could mean setting the max DPS at a certain level as well, or having all NO CP campaigns.
But, if I’m not going to progress in power for the foreseeable future, why should I bother buying the new DLC, or the New Chapter?? The story isn’t enough. I can watch someone else play and get the story without paying.
- With Capped DPS, then a pure horizontal progression begins, where CP can be spent on quality of life items rather on points that provide more power. Ie: Increased bank space. A fourth CP tree can be created for this, or allowing players to put points into the trees, say into resistances for Trials so they don’t have to keep changing them all the time.
- Third tier of difficulty between Normal and Vet Dungeons and Trials needs to be created. Raising the difficulty of Normal is not acceptable, as you will again be locking a vast majority of your casual players out of that content. An intuitive middle tier of difficulty that allows your players to learn the mechanics without being overwhelmed in required.
- Mechanics that allow for room of error. Players shouldn’t have to be on point 100% of the time, or wipe the run. Those type of mechanics are not Fun and players are less likely to repeatedly run content that had mechanics like this.
I would like to build more on this conversation. Posting trolling comments like git gud, or L2P is not providing constructive feedback or discussion, but are considered trolling. I would like to hear others thoughts on this, from those who both agree or disagree.